diff options
Diffstat (limited to 'indra/newview/llinventorypanel.cpp')
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 453 |
1 files changed, 239 insertions, 214 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 327a735f78..92b9dc427f 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -31,20 +31,22 @@ */ #include "llviewerprecompiledheaders.h" +#include "llinventorypanel.h" #include <utility> // for std::pair<> -#include "llinventorypanel.h" - #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfloaterinventory.h" #include "llfloaterreg.h" +#include "llimfloater.h" #include "llimview.h" #include "llinventorybridge.h" +#include "llsidepanelinventory.h" +#include "llsidetray.h" #include "llscrollcontainer.h" #include "llviewerfoldertype.h" -#include "llimfloater.h" #include "llvoavatarself.h" static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); @@ -65,7 +67,10 @@ class LLInventoryPanelObserver : public LLInventoryObserver public: LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {} virtual ~LLInventoryPanelObserver() {} - virtual void changed(U32 mask); + virtual void changed(U32 mask) + { + mIP->modelChanged(mask); + } protected: LLInventoryPanel* mIP; }; @@ -78,7 +83,7 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : mSortOrderSetting(p.sort_order_setting), mInventory(p.inventory), mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), + mViewsInitialized(false), mStartFolderString(p.start_folder), mBuildDefaultHierarchy(true), mInvFVBridgeBuilder(NULL) @@ -96,6 +101,11 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); setBackgroundVisible(TRUE); setBackgroundOpaque(TRUE); + + if (mStartFolderString != "") + { + mBuildDefaultHierarchy = false; + } } BOOL LLInventoryPanel::postBuild() @@ -104,7 +114,7 @@ BOOL LLInventoryPanel::postBuild() mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - // create root folder + // Create root folder { LLRect folder_rect(0, 0, @@ -123,7 +133,7 @@ BOOL LLInventoryPanel::postBuild() mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - // scroller + // Scroller { LLRect scroller_view_rect = getRect(); scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); @@ -134,24 +144,22 @@ BOOL LLInventoryPanel::postBuild() p.reserve_scroll_corner(true); p.tab_stop(true); mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); + addChild(mScroller); + mScroller->addChild(mFolders); + mFolders->setScrollContainer(mScroller); } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - // set up the callbacks from the inventory we're viewing, and then - // build everything. + // Set up the callbacks from the inventory we're viewing, and then build everything. mInventoryObserver = new LLInventoryPanelObserver(this); mInventory->addObserver(mInventoryObserver); - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) + // Build view of inventory if we need default full hierarchy and inventory ready, + // otherwise wait for idle callback. + if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized) { - rebuildViews(); - mHasInventoryConnection = true; - defaultOpenInventory(); + initializeViews(); } + gIdleCallbacks.addFunction(onIdle, (void*)this); if (mSortOrderSetting != INHERIT_SORT_ORDER) { @@ -161,14 +169,13 @@ BOOL LLInventoryPanel::postBuild() { setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); + mFolders->setSortOrder(getFilter()->getSortOrder()); return TRUE; } LLInventoryPanel::~LLInventoryPanel() { - // should this be a global setting? if (mFolders) { U32 sort_order = mFolders->getSortOrder(); @@ -184,39 +191,44 @@ LLInventoryPanel::~LLInventoryPanel() mScroller = NULL; } -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? void LLInventoryPanel::draw() { - // select the desired item (in case it wasn't loaded when the selection was requested) + // Select the desired item (in case it wasn't loaded when the selection was requested) mFolders->updateSelection(); LLPanel::draw(); } LLInventoryFilter* LLInventoryPanel::getFilter() { - if (mFolders) return mFolders->getFilter(); + if (mFolders) + { + return mFolders->getFilter(); + } return NULL; } -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) +void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type) { - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} + if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT) + getFilter()->setFilterObjectTypes(types); + if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY) + getFilter()->setFilterCategoryTypes(types); +} void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) { - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); + getFilter()->setFilterPermissions(filter_perm_mask); } void LLInventoryPanel::setFilterSubString(const std::string& string) { - mFolders->getFilter()->setFilterSubString(string); + getFilter()->setFilterSubString(string); } void