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-rw-r--r--indra/newview/llinventorypanel.cpp589
1 files changed, 391 insertions, 198 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index d4993a1091..3608f9e23f 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -46,12 +46,19 @@
#include "llnotificationsutil.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
+#include "llstartup.h"
#include "lltrans.h"
+#include "llviewerassettype.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
+class LLInventoryRecentItemsPanel;
+class LLAssetFilteredInventoryPanel;
+
static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
+static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
@@ -139,15 +146,20 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
mCompletionObserver(NULL),
mScroller(NULL),
mSortOrderSetting(p.sort_order_setting),
- mInventory(p.inventory),
+ mInventory(p.inventory), //inventory("", &gInventory)
mAcceptsDragAndDrop(p.accepts_drag_and_drop),
mAllowMultiSelect(p.allow_multi_select),
+ mAllowDrag(p.allow_drag),
mShowItemLinkOverlays(p.show_item_link_overlays),
mShowEmptyMessage(p.show_empty_message),
- mViewsInitialized(false),
+ mSuppressFolderMenu(p.suppress_folder_menu),
+ mSuppressOpenItemAction(false),
+ mBuildViewsOnInit(p.preinitialize_views),
+ mViewsInitialized(VIEWS_UNINITIALIZED),
mInvFVBridgeBuilder(NULL),
mInventoryViewModel(p.name),
- mGroupedItemBridge(new LLFolderViewGroupedItemBridge)
+ mGroupedItemBridge(new LLFolderViewGroupedItemBridge),
+ mFocusSelection(false)
{
mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
@@ -190,7 +202,9 @@ LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
p.grouped_item_model = mGroupedItemBridge;
p.use_label_suffix = mParams.use_label_suffix;
p.allow_multiselect = mAllowMultiSelect;
+ p.allow_drag = mAllowDrag;
p.show_empty_message = mShowEmptyMessage;
+ p.suppress_folder_menu = mSuppressFolderMenu;
p.show_item_link_overlays = mShowItemLinkOverlays;
p.root = NULL;
p.allow_drop = mParams.allow_drop_on_root;
@@ -269,14 +283,22 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
mInventory->addObserver(mCompletionObserver);
- // Build view of inventory if we need default full hierarchy and inventory ready,
- // otherwise wait for idle callback.
- if (mInventory->isInventoryUsable() && !mViewsInitialized)
- {
- initializeViews();
- }
-
- gIdleCallbacks.addFunction(onIdle, (void*)this);
+ if (mBuildViewsOnInit)
+ {
+ // Build view of inventory if we need default full hierarchy and inventory is ready, otherwise do in onIdle.
+ // Initializing views takes a while so always do it onIdle if viewer already loaded.
+ if (mInventory->isInventoryUsable()
+ && mViewsInitialized == VIEWS_UNINITIALIZED
+ && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
+ {
+ initializeViews();
+ }
+ else if (mViewsInitialized != VIEWS_INITIALIZING)
+ {
+ mViewsInitialized = VIEWS_INITIALIZING;
+ gIdleCallbacks.addFunction(onIdle, (void*)this);
+ }
+ }
if (mSortOrderSetting != INHERIT_SORT_ORDER)
{
@@ -291,7 +313,6 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible"))
{
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
- getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_OUTBOX));
}
// hide marketplace listing box, unless we are a marketplace panel
if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible") && !mParams.use_marketplace_folders)
@@ -323,6 +344,17 @@ LLInventoryPanel::~LLInventoryPanel()
clearFolderRoot();
}
+/*virtual*/
+void LLInventoryPanel::onVisibilityChange(BOOL new_visibility)
+{
+ if (new_visibility && mViewsInitialized == VIEWS_UNINITIALIZED)
+ {
+ mViewsInitialized = VIEWS_INITIALIZING;
+ gIdleCallbacks.addFunction(onIdle, (void*)this);
+ }
+ LLPanel::onVisibilityChange(new_visibility);
+}
+
void LLInventoryPanel::draw()
{
// Select the desired item (in case it wasn't loaded when the selection was requested)
@@ -377,6 +409,11 @@ void LLInventoryPanel::setFilterWearableTypes(U64 types)
getFilter().setFilterWearableTypes(types);
}
+void LLInventoryPanel::setFilterSettingsTypes(U64 filter)
+{
+ getFilter().setFilterSettingsTypes(filter);
+}
+
void LLInventoryPanel::setFilterSubString(const std::string& string)
{
getFilter().setFilterSubString(string);
@@ -387,7 +424,6 @@ const std::string LLInventoryPanel::getFilterSubString()
return getFilter().getFilterSubString();
}
-
void LLInventoryPanel::setSortOrder(U32 order)
{
LLInventorySort sorter(order);
@@ -445,195 +481,218 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
return getFilter().getShowFolderState();
}
-// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
-static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
-void LLInventoryPanel::modelChanged(U32 mask)
+void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
{
- LL_RECORD_BLOCK_TIME(FTM_REFRESH);
+ LLFolderViewItem* view_item = getItemByID(item_id);
+ LLFolderViewModelItemInventory* viewmodel_item =
+ static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
- if (!mViewsInitialized) return;
-
- const LLInventoryModel* model = getModel();
- if (!model) return;
+ // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
+ // to folder is the fast way to get a folder without searching through folders tree.
