diff options
Diffstat (limited to 'indra/newview/llinventoryobserver.cpp')
-rw-r--r-- | indra/newview/llinventoryobserver.cpp | 1732 |
1 files changed, 866 insertions, 866 deletions
diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index a714933a1a..3aed82e259 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -1,866 +1,866 @@ -/**
- * @file llinventoryobserver.cpp
- * @brief Implementation of the inventory observers used to track agent inventory.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llinventoryobserver.h"
-
-#include "llassetstorage.h"
-#include "llcrc.h"
-#include "lldir.h"
-#include "llsys.h"
-#include "llxfermanager.h"
-#include "message.h"
-
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llaisapi.h"
-#include "llfloater.h"
-#include "llfocusmgr.h"
-#include "llinventorymodelbackgroundfetch.h"
-#include "llinventorybridge.h"
-#include "llinventoryfunctions.h"
-#include "llinventorymodel.h"
-#include "llviewermessage.h"
-#include "llviewerwindow.h"
-#include "llviewerregion.h"
-#include "llappviewer.h"
-#include "lldbstrings.h"
-#include "llviewerstats.h"
-#include "llnotificationsutil.h"
-#include "llcallbacklist.h"
-#include "llpreview.h"
-#include "llviewercontrol.h"
-#include "llvoavatarself.h"
-#include "llsdutil.h"
-#include <deque>
-
-const S32 LLInventoryFetchItemsObserver::MAX_INDIVIDUAL_ITEM_REQUESTS = 7;
-const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f;
-
-
-LLInventoryObserver::LLInventoryObserver()
-{
-}
-
-// virtual
-LLInventoryObserver::~LLInventoryObserver()
-{
-}
-
-LLInventoryFetchObserver::LLInventoryFetchObserver(const LLUUID& id)
-{
- mIDs.clear();
- if (id != LLUUID::null)
- {
- setFetchID(id);
- }
-}
-
-LLInventoryFetchObserver::LLInventoryFetchObserver(const uuid_vec_t& ids)
-{
- setFetchIDs(ids);
-}
-
-bool LLInventoryFetchObserver::isFinished() const
-{
- return mIncomplete.empty();
-}
-
-void LLInventoryFetchObserver::setFetchIDs(const uuid_vec_t& ids)
-{
- mIDs = ids;
-}
-void LLInventoryFetchObserver::setFetchID(const LLUUID& id)
-{
- mIDs.clear();
- mIDs.push_back(id);
-}
-
-
-void LLInventoryCompletionObserver::changed(U32 mask)
-{
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if (!mIncomplete.empty())
- {
- for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
- {
- const LLViewerInventoryItem* item = gInventory.getItem(*it);
- if (!item)
- {
- it = mIncomplete.erase(it);
- continue;
- }
- if (item->isFinished())
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
- if (mIncomplete.empty())
- {
- done();
- }
- }
-}
-
-void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
-{
- if (id.notNull())
- {
- mIncomplete.push_back(id);
- }
-}
-
-LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) :
- LLInventoryFetchObserver(item_id)
-{
- mIDs.clear();
- mIDs.push_back(item_id);
-}
-
-LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) :
- LLInventoryFetchObserver(item_ids)
-{
-}
-
-void LLInventoryFetchItemsObserver::changed(U32 mask)
-{
- LL_DEBUGS("InventoryFetch") << this << " remaining incomplete " << mIncomplete.size()
- << " complete " << mComplete.size()
- << " wait period " << mFetchingPeriod.getRemainingTimeF32()
- << LL_ENDL;
-
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if (!mIncomplete.empty())
- {
- if (!LLInventoryModelBackgroundFetch::getInstance()->isEverythingFetched())
- {
- // Folders have a priority over items and they download items as well
- // Wait untill initial folder fetch is done
- LL_DEBUGS("InventoryFetch") << "Folder fetch in progress, resetting fetch timer" << LL_ENDL;
-
- mFetchingPeriod.reset();
- mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
- }
-
- // Have we exceeded max wait time?
- bool timeout_expired = mFetchingPeriod.hasExpired();
-
- for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
- {
- const LLUUID& item_id = (*it);
- LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if (item && item->isFinished())
- {
- mComplete.push_back(item_id);
- it = mIncomplete.erase(it);
- }
- else
- {
- if (timeout_expired)
- {
- // Just concede that this item hasn't arrived in reasonable time and continue on.
- LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
- it = mIncomplete.erase(it);
- }
- else
- {
- // Keep trying.
- ++it;
- }
- }
- }
-
- }
-
- if (mIncomplete.empty())
- {
- LL_DEBUGS("InventoryFetch") << this << " done at remaining incomplete "
- << mIncomplete.size() << " complete " << mComplete.size() << LL_ENDL;
- done();
- }
- //LL_INFOS() << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << LL_ENDL;
- //LL_INFOS() << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << LL_ENDL;
-}
-
-void fetch_items_from_llsd(const LLSD& items_llsd)
-{
- if (!items_llsd.size() || gDisconnected) return;
-
- LLSD body;
- body[0]["cap_name"] = "FetchInventory2";
- body[1]["cap_name"] = "FetchLib2";
- for (S32 i=0; i<items_llsd.size();i++)
- {
- if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString())
- {
- body[0]["items"].append(items_llsd[i]);
- continue;
- }
- else if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString())
- {
- body[1]["items"].append(items_llsd[i]);
- continue;
- }
- }
-
- for (S32 i=0; i<body.size(); i++)
- {
- if (!gAgent.getRegion())
- {
- LL_WARNS() << "Agent's region is null" << LL_ENDL;
- break;
- }
-
- if (0 == body[i]["items"].size()) {
- LL_DEBUGS() << "Skipping body with no items to fetch" << LL_ENDL;
- continue;
- }
-
- std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString());
- if (!url.empty())
- {
- body[i]["agent_id"] = gAgent.getID();
- LLCore::HttpHandler::ptr_t handler(new LLInventoryModel::FetchItemHttpHandler(body[i]));
- gInventory.requestPost(true, url, body[i], handler, (i ? "Library Item" : "Inventory Item"));
- continue;
- }
- else
- {
- LL_WARNS("INVENTORY") << "Failed to get capability." << LL_ENDL;
- }
-
- }
-}
-
-void LLInventoryFetchItemsObserver::startFetch()
-{
- bool aisv3 = AISAPI::isAvailable();
-
- LLSD items_llsd;
-
- typedef std::map<LLUUID, uuid_vec_t> requests_by_folders_t;
- requests_by_folders_t requests;
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if (item && item->isFinished())
- {
- // It's complete, so put it on the complete container.
