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-rw-r--r--indra/newview/llinventorypanel.h50
1 files changed, 27 insertions, 23 deletions
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 9da9f7d8ba..a4287a438e 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -33,11 +33,13 @@
#include "llfloater.h"
#include "llinventory.h"
#include "llinventoryfilter.h"
-#include "llfolderview.h"
#include "llinventorymodel.h"
+#include "llscrollcontainer.h"
#include "lluictrlfactory.h"
#include <set>
+class LLFolderView;
+class LLFolderViewFolder;
class LLFolderViewItem;
class LLInventoryFilter;
class LLInventoryModel;
@@ -46,7 +48,6 @@ class LLInventoryFVBridgeBuilder;
class LLMenuBarGL;
class LLCheckBoxCtrl;
class LLSpinCtrl;
-class LLScrollContainer;
class LLTextBox;
class LLIconCtrl;
class LLSaveFolderState;
@@ -83,6 +84,8 @@ public:
Optional<Filter> filter;
Optional<std::string> start_folder;
Optional<bool> use_label_suffix;
+ Optional<bool> show_load_status;
+ Optional<LLScrollContainer::Params> scroll;
Params()
: sort_order_setting("sort_order_setting"),
@@ -91,7 +94,9 @@ public:
show_item_link_overlays("show_item_link_overlays", false),
filter("filter"),
start_folder("start_folder"),
- use_label_suffix("use_label_suffix", true)
+ use_label_suffix("use_label_suffix", true),
+ show_load_status("show_load_status"),
+ scroll("scroll")
{}
};
@@ -123,16 +128,17 @@ public:
// Call this method to set the selection.
void openAllFolders();
void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
- void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+ void setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb);
void clearSelection();
LLInventoryFilter* getFilter();
+ const LLInventoryFilter* getFilter() const;
void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT);
- U32 getFilterObjectTypes() const { return mFolderRoot->getFilterObjectTypes(); }
+ U32 getFilterObjectTypes() const;
void setFilterPermMask(PermissionMask filter_perm_mask);
- U32 getFilterPermMask() const { return mFolderRoot->getFilterPermissions(); }
+ U32 getFilterPermMask() const;
void setFilterWearableTypes(U64 filter);
void setFilterSubString(const std::string& string);
- const std::string getFilterSubString() { return mFolderRoot->getFilterSubString(); }
+ const std::string getFilterSubString();
void setSinceLogoff(BOOL sl);
void setHoursAgo(U32 hours);
BOOL getSinceLogoff();
@@ -140,10 +146,9 @@ public:
void setShowFolderState(LLInventoryFilter::EFolderShow show);
LLInventoryFilter::EFolderShow getShowFolderState();
- void setAllowMultiSelect(BOOL allow) { mFolderRoot->setAllowMultiSelect(allow); }
// This method is called when something has changed about the inventory.
void modelChanged(U32 mask);
- LLFolderView* getRootFolder() { return mFolderRoot; }
+ LLFolderView* getRootFolder();
LLScrollContainer* getScrollableContainer() { return mScroller; }
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
@@ -158,7 +163,7 @@ public:
static void dumpSelectionInformation(void* user_data);
void openSelected();
- void unSelectAll() { mFolderRoot->setSelection(NULL, FALSE, FALSE); }
+ void unSelectAll();
static void onIdle(void* user_data);
@@ -175,6 +180,7 @@ protected:
LLInvPanelComplObserver* mCompletionObserver;
BOOL mAllowMultiSelect;
BOOL mShowItemLinkOverlays; // Shows link graphic over inventory item icons
+ BOOL mShowLoadStatus;
LLFolderView* mFolderRoot;
LLScrollContainer* mScroller;
@@ -198,7 +204,7 @@ public:
static const std::string INHERIT_SORT_ORDER;
void setSortOrder(U32 order);
- U32 getSortOrder() const { return mFolderRoot->getSortOrder(); }
+ U32 getSortOrder() const;
private:
std::string mSortOrderSetting;
@@ -207,29 +213,27 @@ private:
//--------------------------------------------------------------------
public:
void addHideFolderType(LLFolderType::EType folder_type);
-protected:
- BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
-private:
- std::vector<LLFolderType::EType> mHiddenFolderTypes;
- //--------------------------------------------------------------------
- // Initialization routines for building up the UI ("views")
- //--------------------------------------------------------------------
public:
BOOL getIsViewsInitialized() const { return mViewsInitialized; }
- const LLUUID& getStartFolderID() const { return mStartFolderID; }
- const std::string& getStartFolderString() { return mStartFolderString; }
+ const LLUUID& getRootFolderID() const;
protected:
// Builds the UI. Call this once the inventory is usable.
void initializeViews();
- void rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views.
- virtual void buildNewViews(const LLUUID& id);
+ LLFolderViewItem* rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views.
+
+ virtual void buildFolderView(const LLInventoryPanel::Params& params);
+ LLFolderViewItem* buildNewViews(const LLUUID& id);
+ BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
+
+ virtual LLFolderView* createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix);
+ virtual LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge);
+ virtual LLFolderViewItem* createFolderViewItem(LLInvFVBridge * bridge);
private:
BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild()
BOOL mViewsInitialized; // Views have been generated
// UUID of category from which hierarchy should be built. Set with the
// "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy.
- std::string mStartFolderString;
LLUUID mStartFolderID;
};