+ LLFolderViewFolder* view_folder = NULL;
- const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
- if (changed_items.empty()) return;
+ // Check requires as this item might have already been deleted
+ // as a child of its deleted parent.
+ if (model_item && view_item)
+ {
+ view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
+ }
- for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
- items_iter != changed_items.end();
- ++items_iter)
+ //////////////////////////////
+ // LABEL Operation
+ // Empty out the display name for relabel.
+ if (mask & LLInventoryObserver::LABEL)
{
- const LLUUID& item_id = (*items_iter);
- const LLInventoryObject* model_item = model->getObject(item_id);
- LLFolderViewItem* view_item = getItemByID(item_id);
- LLFolderViewModelItemInventory* viewmodel_item =
- static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
+ if (view_item)
+ {
+ // Request refresh on this item (also flags for filtering)
+ LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
+ if(bridge)
+ {
+ // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
- // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
- // to folder is the fast way to get a folder without searching through folders tree.
- LLFolderViewFolder* view_folder = NULL;
+ view_item->refresh();
+ }
+ LLFolderViewFolder* parent = view_item->getParentFolder();
+ if(parent)
+ {
+ parent->getViewModelItem()->dirtyDescendantsFilter();
+ }
+ }
+ }
- // Check requires as this item might have already been deleted
- // as a child of its deleted parent.
- if (model_item && view_item)
+ //////////////////////////////
+ // REBUILD Operation
+ // Destroy and regenerate the UI.
+ if (mask & LLInventoryObserver::REBUILD)
+ {
+ if (model_item && view_item && viewmodel_item)
{
- view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
+ const LLUUID& idp = viewmodel_item->getUUID();
+ view_item->destroyView();
+ removeItemID(idp);
}
- //////////////////////////////
- // LABEL Operation
- // Empty out the display name for relabel.
- if (mask & LLInventoryObserver::LABEL)
- {
- if (view_item)
- {
- // Request refresh on this item (also flags for filtering)
- LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
- if(bridge)
- { // Clear the display name first, so it gets properly re-built during refresh()
- bridge->clearDisplayName();
+ LLInventoryObject const* objectp = mInventory->getObject(item_id);
+ if (objectp)
+ {
+ // providing NULL directly avoids unnessesary getItemByID calls
+ view_item = buildNewViews(item_id, objectp, NULL);
+ }
+ else
+ {
+ view_item = NULL;
+ }
- view_item->refresh();
- }
- LLFolderViewFolder* parent = view_item->getParentFolder();
- if(parent)
- {
- parent->getViewModelItem()->dirtyDescendantsFilter();
- }
- }
+ viewmodel_item =
+ static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
+ view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
+ }
+
+ //////////////////////////////
+ // INTERNAL Operation
+ // This could be anything. For now, just refresh the item.
+ if (mask & LLInventoryObserver::INTERNAL)
+ {
+ if (view_item)
+ {
+ view_item->refresh();
}
+ }
- //////////////////////////////
- // REBUILD Operation
- // Destroy and regenerate the UI.