- mComplete.push_back(*it);
- continue;
- }
-
- // Ignore categories since they're not items. We
- // could also just add this to mComplete but not sure what the
- // side-effects would be, so ignoring to be safe.
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- continue;
- }
-
- if ((*it).isNull())
- {
- LL_WARNS("Inventory") << "Skip fetching for a NULL uuid" << LL_ENDL;
- continue;
- }
-
- // It's incomplete, so put it on the incomplete container, and
- // pack this on the message.
- mIncomplete.push_back(*it);
-
- if (aisv3)
- {
- if (item)
- {
- LLUUID parent_id = item->getParentUUID();
- requests[parent_id].push_back(*it);
- }
- else
- {
- // Can happen for gestures and calling cards if server notified us before they fetched
- // Request by id without checking for an item.
- LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(*it);
- }
- }
- else
- {
- // Prepare the data to fetch
- LLSD item_entry;
- if (item)
- {
- item_entry["owner_id"] = item->getPermissions().getOwner();
- }
- else
- {
- // assume it's agent inventory.
- item_entry["owner_id"] = gAgent.getID();
- }
- item_entry["item_id"] = (*it);
- items_llsd.append(item_entry);
- }
- }
-
- mFetchingPeriod.reset();
- mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
-
- if (aisv3)
- {
- for (requests_by_folders_t::value_type &folder : requests)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(folder.first);
- if (cat)
- {
- if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- // start fetching whole folder since it's not ready either way
- cat->fetch();
- }
- else if (folder.second.size() > MAX_INDIVIDUAL_ITEM_REQUESTS)
- {
- // requesting one by one will take a while
- // do whole folder
- LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(folder.first, true);
- }
- else if (cat->getViewerDescendentCount() <= folder.second.size()
- || cat->getDescendentCount() <= folder.second.size())
- {
- // Start fetching whole folder since we need all items
- LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(folder.first, true);
- }
- else
- {
- // get items one by one
- for (LLUUID& item_id : folder.second)
- {
- LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(item_id);
- }
- }
- }
- else
- {
- // Isn't supposed to happen? We should have all folders
- // and if item exists, folder is supposed to exist as well.
- llassert(false);
- LL_WARNS("Inventory") << "Missing folder: " << folder.first << " fetching items individually" << LL_ENDL;
-
- // get items one by one
- for (LLUUID& item_id : folder.second)
- {
- LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(item_id);
- }
- }
- }
- }
- else
- {
- fetch_items_from_llsd(items_llsd);
- }
-
-}
-
-LLInventoryFetchDescendentsObserver::LLInventoryFetchDescendentsObserver(const LLUUID& cat_id) :
- LLInventoryFetchObserver(cat_id)
-{
-}
-
-LLInventoryFetchDescendentsObserver::LLInventoryFetchDescendentsObserver(const uuid_vec_t& cat_ids) :
- LLInventoryFetchObserver(cat_ids)
-{
-}
-
-// virtual
-void LLInventoryFetchDescendentsObserver::changed(U32 mask)
-{
- for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end();)
- {
- const LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (!cat)
- {
- it = mIncomplete.erase(it);
- continue;
- }
- if (isCategoryComplete(cat))
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
-
- if (mIncomplete.empty())
- {
- done();
- }
- else
- {
- LLInventoryModelBackgroundFetch* fetcher = LLInventoryModelBackgroundFetch::getInstance();
- if (fetcher->isEverythingFetched()
- && !fetcher->folderFetchActive())
- {
- // If fetcher is done with folders yet we are waiting, fetch either
- // failed or version is somehow stuck at -1
- done();
- }
- }
-}
-
-void LLInventoryFetchDescendentsObserver::startFetch()
-{
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it != mIDs.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (!cat) continue;
- if (!isCategoryComplete(cat))
- {
- //blindly fetch it without seeing if anything else is fetching it.
- LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(*it, true);
- mIncomplete.push_back(*it); //Add to list of things being downloaded for this observer.
- }
- else
- {
- mComplete.push_back(*it);
- }
- }
-}
-
-bool LLInventoryFetchDescendentsObserver::isCategoryComplete(const LLViewerInventoryCategory* cat) const
-{
- const S32 version = cat->getVersion();
- const S32 expected_num_descendents = cat->getDescendentCount();
- if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) ||
- (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN))
- {
- return false;
- }
- // it might be complete - check known descendents against
- // currently available.
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items);
- if (!cats || !items)
- {
- LL_WARNS() << "Category '" << cat->getName() << "' descendents corrupted, fetch failed." << LL_ENDL;
- // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
- // that the cat just doesn't have any items or subfolders).
- // Unrecoverable, so just return done so that this observer can be cleared
- // from memory.
- return true;
- }
- const S32 current_num_known_descendents = cats->size() + items->size();
-
- // Got the number of descendents that we were expecting, so we're done.
