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-rw-r--r--indra/newview/llinventorypanel.h524
1 files changed, 262 insertions, 262 deletions
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 97300596f9..c6984fb53b 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llinventorypanel.h
* @brief LLInventoryPanel
* class definition
@@ -6,21 +6,21 @@
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -47,221 +47,221 @@ class LLFolderViewGroupedItemBridge;
namespace LLInitParam
{
- template<>
- struct TypeValues<LLFolderType::EType> : public TypeValuesHelper<LLFolderType::EType>
- {
- static void declareValues();
- };
+ template<>
+ struct TypeValues<LLFolderType::EType> : public TypeValuesHelper<LLFolderType::EType>
+ {
+ static void declareValues();
+ };
}
class LLInventoryPanel : public LLPanel
{
- //--------------------------------------------------------------------
- // Data
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Data
+ //--------------------------------------------------------------------
public:
- struct Filter : public LLInitParam::Block<Filter>
- {
- Optional<U32> sort_order;
- Optional<U32> types;
- Optional<std::string> search_string;
-
- Filter()
- : sort_order("sort_order"),
- types("types", 0xffffffff),
- search_string("search_string")
- {}
- };
-
- struct StartFolder : public LLInitParam::ChoiceBlock<StartFolder>
- {
- Alternative<std::string> name;
- Alternative<LLUUID> id;
- Alternative<LLFolderType::EType> type;
-
- StartFolder()
- : name("name"),
- id("id"),
- type("type")
- {}
- };
-
- struct Params
- : public LLInitParam::Block<Params, LLPanel::Params>
- {
- Optional<std::string> sort_order_setting;
- Optional<LLInventoryModel*> inventory;
- Optional<bool> allow_multi_select;
- Optional<bool> allow_drag;
- Optional<bool> show_item_link_overlays;
- Optional<Filter> filter;
- Optional<StartFolder> start_folder;
- Optional<bool> use_label_suffix;
- Optional<bool> show_empty_message;
- Optional<bool> suppress_folder_menu;
- Optional<bool> show_root_folder;
- Optional<bool> allow_drop_on_root;
- Optional<bool> use_marketplace_folders;
- Optional<LLScrollContainer::Params> scroll;
- Optional<bool> accepts_drag_and_drop;
- Optional<LLFolderView::Params> folder_view;
- Optional<LLFolderViewFolder::Params> folder;
- Optional<LLFolderViewItem::Params> item;
+ struct Filter : public LLInitParam::Block<Filter>
+ {
+ Optional<U32> sort_order;
+ Optional<U32> types;
+ Optional<std::string> search_string;
+
+ Filter()
+ : sort_order("sort_order"),
+ types("types", 0xffffffff),
+ search_string("search_string")
+ {}
+ };
+
+ struct StartFolder : public LLInitParam::ChoiceBlock<StartFolder>
+ {
+ Alternative<std::string> name;
+ Alternative<LLUUID> id;
+ Alternative<LLFolderType::EType> type;
+
+ StartFolder()
+ : name("name"),
+ id("id"),
+ type("type")
+ {}
+ };
+
+ struct Params
+ : public LLInitParam::Block<Params, LLPanel::Params>
+ {
+ Optional<std::string> sort_order_setting;
+ Optional<LLInventoryModel*> inventory;
+ Optional<bool> allow_multi_select;
+ Optional<bool> allow_drag;
+ Optional<bool> show_item_link_overlays;
+ Optional<Filter> filter;
+ Optional<StartFolder> start_folder;
+ Optional<bool> use_label_suffix;
+ Optional<bool> show_empty_message;
+ Optional<bool> suppress_folder_menu;
+ Optional<bool> show_root_folder;
+ Optional<bool> allow_drop_on_root;
+ Optional<bool> use_marketplace_folders;
+ Optional<LLScrollContainer::Params> scroll;
+ Optional<bool> accepts_drag_and_drop;
+ Optional<LLFolderView::Params> folder_view;
+ Optional<LLFolderViewFolder::Params> folder;
+ Optional<LLFolderViewItem::Params> item;
Optional<bool> open_first_folder;
// All item and folder views will be initialized on init if true (default)
// Will initialize on visibility change otherwise.
