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-rw-r--r--indra/newview/llinventorymodel.cpp2387
1 files changed, 718 insertions, 1669 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 9177d51d5c..53835f0166 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -2,92 +2,66 @@
* @file llinventorymodel.cpp
* @brief Implementation of the inventory model used to track agent inventory.
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
-
#include "llinventorymodel.h"
-#include "llassetstorage.h"
-#include "llcrc.h"
-#include "lldir.h"
-#include "llsys.h"
-#include "llxfermanager.h"
-#include "message.h"
-
#include "llagent.h"
#include "llagentwearables.h"
-#include "llfloater.h"
-#include "llfocusmgr.h"
+#include "llappearancemgr.h"
+#include "llinventorypanel.h"
#include "llinventorybridge.h"
-#include "llinventoryview.h"
-#include "llviewerinventory.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llnotificationsutil.h"
+#include "llwindow.h"
+#include "llviewercontrol.h"
+#include "llpreview.h"
#include "llviewermessage.h"
+#include "llviewerfoldertype.h"
#include "llviewerwindow.h"
-#include "llviewerregion.h"
#include "llappviewer.h"
-#include "lldbstrings.h"
-#include "llviewerstats.h"
-#include "llmutelist.h"
-#include "llnotifications.h"
+#include "llviewerregion.h"
#include "llcallbacklist.h"
-#include "llpreview.h"
-#include "llviewercontrol.h"
#include "llvoavatarself.h"
-#include "llsdutil.h"
-#include <deque>
//#define DIFF_INVENTORY_FILES
#ifdef DIFF_INVENTORY_FILES
#include "process.h"
#endif
-BOOL LLInventoryModel::sBackgroundFetchActive = FALSE;
-BOOL LLInventoryModel::sAllFoldersFetched = FALSE;
-BOOL LLInventoryModel::sFullFetchStarted = FALSE;
-S32 LLInventoryModel::sNumFetchRetries = 0;
-F32 LLInventoryModel::sMinTimeBetweenFetches = 0.3f;
-F32 LLInventoryModel::sMaxTimeBetweenFetches = 10.f;
-BOOL LLInventoryModel::sTimelyFetchPending = FALSE;
-LLFrameTimer LLInventoryModel::sFetchTimer;
-S16 LLInventoryModel::sBulkFetchCount = 0;
-
-// RN: for some reason, using std::queue in the header file confuses the compiler which things it's an xmlrpc_queue
-static std::deque<LLUUID> sFetchQueue;
+// Increment this if the inventory contents change in a non-backwards-compatible way.
+// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect.
+const S32 LLInventoryModel::sCurrentInvCacheVersion = 2;
+BOOL LLInventoryModel::sFirstTimeInViewer2 = TRUE;
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
//BOOL decompress_file(const char* src_filename, const char* dst_filename);
-const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f;
-const S32 MAX_FETCH_RETRIES = 10;
const char CACHE_FORMAT_STRING[] = "%s.inv";
struct InventoryIDPtrLess
@@ -155,9 +129,21 @@ bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
LLInventoryModel gInventory;
// Default constructor
-LLInventoryModel::LLInventoryModel() :
- mModifyMask(LLInventoryObserver::ALL),
+LLInventoryModel::LLInventoryModel()
+: mModifyMask(LLInventoryObserver::ALL),
+ mChangedItemIDs(),
+ mCategoryMap(),
+ mItemMap(),
+ mCategoryLock(),
+ mItemLock(),
mLastItem(NULL),
+ mParentChildCategoryTree(),
+ mParentChildItemTree(),
+ mObservers(),
+ mRootFolderID(),
+ mLibraryRootFolderID(),
+ mLibraryOwnerID(),
+ mIsNotifyObservers(FALSE),
mIsAgentInvUsable(false)
{
}
@@ -165,20 +151,31 @@ LLInventoryModel::LLInventoryModel() :
// Destroys the object
LLInventoryModel::~LLInventoryModel()
{
+ cleanupInventory();
+}
+
+void LLInventoryModel::cleanupInventory()
+{
empty();
- for (observer_list_t::iterator iter = mObservers.begin();
- iter != mObservers.end(); ++iter)
+ // Deleting one observer might erase others from the list, so always pop off the front
+ while (!mObservers.empty())
{
- delete *iter;
+ observer_list_t::iterator iter = mObservers.begin();
+ LLInventoryObserver* observer = *iter;
+ mObservers.erase(iter);
+ delete observer;
}
+ mObservers.clear();
}
// This is a convenience function to check if one object has a parent
// chain up to the category specified by UUID.
BOOL LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id,
- const LLUUID& cat_id)
+ const LLUUID& cat_id) const
{
- LLInventoryObject* obj = getObject(obj_id);
+ if (obj_id == cat_id) return TRUE;
+
+ const LLInventoryObject* obj = getObject(obj_id);
while(obj)
{
const LLUUID& parent_id = obj->getParentUUID();
@@ -197,6 +194,29 @@ BOOL LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id,
return FALSE;
}
+const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const
+{
+ const LLInventoryObject* obj = getObject(obj_id);
+
+ // Search up the parent chain until we get to root or an acceptable folder.
+ // This assumes there are no cycles in the tree else we'll get a hang.
+ LLUUID parent_id = obj->getParentUUID();
+ while (!parent_id.isNull())
+ {
+ const LLViewerInventoryCategory *cat = getCategory(parent_id);
+ if (!cat) break;
+ const LLFolderType::EType folder_type = cat->getPreferredType();
+ if (folder_type != LLFolderType::FT_NONE &&
+ folder_type != LLFolderType::FT_ROOT_INVENTORY &&
+ !LLFolderType::lookupIsEnsembleType(folder_type))
+ {
+ return cat;
+ }
+ parent_id = cat->getParentUUID();
+ }
+ return NULL;
+}
+
// Get the object by id. Returns NULL if not found.
LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const
{
@@ -268,6 +288,30 @@ void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
items = get_ptr_in_map(mParentChildItemTree, cat_id);
}
+LLMD5 LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const
+{
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ getDirectDescendentsOf(cat_id,cat_array,item_array);
+ LLMD5 item_name_hash;
+ if (!item_array)
+ {
+ item_name_hash.finalize();
+ return item_name_hash;
+ }
+ for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin();
+ iter != item_array->end();
+ iter++)
+ {
+ const LLViewerInventoryItem *item = (*iter);
+ if (!item)
+ continue;
+ item_name_hash.update(item->getName());
+ }
+ item_name_hash.finalize();
+ return item_name_hash;
+}
+
// SJB: Added version to lock the arrays to catch potential logic bugs
void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id,
cat_array_t*& categories,
@@ -294,30 +338,18 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
// specifies 'type' as what it defaults to containing. The category is
// not necessarily only for that type. *NOTE: This will create a new
// inventory category on the fly if one does not exist.
-LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool create_folder)
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type,
+ bool create_folder,
+ bool find_in_library)
{
- LLUUID rv = findCatUUID(t);
- if(rv.isNull() && isInventoryUsable() && create_folder)
- {
- LLUUID root_id = gAgent.getInventoryRootID();
- if(root_id.notNull())
- {
- rv = createNewCategory(root_id, t, LLStringUtil::null);
- }
- }
- return rv;
-}
-
-// Internal method which looks for a category with the specified
-// preferred type. Returns LLUUID::null if not found.
-LLUUID LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type)
-{
- LLUUID root_id = gAgent.getInventoryRootID();
- if(LLAssetType::AT_CATEGORY == preferred_type)
+ LLUUID rv = LLUUID::null;
+
+ const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID();
+ if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
{
- return root_id;
+ rv = root_id;
}
- if(root_id.notNull())
+ else if (root_id.notNull())
{
cat_array_t* cats = NULL;
cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
@@ -328,12 +360,21 @@ LLUUID LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type)
{
if(cats->get(i)->getPreferredType() == preferred_type)
{
- return cats->get(i)->getUUID();
+ rv = cats->get(i)->getUUID();
+ break;
}
}
}
}
- return LLUUID::null;
+
+ if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
+ {
+ if(root_id.notNull())
+ {
+ return createNewCategory(root_id, preferred_type, LLStringUtil::null);
+ }
+ }
+ return rv;
}
// Convenience function to create a new category. You could call
@@ -341,7 +382,7 @@ LLUUID LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type)
// version will take care of details like what the name should be
// based on preferred type. Returns the UUID of the new category.
LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
- LLAssetType::EType preferred_type,
+ LLFolderType::EType preferred_type,
const std::string& pname)
{
LLUUID id;
@@ -351,9 +392,9 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
return id;
}
- if(preferred_type == LLAssetType::AT_SIMSTATE)
+ if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
{
- lldebugs << "Attempt to create simstate category." << llendl;
+ lldebugs << "Attempt to create undefined category." << llendl;
return id;
}
@@ -365,7 +406,7 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
}
else
{
- name.assign(LLAssetType::lookupCategoryName(preferred_type));
+ name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
}
// Add the category to the internal representation
@@ -423,12 +464,13 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
cat_array_t& cats,
item_array_t& items,
BOOL include_trash,
- LLInventoryCollectFunctor& add)
+ LLInventoryCollectFunctor& add,
+ BOOL follow_folder_links)
{
// Start with categories
if(!include_trash)
{
- LLUUID trash_id(findCatUUID(LLAssetType::AT_TRASH));
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(trash_id.notNull() && (trash_id == id))
return;
}
@@ -447,9 +489,40 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
}
}
- // Move onto items
LLViewerInventoryItem* item = NULL;
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
+
+ // Follow folder links recursively. Currently never goes more
+ // than one level deep (for current outfit support)
+ // Note: if making it fully recursive, need more checking against infinite loops.
+ if (follow_folder_links && item_array)
+ {
+ S32 count = item_array->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ item = item_array->get(i);
+ if (item && item->getActualType() == LLAssetType::AT_LINK_FOLDER)
+ {
+ LLViewerInventoryCategory *linked_cat = item->getLinkedCategory();
+ if (linked_cat && linked_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
+ // BAP - was
+ // LLAssetType::lookupIsEnsembleCategoryType(linked_cat->getPreferredType()))
+ // Change back once ensemble typing is in place.
+ {
+ if(add(linked_cat,NULL))
+ {
+ // BAP should this be added here? May not
+ // matter if it's only being used in current
+ // outfit traversal.
