diff options
Diffstat (limited to 'indra/newview/llinventoryobserver.h')
-rw-r--r-- | indra/newview/llinventoryobserver.h | 217 |
1 files changed, 135 insertions, 82 deletions
diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h index b710a9d326..72c13f55c6 100644 --- a/indra/newview/llinventoryobserver.h +++ b/indra/newview/llinventoryobserver.h @@ -45,7 +45,6 @@ class LLViewerInventoryCategory; // A simple abstract base class that can relay messages when the inventory // changes. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - class LLInventoryObserver { public: @@ -60,7 +59,7 @@ public: ADD = 4, // Something added REMOVE = 8, // Something deleted STRUCTURE = 16, // Structural change (e.g. item or folder moved) - CALLING_CARD = 32, // Calling card change (e.g. online, grant status, cancel) + CALLING_CARD = 32, // Calling card change (e.g. online, grant status, cancel) GESTURE = 64, REBUILD = 128, // Item UI changed (e.g. item type different) SORT = 256, // Folder needs to be resorted. @@ -73,120 +72,115 @@ public: }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryCompletionObserver +// Class LLInventoryFetchObserver // -// Base class for doing something when when all observed items are locally -// complete. Implements the changed() method of LLInventoryObserver -// and declares a new method named done() which is called when all watched items -// have complete information in the inventory model. +// Abstract class to handle fetching items, folders, etc. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryCompletionObserver : public LLInventoryObserver +class LLInventoryFetchObserver : public LLInventoryObserver { public: - LLInventoryCompletionObserver() {} - virtual void changed(U32 mask); + LLInventoryFetchObserver(const LLUUID& id = LLUUID::null); // single item + LLInventoryFetchObserver(const uuid_vec_t& ids); // multiple items + void setFetchID(const LLUUID& id); + void setFetchIDs(const uuid_vec_t& ids); - void watchItem(const LLUUID& id); + BOOL isFinished() const; + virtual void startFetch() = 0; + virtual void changed(U32 mask) = 0; + virtual void done() {}; protected: - virtual void done() = 0; - uuid_vec_t mComplete; uuid_vec_t mIncomplete; + uuid_vec_t mIDs; }; - //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchObserver +// Class LLInventoryFetchItemsObserver // -// This class is much like the LLInventoryCompletionObserver, except -// that it handles all the the fetching necessary. Override the done() -// method to do the thing you want. +// Fetches inventory items, calls done() when all inventory has arrived. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryFetchObserver : public LLInventoryObserver +class LLInventoryFetchItemsObserver : public LLInventoryFetchObserver { public: - LLInventoryFetchObserver(bool retry_if_missing = false); - virtual void changed(U32 mask); + LLInventoryFetchItemsObserver(const LLUUID& item_id = LLUUID::null); + LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids); - bool isEverythingComplete() const; - void fetch(const uuid_vec_t& ids); - virtual void done() {}; - -protected: - bool mRetryIfMissing; - uuid_vec_t mComplete; - uuid_vec_t mIncomplete; + /*virtual*/ void startFetch(); + /*virtual*/ void changed(U32 mask); +private: + S8 mNumTries; // Number of times changed() was called without success + LLFrameTimer mFetchingPeriod; + + /** + * If the viewer gets a notification, your observer assumes + * that that notification is for itself and then tries to process + * the results. The notification could be for something else (e.g. + * you're fetching an item and a notification gets triggered because + * you renamed some other item). This counter is to specify how many + * periods of time to wait for before giving up. + */ + static const U32 MAX_NUM_ATTEMPTS_TO_PROCESS; + + /** + * Period of waiting a notification when requested items get added into inventory. + */ + static const F32 FETCH_TIMER_EXPIRY; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryFetchDescendentsObserver // -// This class is much like the LLInventoryCompletionObserver, except -// that it handles fetching based on category. Override the done() -// method to do the thing you want. +// Fetches children of a category/folder, calls done() when all +// inventory has arrived. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryFetchDescendentsObserver : public LLInventoryObserver +class LLInventoryFetchDescendentsObserver : public LLInventoryFetchObserver { public: - LLInventoryFetchDescendentsObserver() {} - virtual void changed(U32 mask); - - void fetch(const uuid_vec_t& ids); - bool isEverythingComplete() const; - virtual void done() = 0; + LLInventoryFetchDescendentsObserver(const LLUUID& cat_id = LLUUID::null); + LLInventoryFetchDescendentsObserver(const uuid_vec_t& cat_ids); + /*virtual*/ void startFetch(); + /*virtual*/ void changed(U32 mask); protected: - bool isComplete(LLViewerInventoryCategory* cat); - uuid_vec_t mIncomplete; - uuid_vec_t mComplete; + BOOL isCategoryComplete(const LLViewerInventoryCategory* cat) const; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryFetchComboObserver // -// This class does an appropriate combination of fetch descendents and -// item fetches based on completion of categories and items. Much like -// the fetch and fetch descendents, this will call done() when everything -// has arrived. +// Does an appropriate combination of fetch descendents and +// item fetches based on completion of categories and items. This is optimized +// to not fetch item_ids that are descendents of any of the folder_ids. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInventoryFetchComboObserver : public LLInventoryObserver { public: - LLInventoryFetchComboObserver() : mDone(false) {} - virtual void changed(U32 mask); - - void fetch(const uuid_vec_t& folder_ids, const uuid_vec_t& item_ids); + LLInventoryFetchComboObserver(const uuid_vec_t& folder_ids, + const uuid_vec_t& item_ids); + ~LLInventoryFetchComboObserver(); + /*virtual*/ void changed(U32 mask); + void startFetch(); virtual void done() = 0; - protected: - bool mDone; - uuid_vec_t mCompleteFolders; - uuid_vec_t mIncompleteFolders; - uuid_vec_t mCompleteItems; - uuid_vec_t mIncompleteItems; + LLInventoryFetchItemsObserver *mFetchItems; + LLInventoryFetchDescendentsObserver *mFetchDescendents; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryExistenceObserver // -// This class is used as a base class for doing somethign when all the -// observed item ids exist in the inventory somewhere. You can derive -// a class from this class and implement the done() method to do -// something useful. +// Used as a base class for doing something when all the +// observed item ids exist in the inventory somewhere. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - class LLInventoryExistenceObserver : public LLInventoryObserver { public: LLInventoryExistenceObserver() {} - virtual void changed(U32 mask); + /*virtual*/ void changed(U32 mask); void watchItem(const LLUUID& id); - protected: virtual void done() = 0; uuid_vec_t mExist; @@ -202,10 +196,10 @@ protected: // something useful. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryMoveFromWorldObserver : public LLInventoryObserver +class LLInventoryAddItemByAssetObserver : public LLInventoryObserver { public: - LLInventoryMoveFromWorldObserver() : mIsDirty(false) {} + LLInventoryAddItemByAssetObserver() : mIsDirty(false) {} virtual void changed(U32 mask); void watchAsset(const LLUUID& asset_id); @@ -226,18 +220,14 @@ private: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryAddedObserver // -// This class is used as a base class for doing something when -// a new item arrives in inventory. -// It does not watch for a certain UUID, rather it acts when anything is added -// Derive a class from this class and implement the done() method to do -// something useful. +// Base class for doing something when a new item arrives in inventory. +// It does not watch for a certain UUID, rather it acts when anything is added //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - class LLInventoryAddedObserver : public LLInventoryObserver { public: LLInventoryAddedObserver() : mAdded() {} - virtual void changed(U32 mask); + /*virtual*/ void changed(U32 mask); protected: virtual void done() = 0; @@ -248,18 +238,15 @@ protected: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryTransactionObserver // -// Class which can be used as a base class for doing something when an -// inventory transaction completes. -// -// *NOTE: This class is not quite complete. Avoid using unless you fix up it's -// functionality gaps. +// Base class for doing something when an inventory transaction completes. +// NOTE: This class is not quite complete. Avoid using unless you fix up its +// functionality gaps. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - class LLInventoryTransactionObserver : public LLInventoryObserver { public: LLInventoryTransactionObserver(const LLTransactionID& transaction_id); - virtual void changed(U32 mask); + /*virtual*/ void changed(U32 mask); protected: virtual void done(const uuid_vec_t& folders, const uuid_vec_t& items) = 0; @@ -267,6 +254,72 @@ protected: LLTransactionID mTransactionID; }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryCompletionObserver +// +// Base class for doing something when when all observed items are locally +// complete. Implements the changed() method of LLInventoryObserver +// and declares a new method named done() which is called when all watched items +// have complete information in the inventory model. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCompletionObserver : public LLInventoryObserver +{ +public: + LLInventoryCompletionObserver() {} + /*virtual*/ void changed(U32 mask); -#endif // LL_LLINVENTORYOBSERVERS_H + void watchItem(const LLUUID& id); + +protected: + virtual void done() = 0; + uuid_vec_t mComplete; + uuid_vec_t mIncomplete; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryCategoriesObserver +// +// This class is used for monitoring a list of inventory categories +// and firing a callback when there are changes in any of them. +// Categories are identified by their UUIDs. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCategoriesObserver : public LLInventoryObserver +{ +public: + typedef boost::function<void()> callback_t; + + LLInventoryCategoriesObserver() {}; + virtual void changed(U32 mask); + + /** + * Add cat_id to the list of observed categories with a + * callback fired on category being changed. + * + * @return "true" if category was added, "false" if it could + * not be found. + */ + bool addCategory(const LLUUID& cat_id, callback_t cb); + void removeCategory(const LLUUID& cat_id); + +protected: + struct LLCategoryData + { + LLCategoryData(callback_t cb, S32 version, S32 num_descendents) + : mCallback(cb) + , mVersion(version) + , mDescendentsCount(num_descendents) + {} + + callback_t mCallback; + S32 mVersion; + S32 mDescendentsCount; + }; + + typedef std::map<LLUUID, LLCategoryData> category_map_t; + typedef category_map_t::value_type category_map_value_t; + + category_map_t mCategoryMap; +}; + +#endif // LL_LLINVENTORYOBSERVERS_H |