diff options
Diffstat (limited to 'indra/newview/llinventorypanel.h')
-rw-r--r-- | indra/newview/llinventorypanel.h | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h index fd23b375fa..cbbd433c1d 100644 --- a/indra/newview/llinventorypanel.h +++ b/indra/newview/llinventorypanel.h @@ -126,8 +126,8 @@ public: void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); } void clearSelection(); LLInventoryFilter* getFilter(); - void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type - U32 getFilterTypes() const { return mFolders->getFilterTypes(); } + void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT); + U32 getFilterObjectTypes() const { return mFolders->getFilterObjectTypes(); } void setFilterPermMask(PermissionMask filter_perm_mask); U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); } void setFilterSubString(const std::string& string); @@ -162,11 +162,10 @@ public: static void onIdle(void* user_data); -private: + // Find whichever inventory panel is active / on top. + // "Auto_open" determines if we open an inventory panel if none are open. + static LLInventoryPanel *getActiveInventoryPanel(BOOL auto_open = TRUE); - // Given the id and the parent, build all of the folder views. - void rebuildViewsFor(const LLUUID& id); - virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719 protected: void defaultOpenInventory(); // open the first level of inventory @@ -192,12 +191,15 @@ protected: //-------------------------------------------------------------------- public: BOOL getIsViewsInitialized() const { return mViewsInitialized; } -private: + const LLUUID& getStartFolderID() const { return mStartFolderID; } +protected: // Builds the UI. Call this once the inventory is usable. void initializeViews(); + void rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views. + virtual void buildNewViews(const LLUUID& id); +private: BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild() BOOL mViewsInitialized; // Views have been generated - // UUID of category from which hierarchy should be built. Set with the // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy. std::string mStartFolderString; |