+ cats.put(LLPointer<LLViewerInventoryCategory>(linked_cat));
+ }
+ collectDescendentsIf(linked_cat->getUUID(), cats, items, include_trash, add, FALSE);
+ }
+ }
+ }
+ }
+
+ // Move onto items
if(item_array)
{
S32 count = item_array->count();
@@ -464,31 +537,77 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
}
}
-// Generates a string containing the path to the item specified by
-// item_id.
-void LLInventoryModel::appendPath(const LLUUID& id, std::string& path)
+void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask)
{
- std::string temp;
- LLInventoryObject* obj = getObject(id);
- LLUUID parent_id;
- if(obj) parent_id = obj->getParentUUID();
- std::string forward_slash("/");
- while(obj)
+ const LLInventoryObject *obj = getObject(object_id);
+ if (!obj || obj->getIsLinkType())
+ return;
+
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLLinkedItemIDMatches is_linked_item_match(object_id);
+ collectDescendentsIf(gInventory.getRootFolderID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::INCLUDE_TRASH,
+ is_linked_item_match);
+ if (cat_array.empty() && item_array.empty())
{
- obj = getCategory(parent_id);
- if(obj)
- {
- temp.assign(forward_slash + obj->getName() + temp);
- parent_id = obj->getParentUUID();
- }
+ return;
}
- path.append(temp);
+ for (LLInventoryModel::cat_array_t::iterator cat_iter = cat_array.begin();
+ cat_iter != cat_array.end();
+ cat_iter++)
+ {
+ LLViewerInventoryCategory *linked_cat = (*cat_iter);
+ addChangedMask(mask, linked_cat->getUUID());
+ };
+
+ for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ LLViewerInventoryItem *linked_item = (*iter);
+ addChangedMask(mask, linked_item->getUUID());
+ };
}
-bool LLInventoryModel::isInventoryUsable()
+const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
+{
+ const LLInventoryItem *item = gInventory.getItem(object_id);
+ if (!item)
+ {
+ return object_id;
+ }
+
+ // Find the base item in case this a link (if it's not a link,
+ // this will just be inv_item_id)
+ return item->getLinkedUUID();
+}
+
+LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const
+{
+ return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL;
+}
+
+LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID& id,
+ const LLUUID& start_folder_id)
+{
+ item_array_t items;
+ LLInventoryModel::cat_array_t cat_array;
+ LLLinkedItemIDMatches is_linked_item_match(id);
+ collectDescendentsIf((start_folder_id == LLUUID::null ? gInventory.getRootFolderID() : start_folder_id),
+ cat_array,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ is_linked_item_match);
+ return items;
+}
+
+bool LLInventoryModel::isInventoryUsable() const
{
bool result = false;
- if(gAgent.getInventoryRootID().notNull() && mIsAgentInvUsable)
+ if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable)
{
result = true;
}
@@ -513,11 +632,14 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
}
LLViewerInventoryItem* old_item = getItem(item->getUUID());
+ LLPointer<LLViewerInventoryItem> new_item;
if(old_item)
{
// We already have an old item, modify its values
+ new_item = old_item;
LLUUID old_parent_id = old_item->getParentUUID();
LLUUID new_parent_id = item->getParentUUID();
+
if(old_parent_id != new_parent_id)
{
// need to update the parent-child tree
@@ -544,12 +666,12 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
else
{
// Simply add this item
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item = new LLViewerInventoryItem(item);
addItem(new_item);
if(item->getParentUUID().isNull())
{
- LLUUID category_id = findCategoryUUIDForType(new_item->getType());
+ const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
new_item->setParent(category_id);
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
if( item_array )
@@ -573,7 +695,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
LLUUID parent_id = item->getParentUUID();
if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
{
- parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
new_item->setParent(parent_id);
}
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
@@ -586,7 +708,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
// Whoops! No such parent, make one.
llinfos << "Lost item: " << new_item->getUUID() << " - "
<< new_item->getName() << llendl;
- parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
new_item->setParent(parent_id);
item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
if(item_array)
@@ -604,11 +726,40 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
}
mask |= LLInventoryObserver::ADD;
}
- if(item->getType() == LLAssetType::AT_CALLINGCARD)
+ if(new_item->getType() == LLAssetType::AT_CALLINGCARD)
{
mask |= LLInventoryObserver::CALLING_CARD;
+ // Handle user created calling cards.
+ // Target ID is stored in the description field of the card.
+ LLUUID id;
+ std::string desc = new_item->getDescription();
+ BOOL isId = desc.empty() ? FALSE : id.set(desc, FALSE);
+ if (isId)
+ {
+ // Valid UUID; set the item UUID and rename it
+ new_item->setCreator(id);
+ std::string avatar_name;
+
+ if (gCacheName->getFullName(id, avatar_name))
+ {
+ new_item->rename(avatar_name);
+ mask |= LLInventoryObserver::LABEL;
+ }
+ else
+ {
+ // Fetch the current name
+ gCacheName->get(id, FALSE,
+ boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(),
+ _1, _2, _3));
+ }
+
+ }
+ }
+ else if (new_item->getType() == LLAssetType::AT_GESTURE)
+ {
+ mask |= LLInventoryObserver::GESTURE;
}
- addChangedMask(mask, item->getUUID());
+ addChangedMask(mask, new_item->getUUID());
return mask;
}
@@ -749,43 +900,80 @@ void LLInventoryModel::deleteObject(const LLUUID& id)
{
lldebugs << "LLInventoryModel::deleteObject()" << llendl;
LLPointer<LLInventoryObject> obj = getObject(id);
+ if (!obj)
+ {
+ llwarns << "Deleting non-existent object [ id: " << id << " ] " << llendl;
+ return;
+ }
+
+ lldebugs << "Deleting inventory object " << id << llendl;
+ mLastItem = NULL;
+ LLUUID parent_id = obj->getParentUUID();
+ mCategoryMap.erase(id);
+ mItemMap.erase(id);
+ //mInventory.erase(id);
+ item_array_t* item_list = getUnlockedItemArray(parent_id);
+ if(item_list)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)((LLInventoryObject*)obj);
+ item_list->removeObj(item);
+ }
+ cat_array_t* cat_list = getUnlockedCatArray(parent_id);
+ if(cat_list)
+ {
+ LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj);
+ cat_list->removeObj(cat);
+ }
+ item_list = getUnlockedItemArray(id);
+ if(item_list)
+ {
+ delete item_list;
+ mParentChildItemTree.erase(id);
+ }
+ cat_list = getUnlockedCatArray(id);
+ if(cat_list)
+ {
+ delete cat_list;
+ mParentChildCategoryTree.erase(id);
+ }
+ addChangedMask(LLInventoryObserver::REMOVE, id);
+ obj = NULL; // delete obj
+ updateLinkedObjectsFromPurge(id);
+ gInventory.notifyObservers();
+}
+
+// Delete a particular inventory item by ID, and remove it from the server.
+void LLInventoryModel::purgeObject(const LLUUID &id)
+{
+ lldebugs << "LLInventoryModel::purgeObject() [ id: " << id << " ] " << llendl;
+ LLPointer<LLInventoryObject> obj = getObject(id);
if(obj)
{
- lldebugs << "Deleting inventory object " << id << llendl;
- mLastItem = NULL;
- LLUUID parent_id = obj->getParentUUID();
- mCategoryMap.erase(id);
- mItemMap.erase(id);
- //mInventory.erase(id);
- item_array_t* item_list = getUnlockedItemArray(parent_id);
- if(item_list)
- {
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)((LLInventoryObject*)obj);
- item_list->removeObj(item);
- }
- cat_array_t* cat_list = getUnlockedCatArray(parent_id);
- if(cat_list)
- {
- LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj);
- cat_list->removeObj(cat);
- }
- item_list = getUnlockedItemArray(id);
- if(item_list)
- {
- delete item_list;
- mParentChildItemTree.erase(id);
- }
- cat_list = getUnlockedCatArray(id);
- if(cat_list)
- {
- delete cat_list;
- mParentChildCategoryTree.erase(id);
- }
- addChangedMask(LLInventoryObserver::REMOVE, id);
- obj = NULL; // delete obj
+ obj->removeFromServer();
+ LLPreview::hide(id);
+ deleteObject(id);
}
}
+void LLInventoryModel::updateLinkedObjectsFromPurge(const LLUUID &baseobj_id)
+{
+ LLInventoryModel::item_array_t item_array = collectLinkedItems(baseobj_id);
+
+ // REBUILD is expensive, so clear the current change list first else
+ // everything else on the changelist will also get rebuilt.
+ gInventory.notifyObservers();
+ for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ const LLUUID &item_id = linked_item->getUUID();
+ if (item_id == baseobj_id) continue;
+ addChangedMask(LLInventoryObserver::REBUILD, item_id);
+ }
+ gInventory.notifyObservers();
+}
+
// This is a method which collects the descendents of the id
// provided. If the category is not found, no action is
// taken. This method goes through the long winded process of
@@ -848,98 +1036,6 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
}
}
-void LLInventoryModel::deleteFromServer(LLDynamicArray<LLUUID>& category_ids,
- LLDynamicArray<LLUUID>& item_ids)
-{
- // Store off tre UUIDS of parents which are being deleted (thus no
- // need to increment) and the parents which are being modified. We
- // have to increment the version of the parent with each message
- // sent upstream since the dataserver will increment each unique
- // parent per update message.
- std::set<LLUUID> ignore_parents;
- update_map_t inc_parents;
-
- S32 i;
- S32 count = category_ids.count();
- BOOL start_new_message = TRUE;
- LLMessageSystem* msg = gMessageSystem;
- LLPointer<LLViewerInventoryCategory> cat;
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- LLUUID cat_id = category_ids.get(i);
-
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, cat_id);
- cat = getCategory(cat_id);
- ignore_parents.insert(cat_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, cat_id);
- if(cat.notNull() && (ignore_parents.find(cat->getParentUUID())==ignore_parents.end()))
- {
- --inc_parents[cat->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_FolderData))
- {
- start_new_message = TRUE;
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
-
- count = item_ids.count();
- std::set<LLUUID>::iterator not_ignored = ignore_parents.end();
- LLPointer<LLViewerInventoryItem> item;
- if((0 == count) && (!start_new_message))
- {
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- }
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
- }
- LLUUID item_id = item_ids.get(i);
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- item = getItem(item_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, item_id);
- if(item.notNull() && (ignore_parents.find(item->getParentUUID()) == not_ignored))
- {
- --inc_parents[item->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_ItemData))
- {
- start_new_message = TRUE;
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- }
-}
-
// Add/remove an observer. If the observer is destroyed, be sure to
// remove it.
void LLInventoryModel::addObserver(LLInventoryObserver* observer)
@@ -952,17 +1048,34 @@ void LLInventoryModel::removeObserver(LLInventoryObserver* observer)
mObservers.erase(observer);
}
-BOOL LLInventoryModel::containsObserver(LLInventoryObserver* observer)
+BOOL LLInventoryModel::containsObserver(LLInventoryObserver* observer) const
{
return mObservers.find(observer) != mObservers.end();
}
-// Call this method when it's time to update everyone on a new state,
-// by default, the inventory model will not update observers
-// automatically.