LLInventoryPanel::setSortOrder(U32 order) { - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) + getFilter()->setSortOrder(order); + if (getFilter()->isModified()) { mFolders->setSortOrder(order); // try to keep selection onscreen, even if it wasn't to start with @@ -226,109 +238,124 @@ void LLInventoryPanel::setSortOrder(U32 order) void LLInventoryPanel::setSinceLogoff(BOOL sl) { - mFolders->getFilter()->setDateRangeLastLogoff(sl); + getFilter()->setDateRangeLastLogoff(sl); } void LLInventoryPanel::setHoursAgo(U32 hours) { - mFolders->getFilter()->setHoursAgo(hours); + getFilter()->setHoursAgo(hours); } void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) { - mFolders->getFilter()->setShowFolderState(show); + getFilter()->setShowFolderState(show); } LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() { - return mFolders->getFilter()->getShowFolderState(); + return getFilter()->getShowFolderState(); } -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - void LLInventoryPanel::modelChanged(U32 mask) { + static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); LLFastTimer t2(FTM_REFRESH); bool handled = false; - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViews(); - mHasInventoryConnection = true; - defaultOpenInventory(); - return; - } + if (!mViewsInitialized) return; + + const LLInventoryModel* model = getModel(); + if (!model) return; + + const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs(); + if (changed_items.empty()) return; - if (mask & LLInventoryObserver::LABEL) + for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); + items_iter != changed_items.end(); + ++items_iter) { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) + const LLUUID& item_id = (*items_iter); + const LLInventoryObject* model_item = model->getObject(item_id); + LLFolderViewItem* view_item = mFolders->getItemByID(item_id); + + ////////////////////////////// + // LABEL Operation + // Empty out the display name for relabel. + if (mask & LLInventoryObserver::LABEL) { - view = mFolders->getItemByID(*id_it); - if(view) + handled = true; + if (view_item) { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); + // Request refresh on this item (also flags for filtering) + LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getListener(); if(bridge) { // Clear the display name first, so it gets properly re-built during refresh() bridge->clearDisplayName(); } - view->refresh(); + view_item->refresh(); } } - } - // We don't really care which of these masks the item is actually flagged with, since the masks - // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into - // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks - // panel). What's relevant is that the item and UI are probably out of sync and thus need to be - // resynchronized. - if (mask & (LLInventoryObserver::STRUCTURE | - LLInventoryObserver::ADD | - LLInventoryObserver::REMOVE)) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) + ////////////////////////////// + // REBUILD Operation + // Destroy and regenerate the UI. + if (mask & LLInventoryObserver::REBUILD) { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); + handled = true; + if (model_item && view_item) + { + view_item->destroyView(); + } + buildNewViews(item_id); + } - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) + ////////////////////////////// + // INTERNAL Operation + // This could be anything. For now, just refresh the item. + if (mask & LLInventoryObserver::INTERNAL) + { + if (view_item) { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); + view_item->refresh(); + } + } + + // We don't typically care which of these masks the item is actually flagged with, since the masks + // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into + // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks + // panel). What's relevant is that the item and UI are probably out of sync and thus need to be + // resynchronized. + if (mask & (LLInventoryObserver::STRUCTURE | + LLInventoryObserver::ADD | + LLInventoryObserver::REMOVE)) + { + handled = true; - // Item exists in memory but a UI element hasn't been created for it. - if (model_item && !view_item) + ////////////////////////////// + // ADD Operation + // Item exists in memory but a UI element hasn't been created for it. + if (model_item && !view_item) + { + // Add the UI element for this item. + buildNewViews(item_id); + // Select any newly created object that has the auto rename at top of folder root set. + if(mFolders->getRoot()->needsAutoRename()) { - // Add the UI element for this item. - buildNewViews(*id_it); - // Select any newly created object that has the auto rename at top of folder root set. - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } + setSelection(item_id, FALSE); } + } - // This item already