- Optional<bool> preinitialize_views;
-
- Params()
- : sort_order_setting("sort_order_setting"),
- inventory("", &gInventory),
- allow_multi_select("allow_multi_select", true),
- allow_drag("allow_drag", true),
- show_item_link_overlays("show_item_link_overlays", false),
- suppress_folder_menu("suppress_folder_menu", false),
- filter("filter"),
- start_folder("start_folder"),
- use_label_suffix("use_label_suffix", true),
+ Optional<bool> preinitialize_views;
+
+ Params()
+ : sort_order_setting("sort_order_setting"),
+ inventory("", &gInventory),
+ allow_multi_select("allow_multi_select", true),
+ allow_drag("allow_drag", true),
+ show_item_link_overlays("show_item_link_overlays", false),
+ suppress_folder_menu("suppress_folder_menu", false),
+ filter("filter"),
+ start_folder("start_folder"),
+ use_label_suffix("use_label_suffix", true),
show_empty_message("show_empty_message", true),
show_root_folder("show_root_folder", false),
allow_drop_on_root("allow_drop_on_root", true),
use_marketplace_folders("use_marketplace_folders", false),
open_first_folder("open_first_folder", true),
- scroll("scroll"),
- accepts_drag_and_drop("accepts_drag_and_drop"),
- folder_view("folder_view"),
- folder("folder"),
- item("item"),
- preinitialize_views("preinitialize_views", true)
- {}
- };
-
- struct InventoryState : public LLInitParam::Block<InventoryState>
- {
- Mandatory<LLInventoryFilter::Params> filter;
- Mandatory<LLInventorySort::Params> sort;
- };
-
- //--------------------------------------------------------------------
- // Initialization
- //--------------------------------------------------------------------
+ scroll("scroll"),
+ accepts_drag_and_drop("accepts_drag_and_drop"),
+ folder_view("folder_view"),
+ folder("folder"),
+ item("item"),
+ preinitialize_views("preinitialize_views", true)
+ {}
+ };
+
+ struct InventoryState : public LLInitParam::Block<InventoryState>
+ {
+ Mandatory<LLInventoryFilter::Params> filter;
+ Mandatory<LLInventorySort::Params> sort;
+ };
+
+ //--------------------------------------------------------------------
+ // Initialization
+ //--------------------------------------------------------------------
protected:
- LLInventoryPanel(const Params&);
- void initFromParams(const Params&);
+ LLInventoryPanel(const Params&);
+ void initFromParams(const Params&);
- friend class LLUICtrlFactory;
+ friend class LLUICtrlFactory;
public:
- virtual ~LLInventoryPanel();
+ virtual ~LLInventoryPanel();
public:
typedef std::set<LLFolderViewItem*> selected_items_t;
- LLInventoryModel* getModel() { return mInventory; }
- LLFolderViewModelInventory& getRootViewModel() { return mInventoryViewModel; }
-
- // LLView methods
- /*virtual*/ void onVisibilityChange(BOOL new_visibility) override;
- void draw() override;
- /*virtual*/ BOOL handleKeyHere( KEY key, MASK mask ) override;
- BOOL handleHover(S32 x, S32 y, MASK mask) override;
- /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg) override;
- BOOL handleToolTip(S32 x, S32 y, MASK mask) override;
- // LLUICtrl methods
- /*virtual*/ void onFocusLost() override;
- /*virtual*/ void onFocusReceived() override;
+ LLInventoryModel* getModel() { return mInventory; }
+ LLFolderViewModelInventory& getRootViewModel() { return mInventoryViewModel; }
+
+ // LLView methods
+ /*virtual*/ void onVisibilityChange(BOOL new_visibility) override;
+ void draw() override;
+ /*virtual*/ BOOL handleKeyHere( KEY key, MASK mask ) override;
+ BOOL handleHover(S32 x, S32 y, MASK mask) override;
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg) override;
+ BOOL handleToolTip(S32 x, S32 y, MASK mask) override;
+ // LLUICtrl methods
+ /*virtual*/ void onFocusLost() override;
+ /*virtual*/ void onFocusReceived() override;
void onFolderOpening(const LLUUID &id);
- // LLBadgeHolder methods
- bool addBadge(LLBadge * badge) override;
+ // LLBadgeHolder methods
+ bool addBadge(LLBadge * badge) override;
- // Call this method to set the selection.