+void LLInventoryModel::idleNotifyObservers()
+{
+ if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0))
+ {
+ return;
+ }
+ notifyObservers("");
+}
+
+// Call this method when it's time to update everyone on a new state.
// The optional argument 'service_name' is used by Agent Inventory Service [DEV-20328]
void LLInventoryModel::notifyObservers(const std::string service_name)
{
+ if (mIsNotifyObservers)
+ {
+ // Within notifyObservers, something called notifyObservers
+ // again. This type of recursion is unsafe because it causes items to be
+ // processed twice, and this can easily lead to infinite loops.
+ llwarns << "Call was made to notifyObservers within notifyObservers!" << llendl;
+ return;
+ }
+
+ mIsNotifyObservers = TRUE;
for (observer_list_t::iterator iter = mObservers.begin();
iter != mObservers.end(); )
{
@@ -978,48 +1091,42 @@ void LLInventoryModel::notifyObservers(const std::string service_name)
observer->changed(mModifyMask);
}
- // safe way to incrament since changed may delete entries! (@!##%@!@&*!)
+ // safe way to increment since changed may delete entries! (@!##%@!@&*!)
iter = mObservers.upper_bound(observer);
}
mModifyMask = LLInventoryObserver::NONE;
mChangedItemIDs.clear();
+ mIsNotifyObservers = FALSE;
}
// store flag for change
// and id of object change applies to
void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
{
+ if (mIsNotifyObservers)
+ {
+ // Something marked an item for change within a call to notifyObservers
+ // (which is in the process of processing the list of items marked for change).
+ // This means the change may fail to be processed.
+ llwarns << "Adding changed mask within notify observers! Change will likely be lost." << llendl;
+ }
+
mModifyMask |= mask;
if (referent.notNull())
{
mChangedItemIDs.insert(referent);
}
-}
-
-// This method to prepares a set of mock inventory which provides
-// minimal functionality before the actual arrival of inventory.
-/*
-void LLInventoryModel::mock(const LLUUID& root_id)
-{
- llinfos << "LLInventoryModel::mock() " << root_id << llendl;
- if(root_id.isNull())
+
+ // Update all linked items. Starting with just LABEL because I'm
+ // not sure what else might need to be accounted for this.
+ if (mModifyMask & LLInventoryObserver::LABEL)
{
- llwarns << "Not a valid root id" << llendl;
- return;
+ addChangedMaskForLinks(referent, LLInventoryObserver::LABEL);
}
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(
- root_id,
- LLUUID::null,
- LLAssetType::AT_CATEGORY,
- LLAssetType::lookupCategoryName(LLAssetType::AT_ROOT_CATEGORY),
- gAgent.getID());
- addCategory(cat);
- gInventory.buildParentChildMap();
}
-*/
-//If we get back a normal response, handle it here
+// If we get back a normal response, handle it here
void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
{
start_new_inventory_observer();
@@ -1092,14 +1199,19 @@ void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::str
gInventory.notifyObservers("fetchinventory");
}
-void LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id)
+bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
{
+ if(folder_id.isNull())
+ {
+ llwarns << "Calling fetch descendents on NULL folder id!" << llendl;
+ return false;
+ }
LLViewerInventoryCategory* cat = getCategory(folder_id);
if(!cat)
{
llwarns << "Asked to fetch descendents of non-existent folder: "
<< folder_id << llendl;
- return;
+ return false;
}
//S32 known_descendents = 0;
///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id);
@@ -1112,490 +1224,7 @@ void LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id)
//{
// known_descendents += items->count();
//}
- if(!cat->fetchDescendents())
- {
- //llinfos << "Not fetching descendents" << llendl;
- }
-}
-
-//Initialize statics.
-bool LLInventoryModel::isBulkFetchProcessingComplete()
-{
- return ( (sFetchQueue.empty()
- && sBulkFetchCount<=0) ? TRUE : FALSE ) ;
-}
-
-class fetchDescendentsResponder: public LLHTTPClient::Responder
-{
- public:
- fetchDescendentsResponder(const LLSD& request_sd) : mRequestSD(request_sd) {};
- //fetchDescendentsResponder() {};
- void result(const LLSD& content);
- void error(U32 status, const std::string& reason);
- public:
- typedef std::vector<LLViewerInventoryCategory*> folder_ref_t;
- protected:
- LLSD mRequestSD;
-};
-
-//If we get back a normal response, handle it here
-void fetchDescendentsResponder::result(const LLSD& content)
-{
- if (content.has("folders"))
- {
-
- for(LLSD::array_const_iterator folder_it = content["folders"].beginArray();
- folder_it != content["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
-
-
- //LLUUID agent_id = folder_sd["agent_id"];
-
- //if(agent_id != gAgent.getID()) //This should never happen.
- //{
- // llwarns << "Got a UpdateInventoryItem for the wrong agent."
- // << llendl;
- // break;
- //}
-
- LLUUID parent_id = folder_sd["folder_id"];
- LLUUID owner_id = folder_sd["owner_id"];
- S32 version = (S32)folder_sd["version"].asInteger();
- S32 descendents = (S32)folder_sd["descendents"].asInteger();
- LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
-
- if (parent_id.isNull())
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
- if (lost_uuid.notNull())
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- titem->setParent(lost_uuid);
- titem->updateParentOnServer(FALSE);
- gInventory.updateItem(titem);
- gInventory.notifyObservers("fetchDescendents");
-
- }
- }
- }
-
- LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id);
- if (!pcat)
- {
- continue;
- }
-
- for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray();
- category_it != folder_sd["categories"].endArray();
- ++category_it)
- {
- LLSD category = *category_it;
- tcategory->fromLLSD(category);
-
- if (LLInventoryModel::sFullFetchStarted)
- {
- sFetchQueue.push_back(tcategory->getUUID());
- }
- else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) )
- {
- gInventory.updateCategory(tcategory);
- }
-
- }
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- gInventory.updateItem(titem);
- }
-
- // set version and descendentcount according to message.
- LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
- if(cat)
- {
- cat->setVersion(version);
- cat->setDescendentCount(descendents);
- }
-
- }
- }
-
- if (content.has("bad_folders"))
- {
- for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray();
- folder_it != content["bad_folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
-
- //These folders failed on the dataserver. We probably don't want to retry them.
- llinfos << "Folder " << folder_sd["folder_id"].asString()
- << "Error: " << folder_sd["error"].asString() << llendl;
- }
- }
-
- LLInventoryModel::incrBulkFetch(-1);
-
- if (LLInventoryModel::isBulkFetchProcessingComplete())
- {
- llinfos << "Inventory fetch completed" << llendl;
- if (LLInventoryModel::sFullFetchStarted)
- {
- LLInventoryModel::sAllFoldersFetched = TRUE;
- }
- LLInventoryModel::stopBackgroundFetch();
- }
-
- gInventory.notifyObservers("fetchDescendents");
-}
-
-//If we get back an error (not found, etc...), handle it here
-void fetchDescendentsResponder::error(U32 status, const std::string& reason)
-{
- llinfos << "fetchDescendentsResponder::error "
- << status << ": " << reason << llendl;
-
- LLInventoryModel::incrBulkFetch(-1);
-
- if (status==499) //timed out. Let's be awesome!
- {
- for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
- folder_it != mRequestSD["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
- LLUUID folder_id = folder_sd["folder_id"];
- sFetchQueue.push_front(folder_id);
- }
- }
- else
- {
- if (LLInventoryModel::isBulkFetchProcessingComplete())
- {
- if (LLInventoryModel::sFullFetchStarted)
- {
- LLInventoryModel::sAllFoldersFetched = TRUE;
- }
- LLInventoryModel::stopBackgroundFetch();
- }
- }
- gInventory.notifyObservers("fetchDescendents");
-}
-
-//static Bundle up a bunch of requests to send all at once.
-void LLInventoryModel::bulkFetch(std::string url)
-{
- //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
- //If there are items in sFetchQueue, we want to check the time since the last bulkFetch was
- //sent. If it exceeds our retry time, go ahead and fire off another batch.
- //Stopbackgroundfetch will be run from the Responder instead of here.
-
- S16 max_concurrent_fetches=8;
- F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
- if (sMinTimeBetweenFetches < new_min_time) sMinTimeBetweenFetches=new_min_time; //HACK! See above.
-
- if(gDisconnected
- || sBulkFetchCount > max_concurrent_fetches
- || sFetchTimer.getElapsedTimeF32() < sMinTimeBetweenFetches)
- {
- return; // just bail if we are disconnected.
- }
-
- U32 folder_count=0;
- U32 max_batch_size=5;
-
- U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1;
-
- LLSD body;
- LLSD body_lib;
- while( !(sFetchQueue.empty() ) && (folder_count < max_batch_size) )
- {
- if (sFetchQueue.front().isNull()) //DEV-17797
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = LLUUID::null.asString();
- folder_sd["owner_id"] = gAgent.getID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
- body["folders"].append(folder_sd);
- folder_count++;
- }
- else
- {
-
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
-
- if (cat)
- {
- if ( LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = cat->getUUID();
- folder_sd["owner_id"] = cat->getOwnerID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
-
- if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
- body_lib["folders"].append(folder_sd);
- else
- body["folders"].append(folder_sd);
- folder_count++;
- }
- if (sFullFetchStarted)
- { //Already have this folder but append child folders to list.