exists in both memory and UI. It was probably moved - // around in the panel's directory structure (i.e. reparented). - if (model_item && view_item) + ////////////////////////////// + // STRUCTURE Operation + // This item already exists in both memory and UI. It was probably reparented. + if (model_item && view_item) + { + // Don't process the item if it's hanging from the root, since its + // model_item's parent will be NULL. + if (view_item->getRoot() != view_item->getParent()) { LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - // Item has been moved. if (view_item->getParentFolder() != new_parent) { @@ -346,31 +373,51 @@ void LLInventoryPanel::modelChanged(U32 mask) } } } - - // This item has been removed from memory, but its associated UI element still exists. - if (!model_item && view_item) - { - // Remove the item's UI. - view_item->destroyView(); - } + } + + ////////////////////////////// + // REMOVE Operation + // This item has been removed from memory, but its associated UI element still exists. + if (!model_item && view_item) + { + // Remove the item's UI. + view_item->destroyView(); } } } + /* I don't think we need this code, but not positive -- Seraph if (!handled) { - // it's a small change that only requires a refresh. + // It's a small change that only requires a refresh. // *TODO: figure out a more efficient way to do the refresh // since it is expensive on large inventories mFolders->refresh(); } + */ } +// static +void LLInventoryPanel::onIdle(void *userdata) +{ + LLInventoryPanel *self = (LLInventoryPanel*)userdata; + // Inventory just initialized, do complete build + if (!self->mViewsInitialized && gInventory.isInventoryUsable()) + { + self->initializeViews(); + } + if (self->mViewsInitialized) + { + gIdleCallbacks.deleteFunction(onIdle, (void*)self); + } +} -void LLInventoryPanel::rebuildViews() +void LLInventoryPanel::initializeViews() { - // Determine the root folder and rebuild the views starting - // at that folder. + if (!gInventory.isInventoryUsable()) return; + + // Determine the root folder in case specified, and + // build the views starting with that folder. const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); if ("LIBRARY" == mStartFolderString) @@ -381,16 +428,17 @@ void LLInventoryPanel::rebuildViews() { mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); } - + llinfos << this << " Generating views for start folder " << mStartFolderString << llendl; rebuildViewsFor(mStartFolderID); + + mViewsInitialized = true; + defaultOpenInventory(); } void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) { - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); + // Destroy the old view for this ID so we can rebuild it. + LLFolderViewItem* old_view = mFolders->getItemByID(id); if (old_view && id.notNull()) { old_view->destroyView(); @@ -409,9 +457,10 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolders->getItemByID(parent_id); if (id == mStartFolderID) + { parent_folder = mFolders; - - if (!parent_folder) + } + else if ((mStartFolderID != LLUUID::null) && (!gInventory.isObjectDescendentOf(id, mStartFolderID))) { // This item exists outside the inventory's hierarchy, so don't add it. return; @@ -420,13 +469,14 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) if (objectp->getType() <= LLAssetType::AT_NONE || objectp->getType() >= LLAssetType::AT_COUNT) { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << llendl; + llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " + << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() + << llendl; return; } - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) + if ((objectp->getType() == LLAssetType::AT_CATEGORY) && + (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) { LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), objectp->getType(), @@ -446,9 +496,8 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) folderp->setItemSortOrder(mFolders->getSortOrder()); itemp = folderp; - // Hide the root folder, so we can show the contents of a folder - // flat but still have the parent folder present for listener-related - // operations. + // Hide the root folder, so we can show the contents of a folder flat + // but still have the parent folder present for listener-related operations. if (id == mStartFolderID) { folderp->setDontShowInHierarchy(TRUE); @@ -457,7 +506,7 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) } else { - // Build new view for item + // Build new view for item. LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), item->getActualType(), @@ -493,23 +542,26 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; - mInventory->lockDirectDescendentArrays(id, categories, items); + if(categories) { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) + for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin(); + cat_iter != categories->end(); + ++cat_iter) { - LLInventoryCategory* cat = categories->get(i); + const LLViewerInventoryCategory* cat = (*cat_iter); buildNewViews(cat->getUUID()); } } + if(items) { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) + for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin(); + item_iter != items->end(); + ++item_iter) { - LLInventoryItem* item = items->get(i); + const LLViewerInventoryItem* item = (*item_iter); buildNewViews(item->getUUID()); } } @@ -520,54 +572,22 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) // bit of a hack to make sure the inventory is open. void LLInventoryPanel::defaultOpenInventory() { - const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); - if (preferred_type != LLFolderType::FT_NONE) + if (mStartFolderString != "") { - const std::string& top_level_folder_name = LLViewerFolderType::lookupNewCategoryName(preferred_type); - mFolders->openFolder(top_level_folder_name); + mFolders->openFolder(mStartFolderString); } else { // Get the first child (it should be "My Inventory") and // open it up by name (just to make sure the first child is actually a folder). LLView* first_child = mFolders->getFirstChild(); - const std::string& first_child_name = first_child->getName(); - mFolders->openFolder(first_child_name); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) + if (first_child) { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + const std::string& first_child_name = first_child->getName(); + mFolders->openFolder(first_child_name); } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - + } +} void LLInventoryPanel::openSelected() { @@ -633,20 +653,12 @@ void LLInventoryPanel::onFocusReceived() LLPanel::onFocusReceived(); } - void LLInventoryPanel::openAllFolders() { mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); mFolders->arrangeAll(); } -void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) { // Don't select objects in COF (e.g. to prevent refocus when items are worn). @@ -677,8 +689,6 @@ void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& it // Seraph - Put determineFolderType in here for ensemble typing? } -//---------------------------------------------------------------------------- - void LLInventoryPanel::doToSelected(const LLSD& userdata) { mFolders->doToSelected(&gInventory, userdata); @@ -836,55 +846,70 @@ bool LLInventoryPanel::attachObject(const LLSD& userdata) return true; } +BOOL LLInventoryPanel::getSinceLogoff() +{ + return getFilter()->isSinceLogoff(); +} -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: +// DEBUG ONLY +// static void LLInventoryPanel::dumpSelectionInformation(void* user_data) { LLInventoryPanel* iv = (LLInventoryPanel*)user_data; iv->mFolders->dumpSelectionInformation(); } -BOOL LLInventoryPanel::getSinceLogoff() +BOOL is_inventorysp_active() { - return mFolders->getFilter()->isSinceLogoff(); + if (!LLSideTray::getInstance()->isPanelActive("sidepanel_inventory")) return FALSE; + LLSidepanelInventory *inventorySP = dynamic_cast<LLSidepanelInventory *>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + if (!inventorySP) return FALSE; + return inventorySP->isMainInventoryPanelActive(); } -void example_param_block_usage() +// static +LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) { - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); -} + // A. If the inventory side panel is open, use that preferably. + if (is_inventorysp_active()) + { + LLSidepanelInventory *inventorySP = dynamic_cast<LLSidepanelInventory *>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + if (inventorySP) + { + return inventorySP->getActivePanel(); + } + } + + // B. Iterate through the inventory floaters and return whichever is on top. + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + S32 z_min = S32_MAX; + LLInventoryPanel* res = NULL; + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) + { + LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); + if (iv && iv->getVisible()) + { + S32 z_order = gFloaterView->getZOrder(iv); + if (z_order < z_min) + { + res = iv->getPanel(); + z_min = z_order; + } + } + } + if (res) return res; + + // C. If no panels are open and we don't want to force open a panel, then just abort out. + if (!auto_open) return NULL; + + // D. Open the inventory side panel and use that. + LLSD key; + LLSidepanelInventory *sidepanel_inventory = + dynamic_cast<LLSidepanelInventory *>(LLSideTray::getInstance()->showPanel("sidepanel_inventory", key)); + if (sidepanel_inventory) + { + return sidepanel_inventory->getActivePanel(); + } -// +=================================================+ -// | LLInventoryPanelObserver | -// +=================================================+ -void LLInventoryPanelObserver::changed(U32 mask) -{ - mIP->modelChanged(mask); + return NULL; } |