diff options
Diffstat (limited to 'indra/newview/llinventorypanel.cpp')
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 888 |
1 files changed, 888 insertions, 0 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp new file mode 100644 index 0000000000..d1ca0efed3 --- /dev/null +++ b/indra/newview/llinventorypanel.cpp @@ -0,0 +1,888 @@ +/** + * @file llfloaterinventory.cpp + * @brief Implementation of the inventory view and associated stuff. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include <utility> // for std::pair<> + +#include "llinventorypanel.h" + +// Seraph TODO: Remove unnecessary headers + +// library includes +#include "llagent.h" +#include "llagentwearables.h" +#include "llcallingcard.h" +#include "llfloaterreg.h" +#include "llsdserialize.h" +#include "llfiltereditor.h" +#include "llspinctrl.h" +#include "llui.h" +#include "message.h" + +// newview includes +#include "llappearancemgr.h" +#include "llappviewer.h" +#include "llfirstuse.h" +#include "llfloaterchat.h" +#include "llfloatercustomize.h" +#include "llfocusmgr.h" +#include "llfolderview.h" +#include "llgesturemgr.h" +#include "lliconctrl.h" +#include "llimview.h" +#include "llinventorybridge.h" +#include "llinventoryclipboard.h" +#include "llinventorymodel.h" +#include "lllineeditor.h" +#include "llmenugl.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewnotecard.h" +#include "llpreviewscript.h" +#include "llpreviewsound.h" +#include "llpreviewtexture.h" +#include "llresmgr.h" +#include "llscrollbar.h" +#include "llscrollcontainer.h" +#include "llselectmgr.h" +#include "lltabcontainer.h" +#include "lltooldraganddrop.h" +#include "lluictrlfactory.h" +#include "llviewerinventory.h" +#include "llviewermessage.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llviewerwindow.h" +#include "llvoavatarself.h" +#include "llwearablelist.h" + +static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); + +const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); +const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); +const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); +static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; + +LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : + LLPanel(p), + mInventoryObserver(NULL), + mFolders(NULL), + mScroller(NULL), + mSortOrderSetting(p.sort_order_setting), + mInventory(p.inventory), + mAllowMultiSelect(p.allow_multi_select), + mHasInventoryConnection(false), + mStartFolderString(p.start_folder), + mBuildDefaultHierarchy(true), + mInvFVBridgeBuilder(NULL) +{ + mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; + + // contex menu callbacks + mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); + mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); + mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); + mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); + mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); + mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); + + setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); + setBackgroundVisible(TRUE); + setBackgroundOpaque(TRUE); +} + +BOOL LLInventoryPanel::postBuild() +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); + + mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves + + // create root folder + { + LLRect folder_rect(0, + 0, + getRect().getWidth(), + 0); + LLFolderView::Params p; + p.name = getName(); + p.rect = folder_rect; + p.parent_panel = this; + mFolders = LLUICtrlFactory::create<LLFolderView>(p); + mFolders->setAllowMultiSelect(mAllowMultiSelect); + } + + mCommitCallbackRegistrar.popScope(); + + mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); + + // scroller + { + LLRect scroller_view_rect = getRect(); + scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); + LLScrollContainer::Params p; + p.name("Inventory Scroller"); + p.rect(scroller_view_rect); + p.follows.flags(FOLLOWS_ALL); + p.reserve_scroll_corner(true); + p.tab_stop(true); + mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); + } + addChild(mScroller); + mScroller->addChild(mFolders); + + mFolders->setScrollContainer(mScroller); + + // set up the callbacks from the inventory we're viewing, and then + // build everything. + mInventoryObserver = new LLInventoryPanelObserver(this); + mInventory->addObserver(mInventoryObserver); + + // determine the root folder, if any, so inventory contents show just the children + // of that folder (i.e. not including the folder itself). + const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString); + + if ("inventory" == mStartFolderString) + { + mStartFolderID = gInventory.getRootFolderID(); + } + else if ("library" == mStartFolderString) + { + mStartFolderID = gInventory.getLibraryRootFolderID(); + } + else + { + mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); + } + + // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback + if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) + { + rebuildViewsFor(mStartFolderID); + mHasInventoryConnection = true; + } + + // bit of a hack to make sure the inventory is open. + mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory"); + + if (mSortOrderSetting != INHERIT_SORT_ORDER) + { + setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); + } + else + { + setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); + } + mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); + + return TRUE; +} + +LLInventoryPanel::~LLInventoryPanel() +{ + // should this be a global setting? + if (mFolders) + { + U32 sort_order = mFolders->getSortOrder(); + if (mSortOrderSetting != INHERIT_SORT_ORDER) + { + gSavedSettings.setU32(mSortOrderSetting, sort_order); + } + } + + // LLView destructor will take care of the sub-views. + mInventory->removeObserver(mInventoryObserver); + delete mInventoryObserver; + mScroller = NULL; +} + +LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? +void LLInventoryPanel::draw() +{ + // select the desired item (in case it wasn't loaded when the selection was requested) + mFolders->updateSelection(); + LLPanel::draw(); +} + +LLInventoryFilter* LLInventoryPanel::getFilter() +{ + if (mFolders) return mFolders->getFilter(); + return NULL; +} + +void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) +{ + mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); +} + +void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) +{ + mFolders->getFilter()->setFilterPermissions(filter_perm_mask); +} + +void LLInventoryPanel::setFilterSubString(const std::string& string) +{ + mFolders->getFilter()->setFilterSubString(string); +} + +void LLInventoryPanel::setSortOrder(U32 order) +{ + mFolders->getFilter()->setSortOrder(order); + if (mFolders->getFilter()->isModified()) + { + mFolders->setSortOrder(order); + // try to keep selection onscreen, even if it wasn't to start with + mFolders->scrollToShowSelection(); + } +} + +void LLInventoryPanel::setSinceLogoff(BOOL sl) +{ + mFolders->getFilter()->setDateRangeLastLogoff(sl); +} + +void LLInventoryPanel::setHoursAgo(U32 hours) +{ + mFolders->getFilter()->setHoursAgo(hours); +} + +void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) +{ + mFolders->getFilter()->setShowFolderState(show); +} + +LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() +{ + return mFolders->getFilter()->getShowFolderState(); +} + +static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); + +void LLInventoryPanel::modelChanged(U32 mask) +{ + LLFastTimer t2(FTM_REFRESH); + + bool handled = false; + + // inventory just initialized, do complete build + if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) + { + rebuildViewsFor(mStartFolderID); + mHasInventoryConnection = true; + return; + } + + if(mask & LLInventoryObserver::LABEL) + { + handled = true; + // label change - empty out the display name for each object + // in this change set. + const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + LLFolderViewItem* view = NULL; + LLInvFVBridge* bridge = NULL; + for (;id_it != id_end; ++id_it) + { + view = mFolders->getItemByID(*id_it); + if(view) + { + // request refresh on this item (also flags for filtering) + bridge = (LLInvFVBridge*)view->getListener(); + if(bridge) + { // Clear the display name first, so it gets properly re-built during refresh() + bridge->clearDisplayName(); + } + view->refresh(); + } + } + } + if((mask & (LLInventoryObserver::STRUCTURE + | LLInventoryObserver::ADD + | LLInventoryObserver::REMOVE)) != 0) + { + handled = true; + // Record which folders are open by uuid. + LLInventoryModel* model = getModel(); + if (model) + { + const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); + + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + // sync view with model + LLInventoryObject* model_item = model->getObject(*id_it); + LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); + + if (model_item) + { + if (!view_item) + { + // this object was just created, need to build a view for it + if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) + { + llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; + } + buildNewViews(*id_it); + + // select any newly created object + // that has the auto rename at top of folder + // root set + if(mFolders->getRoot()->needsAutoRename()) + { + setSelection(*id_it, FALSE); + } + } + else + { + // this object was probably moved, check its parent + if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) + { + llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; + } + + LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); + + // added check against NULL for cases when Inventory panel contains startFolder. + // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. + // this check is a fix for bug EXT-1859. + if (NULL != new_parent && view_item->getParentFolder() != new_parent) + { + view_item->getParentFolder()->extractItem(view_item); + view_item->addToFolder(new_parent, mFolders); + } + } + } + else + { + if (view_item) + { + if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) + { + llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; + } + // item in view but not model, need to delete view + view_item->destroyView(); + } + else + { + llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; + } + } + } + } + } + + if (!handled) + { + // it's a small change that only requires a refresh. + // *TODO: figure out a more efficient way to do the refresh + // since it is expensive on large inventories + mFolders->refresh(); + } +} + + +void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) +{ + LLFolderViewItem* old_view = NULL; + + // get old LLFolderViewItem + old_view = mFolders->getItemByID(id); + if (old_view && id.notNull()) + { + old_view->destroyView(); + } + + buildNewViews(id); +} + +void LLInventoryPanel::buildNewViews(const LLUUID& id) +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); + LLFolderViewItem* itemp = NULL; + LLInventoryObject* objectp = NULL; + + // Don't add the start folder (the inventory panel will show contents + // beginning with the children of the starting folder, excluding the starting folder itself). + if (id != mStartFolderID) + { + objectp = gInventory.getObject(id); + if (objectp) + { + const LLUUID &parent_id = objectp->getParentUUID(); + // If this item's parent is the starting folder, then just add it to the top level (recall that + // the starting folder isn't actually represented in the view, parent_folder would be NULL in + // this case otherwise). + LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? + mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); + + // This item exists outside the inventory's hierarchy, so don't add it. + if (!parent_folder) + { + return; + } + + if (objectp->getType() <= LLAssetType::AT_NONE || + objectp->getType() >= LLAssetType::AT_COUNT) + { + llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << + ((S32) objectp->getType()) << llendl; + return; + } + + if (objectp->getType() == LLAssetType::AT_CATEGORY && + objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) + { + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), + objectp->getType(), + LLInventoryType::IT_CATEGORY, + this, + objectp->getUUID()); + + if (new_listener) + { + LLFolderViewFolder::Params p; + p.name = new_listener->getDisplayName(); + p.icon = new_listener->getIcon(); + p.root = mFolders; + p.listener = new_listener; + LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); + + folderp->setItemSortOrder(mFolders->getSortOrder()); + itemp = folderp; + } + } + else + { + // Build new view for item + LLInventoryItem* item = (LLInventoryItem*)objectp; + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), + item->getActualType(), + item->getInventoryType(), + this, + item->getUUID(), + item->getFlags()); + + if (new_listener) + { + LLFolderViewItem::Params params; + params.name(new_listener->getDisplayName()); + params.icon(new_listener->getIcon()); + params.creation_date(new_listener->getCreationDate()); + params.root(mFolders); + params.listener(new_listener); + params.rect(LLRect (0, 0, 0, 0)); + itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); + } + } + + if (itemp) + { + itemp->addToFolder(parent_folder, mFolders); + } + } + } + + // If this is a folder, add the children of the folder and