- // add all children to queue
- parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
- if (cat_it != gInventory.mParentChildCategoryTree.end())
- {
- cat_array_t* child_categories = cat_it->second;
-
- for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
- {
- sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
- }
- }
-
- }
- }
- }
- sFetchQueue.pop_front();
- }
-
- if (folder_count > 0)
- {
- sBulkFetchCount++;
- if (body["folders"].size())
- {
- LLHTTPClient::post(url, body, new fetchDescendentsResponder(body),300.0);
- }
- if (body_lib["folders"].size())
- {
- std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents");
- LLHTTPClient::post(url_lib, body_lib, new fetchDescendentsResponder(body_lib),300.0);
- }
- sFetchTimer.reset();
- }
- else if (isBulkFetchProcessingComplete())
- {
- if (sFullFetchStarted)
- {
- sAllFoldersFetched = TRUE;
- }
- stopBackgroundFetch();
- }
-}
-
-// static
-bool LLInventoryModel::isEverythingFetched()
-{
- return (sAllFoldersFetched ? true : false);
-}
-
-//static
-BOOL LLInventoryModel::backgroundFetchActive()
-{
- return sBackgroundFetchActive;
-}
-
-//static
-void LLInventoryModel::startBackgroundFetch(const LLUUID& cat_id)
-{
- if (!sAllFoldersFetched)
- {
- sBackgroundFetchActive = TRUE;
- if (cat_id.isNull())
- {
- if (!sFullFetchStarted)
- {
- sFullFetchStarted = TRUE;
- sFetchQueue.push_back(gInventoryLibraryRoot);
- sFetchQueue.push_back(gAgent.getInventoryRootID());
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
- }
- }
- else
- {
- // specific folder requests go to front of queue
- if (sFetchQueue.empty() || sFetchQueue.front() != cat_id)
- {
- sFetchQueue.push_front(cat_id);
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
- }
- }
- }
-}
-
-//static
-void LLInventoryModel::findLostItems()
-{
- sBackgroundFetchActive = TRUE;
- sFetchQueue.push_back(LLUUID::null);
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
-}
-
-//static
-void LLInventoryModel::stopBackgroundFetch()
-{
- if (sBackgroundFetchActive)
- {
- sBackgroundFetchActive = FALSE;
- gIdleCallbacks.deleteFunction(&LLInventoryModel::backgroundFetch, NULL);
- sBulkFetchCount=0;
- sMinTimeBetweenFetches=0.0f;
-// sFullFetchStarted=FALSE;
- }
-}
-
-//static
-void LLInventoryModel::backgroundFetch(void*)
-{
- if (sBackgroundFetchActive && gAgent.getRegion())
- {
- //If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
- std::string url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents");
- if (!url.empty())
- {
- bulkFetch(url);
- return;
- }
-
- //DEPRECATED OLD CODE FOLLOWS.
- // no more categories to fetch, stop fetch process
- if (sFetchQueue.empty())
- {
- llinfos << "Inventory fetch completed" << llendl;
- if (sFullFetchStarted)
- {
- sAllFoldersFetched = TRUE;
- }
- stopBackgroundFetch();
- return;
- }
-
- F32 fast_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.1f);
- F32 slow_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.5f);
- if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() > slow_fetch_time)
- {
- // double timeouts on failure
- sMinTimeBetweenFetches = llmin(sMinTimeBetweenFetches * 2.f, 10.f);
- sMaxTimeBetweenFetches = llmin(sMaxTimeBetweenFetches * 2.f, 120.f);
- llinfos << "Inventory fetch times grown to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
- // fetch is no longer considered "timely" although we will wait for full time-out
- sTimelyFetchPending = FALSE;
- }
-
- while(1)
- {
- if (sFetchQueue.empty())
- {
- break;
- }
-
- if(gDisconnected)
- {
- // just bail if we are disconnected.
- break;
- }
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
-
- // category has been deleted, remove from queue.
- if (!cat)
- {
- sFetchQueue.pop_front();
- continue;
- }
-
- if (sFetchTimer.getElapsedTimeF32() > sMinTimeBetweenFetches &&
- LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- // category exists but has no children yet, fetch the descendants
- // for now, just request every time and rely on retry timer to throttle
- if (cat->fetchDescendents())
- {
- sFetchTimer.reset();
- sTimelyFetchPending = TRUE;
- }
- else
- {
- // The catagory also tracks if it has expired and here it says it hasn't
- // yet. Get out of here because nothing is going to happen until we
- // update the timers.
- break;
- }
- }
- // do I have all my children?
- else if (gInventory.isCategoryComplete(sFetchQueue.front()))
- {
- // finished with this category, remove from queue
- sFetchQueue.pop_front();
-
- // add all children to queue
- parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
- if (cat_it != gInventory.mParentChildCategoryTree.end())
- {
- cat_array_t* child_categories = cat_it->second;
-
- for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
- {
- sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
- }
- }
-
- // we received a response in less than the fast time
- if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() < fast_fetch_time)
- {
- // shrink timeouts based on success
- sMinTimeBetweenFetches = llmax(sMinTimeBetweenFetches * 0.8f, 0.3f);
- sMaxTimeBetweenFetches = llmax(sMaxTimeBetweenFetches * 0.8f, 10.f);
- //llinfos << "Inventory fetch times shrunk to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
- }
-
- sTimelyFetchPending = FALSE;
- continue;
- }
- else if (sFetchTimer.getElapsedTimeF32() > sMaxTimeBetweenFetches)
- {
- // received first packet, but our num descendants does not match db's num descendants
- // so try again later
- LLUUID fetch_id = sFetchQueue.front();
- sFetchQueue.pop_front();
-
- if (sNumFetchRetries++ < MAX_FETCH_RETRIES)
- {
- // push on back of queue
- sFetchQueue.push_back(fetch_id);
- }
- sTimelyFetchPending = FALSE;
- sFetchTimer.reset();
- break;
- }
-
- // not enough time has elapsed to do a new fetch
- break;
- }
- }
+ return cat->fetch();
}
void LLInventoryModel::cache(
@@ -1643,6 +1272,9 @@ void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
//llinfos << "LLInventoryModel::addCategory()" << llendl;
if(category)
{
+ // try to localize default names first. See EXT-8319, EXT-7051.
+ category->localizeName();
+
// Insert category uniquely into the map
mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one
//mInventory[category->getUUID()] = category;
@@ -1651,11 +1283,27 @@ void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
void LLInventoryModel::addItem(LLViewerInventoryItem* item)
{
- //llinfos << "LLInventoryModel::addItem()" << llendl;
+ llassert(item);
if(item)
{
+ // This can happen if assettype enums from llassettype.h ever change.
+ // For example, there is a known backwards compatibility issue in some viewer prototypes prior to when
+ // the AT_LINK enum changed from 23 to 24.
+ if ((item->getType() == LLAssetType::AT_NONE)
+ || LLAssetType::lookup(item->getType()) == LLAssetType::badLookup())
+ {
+ llwarns << "Got bad asset type for item [ name: " << item->getName() << " type: " << item->getType() << " inv-type: " << item->getInventoryType() << " ], ignoring." << llendl;
+ return;
+ }
+
+ // This condition means that we tried to add a link without the baseobj being in memory.
+ // The item will show up as a broken link.
+ if (item->getIsBrokenLink())
+ {
+ llinfos << "Adding broken link [ name: " << item->getName() << " itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << llendl;
+ }
+
mItemMap[item->getUUID()] = item;
- //mInventory[item->getUUID()] = item;
}
}
@@ -1679,7 +1327,7 @@ void LLInventoryModel::empty()
//mInventory.clear();
}
-void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update)
+void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const
{
LLViewerInventoryCategory* cat = getCategory(update.mCategoryID);
if(cat)
@@ -1703,21 +1351,23 @@ void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update)
descendents_actual += update.mDescendentDelta;
cat->setDescendentCount(descendents_actual);
cat->setVersion(++version);
- llinfos << "accounted: '" << cat->getName() << "' "
- << version << " with " << descendents_actual
- << " descendents." << llendl;
+ lldebugs << "accounted: '" << cat->getName() << "' "
+ << version << " with " << descendents_actual
+ << " descendents." << llendl;
}
}
if(!accounted)
{
- lldebugs << "No accounting for: '" << cat->getName() << "' "
+ // Error condition, this means that the category did not register that
+ // it got new descendents (perhaps because it is still being loaded)
+ // which means its descendent count will be wrong.
+ llwarns << "Accounting failed for '" << cat->getName() << "' version:"
<< version << llendl;
}
}
else
{
- llwarns << "No category found for update " << update.mCategoryID
- << llendl;
+ llwarns << "No category found for update " << update.mCategoryID << llendl;
}
}
@@ -1844,65 +1494,59 @@ bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const
}
bool LLInventoryModel::loadSkeleton(
- const LLInventoryModel::options_t& options,
+ const LLSD& options,
const LLUUID& owner_id)
{
lldebugs << "importing inventory skeleton for " << owner_id << llendl;
typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t;
cat_set_t temp_cats;
-
- update_map_t child_counts;
-
- LLUUID id;
- LLAssetType::EType preferred_type;
bool rv = true;
- for(options_t::const_iterator it = options.begin(); it < options.end(); ++it)
- {
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id);
- response_t::const_iterator no_response = (*it).end();
- response_t::const_iterator skel;
- skel = (*it).find("name");
- if(skel == no_response) goto clean_cat;
- cat->rename(std::string((*skel).second));
- skel = (*it).find("folder_id");
- if(skel == no_response) goto clean_cat;
- id.set((*skel).second);
- // if an id is null, it locks the viewer.
- if(id.isNull()) goto clean_cat;
- cat->setUUID(id);
- skel = (*it).find("parent_id");
- if(skel == no_response) goto clean_cat;
- id.set((*skel).second);
- cat->setParent(id);
- skel = (*it).find("type_default");
- if(skel == no_response)
- {
- preferred_type = LLAssetType::AT_NONE;
+
+ for(LLSD::array_const_iterator it = options.beginArray(),
+ end = options.endArray(); it != end; ++it)
+ {
+ LLSD name = (*it)["name"];
+ LLSD folder_id = (*it)["folder_id"];
+ LLSD parent_id = (*it)["parent_id"];
+ LLSD version = (*it)["version"];
+ if(name.isDefined()
+ && folder_id.isDefined()
+ && parent_id.isDefined()
+ && version.isDefined()
+ && folder_id.asUUID().notNull() // if an id is null, it locks the viewer.
