diff options
Diffstat (limited to 'indra/newview/llinventorymodel.h')
-rw-r--r-- | indra/newview/llinventorymodel.h | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index da12dbdf7f..b744d821c7 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -82,6 +82,8 @@ public: // These are used a lot... typedef LLDynamicArray<LLPointer<LLViewerInventoryCategory> > cat_array_t; typedef LLDynamicArray<LLPointer<LLViewerInventoryItem> > item_array_t; + typedef std::set<LLUUID> changed_items_t; + // construction & destruction LLInventoryModel(); ~LLInventoryModel(); @@ -106,10 +108,12 @@ public: // Accessors // - // This is a convenience function to check if one object has a - // parent chain up to the category specified by UUID. + // Check if one object has a parent chain up to the category specified by UUID. BOOL isObjectDescendentOf(const LLUUID& obj_id, const LLUUID& cat_id) const; + // Get whatever special folder this object is a child of, if any. + const LLViewerInventoryCategory *getFirstNondefaultParent(const LLUUID& obj_id) const; + // Get the object by id. Returns NULL if not found. // * WARNING: use the pointer returned for read operations - do // not modify the object values in place or you will break stuff. @@ -214,9 +218,9 @@ public: void deleteObject(const LLUUID& id); // delete a particular inventory object by ID, and delete it from - // the server. Also purges linked items via purgeLinkedObjects. + // the server. Also updates linked items. void purgeObject(const LLUUID& id); - void purgeLinkedObjects(const LLUUID& id); + void updateLinkedObjectsFromPurge(const LLUUID& baseobj_id); // This is a method which collects the descendants of the id // provided. If the category is not found, no action is @@ -252,9 +256,12 @@ public: // multiple trash can bug. const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true, bool find_in_library = false); - // Call this method when it's time to update everyone on a new - // state, by default, the inventory model will not update - // observers automatically. + // This gets called by the idle loop. It only updates if new + // state is detected. Call notifyObservers() manually to update + // regardless of whether state change has been indicated. + void idleNotifyObservers(); + + // Call this method to explicitly update everyone on a new state. // The optional argument 'service_name' is used by Agent Inventory Service [DEV-20328] void notifyObservers(const std::string service_name=""); @@ -266,7 +273,7 @@ public: // that the next notify will include that notification. void addChangedMask(U32 mask, const LLUUID& referent); - const std::set<LLUUID>& getChangedIDs() { return mChangedItemIDs; } + const changed_items_t& getChangedIDs() const { return mChangedItemIDs; } // This method to prepares a set of mock inventory which provides // minimal functionality before the actual arrival of inventory. @@ -448,7 +455,6 @@ protected: private: // Variables used to track what has changed since the last notify. U32 mModifyMask; - typedef std::set<LLUUID> changed_items_t; changed_items_t mChangedItemIDs; std::map<LLUUID, bool> mCategoryLock; |