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-rw-r--r--indra/newview/llinventorypanel.h124
1 files changed, 86 insertions, 38 deletions
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 2a24327115..00a90325ad 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -30,6 +30,8 @@
#include "llassetstorage.h"
#include "lldarray.h"
+#include "llfolderviewitem.h"
+#include "llfolderviewmodelinventory.h"
#include "llfloater.h"
#include "llinventory.h"
#include "llinventoryfilter.h"
@@ -38,22 +40,19 @@
#include "lluictrlfactory.h"
#include <set>
-class LLFolderView;
-class LLFolderViewFolder;
-class LLFolderViewItem;
-class LLInventoryFilter;
-class LLInventoryModel;
class LLInvFVBridge;
-class LLInventoryFVBridgeBuilder;
-class LLMenuBarGL;
-class LLCheckBoxCtrl;
-class LLSpinCtrl;
-class LLTextBox;
-class LLIconCtrl;
-class LLSaveFolderState;
-class LLFilterEditor;
-class LLTabContainer;
+class LLInventoryFolderViewModelBuilder;
class LLInvPanelComplObserver;
+class LLFolderViewModelInventory;
+
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLFolderType::EType> : public TypeValuesHelper<LLFolderType::EType>
+ {
+ static void declareValues();
+ };
+}
class LLInventoryPanel : public LLPanel
{
@@ -74,6 +73,19 @@ public:
{}
};
+ struct StartFolder : public LLInitParam::ChoiceBlock<StartFolder>
+ {
+ Alternative<std::string> name;
+ Alternative<LLUUID> id;
+ Alternative<LLFolderType::EType> type;
+
+ StartFolder()
+ : name("name"),
+ id("id"),
+ type("type")
+ {}
+ };
+
struct Params
: public LLInitParam::Block<Params, LLPanel::Params>
{
@@ -82,11 +94,14 @@ public:
Optional<bool> allow_multi_select;
Optional<bool> show_item_link_overlays;
Optional<Filter> filter;
- Optional<std::string> start_folder;
+ Optional<StartFolder> start_folder;
Optional<bool> use_label_suffix;
- Optional<bool> show_load_status;
+ Optional<bool> show_empty_message;
Optional<LLScrollContainer::Params> scroll;
Optional<bool> accepts_drag_and_drop;
+ Optional<LLFolderView::Params> folder_view;
+ Optional<LLFolderViewFolder::Params> folder;
+ Optional<LLFolderViewItem::Params> item;
Params()
: sort_order_setting("sort_order_setting"),
@@ -96,27 +111,39 @@ public:
filter("filter"),
start_folder("start_folder"),
use_label_suffix("use_label_suffix", true),
- show_load_status("show_load_status"),
+ show_empty_message("show_empty_message", true),
scroll("scroll"),
- accepts_drag_and_drop("accepts_drag_and_drop")
+ accepts_drag_and_drop("accepts_drag_and_drop"),
+ folder_view("folder_view"),
+ folder("folder"),
+ item("item")
{}
};
+ struct InventoryState : public LLInitParam::Block<InventoryState>
+ {
+ Mandatory<LLInventoryFilter::Params> filter;
+ Mandatory<LLInventorySort::Params> sort;
+ };
+
//--------------------------------------------------------------------
// Initialization
//--------------------------------------------------------------------
protected:
LLInventoryPanel(const Params&);
void initFromParams(const Params&);
+
friend class LLUICtrlFactory;
public:
virtual ~LLInventoryPanel();
public:
LLInventoryModel* getModel() { return mInventory; }
+ LLFolderViewModelInventory& getRootViewModel() { return mInventoryViewModel; }
// LLView methods
void draw();
+ /*virtual*/ BOOL handleKeyHere( KEY key, MASK mask );
BOOL handleHover(S32 x, S32 y, MASK mask);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
@@ -135,8 +162,9 @@ public:
void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
void setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb);
void clearSelection();
- LLInventoryFilter* getFilter();
- const LLInventoryFilter* getFilter() const;
+ bool isSelectionRemovable();
+ LLInventoryFilter& getFilter();
+ const LLInventoryFilter& getFilter() const;
void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT);
U32 getFilterObjectTypes() const;
void setFilterPermMask(PermissionMask filter_perm_mask);
@@ -154,16 +182,20 @@ public:
// This method is called when something has changed about the inventory.