+ )
+ {
+ LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id);
+ cat->rename(name.asString());
+ cat->setUUID(folder_id.asUUID());
+ cat->setParent(parent_id.asUUID());
+
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLSD type_default = (*it)["type_default"];
+ if(type_default.isDefined())
+ {
+ preferred_type = (LLFolderType::EType)type_default.asInteger();
+ }
+ cat->setPreferredType(preferred_type);
+ cat->setVersion(version.asInteger());
+ temp_cats.insert(cat);
}
else
{
- S32 t = atoi((*skel).second.c_str());
- preferred_type = (LLAssetType::EType)t;
+ llwarns << "Unable to import near " << name.asString() << llendl;
+ rv = false;
}
- cat->setPreferredType(preferred_type);
- skel = (*it).find("version");
- if(skel == no_response) goto clean_cat;
- cat->setVersion(atoi((*skel).second.c_str()));
- temp_cats.insert(cat);
- continue;
- clean_cat:
- llwarns << "Unable to import near " << cat->getName() << llendl;
- rv = false;
- //delete cat; // automatic when cat is reasigned or destroyed
}
S32 cached_category_count = 0;
S32 cached_item_count = 0;
if(!temp_cats.empty())
{
+ update_map_t child_counts;
cat_array_t categories;
item_array_t items;
+ cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
std::string owner_id_str;
owner_id.toString(owner_id_str);
std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str));
@@ -1929,7 +1573,8 @@ bool LLInventoryModel::loadSkeleton(
llinfos << "Unable to gunzip " << gzip_filename << llendl;
}
}
- if(loadFromFile(inventory_filename, categories, items))
+ bool is_cache_obsolete = false;
+ if(loadFromFile(inventory_filename, categories, items, is_cache_obsolete))
{
// We were able to find a cache of files. So, use what we
// found to generate a set of categories we should add. We
@@ -1968,7 +1613,7 @@ bool LLInventoryModel::loadSkeleton(
}
// go ahead and add the cats returned during the download
- std::set<LLUUID>::iterator not_cached_id = cached_ids.end();
+ std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end();
cached_category_count = cached_ids.size();
for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
{
@@ -1986,23 +1631,43 @@ bool LLInventoryModel::loadSkeleton(
// Add all the items loaded which are parented to a
// category with a correctly cached parent
- count = items.count();
+ S32 bad_link_count = 0;
cat_map_t::iterator unparented = mCategoryMap.end();
- for(int i = 0; i < count; ++i)
+ for(item_array_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
{
- cat_map_t::iterator cit = mCategoryMap.find(items[i]->getParentUUID());
+ LLViewerInventoryItem *item = (*item_iter).get();
+ const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
if(cit != unparented)
{
- LLViewerInventoryCategory* cat = cit->second;
+ const LLViewerInventoryCategory* cat = cit->second.get();
if(cat->getVersion() != NO_VERSION)
{
- addItem(items[i]);
+ // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
+ if (item->getIsBrokenLink())
+ {
+ bad_link_count++;
+ lldebugs << "Attempted to add cached link item without baseobj present ( name: "
+ << item->getName() << " itemID: " << item->getUUID()
+ << " assetID: " << item->getAssetUUID()
+ << " ). Ignoring and invalidating " << cat->getName() << " . " << llendl;
+ invalid_categories.insert(cit->second);
+ continue;
+ }
+ addItem(item);
cached_item_count += 1;
++child_counts[cat->getUUID()];
}
}
}
+ if (bad_link_count > 0)
+ {
+ llinfos << "Attempted to add " << bad_link_count
+ << " cached link items without baseobj present. "
+ << "The corresponding categories were invalidated." << llendl;
+ }
}
else
{
@@ -2016,20 +1681,31 @@ bool LLInventoryModel::loadSkeleton(
}
}
+ // Invalidate all categories that failed fetching descendents for whatever
+ // reason (e.g. one of the descendents was a broken link).
+ for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin();
+ invalid_cat_it != invalid_categories.end();
+ invalid_cat_it++)
+ {
+ LLViewerInventoryCategory* cat = (*invalid_cat_it).get();
+ cat->setVersion(NO_VERSION);
+ llinfos << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl;
+ }
+
// At this point, we need to set the known descendents for each
// category which successfully cached so that we do not
// needlessly fetch descendents for categories which we have.
- update_map_t::iterator no_child_counts = child_counts.end();
- update_map_t::iterator the_count;
+ update_map_t::const_iterator no_child_counts = child_counts.end();
for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
{
- LLViewerInventoryCategory* cat = (*it);
+ LLViewerInventoryCategory* cat = (*it).get();
if(cat->getVersion() != NO_VERSION)
{
- the_count = child_counts.find(cat->getUUID());
+ update_map_t::const_iterator the_count = child_counts.find(cat->getUUID());
if(the_count != no_child_counts)
{
- cat->setDescendentCount((*the_count).second.mValue);
+ const S32 num_descendents = (*the_count).second.mValue;
+ cat->setDescendentCount(num_descendents);
}
else
{
@@ -2043,6 +1719,12 @@ bool LLInventoryModel::loadSkeleton(
// clean up the gunzipped file.
LLFile::remove(inventory_filename);
}
+ if(is_cache_obsolete)
+ {
+ // If out of date, remove the gzipped file too.
+ llwarns << "Inv cache out of date, removing" << llendl;
+ LLFile::remove(gzip_filename);
+ }
categories.clear(); // will unref and delete entries
}
@@ -2053,89 +1735,6 @@ bool LLInventoryModel::loadSkeleton(
return rv;
}
-bool LLInventoryModel::loadMeat(
- const LLInventoryModel::options_t& options, const LLUUID& owner_id)
-{
- llinfos << "importing inventory for " << owner_id << llendl;
- LLPermissions default_perm;
- default_perm.init(LLUUID::null, owner_id, LLUUID::null, LLUUID::null);
- LLPointer<LLViewerInventoryItem> item;
- LLUUID id;
- LLAssetType::EType type;
- LLInventoryType::EType inv_type;
- bool rv = true;
- for(options_t::const_iterator it = options.begin(); it < options.end(); ++it)
- {
- item = new LLViewerInventoryItem;
- response_t::const_iterator no_response = (*it).end();
- response_t::const_iterator meat;
- meat = (*it).find("name");
- if(meat == no_response) goto clean_item;
- item->rename(std::string((*meat).second));
- meat = (*it).find("item_id");
- if(meat == no_response) goto clean_item;
- id.set((*meat).second);
- item->setUUID(id);
- meat = (*it).find("parent_id");
- if(meat == no_response) goto clean_item;
- id.set((*meat).second);
- item->setParent(id);
- meat = (*it).find("type");
- if(meat == no_response) goto clean_item;
- type = (LLAssetType::EType)atoi((*meat).second.c_str());
- item->setType(type);
- meat = (*it).find("inv_type");
- if(meat != no_response)
- {
- inv_type = (LLInventoryType::EType)atoi((*meat).second.c_str());
- item->setInventoryType(inv_type);
- }
- meat = (*it).find("data_id");
- if(meat == no_response) goto clean_item;
- id.set((*meat).second);
- if(LLAssetType::AT_CALLINGCARD == type)
- {
- LLPermissions perm;
- perm.init(id, owner_id, LLUUID::null, LLUUID::null);
- item->setPermissions(perm);
- }
- else
- {
- meat = (*it).find("perm_mask");
- if(meat != no_response)
- {
- PermissionMask perm_mask = atoi((*meat).second.c_str());
- default_perm.initMasks(
- perm_mask, perm_mask, perm_mask, perm_mask, perm_mask);
- }
- else
- {
- default_perm.initMasks(
- PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE);
- }
- item->setPermissions(default_perm);
- item->setAssetUUID(id);
- }
- meat = (*it).find("flags");
- if(meat != no_response)
- {
- item->setFlags(strtoul((*meat).second.c_str(), NULL, 0));
- }
- meat = (*it).find("time");
- if(meat != no_response)
- {
- item->setCreationDate(atoi((*meat).second.c_str()));
- }
- addItem(item);
- continue;
- clean_item:
- llwarns << "Unable to import near " << item->getName() << llendl;
- rv = false;
- //delete item; // automatic when item is reassigned or destroyed
- }
- return rv;
-}
-
// This is a brute force method to rebuild the entire parent-child
// relations. The overall operation has O(NlogN) performance, which
// should be sufficient for our needs.
@@ -2209,12 +1808,12 @@ void LLInventoryModel::buildParentChildMap()
<< cat->getName() << llendl;
++lost;
// plop it into the lost & found.
- LLAssetType::EType pref = cat->getPreferredType();
- if(LLAssetType::AT_NONE == pref)
+ LLFolderType::EType pref = cat->getPreferredType();
+ if(LLFolderType::FT_NONE == pref)
{
- cat->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
+ cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
}
- else if(LLAssetType::AT_CATEGORY == pref)
+ else if(LLFolderType::FT_ROOT_INVENTORY == pref)
{
// it's the root
cat->setParent(LLUUID::null);
@@ -2222,7 +1821,7 @@ void LLInventoryModel::buildParentChildMap()
else
{
// it's a protected folder.
- cat->setParent(gAgent.getInventoryRootID());
+ cat->setParent(gInventory.getRootFolderID());
}
cat->updateServer(TRUE);
catsp = getUnlockedCatArray(cat->getParentUUID());
@@ -2241,6 +1840,10 @@ void LLInventoryModel::buildParentChildMap()
llwarns << "Found " << lost << " lost categories." << llendl;
}
+ const BOOL COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, FALSE) != LLUUID::null);
+ sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin();
+
+
// Now the items. We allocated in the last step, so now all we
// have to do is iterate over the items and put them in the right
// place.
@@ -2256,7 +1859,7 @@ void LLInventoryModel::buildParentChildMap()
}
count = items.count();
lost = 0;
- std::vector<LLUUID> lost_item_ids;
+ uuid_vec_t lost_item_ids;
for(i = 0; i < count; ++i)
{
LLPointer<LLViewerInventoryItem> item;
@@ -2273,7 +1876,7 @@ void LLInventoryModel::buildParentChildMap()
++lost;
// plop it into the lost & found.
//
- item->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
+ item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
// move it later using a special message to move items. If
// we update server here, the client might crash.