- void openAllFolders();
- void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
- void setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb);
- void clearSelection();
+ // Call this method to set the selection.
+ void openAllFolders();
+ void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
+ void setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb);
+ void clearSelection();
selected_items_t getSelectedItems() const;
- bool isSelectionRemovable();
- LLInventoryFilter& getFilter();
- const LLInventoryFilter& getFilter() const;
- void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT);
- void setFilterWorn();
- U32 getFilterObjectTypes() const;
- void setFilterPermMask(PermissionMask filter_perm_mask);
- U32 getFilterPermMask() const;
+ bool isSelectionRemovable();
+ LLInventoryFilter& getFilter();
+ const LLInventoryFilter& getFilter() const;
+ void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT);
+ void setFilterWorn();
+ U32 getFilterObjectTypes() const;
+ void setFilterPermMask(PermissionMask filter_perm_mask);
+ U32 getFilterPermMask() const;
void setFilterWearableTypes(U64 filter);
void setFilterSettingsTypes(U64 filter);
void setFilterSubString(const std::string& string);
- const std::string getFilterSubString();
- void setSinceLogoff(BOOL sl);
- void setHoursAgo(U32 hours);
- void setDateSearchDirection(U32 direction);
- BOOL getSinceLogoff();
- void setFilterLinks(U64 filter_links);
- void setSearchType(LLInventoryFilter::ESearchType type);
- LLInventoryFilter::ESearchType getSearchType();
-
- void setShowFolderState(LLInventoryFilter::EFolderShow show);
- LLInventoryFilter::EFolderShow getShowFolderState();
- // This method is called when something has changed about the inventory.
- void modelChanged(U32 mask);
- LLFolderView* getRootFolder() { return mFolderRoot.get(); }
- LLUUID getRootFolderID();
- LLScrollContainer* getScrollableContainer() { return mScroller; }
+ const std::string getFilterSubString();
+ void setSinceLogoff(BOOL sl);
+ void setHoursAgo(U32 hours);
+ void setDateSearchDirection(U32 direction);
+ BOOL getSinceLogoff();
+ void setFilterLinks(U64 filter_links);
+ void setSearchType(LLInventoryFilter::ESearchType type);
+ LLInventoryFilter::ESearchType getSearchType();
+
+ void setShowFolderState(LLInventoryFilter::EFolderShow show);
+ LLInventoryFilter::EFolderShow getShowFolderState();
+ // This method is called when something has changed about the inventory.