void modelChanged(U32 mask);
LLFolderView* getRootFolder();
+ LLUUID getRootFolderID();
LLScrollContainer* getScrollableContainer() { return mScroller; }
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ LLHandle<LLInventoryPanel> getInventoryPanelHandle() const { return getDerivedHandle<LLInventoryPanel>(); }
+
// Callbacks
void doToSelected(const LLSD& userdata);
void doCreate(const LLSD& userdata);
bool beginIMSession();
bool attachObject(const LLSD& userdata);
-
+ static void idle(void* user_data);
+
// DEBUG ONLY:
static void dumpSelectionInformation(void* user_data);
@@ -178,29 +210,44 @@ public:
static void openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id);
+ void addItemID(const LLUUID& id, LLFolderViewItem* itemp);
+ void removeItemID(const LLUUID& id);
+ LLFolderViewItem* getItemByID(const LLUUID& id);
+ LLFolderViewFolder* getFolderByID(const LLUUID& id);
+ void setSelectionByID(const LLUUID& obj_id, BOOL take_keyboard_focus);
+ void updateSelection();
+
+ LLFolderViewModelInventory* getFolderViewModel();
+ const LLFolderViewModelInventory* getFolderViewModel() const;
+
protected:
void openStartFolderOrMyInventory(); // open the first level of inventory
void onItemsCompletion(); // called when selected items are complete
+ LLUUID mSelectThisID;
LLInventoryModel* mInventory;
LLInventoryObserver* mInventoryObserver;
LLInvPanelComplObserver* mCompletionObserver;
- BOOL mAcceptsDragAndDrop;
- BOOL mAllowMultiSelect;
- BOOL mShowItemLinkOverlays; // Shows link graphic over inventory item icons
- BOOL mShowLoadStatus;
+ bool mAcceptsDragAndDrop;
+ bool mAllowMultiSelect;
+ bool mShowItemLinkOverlays; // Shows link graphic over inventory item icons
+ bool mShowEmptyMessage;
LLFolderView* mFolderRoot;
LLScrollContainer* mScroller;
+ LLFolderViewModelInventory mInventoryViewModel;
+ Params mParams; // stored copy of parameter block
+
+ std::map<LLUUID, LLFolderViewItem*> mItemMap;
/**
- * Pointer to LLInventoryFVBridgeBuilder.
+ * Pointer to LLInventoryFolderViewModelBuilder.
*
* It is set in LLInventoryPanel's constructor and can be overridden in derived classes with
* another implementation.
* Take into account it will not be deleted by LLInventoryPanel itself.
*/
- const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder;
+ const LLInventoryFolderViewModelBuilder* mInvFVBridgeBuilder;
//--------------------------------------------------------------------
@@ -213,10 +260,10 @@ public:
void setSortOrder(U32 order);
U32 getSortOrder() const;
- void requestSort();
private:
std::string mSortOrderSetting;
+ int mClipboardState;
//--------------------------------------------------------------------
// Hidden folders
@@ -225,26 +272,27 @@ public:
void addHideFolderType(LLFolderType::EType folder_type);
public:
- BOOL getIsViewsInitialized() const { return mViewsInitialized; }
- const LLUUID& getRootFolderID() const;
+ BOOL getIsViewsInitialized() const { return mViewsInitialized; }
protected:
// Builds the UI. Call this once the inventory is usable.
void initializeViews();
- LLFolderViewItem* rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views.
- virtual void buildFolderView(const LLInventoryPanel::Params& params);
+ // Specific inventory colors
+ static bool sColorSetInitialized;
+ static LLUIColor sDefaultColor;
+ static LLUIColor sDefaultHighlightColor;
+ static LLUIColor sLibraryColor;
+ static LLUIColor sLinkColor;
+
LLFolderViewItem* buildNewViews(const LLUUID& id);
BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
- virtual LLFolderView* createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix);
+ virtual LLFolderView * createFolderRoot(LLUUID root_id );
virtual LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge);
virtual LLFolderViewItem* createFolderViewItem(LLInvFVBridge * bridge);
private:
- BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild()
- BOOL mViewsInitialized; // Views have been generated
- // UUID of category from which hierarchy should be built. Set with the
- // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy.
- LLUUID mStartFolderID;
+ bool mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild()
+ bool mViewsInitialized; // Views have been generated
};
#endif // LL_LLINVENTORYPANEL_H