//item->updateServer();
@@ -2294,8 +1897,8 @@ void LLInventoryModel::buildParentChildMap()
llwarns << "Found " << lost << " lost items." << llendl;
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
- LLUUID lnf = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
- for(std::vector<LLUUID>::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
+ const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
{
if(start_new_message)
{
@@ -2322,16 +1925,47 @@ void LLInventoryModel::buildParentChildMap()
}
}
- const LLUUID& agent_inv_root_id = gAgent.getInventoryRootID();
+ const LLUUID &agent_inv_root_id = gInventory.getRootFolderID();
if (agent_inv_root_id.notNull())
{
cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id);
if(catsp)
{
+ // *HACK - fix root inventory folder
+ // some accounts has pbroken inventory root folders
+
+ std::string name = "My Inventory";
+ LLUUID prev_root_id = mRootFolderID;
+ for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(),
+ it_end = mParentChildCategoryTree.end(); it != it_end; ++it)
+ {
+ cat_array_t* cat_array = it->second;
+ for (cat_array_t::const_iterator cat_it = cat_array->begin(),
+ cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it)
+ {
+ LLPointer<LLViewerInventoryCategory> category = *cat_it;
+
+ if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY)
+ continue;
+ if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) )
+ {
+ if(category->getUUID()!=mRootFolderID)
+ {
+ LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID);
+ new_inv_root_folder_id = category->getUUID();
+ }
+ }
+ }
+ }
+
// 'My Inventory',
// root of the agent's inv found.
// The inv tree is built.
mIsAgentInvUsable = true;
+
+ llinfos << "Inventory initialized, notifying observers" << llendl;
+ addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
+ notifyObservers();
}
}
}
@@ -2368,77 +2002,11 @@ bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
return (mID > rhs.mID);
}
-// Given the current state of the inventory items, figure out the
-// clone information. *FIX: This is sub-optimal, since we can insert
-// this information snurgically, but this makes sure the implementation
-// works before we worry about optimization.
-//void LLInventoryModel::recalculateCloneInformation()
-//{
-// //dumpInventory();
-//
-// // This implements a 'multi-map' like structure to keep track of
-// // how many clones we find.
-// typedef LLDynamicArray<LLViewerInventoryItem*> viewer_item_array_t;
-// typedef std::map<LLUUIDAndName, viewer_item_array_t*> clone_map_t;
-// clone_map_t clone_map;
-// LLUUIDAndName id_and_name;
-// viewer_item_array_t* clones = NULL;
-// LLViewerInventoryItem* item = NULL;
-// for(item = (LLViewerInventoryItem*)mItemMap.getFirstData();
-// item != NULL;
-// item = (LLViewerInventoryItem*)mItemMap.getNextData())
-// {
-// if(item->getType() == LLAssetType::AT_CALLINGCARD)
-// {
-// // if it's a calling card, we key off of the creator id, not
-// // the asset id.
-// id_and_name.mID = item->getCreatorUUID();
-// }
-// else
-// {
-// // if it's not a calling card, we key clones from the
-// // asset id.
-// id_and_name.mID = item->getAssetUUID();
-// }
-// if(id_and_name.mID == LLUUID::null)
-// {
-// continue;
-// }
-// id_and_name.mName = item->getName();
-// if(clone_map.checkData(id_and_name))
-// {
-// clones = clone_map.getData(id_and_name);
-// }
-// else
-// {
-// clones = new viewer_item_array_t;
-// clone_map.addData(id_and_name, clones);
-// }
-// clones->put(item);
-// }
-//
-// S32 count = 0;
-// for(clones = clone_map.getFirstData();
-// clones != NULL;
-// clones = clone_map.getNextData())
-// {
-// count = clones->count();
-// for(S32 i = 0; i < count; i++)
-// {
-// item = clones->get(i);
-// item->setCloneCount(count - 1);
-// //clones[i] = NULL;
-// }
-// delete clones;
-// }
-// clone_map.removeAllData();
-// //dumpInventory();
-//}
-
// static
bool LLInventoryModel::loadFromFile(const std::string& filename,
LLInventoryModel::cat_array_t& categories,
- LLInventoryModel::item_array_t& items)
+ LLInventoryModel::item_array_t& items,
+ bool &is_cache_obsolete)
{
if(filename.empty())
{
@@ -2455,11 +2023,32 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
// *NOTE: This buffer size is hard coded into scanf() below.
char buffer[MAX_STRING]; /*Flawfinder: ignore*/
char keyword[MAX_STRING]; /*Flawfinder: ignore*/
+ char value[MAX_STRING]; /*Flawfinder: ignore*/
+ is_cache_obsolete = true; // Obsolete until proven current
while(!feof(file) && fgets(buffer, MAX_STRING, file))
{
- sscanf(buffer, " %254s", keyword); /* Flawfinder: ignore */
- if(0 == strcmp("inv_category", keyword))
+ sscanf(buffer, " %126s %126s", keyword, value); /* Flawfinder: ignore */
+ if(0 == strcmp("inv_cache_version", keyword))
{
+ S32 version;
+ int succ = sscanf(value,"%d",&version);
+ if ((1 == succ) && (version == sCurrentInvCacheVersion))
+ {
+ // Cache is up to date
+ is_cache_obsolete = false;
+ continue;
+ }
+ else
+ {
+ // Cache is out of date
+ break;
+ }
+ }
+ else if(0 == strcmp("inv_category", keyword))
+ {
+ if (is_cache_obsolete)
+ break;
+
LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null);
if(inv_cat->importFileLocal(file))
{
@@ -2473,6 +2062,9 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
}
else if(0 == strcmp("inv_item", keyword))
{
+ if (is_cache_obsolete)
+ break;
+
LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem;
if( inv_item->importFileLocal(file) )
{
@@ -2504,6 +2096,8 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
}
}
fclose(file);
+ if (is_cache_obsolete)
+ return false;
return true;
}
@@ -2525,6 +2119,7 @@ bool LLInventoryModel::saveToFile(const std::string& filename,
return false;
}
+ fprintf(file, "\tinv_cache_version\t%d\n",sCurrentInvCacheVersion);
S32 count = categories.count();
S32 i;
for(i = 0; i < count; ++i)
@@ -2696,7 +2291,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
return;
}
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- std::vector<LLUUID> item_ids;
+ uuid_vec_t item_ids;
update_map_t update;
for(S32 i = 0; i < count; ++i)
{
@@ -2712,7 +2307,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -2743,7 +2338,7 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg,
lastfolder = tfolder;
tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
// make sure it's not a protected folder
- tfolder->setPreferredType(LLAssetType::AT_NONE);
+ tfolder->setPreferredType(LLFolderType::FT_NONE);
folders.push_back(tfolder);
// examine update for changes.
LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
@@ -2772,10 +2367,10 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg,
gInventory.notifyObservers();
// *HACK: Do the 'show' logic for a new item in the inventory.
- LLInventoryView* view = LLInventoryView::getActiveInventory();
- if(view)
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if (active_panel)
{
- view->getPanel()->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO);
+ active_panel->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO);
}
}
@@ -2792,7 +2387,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
<< llendl;
return;
}
- std::vector<LLUUID> folder_ids;
+ uuid_vec_t folder_ids;
update_map_t update;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
for(S32 i = 0; i < count; ++i)
@@ -2806,7 +2401,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -2873,7 +2468,9 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
}
LLUUID tid;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid);
+#ifndef LL_RELEASE_FOR_DOWNLOAD
llinfos << "Bulk inventory: " << tid << llendl;
+#endif
update_map_t update;
cat_array_t folders;
@@ -2919,7 +2516,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- std::vector<LLUUID> wearable_ids;
+ uuid_vec_t wearable_ids;
item_array_t items;
std::list<InventoryCallbackInfo> cblist;
for(i = 0; i < count; ++i)
@@ -2981,20 +2578,20 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
// The incoming inventory could span more than one BulkInventoryUpdate packet,
// so record the transaction ID for this purchase, then wear all clothing
// that comes in as part of that transaction ID. JC
- if (LLInventoryView::sWearNewClothing)
+ if (LLInventoryState::sWearNewClothing)
{
- LLInventoryView::sWearNewClothingTransactionID = tid;
- LLInventoryView::sWearNewClothing = FALSE;
+ LLInventoryState::sWearNewClothingTransactionID = tid;
+ LLInventoryState::sWearNewClothing = FALSE;
}
- if (tid == LLInventoryView::sWearNewClothingTransactionID)
+ if (tid == LLInventoryState::sWearNewClothingTransactionID)
{
count = wearable_ids.size();
for (i = 0; i < count; ++i)
{
LLViewerInventoryItem* wearable_item;
wearable_item = gInventory.getItem(wearable_ids[i]);
- wear_inventory_item_on_avatar(wearable_item);
+ LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
}
}
@@ -3005,7 +2602,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
}
// Don't show the inventory. We used to call showAgentInventory here.
- //LLInventoryView* view = LLInventoryView::getActiveInventory();
+ //LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
//if(view)
//{
// const BOOL take_keyboard_focus = FALSE;
@@ -3015,10 +2612,10 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
// // HACK to open inventory offers that are accepted. This information
// // really needs to flow through the instant messages and inventory
// // transfer/update messages.
- // if (LLInventoryView::sOpenNextNewItem)
+ // if (LLFloaterInventory::sOpenNextNewItem)
// {
// view->openSelected();
- // LLInventoryView::sOpenNextNewItem = FALSE;
+ // LLFloaterInventory::sOpenNextNewItem = FALSE;
// }
//
// // restore keyboard focus
@@ -3033,8 +2630,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
if(agent_id != gAgent.getID())
{
- llwarns << "Got a UpdateInventoryItem for the wrong agent."
- << llendl;
+ llwarns << "Got a UpdateInventoryItem for the wrong agent." << llendl;
return;
}
LLUUID parent_id;
@@ -3045,6 +2641,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
msg->getS32("AgentData", "Version", version);
S32 descendents;
msg->getS32("AgentData", "Descendents", descendents);
+
S32 i;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
@@ -3059,6 +2656,12 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
for(i = 0; i < count; ++i)
{
titem->unpackMessage(msg, _PREHASH_ItemData, i);
+ // If the item has already been added (e.g. from link prefetch), then it doesn't need to be re-added.
+ if (gInventory.getItem(titem->getUUID()))
+ {
+ lldebugs << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl;
+ continue;
+ }
gInventory.updateItem(titem);
}
@@ -3068,6 +2671,9 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
{
cat->setVersion(version);
cat->setDescendentCount(descendents);
+ // Get this UUID on the changed list so that whatever's listening for it
+ // will get triggered.