- if (mask & LLInventoryObserver::REBUILD)
+ //////////////////////////////
+ // SORT Operation
+ // Sort the folder.
+ if (mask & LLInventoryObserver::SORT)
+ {
+ if (view_folder)
{
- if (model_item && view_item && viewmodel_item)
- {
- const LLUUID& idp = viewmodel_item->getUUID();
- view_item->destroyView();
- removeItemID(idp);
- }
- view_item = buildNewViews(item_id);
- viewmodel_item =
- static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
- view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
+ view_folder->getViewModelItem()->requestSort();
}
+ }
+ // We don't typically care which of these masks the item is actually flagged with, since the masks
+ // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
+ // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
+ // panel). What's relevant is that the item and UI are probably out of sync and thus need to be
+ // resynchronized.
+ if (mask & (LLInventoryObserver::STRUCTURE |
+ LLInventoryObserver::ADD |
+ LLInventoryObserver::REMOVE))
+ {
//////////////////////////////
- // INTERNAL Operation
- // This could be anything. For now, just refresh the item.
- if (mask & LLInventoryObserver::INTERNAL)
+ // ADD Operation
+ // Item exists in memory but a UI element hasn't been created for it.
+ if (model_item && !view_item)
{
- if (view_item)
+ // Add the UI element for this item.
+ LLInventoryObject const* objectp = mInventory->getObject(item_id);
+ if (objectp)
+ {
+ // providing NULL directly avoids unnessesary getItemByID calls
+ buildNewViews(item_id, objectp, NULL);
+ }
+
+ // Select any newly created object that has the auto rename at top of folder root set.
+ if(mFolderRoot.get()->getRoot()->needsAutoRename())
{
- view_item->refresh();
+ setSelection(item_id, FALSE);
}
+ updateFolderLabel(model_item->getParentUUID());
}
//////////////////////////////
- // SORT Operation
- // Sort the folder.
- if (mask & LLInventoryObserver::SORT)
+ // STRUCTURE Operation
+ // This item already exists in both memory and UI. It was probably reparented.
+ else if (model_item && view_item)
{
- if (view_folder)
+ LLFolderViewFolder* old_parent = view_item->getParentFolder();
+ // Don't process the item if it is the root
+ if (old_parent)
{
- view_folder->getViewModelItem()->requestSort();
- }
- }
-
- // We don't typically care which of these masks the item is actually flagged with, since the masks
- // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
- // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
- // panel). What's relevant is that the item and UI are probably out of sync and thus need to be
- // resynchronized.
- if (mask & (LLInventoryObserver::STRUCTURE |
- LLInventoryObserver::ADD |
- LLInventoryObserver::REMOVE))
- {
- //////////////////////////////
- // ADD Operation
- // Item exists in memory but a UI element hasn't been created for it.
- if (model_item && !view_item)
- {
- // Add the UI element for this item.
- buildNewViews(item_id);
- // Select any newly created object that has the auto rename at top of folder root set.
- if(mFolderRoot.get()->getRoot()->needsAutoRename())
- {
- setSelection(item_id, FALSE);
- }
- updateFolderLabel(model_item->getParentUUID());
- }
-
- //////////////////////////////
- // STRUCTURE Operation
- // This item already exists in both memory and UI. It was probably reparented.
- else if (model_item && view_item)
- {
- LLFolderViewFolder* old_parent = view_item->getParentFolder();
- // Don't process the item if it is the root
- if (old_parent)
+ LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
+ // Item has been moved.
+ if (old_parent != new_parent)
{
- LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
- LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
- // Item has been moved.