- if (current_num_known_descendents == expected_num_descendents)
- {
- return true;
- }
-
- // Error condition, but recoverable. This happens if something was added to the
- // category before it was initialized, so accountForUpdate didn't update descendent
- // count and thus the category thinks it has fewer descendents than it actually has.
- if (current_num_known_descendents >= expected_num_descendents)
- {
- LL_WARNS() << "Category '" << cat->getName() << "' expected descendentcount:" << expected_num_descendents << " descendents but got descendentcount:" << current_num_known_descendents << LL_ENDL;
- const_cast<LLViewerInventoryCategory *>(cat)->setDescendentCount(current_num_known_descendents);
- return true;
- }
- return false;
-}
-
-LLInventoryFetchComboObserver::LLInventoryFetchComboObserver(const uuid_vec_t& folder_ids,
- const uuid_vec_t& item_ids)
-{
- mFetchDescendents = new LLInventoryFetchDescendentsObserver(folder_ids);
-
- uuid_vec_t pruned_item_ids;
- for (uuid_vec_t::const_iterator item_iter = item_ids.begin();
- item_iter != item_ids.end();
- ++item_iter)
- {
- const LLUUID& item_id = (*item_iter);
- const LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if (item && std::find(folder_ids.begin(), folder_ids.end(), item->getParentUUID()) == folder_ids.end())
- {
- continue;
- }
- pruned_item_ids.push_back(item_id);
- }
-
- mFetchItems = new LLInventoryFetchItemsObserver(pruned_item_ids);
- mFetchDescendents = new LLInventoryFetchDescendentsObserver(folder_ids);
-}
-
-LLInventoryFetchComboObserver::~LLInventoryFetchComboObserver()
-{
- mFetchItems->done();
- mFetchDescendents->done();
- delete mFetchItems;
- delete mFetchDescendents;
-}
-
-void LLInventoryFetchComboObserver::changed(U32 mask)
-{
- mFetchItems->changed(mask);
- mFetchDescendents->changed(mask);
- if (mFetchItems->isFinished() && mFetchDescendents->isFinished())
- {
- done();
- }
-}
-
-void LLInventoryFetchComboObserver::startFetch()
-{
- mFetchItems->startFetch();
- mFetchDescendents->startFetch();
-}
-
-// See comment preceding LLInventoryAddedObserver::changed() for some
-// concerns that also apply to this observer.
-void LLInventoryAddItemByAssetObserver::changed(U32 mask)
-{
- if(!(mask & LLInventoryObserver::ADD) ||
- !(mask & LLInventoryObserver::CREATE) ||
- !(mask & LLInventoryObserver::UPDATE_CREATE))
- {
- return;
- }
-
- // nothing is watched
- if (mWatchedAssets.size() == 0)
- {
- return;
- }
-
- const uuid_set_t& added = gInventory.getAddedIDs();
- for (uuid_set_t::iterator it = added.begin(); it != added.end(); ++it)
- {
- LLInventoryItem *item = gInventory.getItem(*it);
- if (!item)
- {
- continue;
- }
- const LLUUID& asset_uuid = item->getAssetUUID();
- if (item->getUUID().notNull() && asset_uuid.notNull())
- {
- if (isAssetWatched(asset_uuid))
- {
- LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
- mAddedItems.push_back(item->getUUID());
- }
- }
- }
-
- if (mAddedItems.size() == mWatchedAssets.size())
- {
- LL_DEBUGS("Inventory_Move") << "All watched items are added & processed." << LL_ENDL;
- done();
- mAddedItems.clear();
-
- // Unable to clean watched items here due to somebody can require to check them in current frame.
- // set dirty state to clean them while next watch cycle.
- mIsDirty = true;
- }
-}
-
-void LLInventoryAddItemByAssetObserver::watchAsset(const LLUUID& asset_id)
-{
- if(asset_id.notNull())
- {
- if (mIsDirty)
- {
- LL_DEBUGS("Inventory_Move") << "Watched items are dirty. Clean them." << LL_ENDL;
- mWatchedAssets.clear();
- mIsDirty = false;
- }
-
- mWatchedAssets.push_back(asset_id);
- onAssetAdded(asset_id);
- }
-}
-
-bool LLInventoryAddItemByAssetObserver::isAssetWatched( const LLUUID& asset_id )
-{
- return std::find(mWatchedAssets.begin(), mWatchedAssets.end(), asset_id) != mWatchedAssets.end();
-}
-
-// This observer used to explicitly check for whether it was being
-// called as a result of an UpdateCreateInventoryItem message. It has
-// now been decoupled enough that it's not actually checking the
-// message system, but now we have the special UPDATE_CREATE flag
-// being used for the same purpose. Fixing this, as we would need to
-// do to get rid of the message, is somewhat subtle because there's no
-// particular obvious criterion for when creating a new item should
-// trigger this observer and when it shouldn't. For example, creating
-// a new notecard with new->notecard causes a preview window to pop up
-// via the derived class LLOpenTaskOffer, but creating a new notecard
-// by copy and paste does not, solely because one goes through
-// UpdateCreateInventoryItem and the other doesn't.