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, cat->getUUID());
}
gInventory.notifyObservers();
}
@@ -3130,31 +2736,31 @@ void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
//----------------------------------------------------------------------------
-// Trash: LLAssetType::AT_TRASH, "ConfirmEmptyTrash"
-// Lost&Found: LLAssetType::AT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
+// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
+// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
-bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLAssetType::EType folder_type)
+bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
{
- S32 option = LLNotification::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0) // YES
{
- LLUUID folder_id = findCategoryUUIDForType(folder_type);
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
purgeDescendentsOf(folder_id);
notifyObservers();
}
return false;
}
-void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetType::EType folder_type)
+void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
{
if (!notification.empty())
{
- LLNotifications::instance().add(notification, LLSD(), LLSD(),
- boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, folder_type));
+ LLNotificationsUtil::add(notification, LLSD(), LLSD(),
+ boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
}
else
{
- LLUUID folder_id = findCategoryUUIDForType(folder_type);
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
purgeDescendentsOf(folder_id);
notifyObservers();
}
@@ -3165,7 +2771,7 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetTy
void LLInventoryModel::removeItem(const LLUUID& item_id)
{
LLViewerInventoryItem* item = getItem(item_id);
- const LLUUID& new_parent = findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (item && item->getParentUUID() != new_parent)
{
LLInventoryModel::update_list_t update;
@@ -3183,743 +2789,186 @@ void LLInventoryModel::removeItem(const LLUUID& item_id)
}
}
-//----------------------------------------------------------------------------
-
-// *NOTE: DEBUG functionality
-void LLInventoryModel::dumpInventory()
+const LLUUID &LLInventoryModel::getRootFolderID() const
{
- llinfos << "\nBegin Inventory Dump\n**********************:" << llendl;
- llinfos << "mCategroy[] contains " << mCategoryMap.size() << " items." << llendl;
- for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
- {
- LLViewerInventoryCategory* cat = cit->second;
- if(cat)
- {
- llinfos << " " << cat->getUUID() << " '" << cat->getName() << "' "
- << cat->getVersion() << " " << cat->getDescendentCount()
- << llendl;
- }
- else
- {
- llinfos << " NULL!" << llendl;
- }
- }
- llinfos << "mItemMap[] contains " << mItemMap.size() << " items." << llendl;
- for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
- {
- LLViewerInventoryItem* item = iit->second;
- if(item)
- {
- llinfos << " " << item->getUUID() << " "
- << item->getName() << llendl;
- }
- else
- {
- llinfos << " NULL!" << llendl;
- }
- }
- llinfos << "\n**********************\nEnd Inventory Dump" << llendl;
+ return mRootFolderID;
}
-///----------------------------------------------------------------------------
-/// LLInventoryCollectFunctor implementations
-///----------------------------------------------------------------------------
-
-// static
-bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* item)
+void LLInventoryModel::setRootFolderID(const LLUUID& val)
{
- if (!item)
- return false;
-
- bool allowed = false;
- LLVOAvatarSelf* my_avatar = NULL;
-
- switch(item->getType())
- {
- case LLAssetType::AT_CALLINGCARD:
- // not allowed
- break;
-
- case LLAssetType::AT_OBJECT:
- my_avatar = gAgent.getAvatarObject();
- if(my_avatar && !my_avatar->isWearingAttachment(item->getUUID()))
- {
- allowed = true;
- }
- break;
-
- case LLAssetType::AT_BODYPART:
- case LLAssetType::AT_CLOTHING:
- if(!gAgentWearables.isWearingItem(item->getUUID()))
- {
- allowed = true;
- }
- break;
-
- default:
- allowed = true;
- break;
- }
-
- return allowed;
+ mRootFolderID = val;
}
-bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+const LLUUID &LLInventoryModel::getLibraryRootFolderID() const
{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat) return TRUE;
- }
- if(item)
- {
- if(item->getType() == mType) return TRUE;
- }
- return FALSE;
+ return mLibraryRootFolderID;
}
-bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val)
{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat) return FALSE;
- }
- if(item)
- {
- if(item->getType() == mType) return FALSE;
- else return TRUE;
- }
- return TRUE;
+ mLibraryRootFolderID = val;
}
-bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+const LLUUID &LLInventoryModel::getLibraryOwnerID() const
{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat)
- {
- return TRUE;
- }
- }
- if(item)
- {
- if(item->getType() == mType)
- {
- LLPermissions perm = item->getPermissions();
- if ((perm.getMaskBase() & mPerm) == mPerm)
- {
- return TRUE;
- }
- }
- }
- return FALSE;
+ return mLibraryOwnerID;
}
-
-//bool LLIsClone::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-//{
-// if(cat) return FALSE;
-// if(item)
-// {
-// if(mItemMap->getType() == LLAssetType::AT_CALLINGCARD)
-// {
-// if((item->getType() == LLAssetType::AT_CALLINGCARD)
-// && !(item->getCreatorUUID().isNull())
-// && (item->getCreatorUUID() == mItemMap->getCreatorUUID()))
-// {
-// return TRUE;
-// }
-// }
-// else
-// {
-// if((item->getType() == mItemMap->getType())
-// && !(item->getAssetUUID().isNull())
-// && (item->getAssetUUID() == mItemMap->getAssetUUID())
-// && (item->getName() == mItemMap->getName()))
-// {
-// return TRUE;
-// }
-// }
-// }
-// return FALSE;
-//}
-
-bool LLBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
+void LLInventoryModel::setLibraryOwnerID(const LLUUID& val)
{
- if(item)
- {
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (!item->getCreatorUUID().isNull())
- && (item->getCreatorUUID() != gAgent.getID()))
- {
- return true;
- }
- }
- return false;
+ mLibraryOwnerID = val;
}
-
-bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
+// static
+BOOL LLInventoryModel::getIsFirstTimeInViewer2()
{
- if(item)
+ // Do not call this before parentchild map is built.
+ if (!gInventory.mIsAgentInvUsable)
{
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (item->getCreatorUUID().notNull())
- && (item->getCreatorUUID() != gAgent.getID()))
- {
- mSeen.insert(item->getCreatorUUID());
- return true;
- }
+ llwarns << "Parent Child Map not yet built; guessing as first time in viewer2." << llendl;
+ return TRUE;
}
- return false;
-}
-
-bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (item->getCreatorUUID() == mBuddyID))
- {
- return TRUE;
- }
- }
- return FALSE;
+ return sFirstTimeInViewer2;
}
-
-bool LLNameCategoryCollector::operator()(
- LLInventoryCategory* cat, LLInventoryItem* item)
+static LLInventoryModel::item_array_t::iterator find_item_iter_by_uuid(LLInventoryModel::item_array_t& items, const LLUUID& id)
{
- if(cat)
- {
- if (!LLStringUtil::compareInsensitive(mName, cat->getName()))
- {
- return true;
- }
- }
- return false;
-}
+ LLInventoryModel::item_array_t::iterator result = items.end();
-
-
-///----------------------------------------------------------------------------
-/// Observers
-///----------------------------------------------------------------------------
-
-void LLInventoryCompletionObserver::changed(U32 mask)
-{
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mIncomplete.empty())
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
{
- for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
+ if ((*i)->getUUID() == id)
{
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- it = mIncomplete.erase(it);
- continue;
- }
- if(item->isComplete())
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncomplete.empty())
- {
- done();
+ result = i;
+ break;
}
}
+
+ return result;
}
-void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
+// static
+// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
+// * before calling this method.
+// * @param src_item_id - LLUUID of inventory item to be moved in new position
+// * @param dest_item_id - LLUUID of inventory item before which source item should be placed.
+void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id)
{
- if(id.notNull())
- {
- mIncomplete.push_back(id);
- }
-}
+ LLInventoryModel::item_array_t::iterator it_src = find_item_iter_by_uuid(items, src_item_id);
+ LLInventoryModel::item_array_t::iterator it_dest = find_item_iter_by_uuid(items, dest_item_id);
+ if (it_src == items.end() || it_dest == items.end()) return;
-void LLInventoryFetchObserver::changed(U32 mask)
-{
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mIncomplete.empty())
- {
- for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- // BUG: This can cause done() to get called prematurely below.
- // This happens with the LLGestureInventoryFetchObserver that
- // loads gestures at startup. JC
- it = mIncomplete.erase(it);
- continue;
- }
- if(item->isComplete())
- {
- mComplete.push_back(*it);
- it = mIncomplete.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncomplete.empty())
- {
- done();
- }
- }
- //llinfos << "LLInventoryFetchObserver::changed() mComplete size " << mComplete.size() << llendl;
- //llinfos << "LLInventoryFetchObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
+ LLViewerInventoryItem* src_item = *it_src;
+ items.erase(it_src);
+
+ // target iterator can not be valid because the container was changed, so update it.
+ it_dest = find_item_iter_by_uuid(items, dest_item_id);
+ items.insert(it_dest, src_item);
}
-bool LLInventoryFetchObserver::isEverythingComplete() const
+//* @param[in] items vector of items in order to be saved.
+void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items)
{
- return mIncomplete.empty();
-}
+ int sortField = 0;
-void fetch_items_from_llsd(const LLSD& items_llsd)
-{
- if (!items_llsd.size()) return;
- LLSD body;
- body[0]["cap_name"] = "FetchInventory";
- body[1]["cap_name"] = "FetchLib";
- for (S32 i=0; i<items_llsd.size();i++)
- {
- if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString())
- {
- body[0]["items"].append(items_llsd[i]);
- continue;
- }
- if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString())
- {
- body[1]["items"].append(items_llsd[i]);
- continue;
- }
- }
-
- for (S32 i=0; i<body.size(); i++)
+ // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+ for (item_array_t::const_iterator i = items.begin(); i != items.end(); ++i)
{
- if (0 >= body[i].size()) continue;
- std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString());
+ LLViewerInventoryItem* item = *i;
- if (!url.empty())
- {
- body[i]["agent_id"] = gAgent.getID();
- LLHTTPClient::post(url, body[i], new LLInventoryModel::fetchInventoryResponder(body[i]));
- break;
- }
+ item->setSortField(++sortField);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
- LLMessageSystem* msg = gMessageSystem;
- BOOL start_new_message = TRUE;
- for (S32 j=0; j<body[i]["items"].size(); j++)
- {
- LLSD item_entry = body[i]["items"][j];
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_FetchInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID());
- msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID());
- if(msg->isSendFull(NULL))
- {
- start_new_message = TRUE;
- gAgent.sendReliableMessage();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- }
- }
-}
+ updateItem(item);
-void LLInventoryFetchObserver::fetchItems(
- const LLInventoryFetchObserver::item_ref_t& ids)
-{
- LLUUID owner_id;
- LLSD items_llsd;
- for(item_ref_t::const_iterator it = ids.begin(); it < ids.end(); ++it)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(item)
- {
- if(item->isComplete())
- {
- // It's complete, so put it on the complete container.