- if (old_parent != new_parent)
+ if (new_parent != NULL)
{
- if (new_parent != NULL)
+ // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
+ view_item->addToFolder(new_parent);
+ addItemID(viewmodel_item->getUUID(), view_item);
+ if (mInventory)
{
- // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
- view_item->addToFolder(new_parent);
- addItemID(viewmodel_item->getUUID(), view_item);
- if (mInventory)
+ const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
{
- const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
- {
- setSelection(item_id, FALSE);
- }
+ setSelection(item_id, FALSE);
}
- updateFolderLabel(model_item->getParentUUID());
}
- else
- {
- // Remove the item ID before destroying the view because the view-model-item gets
- // destroyed when the view is destroyed
- removeItemID(viewmodel_item->getUUID());
+ updateFolderLabel(model_item->getParentUUID());
+ }
+ else
+ {
+ // Remove the item ID before destroying the view because the view-model-item gets
+ // destroyed when the view is destroyed
+ removeItemID(viewmodel_item->getUUID());
- // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
- // doesn't include trash). Just remove the item's UI.
- view_item->destroyView();
- }
- if(viewmodel_folder)
- {
- updateFolderLabel(viewmodel_folder->getUUID());
- }
- old_parent->getViewModelItem()->dirtyDescendantsFilter();
+ // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
+ // doesn't include trash). Just remove the item's UI.
+ view_item->destroyView();
}
- }
- }
-
- //////////////////////////////
- // REMOVE Operation
- // This item has been removed from memory, but its associated UI element still exists.
- else if (!model_item && view_item && viewmodel_item)
- {
- // Remove the item's UI.
- LLFolderViewFolder* parent = view_item->getParentFolder();
- removeItemID(viewmodel_item->getUUID());
- view_item->destroyView();
- if(parent)
- {
- parent->getViewModelItem()->dirtyDescendantsFilter();
- LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
+ old_parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
+
+ //////////////////////////////
+ // REMOVE Operation
+ // This item has been removed from memory, but its associated UI element still exists.
+ else if (!model_item && view_item && viewmodel_item)
+ {
+ // Remove the item's UI.
+ LLFolderViewFolder* parent = view_item->getParentFolder();
+ removeItemID(viewmodel_item->getUUID());
+ view_item->destroyView();
+ if(parent)
+ {
+ parent->getViewModelItem()->dirtyDescendantsFilter();
+ LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
+ if(viewmodel_folder)
+ {
+ updateFolderLabel(viewmodel_folder->getUUID());
+ }
+ }
+ }
+ }
+}
+
+// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
+static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LL_RECORD_BLOCK_TIME(FTM_REFRESH);
+
+ if (mViewsInitialized != VIEWS_INITIALIZED) return;
+
+ const LLInventoryModel* model = getModel();
+ if (!model) return;
+
+ const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
+ if (changed_items.empty()) return;
+
+ for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
+ items_iter != changed_items.end();
+ ++items_iter)
+ {
+ const LLUUID& item_id = (*items_iter);
+ const LLInventoryObject* model_item = model->getObject(item_id);
+ itemChanged(item_id, mask, model_item);
}
}
@@ -685,11 +744,11 @@ void LLInventoryPanel::onIdle(void *userdata)
LLInventoryPanel *self = (LLInventoryPanel*)userdata;
// Inventory just initialized, do complete build
- if (!self->mViewsInitialized)
+ if (self->mViewsInitialized != VIEWS_INITIALIZED)
{
self->initializeViews();
}
- if (self->mViewsInitialized)
+ if (self->mViewsInitialized == VIEWS_INITIALIZED)
{
gIdleCallbacks.deleteFunction(onIdle, (void*)self);
}
@@ -772,7 +831,7 @@ void LLInventoryPanel::initializeViews()
gIdleCallbacks.addFunction(idle, this);
- mViewsInitialized = true;
+ mViewsInitialized = VIEWS_INITIALIZED;
openStartFolderOrMyInventory();
@@ -831,18 +890,53 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
- LLInventoryObject const* objectp = gInventory.getObject(id);
-
- if (!objectp)
+ LLInventoryObject const* objectp = mInventory->getObject(id);
+ return buildNewViews(id, objectp);
+}
+
+LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
+{
+ if (!objectp)
+ {
+ return NULL;
+ }
+ if (!typedViewsFilter(id, objectp))
{
+ // if certain types are not allowed permanently, no reason to create views
return NULL;
}
- LLFolderViewItem* folder_view_item = getItemByID(id);
+ const LLUUID &parent_id = objectp->getParentUUID();
+ LLFolderViewItem* folder_view_item = getItemByID(id);
+ LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
+
+ return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder);
+}
+
+LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp, LLFolderViewItem *folder_view_item)
+{
+ if (!objectp)
+ {
+ return NULL;
+ }
+ if (!typedViewsFilter(id, objectp))
+ {
+ // if certain types are not allowed permanently, no reason to create views
+ return NULL;
+ }
const LLUUID &parent_id = objectp->getParentUUID();
- LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
-
+ LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
+
+ return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder);
+}
+
+LLFolderViewItem* LLInventoryPanel::buildViewsTree(const LLUUID& id,
+ const LLUUID& parent_id,
+ LLInventoryObject const* objectp,
+ LLFolderViewItem *folder_view_item,
+ LLFolderViewFolder *parent_folder)
+{
// Force the creation of an extra root level folder item if required by the inventory panel (default is "false")
bool allow_drop = true;
bool create_root = false;
@@ -863,7 +957,7 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
if (objectp->getType() <= LLAssetType::AT_NONE)
{
- LL_WARNS() << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : "
+ LL_WARNS() << "LLInventoryPanel::buildViewsTree called with invalid objectp->mType : "
<< ((S32)objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
<< LL_ENDL;
return NULL;
@@ -872,7 +966,7 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
if (objectp->getType() >= LLAssetType::AT_COUNT)
{
// Example: Happens when we add assets of new, not yet supported type to library
- LL_DEBUGS() << "LLInventoryPanel::buildNewViews called with unknown objectp->mType : "
+ LL_DEBUGS() << "LLInventoryPanel::buildViewsTree called with unknown objectp->mType : "
<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
<< LL_ENDL;
@@ -949,26 +1043,52 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
LLViewerInventoryCategory::cat_array_t* categories;
LLViewerInventoryItem::item_array_t* items;
mInventory->lockDirectDescendentArrays(id, categories, items);
-
+
+ LLFolderViewFolder *parentp = dynamic_cast<LLFolderViewFolder*>(folder_view_item);
+
if(categories)
- {
+ {
+ bool has_folders = parentp->getFoldersCount() > 0;
for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
cat_iter != categories->end();
++cat_iter)
{
const LLViewerInventoryCategory* cat = (*cat_iter);
- buildNewViews(cat->getUUID());
+ if (typedViewsFilter(cat->getUUID(), cat))
+ {
+ if (has_folders)
+ {
+ // This can be optimized: we don't need to call getItemByID()
+ // each time, especially since content is growing, we can just
+ // iter over copy of mItemMap in some way
+ LLFolderViewItem* view_itemp = getItemByID(cat->getUUID());
+ buildViewsTree(cat->getUUID(), id, cat, view_itemp, parentp);
+ }
+ else
+ {
+ buildViewsTree(cat->getUUID(), id, cat, NULL, parentp);
+ }
+ }
}
}
if(items)
- {
+ {
for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
item_iter != items->end();
++item_iter)
{
const LLViewerInventoryItem* item = (*item_iter);
- buildNewViews(item->getUUID());
+ if (typedViewsFilter(item->getUUID(), item))
+ {
+
+ // This can be optimized: we don't need to call getItemByID()
+ // each time, especially since content is growing, we can just
+ // iter over copy of mItemMap in some way
+ LLFolderViewItem* view_itemp = getItemByID(item->getUUID());
+ buildViewsTree(item->getUUID(), id, item, view_itemp, parentp);
+ }
+
}
}
mInventory->unlockDirectDescendentArrays(id);
@@ -1121,6 +1241,12 @@ void LLInventoryPanel::setSelectCallback(const boost::function<void (const std::
void LLInventoryPanel::clearSelection()
{
mSelectThisID.setNull();
+ mFocusSelection = false;
+}
+
+LLInventoryPanel::selected_items_t LLInventoryPanel::getSelectedItems() const
+{
+ return mFolderRoot.get()->getSelectionList();
}
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
@@ -1590,15 +1716,17 @@ LLFolderViewFolder* LLInventoryPanel::getFolderByID(const LLUUID& id)
void LLInventoryPanel::setSelectionByID( const LLUUID& obj_id, BOOL take_keyboard_focus )
{
LLFolderViewItem* itemp = getItemByID(obj_id);
- if(itemp && itemp->getViewModelItem())
+ if(itemp && itemp->getViewModelItem() && itemp->passedFilter())
{
itemp->arrangeAndSet(TRUE, take_keyboard_focus);
mSelectThisID.setNull();
+ mFocusSelection = false;
return;
}
else
{
// save the desired item to be selected later (if/when ready)
+ mFocusSelection = take_keyboard_focus;
mSelectThisID = obj_id;
}
}
@@ -1607,7 +1735,7 @@ void LLInventoryPanel::updateSelection()
{
if (mSelectThisID.notNull())
{
- setSelectionByID(mSelectThisID, false);
+ setSelectionByID(mSelectThisID, mFocusSelection);
}
}
@@ -1632,21 +1760,18 @@ BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask )
// Open selected items if enter key hit on the inventory panel
if (mask == MASK_NONE)
{
-
-// @TODO$: Rider: This code is dead with Outbox, however should something similar be
-// done for VMM?