-void LLInventoryAddedObserver::changed(U32 mask)
-{
- if (!(mask & LLInventoryObserver::ADD) ||
- !(mask & LLInventoryObserver::CREATE) ||
- !(mask & LLInventoryObserver::UPDATE_CREATE))
- {
- return;
- }
-
- if (!gInventory.getAddedIDs().empty())
- {
- done();
- }
-}
-
-void LLInventoryCategoryAddedObserver::changed(U32 mask)
-{
- if (!(mask & LLInventoryObserver::ADD))
- {
- return;
- }
-
- const LLInventoryModel::changed_items_t& added_ids = gInventory.getAddedIDs();
-
- for (LLInventoryModel::changed_items_t::const_iterator cit = added_ids.begin(); cit != added_ids.end(); ++cit)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*cit);
-
- if (cat)
- {
- mAddedCategories.push_back(cat);
- }
- }
-
- if (!mAddedCategories.empty())
- {
- done();
-
- mAddedCategories.clear();
- }
-}
-
-void LLInventoryCategoriesObserver::changed(U32 mask)
-{
- if (!mCategoryMap.size())
- return;
-
- std::vector<LLUUID> deleted_categories_ids;
-
- for (category_map_t::iterator iter = mCategoryMap.begin();
- iter != mCategoryMap.end();
- ++iter)
- {
- const LLUUID& cat_id = (*iter).first;
- LLCategoryData& cat_data = (*iter).second;
-
- LLViewerInventoryCategory* category = gInventory.getCategory(cat_id);
- if (!category)
- {
- LL_WARNS() << "Category : Category id = " << cat_id << " disappeared" << LL_ENDL;
- cat_data.mCallback();
- // Keep track of those deleted categories so we can remove them
- deleted_categories_ids.push_back(cat_id);
- continue;
- }
-
- const S32 version = category->getVersion();
- const S32 expected_num_descendents = category->getDescendentCount();
- if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) ||
- (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN))
- {
- continue;
- }
-
- // Check number of known descendents to find out whether it has changed.
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat_id, cats, items);
- if (!cats || !items)
- {
- LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL;
- // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
- // that the cat just doesn't have any items or subfolders).
- // Unrecoverable, so just skip this category.
-
- llassert(cats != NULL && items != NULL);
-
- continue;
- }
-
- const S32 current_num_known_descendents = cats->size() + items->size();
-
- bool cat_changed = false;
-
- // If category version or descendents count has changed
- // update category data in mCategoryMap
- if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount)
- {
- cat_data.mVersion = version;
- cat_data.mDescendentsCount = current_num_known_descendents;
- cat_changed = true;
- }
-
- // If any item names have changed, update the name hash
- // Only need to check if (a) name hash has not previously been
- // computed, or (b) a name has changed.
- if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL))
- {
- digest_t item_name_hash = gInventory.hashDirectDescendentNames(cat_id);
- if (cat_data.mItemNameHash != item_name_hash)
- {
- cat_data.mIsNameHashInitialized = true;
- cat_data.mItemNameHash = item_name_hash;
- cat_changed = true;
- }
- }
-
- const LLUUID thumbnail_id = category->getThumbnailUUID();
- if (cat_data.mThumbnailId != thumbnail_id)
- {
- cat_data.mThumbnailId = thumbnail_id;
- cat_changed = true;
- }
-
- // If anything has changed above, fire the callback.
- if (cat_changed)
- cat_data.mCallback();
- }
-
- // Remove deleted categories from the list
- for (std::vector<LLUUID>::iterator deleted_id = deleted_categories_ids.begin(); deleted_id != deleted_categories_ids.end(); ++deleted_id)
- {
- removeCategory(*deleted_id);
- }
-}
-
-bool LLInventoryCategoriesObserver::addCategory(const LLUUID& cat_id, callback_t cb, bool init_name_hash)
-{
- S32 version = LLViewerInventoryCategory::VERSION_UNKNOWN;
- S32 current_num_known_descendents = LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN;
- bool can_be_added = true;
- LLUUID thumbnail_id;
-
- LLViewerInventoryCategory* category = gInventory.getCategory(cat_id);
- // If category could not be retrieved it might mean that
- // inventory is unusable at the moment so the category is
- // stored with VERSION_UNKNOWN and DESCENDENT_COUNT_UNKNOWN,
- // it may be updated later.
- if (category)
- {
- // Inventory category version is used to find out if some changes
- // to a category have been made.
- version = category->getVersion();
- thumbnail_id = category->getThumbnailUUID();
-
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat_id, cats, items);
- if (!cats || !items)
- {
- LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL;
- // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
- // that the cat just doesn't have any items or subfolders).
- // Unrecoverable, so just return "false" meaning that the category can't be observed.
- can_be_added = false;
-
- llassert(cats != NULL && items != NULL);
- }
- else
- {
- current_num_known_descendents = cats->size() + items->size();
- }
- }
-
- if (can_be_added)
- {
- if(init_name_hash)
- {
- digest_t item_name_hash = gInventory.hashDirectDescendentNames(cat_id);
- mCategoryMap.insert(category_map_value_t(cat_id,LLCategoryData(cat_id, thumbnail_id, cb, version, current_num_known_descendents,item_name_hash)));
- }
- else
- {
- mCategoryMap.insert(category_map_value_t(cat_id,LLCategoryData(cat_id, thumbnail_id, cb, version, current_num_known_descendents)));
- }
- }
-
- return can_be_added;
-}
-
-void LLInventoryCategoriesObserver::removeCategory(const LLUUID& cat_id)
-{
- mCategoryMap.erase(cat_id);
-}
-
-LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData(
- const LLUUID& cat_id, const LLUUID& thumbnail_id, callback_t cb, S32 version, S32 num_descendents)
-
- : mCatID(cat_id)
- , mCallback(cb)
- , mVersion(version)
- , mDescendentsCount(num_descendents)
- , mThumbnailId(thumbnail_id)
- , mIsNameHashInitialized(false)
-{
-}
-
-LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData(
- const LLUUID& cat_id, const LLUUID& thumbnail_id, callback_t cb, S32 version, S32 num_descendents, const digest_t& name_hash)
-
- : mCatID(cat_id)
- , mCallback(cb)
- , mVersion(version)
- , mDescendentsCount(num_descendents)
- , mThumbnailId(thumbnail_id)
- , mIsNameHashInitialized(true)
- , mItemNameHash(name_hash)
-{
-}
-
-void LLScrollOnRenameObserver::changed(U32 mask)
-{
- if (mask & LLInventoryObserver::LABEL)
- {
- const uuid_set_t& changed_item_ids = gInventory.getChangedIDs();
- for (uuid_set_t::const_iterator it = changed_item_ids.begin(); it != changed_item_ids.end(); ++it)
- {
- const LLUUID& id = *it;
- if (id == mUUID)
- {
- mView->scrollToShowSelection();
-
- gInventory.removeObserver(this);
- delete this;
- return;
- }
- }
- }
-}
+/** + * @file llinventoryobserver.cpp + * @brief Implementation of the inventory observers used to track agent inventory. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinventoryobserver.h" + +#include "llassetstorage.h" +#include "llcrc.h" +#include "lldir.h" +#include "llsys.h" +#include "llxfermanager.h" +#include "message.h" + +#include "llagent.h" +#include "llagentwearables.h" +#include "llaisapi.h" +#include "llfloater.h" +#include "llfocusmgr.h" +#include "llinventorymodelbackgroundfetch.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llviewermessage.h" +#include "llviewerwindow.h" +#include "llviewerregion.h" +#include "llappviewer.h" +#include "lldbstrings.h" +#include "llviewerstats.h" +#include "llnotificationsutil.h" +#include "llcallbacklist.h" +#include "llpreview.h" +#include "llviewercontrol.h" +#include "llvoavatarself.h" +#include "llsdutil.h" +#include <deque> + +const S32 LLInventoryFetchItemsObserver::MAX_INDIVIDUAL_ITEM_REQUESTS = 7; +const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f; + + +LLInventoryObserver::LLInventoryObserver() +{ +} + +// virtual +LLInventoryObserver::~LLInventoryObserver() +{ +} + +LLInventoryFetchObserver::LLInventoryFetchObserver(const LLUUID& id) +{ + mIDs.clear(); + if (id != LLUUID::null) + { + setFetchID(id); + } +} + +LLInventoryFetchObserver::LLInventoryFetchObserver(const uuid_vec_t& ids) +{ + setFetchIDs(ids); +} + +bool LLInventoryFetchObserver::isFinished() const +{ + return mIncomplete.empty(); +} + +void LLInventoryFetchObserver::setFetchIDs(const uuid_vec_t& ids) +{ + mIDs = ids; +} +void LLInventoryFetchObserver::setFetchID(const LLUUID& id) +{ + mIDs.clear(); + mIDs.push_back(id); +} + + +void LLInventoryCompletionObserver::changed(U32 mask) +{ + // scan through the incomplete items and move or erase them as + // appropriate. + if (!mIncomplete.empty()) + { + for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) + { + const LLViewerInventoryItem* item = gInventory.getItem(*it); + if (!item) + { + it = mIncomplete.erase(it); + continue; + } + if (item->isFinished()) + { + mComplete.push_back(*it); + it = mIncomplete.erase(it); + continue; + } + ++it; + } + if (mIncomplete.empty()) + { + done(); + } + } +} + +void LLInventoryCompletionObserver::watchItem(const LLUUID& id) +{ + if (id.notNull()) + { + mIncomplete.push_back(id); + } +} + +LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) : + LLInventoryFetchObserver(item_id) +{ + mIDs.clear(); + mIDs.push_back(item_id); +} + +LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) : + LLInventoryFetchObserver(item_ids) +{ +} + +void LLInventoryFetchItemsObserver::changed(U32 mask) +{ + LL_DEBUGS("InventoryFetch") << this << " remaining incomplete " << mIncomplete.size() + << " complete " << mComplete.size() + << " wait period " << mFetchingPeriod.getRemainingTimeF32() + << LL_ENDL; + + // scan through the incomplete items and move or erase them as + // appropriate. + if (!mIncomplete.empty()) + { + if (!LLInventoryModelBackgroundFetch::getInstance()->isEverythingFetched()) + { + // Folders have a priority over items and they download items as well + // Wait untill initial folder fetch is done + LL_DEBUGS("InventoryFetch") << "Folder fetch in progress, resetting fetch timer" << LL_ENDL; + + mFetchingPeriod.reset(); + mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY); + } + + // Have we exceeded max wait time? + bool timeout_expired = mFetchingPeriod.hasExpired(); + + for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) + { + const LLUUID& item_id = (*it); + LLViewerInventoryItem* item = gInventory.getItem(item_id); + if (item && item->isFinished()) + { + mComplete.push_back(item_id); + it = mIncomplete.erase(it); + } + else + { + if (timeout_expired) + { + // Just concede that this item hasn't arrived in reasonable time and continue on. + LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL; + it = mIncomplete.erase(it); + } + else + { + // Keep trying. + ++it; + } + } + } + + } + + if (mIncomplete.empty()) + { + LL_DEBUGS("InventoryFetch") << this << " done at remaining incomplete " + << mIncomplete.size() << " complete " << mComplete.size() << LL_ENDL; + done(); + } + //LL_INFOS() << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << LL_ENDL; + //LL_INFOS() << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << LL_ENDL; +} + +void fetch_items_from_llsd(const LLSD& items_llsd) +{ + if (!items_llsd.size() || gDisconnected) return; + + LLSD body; + body[0]["cap_name"] = "FetchInventory2"; + body[1]["cap_name"] = "FetchLib2"; + for (S32 i=0; i<items_llsd.size();i++) + { + if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString()) + { + body[0]["items"].append(items_llsd[i]); + continue; + } + else if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString()) + { + body[1]["items"].append(items_llsd[i]); + continue; + } + } + + for (S32 i=0; i<body.size(); i++) + { + if (!gAgent.getRegion()) + { + LL_WARNS() << "Agent's region is null" << LL_ENDL; + break; + } + + if (0 == body[i]["items"].size()) { + LL_DEBUGS() << "Skipping body with no items to fetch" << LL_ENDL; + continue; + } + + std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString()); + if (!url.empty()) + { + body[i]["agent_id"] = gAgent.getID(); + LLCore::HttpHandler::ptr_t handler(new LLInventoryModel::FetchItemHttpHandler(body[i])); + gInventory.requestPost(true, url, body[i], handler, (i ? "Library Item" : "Inventory Item")); + continue; + } + else + { + LL_WARNS("INVENTORY") << "Failed to get capability." << LL_ENDL; + } + + } +} + +void LLInventoryFetchItemsObserver::startFetch() +{ + bool aisv3 = AISAPI::isAvailable(); + + LLSD items_llsd; + + typedef std::map<LLUUID, uuid_vec_t> requests_by_folders_t; + requests_by_folders_t requests; + for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it) + { + LLViewerInventoryItem* item = gInventory.getItem(*it); + if (item && item->isFinished()) + { + // It's complete, so put it on the complete container. + mComplete.push_back(*it); + continue; + } + + // Ignore categories since they're not items. We + // could also just add this to mComplete but not sure what the + // side-effects would be, so ignoring to be safe. + LLViewerInventoryCategory* cat = gInventory.getCategory(*it); + if (cat) + { + continue; + } + + if ((*it).isNull()) + { + LL_WARNS("Inventory") << "Skip fetching for a NULL uuid" << LL_ENDL; + continue; + } + + // It's incomplete, so put it on the incomplete container, and + // pack this on the message. + mIncomplete.push_back(*it); + + if (aisv3) + { + if (item) + { + LLUUID parent_id = item->getParentUUID(); + requests[parent_id].push_back(*it); + } + else + { + // Can happen for gestures and calling cards if server notified us before they fetched + // Request by id without checking for an item. + LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(*it); + } + } + else + { + // Prepare the data to fetch + LLSD item_entry; + if (item) + { + item_entry["owner_id"] = item->getPermissions().getOwner(); + } + else + { + // assume it's agent inventory. + item_entry["owner_id"] = gAgent.getID(); + } + item_entry["item_id"] = (*it); + items_llsd.append(item_entry); + } + } + + mFetchingPeriod.reset(); + mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY); + + if (aisv3) + { + for (requests_by_folders_t::value_type &folder : requests) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(folder.first); + if (cat) + { + if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) + { + // start fetching whole folder since it's not ready either way + cat->fetch(); + } + else if (folder.second.size() > MAX_INDIVIDUAL_ITEM_REQUESTS) + { + // requesting one by one will take a while + // do whole folder + LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(folder.first, true); + } + else if (cat->getViewerDescendentCount() <= folder.second.size() + || cat->getDescendentCount() <= folder.second.size()) + { + // Start fetching whole folder since we need all items + LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(folder.first, true); + } + else + { + // get items one by one + for (LLUUID& item_id : folder.second) + { + LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(item_id); + } + } + } + else + { + // Isn't supposed to happen? We should have all folders + // and if item exists, folder is supposed to exist as well. + llassert(false); + LL_WARNS("Inventory") << "Missing folder: " << folder.first << " fetching items individually" << LL_ENDL; + + // get items one by one + for (LLUUID& item_id : folder.second) + { + LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(item_id); + } + } + } + } + else + { + fetch_items_from_llsd(items_llsd); + } + +} + +LLInventoryFetchDescendentsObserver::LLInventoryFetchDescendentsObserver(const LLUUID& cat_id) : + LLInventoryFetchObserver(cat_id) +{ +} + +LLInventoryFetchDescendentsObserver::LLInventoryFetchDescendentsObserver(const uuid_vec_t& cat_ids) : + LLInventoryFetchObserver(cat_ids) +{ +} + +// virtual +void LLInventoryFetchDescendentsObserver::changed(U32 mask) +{ + for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end();) + { + const LLViewerInventoryCategory* cat = gInventory.getCategory(*it); + if (!cat) + { + it = mIncomplete.erase(it); + continue; + } + if (isCategoryComplete(cat)) + { + mComplete.push_back(*it); + it = mIncomplete.erase(it); + continue; + } + ++it; + } + + if (mIncomplete.empty()) + { + done(); + } + else + { + LLInventoryModelBackgroundFetch* fetcher = LLInventoryModelBackgroundFetch::getInstance(); + if (fetcher->isEverythingFetched() + && !fetcher->folderFetchActive()) + { + // If fetcher is done with folders yet we are waiting, fetch either + // failed or version is somehow stuck at -1 + done(); + } + } +} + +void LLInventoryFetchDescendentsObserver::startFetch() +{ + for (uuid_vec_t::const_iterator it = mIDs.begin(); it != mIDs.end(); ++it) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(*it); + if (!cat) continue; + if (!isCategoryComplete(cat)) + { + //blindly fetch it without seeing if anything else is fetching it. + LLInventoryModelBackgroundFetch::getInstance()->scheduleFolderFetch(*it, true); + mIncomplete.push_back(*it); //Add to list of things being downloaded for this observer. + } + else + { + mComplete.push_back(*it); + } + } +} + +bool LLInventoryFetchDescendentsObserver::isCategoryComplete(const LLViewerInventoryCategory* cat) const +{ + const S32 version = cat->getVersion(); + const S32 expected_num_descendents = cat->getDescendentCount(); + if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) || + (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)) + { + return false; + } + // it might be complete - check known descendents against + // currently available. + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items); + if (!cats || !items) + { + LL_WARNS() << "Category '" << cat->getName() << "' descendents corrupted, fetch failed." << LL_ENDL; + // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean + // that the cat just doesn't have any items or subfolders). + // Unrecoverable, so just return done so that this observer can be cleared + // from memory. + return true; + } + const S32 current_num_known_descendents = cats->size() + items->size(); + + // Got the number of descendents that we were expecting, so we're done. + if (current_num_known_descendents == expected_num_descendents) + { + return true; + } + + // Error condition, but recoverable. This happens if something was added to the + // category before it was initialized, so accountForUpdate didn't update descendent + // count and thus the category thinks it has fewer descendents than it actually has. + if (current_num_known_descendents >= expected_num_descendents) + { + LL_WARNS() << "Category '" << cat->getName() << "' expected descendentcount:" << expected_num_descendents << " descendents but got descendentcount:" << current_num_known_descendents << LL_ENDL; + const_cast<LLViewerInventoryCategory *>(cat)->setDescendentCount(current_num_known_descendents); + return true; + } + return false; +} + +LLInventoryFetchComboObserver::LLInventoryFetchComboObserver(const uuid_vec_t& folder_ids, + const uuid_vec_t& item_ids) +{ + mFetchDescendents = new LLInventoryFetchDescendentsObserver(folder_ids); + + uuid_vec_t pruned_item_ids; + for (uuid_vec_t::const_iterator item_iter = item_ids.begin(); + item_iter != item_ids.end(); + ++item_iter) + { + const LLUUID& item_id = (*item_iter); + const LLViewerInventoryItem* item = gInventory.getItem(item_id); + if (item && std::find(folder_ids.begin(), folder_ids.end(), item->getParentUUID()) == folder_ids.end()) + { + continue; + } + pruned_item_ids.push_back(item_id); + } + + mFetchItems = new LLInventoryFetchItemsObserver(pruned_item_ids); + mFetchDescendents = new LLInventoryFetchDescendentsObserver(folder_ids); +} + +LLInventoryFetchComboObserver::~LLInventoryFetchComboObserver() +{ + mFetchItems->done(); + mFetchDescendents->done(); + delete mFetchItems; + delete mFetchDescendents; +} + +void LLInventoryFetchComboObserver::changed(U32 mask) +{ + mFetchItems->changed(mask); + mFetchDescendents->changed(mask); + if (mFetchItems->isFinished() && mFetchDescendents->isFinished()) + { + done(); + } +} + +void LLInventoryFetchComboObserver::startFetch() +{ + mFetchItems->startFetch(); + mFetchDescendents->startFetch(); +} + +// See comment preceding LLInventoryAddedObserver::changed() for some +// concerns that also apply to this observer. +void LLInventoryAddItemByAssetObserver::changed(U32 mask) +{ + if(!(mask & LLInventoryObserver::ADD) || + !(mask & LLInventoryObserver::CREATE) || + !(mask & LLInventoryObserver::UPDATE_CREATE)) + { + return; + } + + // nothing is watched + if (mWatchedAssets.size() == 0) + { + return; + } + + const uuid_set_t& added = gInventory.getAddedIDs(); + for (uuid_set_t::iterator it = added.begin(); it != added.end(); ++it) + { + LLInventoryItem *item = gInventory.getItem(*it); + if (!item) + { + continue; + } + const LLUUID& asset_uuid = item->getAssetUUID(); + if (item->getUUID().notNull() && asset_uuid.notNull()) + { + if (isAssetWatched(asset_uuid)) + { + LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL; + mAddedItems.push_back(item->getUUID()); + } + } + } + + if (mAddedItems.size() == mWatchedAssets.size()) + { + LL_DEBUGS("Inventory_Move") << "All watched items are added & processed." << LL_ENDL; + done(); + mAddedItems.clear(); + + // Unable to clean watched items here due to somebody can require to check them in current frame. + // set dirty state to clean them while next watch cycle. + mIsDirty = true; + } +} + +void LLInventoryAddItemByAssetObserver::watchAsset(const LLUUID& asset_id) +{ + if(asset_id.notNull()) + { + if (mIsDirty) + { + LL_DEBUGS("Inventory_Move") << "Watched items are dirty. Clean them." << LL_ENDL; + mWatchedAssets.clear(); + mIsDirty = false; + } + + mWatchedAssets.push_back(asset_id); + onAssetAdded(asset_id); + } +} + +bool LLInventoryAddItemByAssetObserver::isAssetWatched( const LLUUID& asset_id ) +{ + return std::find(mWatchedAssets.begin(), mWatchedAssets.end(), asset_id) != mWatchedAssets.end(); +} + +// This observer used to explicitly check for whether it was being +// called as a result of an UpdateCreateInventoryItem message. It has +// now been decoupled enough that it's not actually checking the +// message system, but now we have the special UPDATE_CREATE flag +// being used for the same purpose. Fixing this, as we would need to +// do to get rid of the message, is somewhat subtle because there's no +// particular obvious criterion for when creating a new item should +// trigger this observer and when it shouldn't. For example, creating +// a new notecard with new->notecard causes a preview window to pop up +// via the derived class LLOpenTaskOffer, but creating a new notecard +// by copy and paste does not, solely because one goes through +// UpdateCreateInventoryItem and the other doesn't. +void LLInventoryAddedObserver::changed(U32 mask) +{ + if (!(mask & LLInventoryObserver::ADD) || + !(mask & LLInventoryObserver::CREATE) || + !(mask & LLInventoryObserver::UPDATE_CREATE)) + { + return; + } + + if (!gInventory.getAddedIDs().empty()) + { + done(); + } +} + +void LLInventoryCategoryAddedObserver::changed(U32 mask) +{ + if (!