+ void modelChanged(U32 mask);
+ LLFolderView* getRootFolder() { return mFolderRoot.get(); }
+ LLUUID getRootFolderID();
+ LLScrollContainer* getScrollableContainer() { return mScroller; }
bool getAllowDropOnRoot() { return mParams.allow_drop_on_root; }
bool areViewsInitialized() { return mViewsInitialized == VIEWS_INITIALIZED && mFolderRoot.get() && !mFolderRoot.get()->needsArrange(); }
-
- void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
-
- LLHandle<LLInventoryPanel> getInventoryPanelHandle() const { return getDerivedHandle<LLInventoryPanel>(); }
-
- // Callbacks
- void doToSelected(const LLSD& userdata);
- void doCreate(const LLSD& userdata);
- bool beginIMSession();
- void fileUploadLocation(const LLSD& userdata);
+
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+
+ LLHandle<LLInventoryPanel> getInventoryPanelHandle() const { return getDerivedHandle<LLInventoryPanel>(); }
+
+ // Callbacks
+ void doToSelected(const LLSD& userdata);
+ void doCreate(const LLSD& userdata);
+ bool beginIMSession();
+ void fileUploadLocation(const LLSD& userdata);
void openSingleViewInventory(LLUUID folder_id = LLUUID());
- void purgeSelectedItems();
- bool attachObject(const LLSD& userdata);
- static void idle(void* user_data);
-
- void updateFolderLabel(const LLUUID& folder_id);
-
- // DEBUG ONLY:
- static void dumpSelectionInformation(void* user_data);
-
- void openSelected();
- void unSelectAll();
-
- static void onIdle(void* user_data);
-
- // Find whichever inventory panel is active / on top.
- // "Auto_open" determines if we open an inventory panel if none are open.
- static LLInventoryPanel *getActiveInventoryPanel(BOOL auto_open = TRUE);
-
- static void openInventoryPanelAndSetSelection(bool auto_open,
- const LLUUID& obj_id,
- bool use_main_panel = false,
- bool take_keyboard_focus = true,
- bool reset_filter = false);
- static void setSFViewAndOpenFolder(const LLInventoryPanel* panel, const LLUUID& folder_id);
- void addItemID(const LLUUID& id, LLFolderViewItem* itemp);
- void removeItemID(const LLUUID& id);
- LLFolderViewItem* getItemByID(const LLUUID& id);
- LLFolderViewFolder* getFolderByID(const LLUUID& id);
- void setSelectionByID(const LLUUID& obj_id, BOOL take_keyboard_focus);
- void updateSelection();
-
- void setSuppressOpenItemAction(bool supress_open_item) { mSuppressOpenItemAction = supress_open_item; }
-
- LLFolderViewModelInventory* getFolderViewModel() { return &mInventoryViewModel; }
- const LLFolderViewModelInventory* getFolderViewModel() const { return &mInventoryViewModel; }
-
+ void purgeSelectedItems();
+ bool attachObject(const LLSD& userdata);
+ static void idle(void* user_data);
+
+ void updateFolderLabel(const LLUUID& folder_id);
+
+ // DEBUG ONLY:
+ static void dumpSelectionInformation(void* user_data);
+
+ void openSelected();
+ void unSelectAll();
+
+ static void onIdle(void* user_data);
+
+ // Find whichever inventory panel is active / on top.
+ // "Auto_open" determines if we open an inventory panel if none are open.
+ static LLInventoryPanel *getActiveInventoryPanel(BOOL auto_open = TRUE);
+
+ static void openInventoryPanelAndSetSelection(bool auto_open,
+ const LLUUID& obj_id,
+ bool use_main_panel = false,
+ bool take_keyboard_focus = true,
+ bool reset_filter = false);
+ static void setSFViewAndOpenFolder(const LLInventoryPanel* panel, const LLUUID& folder_id);
+ void addItemID(const LLUUID& id, LLFolderViewItem* itemp);
+ void removeItemID(const LLUUID& id);
+ LLFolderViewItem* getItemByID(const LLUUID& id);
+ LLFolderViewFolder* getFolderByID(const LLUUID& id);
+ void setSelectionByID(const LLUUID& obj_id, BOOL take_keyboard_focus);
+ void updateSelection();
+
+ void setSuppressOpenItemAction(bool supress_open_item) { mSuppressOpenItemAction = supress_open_item; }
+
+ LLFolderViewModelInventory* getFolderViewModel() { return &mInventoryViewModel; }