recursively add any + // child folders. + if ((id == mStartFolderID) || + (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) + { + LLViewerInventoryCategory::cat_array_t* categories; + LLViewerInventoryItem::item_array_t* items; + + mInventory->lockDirectDescendentArrays(id, categories, items); + if(categories) + { + S32 count = categories->count(); + for(S32 i = 0; i < count; ++i) + { + LLInventoryCategory* cat = categories->get(i); + buildNewViews(cat->getUUID()); + } + } + if(items) + { + S32 count = items->count(); + for(S32 i = 0; i < count; ++i) + { + LLInventoryItem* item = items->get(i); + buildNewViews(item->getUUID()); + } + } + mInventory->unlockDirectDescendentArrays(id); + } +} + +struct LLConfirmPurgeData +{ + LLUUID mID; + LLInventoryModel* mModel; +}; + +class LLIsNotWorn : public LLInventoryCollectFunctor +{ +public: + LLIsNotWorn() {} + virtual ~LLIsNotWorn() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item) + { + return !gAgentWearables.isWearingItem(item->getUUID()); + } +}; + +class LLOpenFolderByID : public LLFolderViewFunctor +{ +public: + LLOpenFolderByID(const LLUUID& id) : mID(id) {} + virtual ~LLOpenFolderByID() {} + virtual void doFolder(LLFolderViewFolder* folder) + { + if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + virtual void doItem(LLFolderViewItem* item) {} +protected: + const LLUUID& mID; +}; + + +void LLInventoryPanel::openSelected() +{ + LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); + if(!folder_item) return; + LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); + if(!bridge) return; + bridge->openItem(); +} + +BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) +{ + BOOL handled = LLView::handleHover(x, y, mask); + if(handled) + { + ECursorType cursor = getWindow()->getCursor(); + if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) + { + // replace arrow cursor with arrow and hourglass cursor + getWindow()->setCursor(UI_CURSOR_WORKING); + } + } + else + { + getWindow()->setCursor(UI_CURSOR_ARROW); + } + return TRUE; +} + +BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg) +{ + + BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + + if (handled) + { + mFolders->setDragAndDropThisFrame(); + } + + return handled; +} + +void LLInventoryPanel::onFocusLost() +{ + // inventory no longer handles cut/copy/paste/delete + if (LLEditMenuHandler::gEditMenuHandler == mFolders) + { + LLEditMenuHandler::gEditMenuHandler = NULL; + } + + LLPanel::onFocusLost(); +} + +void LLInventoryPanel::onFocusReceived() +{ + // inventory now handles cut/copy/paste/delete + LLEditMenuHandler::gEditMenuHandler = mFolders; + + LLPanel::onFocusReceived(); +} + + +void LLInventoryPanel::openAllFolders() +{ + mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); + mFolders->arrangeAll(); +} + +void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type) +{ + LLUUID category_id = mInventory->findCategoryUUIDForType(type); + LLOpenFolderByID opener(category_id); + mFolders->applyFunctorRecursively(opener); +} + +void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) +{ + // Don't select objects in COF (e.g. to prevent refocus when items are worn). + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) + { + return; + } + mFolders->setSelectionByID(obj_id, take_keyboard_focus); +} + +void LLInventoryPanel::clearSelection() +{ + mFolders->clearSelection(); +} + +void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) +{ + LLFolderView* fv = getRootFolder(); + if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename + { + fv->setNeedsAutoRename(FALSE); + if (items.size()) // new asset is visible and selected + { + fv->startRenamingSelectedItem(); + } + } + // Seraph - Put determineFolderType in here for ensemble typing? +} + +//---------------------------------------------------------------------------- + +void LLInventoryPanel::doToSelected(const LLSD& userdata) +{ + mFolders->doToSelected(&gInventory, userdata); +} + +void LLInventoryPanel::doCreate(const LLSD& userdata) +{ + menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); +} + +bool LLInventoryPanel::beginIMSession() +{ + std::set<LLUUID> selected_items; + mFolders->getSelectionList(selected_items); + + std::string name; + static int session_num = 1; + + LLDynamicArray<LLUUID> members; + EInstantMessage type = IM_SESSION_CONFERENCE_START; + + std::set<LLUUID>::const_iterator iter; + for (iter = selected_items.begin(); iter != selected_items.end(); iter++) + { + + LLUUID item = *iter; + LLFolderViewItem* folder_item = mFolders->getItemByID(item); + + if(folder_item) + { + LLFolderViewEventListener* fve_listener = folder_item->getListener(); + if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) + { + + LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); + if(!bridge) return true; + LLViewerInventoryCategory* cat = bridge->getCategory(); + if(!cat) return true; + name = cat->getName(); + LLUniqueBuddyCollector is_buddy; + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendentsIf(bridge->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_buddy); + S32 count = item_array.count(); + if(count > 0) + { + LLFloaterReg::showInstance("communicate"); + // create the session + LLAvatarTracker& at = LLAvatarTracker::instance(); + LLUUID id; + for(S32 i = 0; i < count; ++i) + { + id = item_array.get(i)->getCreatorUUID(); + if(at.isBuddyOnline(id)) + { + members.put(id); + } + } + } + } + else + { + LLFolderViewItem* folder_item = mFolders->getItemByID(item); + if(!folder_item) return true; + LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); + + if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) + { + LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); + + if (inv_item) + { + LLAvatarTracker& at = LLAvatarTracker::instance(); + LLUUID id = inv_item->getCreatorUUID(); + + if(at.isBuddyOnline(id)) + { + members.put(id); + } + } + } //if IT_CALLINGCARD + } //if !IT_CATEGORY + } + } //for selected_items + + // the session_id is randomly generated UUID which will be replaced later + // with a server side generated number + + if (name.empty()) + { + name = llformat("Session %d", session_num++); + } + + gIMMgr->addSession(name, type, members[0], members); + + return true; +} + +bool LLInventoryPanel::attachObject(const LLSD& userdata) +{ + std::set<LLUUID> selected_items; + mFolders->getSelectionList(selected_items); + + std::string joint_name = userdata.asString(); + LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); + LLViewerJointAttachment* attachmentp = NULL; + for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); + iter != avatarp->mAttachmentPoints.end(); ) + { + LLVOAvatar::attachment_map_t::iterator curiter = iter++; + LLViewerJointAttachment* attachment = curiter->second; + if (attachment->getName() == joint_name) + { + attachmentp = attachment; + break; + } + } + if (attachmentp == NULL) + { + return true; + } + + for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); + set_iter != selected_items.end(); + ++set_iter) + { + const LLUUID &id = *set_iter; + LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); + if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) + { + rez_attachment(item, attachmentp); + } + else if(item && item->isComplete()) + { + // must be in library. copy it to our inventory and put it on. + LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); + copy_inventory_item(gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + } + gFocusMgr.setKeyboardFocus(NULL); + + return true; +} + + +//---------------------------------------------------------------------------- + +// static DEBUG ONLY: +void LLInventoryPanel::dumpSelectionInformation(void* user_data) +{ + LLInventoryPanel* iv = (LLInventoryPanel*)user_data; + iv->mFolders->dumpSelectionInformation(); +} + +BOOL LLInventoryPanel::getSinceLogoff() +{ + return mFolders->getFilter()->isSinceLogoff(); +} + +void example_param_block_usage() +{ + LLInventoryPanel::Params param_block; + param_block.name(std::string("inventory")); + + param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); + param_block.allow_multi_select(true); + param_block.filter(LLInventoryPanel::Filter() + .sort_order(1) + .types(0xffff0000)); + param_block.inventory(&gInventory); + param_block.has_border(true); + + LLUICtrlFactory::create<LLInventoryPanel>(param_block); + + param_block = LLInventoryPanel::Params(); + param_block.name(std::string("inventory")); + + //LLSD param_block_sd; + //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; + //param_block_sd["allow_multi_select"] = true; + //param_block_sd["filter"]["sort_order"] = 1; + //param_block_sd["filter"]["types"] = (S32)0xffff0000; + //param_block_sd["has_border"] = true; + + //LLInitParam::LLSDParser(param_block_sd).parse(param_block); + + LLUICtrlFactory::create<LLInventoryPanel>(param_block); +} |