(mask & LLInventoryObserver::ADD)) + { + return; + } + + const LLInventoryModel::changed_items_t& added_ids = gInventory.getAddedIDs(); + + for (LLInventoryModel::changed_items_t::const_iterator cit = added_ids.begin(); cit != added_ids.end(); ++cit) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(*cit); + + if (cat) + { + mAddedCategories.push_back(cat); + } + } + + if (!mAddedCategories.empty()) + { + done(); + + mAddedCategories.clear(); + } +} + +void LLInventoryCategoriesObserver::changed(U32 mask) +{ + if (!mCategoryMap.size()) + return; + + std::vector<LLUUID> deleted_categories_ids; + + for (category_map_t::iterator iter = mCategoryMap.begin(); + iter != mCategoryMap.end(); + ++iter) + { + const LLUUID& cat_id = (*iter).first; + LLCategoryData& cat_data = (*iter).second; + + LLViewerInventoryCategory* category = gInventory.getCategory(cat_id); + if (!category) + { + LL_WARNS() << "Category : Category id = " << cat_id << " disappeared" << LL_ENDL; + cat_data.mCallback(); + // Keep track of those deleted categories so we can remove them + deleted_categories_ids.push_back(cat_id); + continue; + } + + const S32 version = category->getVersion(); + const S32 expected_num_descendents = category->getDescendentCount(); + if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) || + (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)) + { + continue; + } + + // Check number of known descendents to find out whether it has changed. + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + if (!cats || !items) + { + LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL; + // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean + // that the cat just doesn't have any items or subfolders). + // Unrecoverable, so just skip this category. + + llassert(cats != NULL && items != NULL); + + continue; + } + + const S32 current_num_known_descendents = cats->size() + items->size(); + + bool cat_changed = false; + + // If category version or descendents count has changed + // update category data in mCategoryMap + if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount) + { + cat_data.mVersion = version; + cat_data.mDescendentsCount = current_num_known_descendents; + cat_changed = true; + } + + // If any item names have changed, update the name hash + // Only need to check if (a) name hash has not previously been + // computed, or (b) a name has changed. + if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL)) + { + digest_t item_name_hash = gInventory.hashDirectDescendentNames(cat_id); + if (cat_data.mItemNameHash != item_name_hash) + { + cat_data.mIsNameHashInitialized = true; + cat_data.mItemNameHash = item_name_hash; + cat_changed = true; + } + } + + const LLUUID thumbnail_id = category->getThumbnailUUID(); + if (cat_data.mThumbnailId != thumbnail_id) + { + cat_data.mThumbnailId = thumbnail_id; + cat_changed = true; + } + + // If anything has changed above, fire the callback. + if (cat_changed) + cat_data.mCallback(); + } + + // Remove deleted categories from the list + for (std::vector<LLUUID>::iterator deleted_id = deleted_categories_ids.begin(); deleted_id != deleted_categories_ids.end(); ++deleted_id) + { + removeCategory(*deleted_id); + } +} + +bool LLInventoryCategoriesObserver::addCategory(const LLUUID& cat_id, callback_t cb, bool init_name_hash) +{ + S32 version = LLViewerInventoryCategory::VERSION_UNKNOWN; + S32 current_num_known_descendents = LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN; + bool can_be_added = true; + LLUUID thumbnail_id; + + LLViewerInventoryCategory* category = gInventory.getCategory(cat_id); + // If category could not be retrieved it might mean that + // inventory is unusable at the moment so the category is + // stored with VERSION_UNKNOWN and DESCENDENT_COUNT_UNKNOWN, + // it may be updated later. + if (category) + { + // Inventory category version is used to find out if some changes + // to a category have been made. + version = category->getVersion(); + thumbnail_id = category->getThumbnailUUID(); + + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + if (!cats || !items) + { + LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL; + // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean + // that the cat just doesn't have any items or subfolders). + // Unrecoverable, so just return "false" meaning that the category can't be observed. + can_be_added = false; + + llassert(cats != NULL && items != NULL); + } + else + { + current_num_known_descendents = cats->size() + items->size(); + } + } + + if (can_be_added) + { + if(init_name_hash) + { + digest_t item_name_hash = gInventory.hashDirectDescendentNames(cat_id); + mCategoryMap.insert(category_map_value_t(cat_id,LLCategoryData(cat_id, thumbnail_id, cb, version, current_num_known_descendents,item_name_hash))); + } + else + { + mCategoryMap.insert(category_map_value_t(cat_id,LLCategoryData(cat_id, thumbnail_id, cb, version, current_num_known_descendents))); + } + } + + return can_be_added; +} + +void LLInventoryCategoriesObserver::removeCategory(const LLUUID& cat_id) +{ + mCategoryMap.erase(cat_id); +} + +LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData( + const LLUUID& cat_id, const LLUUID& thumbnail_id, callback_t cb, S32 version, S32 num_descendents) + + : mCatID(cat_id) + , mCallback(cb) + , mVersion(version) + , mDescendentsCount(num_descendents) + , mThumbnailId(thumbnail_id) + , mIsNameHashInitialized(false) +{ +} + +LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData( + const LLUUID& cat_id, const LLUUID& thumbnail_id, callback_t cb, S32 version, S32 num_descendents, const digest_t& name_hash) + + : mCatID(cat_id) + , mCallback(cb) + , mVersion(version) + , mDescendentsCount(num_descendents) + , mThumbnailId(thumbnail_id) + , mIsNameHashInitialized(true) + , mItemNameHash(name_hash) +{ +} + +void LLScrollOnRenameObserver::changed(U32 mask) +{ + if (mask & LLInventoryObserver::LABEL) + { + const uuid_set_t& changed_item_ids = gInventory.getChangedIDs(); + for (uuid_set_t::const_iterator it = changed_item_ids.begin(); it != changed_item_ids.end(); ++it) + { + const LLUUID& id = *it; + if (id == mUUID) + { + mView->scrollToShowSelection(); + + gInventory.removeObserver(this); + delete this; + return; + } + } + } +} |