- mComplete.push_back(*it);
- continue;
- }
- else
- {
- owner_id = item->getPermissions().getOwner();
- }
- }
- else
- {
- // assume it's agent inventory.
- owner_id = gAgent.getID();
- }
-
- // It's incomplete, so put it on the incomplete container, and
- // pack this on the message.
- mIncomplete.push_back(*it);
-
- // Prepare the data to fetch
- LLSD item_entry;
- item_entry["owner_id"] = owner_id;
- item_entry["item_id"] = (*it);
- items_llsd.append(item_entry);
+ // Tell the parent folder to refresh its sort order.
+ addChangedMask(LLInventoryObserver::SORT, item->getParentUUID());
}
- fetch_items_from_llsd(items_llsd);
-}
-// virtual
-void LLInventoryFetchDescendentsObserver::changed(U32 mask)
-{
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat)
- {
- it = mIncompleteFolders.erase(it);
- continue;
- }
- if(isComplete(cat))
- {
- mCompleteFolders.push_back(*it);
- it = mIncompleteFolders.erase(it);
- continue;
- }
- ++it;
- }
- if(mIncompleteFolders.empty())
- {
- done();
- }
+ notifyObservers();
}
-void LLInventoryFetchDescendentsObserver::fetchDescendents(
- const folder_ref_t& ids)
+// See also LLInventorySort where landmarks in the Favorites folder are sorted.
+class LLViewerInventoryItemSort
{
- for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
+public:
+ bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
{
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat) continue;
- if(!isComplete(cat))
- {
- cat->fetchDescendents(); //blindly fetch it without seeing if anything else is fetching it.
- mIncompleteFolders.push_back(*it); //Add to list of things being downloaded for this observer.
- }
- else
- {
- mCompleteFolders.push_back(*it);
- }
+ return a->getSortField() < b->getSortField();
}
-}
+};
-bool LLInventoryFetchDescendentsObserver::isEverythingComplete() const
+/**
+ * Sorts passed items by LLViewerInventoryItem sort field.
+ *
+ * @param[in, out] items - array of items, not sorted.
+ */
+static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items)
{
- return mIncompleteFolders.empty();
+ static LLViewerInventoryItemSort sort_functor;
+ std::sort(items.begin(), items.end(), sort_functor);
}
-bool LLInventoryFetchDescendentsObserver::isComplete(LLViewerInventoryCategory* cat)
+// * @param source_item_id - LLUUID of the source item to be moved into new position
+// * @param target_item_id - LLUUID of the target item before which source item should be placed.
+void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id)
{
- S32 version = cat->getVersion();
- S32 descendents = cat->getDescendentCount();
- if((LLViewerInventoryCategory::VERSION_UNKNOWN == version)
- || (LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN == descendents))
- {
- return false;
- }
- // it might be complete - check known descendents against
- // currently available.
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items);
- if(!cats || !items)
- {
- // bit of a hack - pretend we're done if they are gone or
- // incomplete. should never know, but it would suck if this
- // kept tight looping because of a corrupt memory state.
- return true;
- }
- S32 known = cats->count() + items->count();
- if(descendents == known)
- {
- // hey - we're done.
- return true;
- }
- return false;
-}
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsType is_type(LLAssetType::AT_LANDMARK);
+ LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
+ gInventory.collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
-void LLInventoryFetchComboObserver::changed(U32 mask)
-{
- if(!mIncompleteItems.empty())
- {
- for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); )
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- it = mIncompleteItems.erase(it);
- continue;
- }
- if(item->isComplete())
- {
- mCompleteItems.push_back(*it);
- it = mIncompleteItems.erase(it);
- continue;
- }
- ++it;
- }
- }
- if(!mIncompleteFolders.empty())
- {
- for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if(!cat)
- {
- it = mIncompleteFolders.erase(it);
- continue;
- }
- if(gInventory.isCategoryComplete(*it))
- {
- mCompleteFolders.push_back(*it);
- it = mIncompleteFolders.erase(it);
- continue;
- }
- ++it;
- }
- }
- if(!mDone && mIncompleteItems.empty() && mIncompleteFolders.empty())
- {
- mDone = true;
- done();
- }
-}
+ // ensure items are sorted properly before changing order. EXT-3498
+ rearrange_item_order_by_sort_field(items);
-void LLInventoryFetchComboObserver::fetch(
- const folder_ref_t& folder_ids,
- const item_ref_t& item_ids)
-{
- lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl;
- for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*fit);
- if(!cat) continue;
- if(!gInventory.isCategoryComplete(*fit))
- {
- cat->fetchDescendents();
- lldebugs << "fetching folder " << *fit <<llendl;
- mIncompleteFolders.push_back(*fit);
- }
- else
- {
- mCompleteFolders.push_back(*fit);
- lldebugs << "completing folder " << *fit <<llendl;
- }
- }
+ // update order
+ updateItemsOrder(items, source_item_id, target_item_id);
- // Now for the items - we fetch everything which is not a direct
- // descendent of an incomplete folder because the item will show
- // up in an inventory descendents message soon enough so we do not
- // have to fetch it individually.
- LLSD items_llsd;
- LLUUID owner_id;
- for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*iit);
- if(!item)
- {
- lldebugs << "uanble to find item " << *iit << llendl;
- continue;
- }
- if(item->isComplete())
- {
- // It's complete, so put it on the complete container.
- mCompleteItems.push_back(*iit);
- lldebugs << "completing item " << *iit << llendl;
- continue;
- }
- else
- {
- mIncompleteItems.push_back(*iit);
- owner_id = item->getPermissions().getOwner();
- }
- if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end())
- {
- LLSD item_entry;
- item_entry["owner_id"] = owner_id;
- item_entry["item_id"] = (*iit);
- items_llsd.append(item_entry);
- }
- else
- {
- lldebugs << "not worrying about " << *iit << llendl;
- }
- }
- fetch_items_from_llsd(items_llsd);
+ saveItemsOrder(items);
}
-void LLInventoryExistenceObserver::watchItem(const LLUUID& id)
-{
- if(id.notNull())
- {
- mMIA.push_back(id);
- }
-}
+//----------------------------------------------------------------------------
-void LLInventoryExistenceObserver::changed(U32 mask)
+// *NOTE: DEBUG functionality
+void LLInventoryModel::dumpInventory() const
{
- // scan through the incomplete items and move or erase them as
- // appropriate.
- if(!mMIA.empty())
+ llinfos << "\nBegin Inventory Dump\n**********************:" << llendl;
+ llinfos << "mCategory[] contains " << mCategoryMap.size() << " items." << llendl;
+ for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
{
- for(item_ref_t::iterator it = mMIA.begin(); it < mMIA.end(); )
+ const LLViewerInventoryCategory* cat = cit->second;
+ if(cat)
{
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if(!item)
- {
- ++it;
- continue;
- }
- mExist.push_back(*it);
- it = mMIA.erase(it);
+ llinfos << " " << cat->getUUID() << " '" << cat->getName() << "' "
+ << cat->getVersion() << " " << cat->getDescendentCount()
+ << llendl;
}
- if(mMIA.empty())
+ else
{
- done();
+ llinfos << " NULL!" << llendl;
}
- }
-}
-
-void LLInventoryAddedObserver::changed(U32 mask)
-{
- if(!(mask & LLInventoryObserver::ADD))
- {
- return;
- }
-
- // *HACK: If this was in response to a packet off
- // the network, figure out which item was updated.
- LLMessageSystem* msg = gMessageSystem;
-
- std::string msg_name;
- if (mMessageName.empty())
- {
- msg_name = msg->getMessageName();
- }
- else
- {
- msg_name = mMessageName;
- }
-
- if (msg_name.empty())
- {
- return;
- }
-
- // We only want newly created inventory items. JC
- if ( msg_name != "UpdateCreateInventoryItem")
- {
- return;
- }
-
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- for(S32 i = 0; i < num_blocks; ++i)
+ }
+ llinfos << "mItemMap[] contains " << mItemMap.size() << " items." << llendl;
+ for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
{
- titem->unpackMessage(msg, _PREHASH_InventoryData, i);
- if (!(titem->getUUID().isNull()))
+ const LLViewerInventoryItem* item = iit->second;
+ if(item)
{
- //we don't do anything with null keys
- mAdded.push_back(titem->getUUID());
+ llinfos << " " << item->getUUID() << " "
+ << item->getName() << llendl;
}
- }
- if (!mAdded.empty())
- {
- done();
- }
-}
-
-LLInventoryTransactionObserver::LLInventoryTransactionObserver(
- const LLTransactionID& transaction_id) :
- mTransactionID(transaction_id)
-{
-}
-
-void LLInventoryTransactionObserver::changed(U32 mask)
-{
- if(mask & LLInventoryObserver::ADD)
- {
- // This could be it - see if we are processing a bulk update
- LLMessageSystem* msg = gMessageSystem;
- if(msg->getMessageName()
- && (0 == strcmp(msg->getMessageName(), "BulkUpdateInventory")))
- {
- // we have a match for the message - now check the
- // transaction id.
- LLUUID id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, id);
- if(id == mTransactionID)
- {
- // woo hoo, we found it
- folder_ref_t folders;
- item_ref_t items;
- S32 count;
- count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
- S32 i;
- for(i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, id, i);
- if(id.notNull())
- {
- folders.push_back(id);
- }
- }
- count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- for(i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_ItemData, _PREHASH_ItemID, id, i);
- if(id.notNull())
- {
- items.push_back(id);
- }
- }
-
- // call the derived class the implements this method.
- done(folders, items);
- }
+ else
+ {
+ llinfos << " NULL!" << llendl;
}
}
+ llinfos << "\n**********************\nEnd Inventory Dump" << llendl;
}
-
-///----------------------------------------------------------------------------
-/// LLAssetIDMatches
-///----------------------------------------------------------------------------
-bool LLAssetIDMatches ::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- return (item && item->getAssetUUID() == mAssetID);
-}
-
-
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------