+ const LLFolderViewModelInventory* getFolderViewModel() const { return &mInventoryViewModel; }
+
// Clean up stuff when the folder root gets deleted
void clearFolderRoot();
@@ -272,75 +272,75 @@ public:
void initializeViewBuilding();
protected:
- void openStartFolderOrMyInventory(); // open the first level of inventory
- void onItemsCompletion(); // called when selected items are complete
-
- LLUUID mSelectThisID;
- LLInventoryModel* mInventory;
- LLInventoryObserver* mInventoryObserver;
- LLInvPanelComplObserver* mCompletionObserver;
- bool mFocusSelection;
- bool mAcceptsDragAndDrop;
- bool mAllowMultiSelect;
- bool mAllowDrag;
- bool mShowItemLinkOverlays; // Shows link graphic over inventory item icons
- bool mShowEmptyMessage;
- bool mSuppressFolderMenu;
- bool mSuppressOpenItemAction;
-
- LLHandle<LLFolderView> mFolderRoot;
- LLScrollContainer* mScroller;
-
- LLUUID mPreviousSelectedFolder;
-
- LLFolderViewModelInventory mInventoryViewModel;
+ void openStartFolderOrMyInventory(); // open the first level of inventory
+ void onItemsCompletion(); // called when selected items are complete
+
+ LLUUID mSelectThisID;
+ LLInventoryModel* mInventory;
+ LLInventoryObserver* mInventoryObserver;
+ LLInvPanelComplObserver* mCompletionObserver;
+ bool mFocusSelection;
+ bool mAcceptsDragAndDrop;
+ bool mAllowMultiSelect;
+ bool mAllowDrag;
+ bool mShowItemLinkOverlays; // Shows link graphic over inventory item icons
+ bool mShowEmptyMessage;
+ bool mSuppressFolderMenu;
+ bool mSuppressOpenItemAction;
+
+ LLHandle<LLFolderView> mFolderRoot;
+ LLScrollContainer* mScroller;
+
+ LLUUID mPreviousSelectedFolder;
+
+ LLFolderViewModelInventory mInventoryViewModel;
LLPointer<LLFolderViewGroupedItemBridge> mGroupedItemBridge;
- Params mParams; // stored copy of parameter block
-
- std::map<LLUUID, LLFolderViewItem*> mItemMap;
- /**
- * Pointer to LLInventoryFolderViewModelBuilder.
- *
- * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with
- * another implementation.
- * Take into account it will not be deleted by LLInventoryPanel itself.
- */
- const LLInventoryFolderViewModelBuilder* mInvFVBridgeBuilder;
+ Params mParams; // stored copy of parameter block
+
+ std::map<LLUUID, LLFolderViewItem*> mItemMap;
+ /**
+ * Pointer to LLInventoryFolderViewModelBuilder.
+ *
+ * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with
+ * another implementation.
+ * Take into account it will not be deleted by LLInventoryPanel itself.
+ */
+ const LLInventoryFolderViewModelBuilder* mInvFVBridgeBuilder;
bool mBuildChildrenViews; // build root and children
bool mRootInited;
- //--------------------------------------------------------------------
- // Sorting
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Sorting
+ //--------------------------------------------------------------------
public:
- static const std::string DEFAULT_SORT_ORDER;
- static const std::string RECENTITEMS_SORT_ORDER;
- static const std::string INHERIT_SORT_ORDER;
-
- void setSortOrder(U32 order);
- U32 getSortOrder() const;
+ static const std::string DEFAULT_SORT_ORDER;
+ static const std::string RECENTITEMS_SORT_ORDER;
+ static const std::string INHERIT_SORT_ORDER;
+
+ void setSortOrder(U32 order);
+ U32 getSortOrder() const;
private:
- std::string mSortOrderSetting;
- int mClipboardState;
+ std::string mSortOrderSetting;
+ int mClipboardState;
- //--------------------------------------------------------------------
- // Hidden folders
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Hidden folders
+ //--------------------------------------------------------------------
public:
- void addHideFolderType(LLFolderType::EType folder_type);
+ void addHideFolderType(LLFolderType::EType folder_type);
protected:
- // Builds the UI. Call this once the inventory is usable.
- void initializeViews(F64 max_time);
+ // Builds the UI. Call this once the inventory is usable.