-//
-// //Don't allow attaching or opening items from Merchant Outbox
-// LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
-// if(folder_item)
-// {
-// LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
-// if(bridge && bridge->is() && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
-// {
-// return handled;
-// }
-// }
-
+ if (mSuppressOpenItemAction)
+ {
+ LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
+ if(folder_item)
+ {
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
+ if(bridge && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
+ {
+ return handled;
+ }
+ }
+ }
LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "open");
handled = TRUE;
}
@@ -1699,9 +1824,6 @@ bool LLInventoryPanel::isSelectionRemovable()
/************************************************************************/
/* Recent Inventory Panel related class */
/************************************************************************/
-class LLInventoryRecentItemsPanel;
-static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
-
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
class LLInventoryRecentItemsPanel : public LLInventoryPanel
{
@@ -1730,6 +1852,76 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}
+/************************************************************************/
+/* Asset Pre-Filtered Inventory Panel related class */
+/************************************************************************/
+
+void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
+{
+ mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
+ LLInventoryPanel::initFromParams(p);
+ U64 filter_cats = getFilter().getFilterCategoryTypes();
+ filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
+ getFilter().setFilterCategoryTypes(filter_cats);
+ getFilter().setFilterNoMarketplaceFolder();
+}
+
+BOOL LLAssetFilteredInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL result = FALSE;
+
+ if (mAcceptsDragAndDrop)
+ {
+ EDragAndDropType allow_type = LLViewerAssetType::lookupDragAndDropType(mAssetType);
+ // Don't allow DAD_CATEGORY here since it can contain other items besides required assets
+ // We should see everything we drop!
+ if (allow_type == cargo_type)
+ {
+ result = LLInventoryPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ }
+
+ return result;
+}
+
+/*virtual*/
+bool LLAssetFilteredInventoryPanel::typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp)
+{
+ if (!objectp)
+ {
+ return false;
+ }
+
+ if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
+ {
+ return false;
+ }
+
+ return true;
+}
+
+void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
+{
+ if (!model_item && !getItemByID(id))
+ {
+ // remove operation, but item is not in panel already
+ return;
+ }
+
+ if (model_item
+ && model_item->getType() != mAssetType
+ && model_item->getType() != LLAssetType::AT_CATEGORY)
+ {
+ return;
+ }
+
+ LLInventoryPanel::itemChanged(id, mask, model_item);
+}
+
namespace LLInitParam
{
void TypeValues<LLFolderType::EType>::declareValues()
@@ -1759,6 +1951,7 @@ namespace LLInitParam
declare(LLFolderType::lookup(LLFolderType::FT_INBOX) , LLFolderType::FT_INBOX);
declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX) , LLFolderType::FT_OUTBOX);
declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT) , LLFolderType::FT_BASIC_ROOT);
+ declare(LLFolderType::lookup(LLFolderType::FT_SETTINGS) , LLFolderType::FT_SETTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_LISTINGS) , LLFolderType::FT_MARKETPLACE_LISTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_STOCK), LLFolderType::FT_MARKETPLACE_STOCK);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_VERSION), LLFolderType::FT_MARKETPLACE_VERSION);