+ void initializeViews(F64 max_time);
- // Specific inventory colors
- static bool sColorSetInitialized;
- static LLUIColor sDefaultColor;
- static LLUIColor sDefaultHighlightColor;
- static LLUIColor sLibraryColor;
- static LLUIColor sLinkColor;
+ // Specific inventory colors
+ static bool sColorSetInitialized;
+ static LLUIColor sDefaultColor;
+ static LLUIColor sDefaultHighlightColor;
+ static LLUIColor sLibraryColor;
+ static LLUIColor sLinkColor;
enum EBuildModes
{
@@ -352,29 +352,29 @@ protected:
// All buildNewViews() use BUILD_TIMELIMIT by default
// and expect time limit mBuildViewsEndTime to be set
- LLFolderViewItem* buildNewViews(const LLUUID& id);
- LLFolderViewItem* buildNewViews(const LLUUID& id,
+ LLFolderViewItem* buildNewViews(const LLUUID& id);
+ LLFolderViewItem* buildNewViews(const LLUUID& id,
LLInventoryObject const* objectp);
- LLFolderViewItem* buildNewViews(const LLUUID& id,
+ LLFolderViewItem* buildNewViews(const LLUUID& id,
LLInventoryObject const* objectp,
LLFolderViewItem *target_view,
const EBuildModes &mode = BUILD_TIMELIMIT);
// if certain types are not allowed, no reason to create views
- virtual bool typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp) { return true; }
+ virtual bool typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp) { return true; }
+
+ virtual void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
+ BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
- virtual void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
- BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
-
virtual LLFolderView * createFolderRoot(LLUUID root_id );
- virtual LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge, bool allow_drop);
- virtual LLFolderViewItem* createFolderViewItem(LLInvFVBridge * bridge);
+ virtual LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge, bool allow_drop);
+ virtual LLFolderViewItem* createFolderViewItem(LLInvFVBridge * bridge);
boost::function<void(const std::deque<LLFolderViewItem*>& items, BOOL user_action)> mSelectionCallback;
private:
// buildViewsTree does not include some checks and is meant
// for recursive use, use buildNewViews() for first call
- LLFolderViewItem* buildViewsTree(const LLUUID& id,
+ LLFolderViewItem* buildViewsTree(const LLUUID& id,
const LLUUID& parent_id,
LLInventoryObject const* objectp,
LLFolderViewItem *target_view,
@@ -390,10 +390,10 @@ private:
VIEWS_INITIALIZED,
} EViewsInitializationState;
- bool mBuildViewsOnInit;
- EViewsInitializationState mViewsInitialized; // Whether views have been generated
- F64 mBuildViewsEndTime; // Stop building views past this timestamp
- std::deque<LLUUID> mBuildViewsQueue;
+ bool mBuildViewsOnInit;
+ EViewsInitializationState mViewsInitialized; // Whether views have been generated
+ F64 mBuildViewsEndTime; // Stop building views past this timestamp
+ std::deque<LLUUID> mBuildViewsQueue;
};
@@ -439,7 +439,7 @@ protected:
void updateSingleFolderRoot();
friend class LLUICtrlFactory;
-
+
LLUUID mFolderID;
std::list<LLUUID> mBackwardFolders;
std::list<LLUUID> mForwardFolders;
@@ -459,7 +459,7 @@ public:
struct Params
: public LLInitParam::Block<Params, LLInventoryPanel::Params>
{
- Mandatory<std::string> filter_asset_types;
+ Mandatory<std::string> filter_asset_types;
Params() : filter_asset_types("filter_asset_types") {}
};
@@ -478,8 +478,8 @@ public:
std::string& tooltip_msg) override;
protected:
- /*virtual*/ bool typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp) override;
- /*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item) override;
+ /*virtual*/ bool typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp) override;
+ /*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item) override;
private:
bool mAssetTypes[LLAssetType::AT_COUNT];