diff options
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 579 |
1 files changed, 33 insertions, 546 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index c57e41e9b3..fbaab385fe 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -31,40 +31,25 @@ */ #include "llviewerprecompiledheaders.h" - #include "llinventorymodel.h" -#include "llassetstorage.h" -#include "llcrc.h" -#include "lldir.h" -#include "llsys.h" -#include "llxfermanager.h" -#include "message.h" - #include "llagent.h" #include "llagentwearables.h" -#include "llfloater.h" -#include "llfocusmgr.h" -#include "llinventorybridge.h" -#include "llinventoryfunctions.h" #include "llinventorypanel.h" #include "llfloaterinventory.h" -#include "llviewerfoldertype.h" -#include "llviewerinventory.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventoryobserver.h" +#include "llwindow.h" +#include "llviewercontrol.h" +#include "llpreview.h" #include "llviewermessage.h" +#include "llviewerfoldertype.h" #include "llviewerwindow.h" -#include "llviewerregion.h" #include "llappviewer.h" -#include "lldbstrings.h" -#include "llviewerstats.h" -#include "llmutelist.h" -#include "llnotifications.h" +#include "llviewerregion.h" #include "llcallbacklist.h" -#include "llpreview.h" -#include "llviewercontrol.h" #include "llvoavatarself.h" -#include "llsdutil.h" -#include <deque> //#define DIFF_INVENTORY_FILES #ifdef DIFF_INVENTORY_FILES @@ -322,10 +307,10 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id) // specifies 'type' as what it defaults to containing. The category is // not necessarily only for that type. *NOTE: This will create a new // inventory category on the fly if one does not exist. -const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder) +const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder, bool find_in_library) { - const LLUUID &rv = findCatUUID(t); - if(rv.isNull() && isInventoryUsable() && create_folder) + const LLUUID &rv = findCatUUID(t, find_in_library); + if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library)) { const LLUUID &root_id = gInventory.getRootFolderID(); if(root_id.notNull()) @@ -338,10 +323,10 @@ const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bo // Internal method which looks for a category with the specified // preferred type. Returns LLUUID::null if not found. -const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type) const +const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type, bool find_in_library) const { - const LLUUID &root_id = gInventory.getRootFolderID(); - if(LLFolderType::FT_CATEGORY == preferred_type) + const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID(); + if(LLFolderType::FT_ROOT_INVENTORY == preferred_type) { return root_id; } @@ -524,7 +509,7 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id, } } -void LLInventoryModel::updateLinkedItems(const LLUUID& object_id) +void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask) { const LLInventoryObject *obj = getObject(object_id); if (!obj || obj->getIsLinkType()) @@ -547,7 +532,7 @@ void LLInventoryModel::updateLinkedItems(const LLUUID& object_id) cat_iter++) { LLViewerInventoryCategory *linked_cat = (*cat_iter); - addChangedMask(LLInventoryObserver::LABEL, linked_cat->getUUID()); + addChangedMask(mask, linked_cat->getUUID()); }; for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); @@ -555,9 +540,8 @@ void LLInventoryModel::updateLinkedItems(const LLUUID& object_id) iter++) { LLViewerInventoryItem *linked_item = (*iter); - addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + addChangedMask(mask, linked_item->getUUID()); }; - notifyObservers(); } const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const @@ -886,7 +870,8 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id) // Delete a particular inventory object by ID. void LLInventoryModel::deleteObject(const LLUUID& id) { - purgeLinkedObjects(id); + // Disabling this; let users manually purge linked objects. + // purgeLinkedObjects(id); lldebugs << "LLInventoryModel::deleteObject()" << llendl; LLPointer<LLInventoryObject> obj = getObject(id); if(obj) @@ -923,13 +908,14 @@ void LLInventoryModel::deleteObject(const LLUUID& id) } addChangedMask(LLInventoryObserver::REMOVE, id); obj = NULL; // delete obj + gInventory.notifyObservers(); } } // Delete a particular inventory item by ID, and remove it from the server. void LLInventoryModel::purgeObject(const LLUUID &id) { - lldebugs << "LLInventoryModel::purgeObject()" << llendl; + lldebugs << "LLInventoryModel::purgeObject() [ id: " << id << " ] " << llendl; LLPointer<LLInventoryObject> obj = getObject(id); if(obj) { @@ -1146,6 +1132,14 @@ void LLInventoryModel::notifyObservers(const std::string service_name) llwarns << "Call was made to notifyObservers within notifyObservers!" << llendl; return; } + + if ((mModifyMask == LLInventoryObserver::NONE) && (service_name == "")) + { + mModifyMask = LLInventoryObserver::NONE; + mChangedItemIDs.clear(); + return; + } + mIsNotifyObservers = TRUE; for (observer_list_t::iterator iter = mObservers.begin(); iter != mObservers.end(); ) @@ -1193,7 +1187,7 @@ void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent) // not sure what else might need to be accounted for this. if (mModifyMask & LLInventoryObserver::LABEL) { - updateLinkedItems(referent); + addChangedMaskForLinks(referent, LLInventoryObserver::LABEL); } } @@ -1212,7 +1206,7 @@ void LLInventoryModel::mock(const LLUUID& root_id) root_id, LLUUID::null, LLAssetType::AT_CATEGORY, - LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_CATEGORY), + LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_INVENTORY), gAgent.getID()); addCategory(cat); gInventory.buildParentChildMap(); @@ -2463,7 +2457,7 @@ void LLInventoryModel::buildParentChildMap() { cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); } - else if(LLFolderType::FT_CATEGORY == pref) + else if(LLFolderType::FT_ROOT_INVENTORY == pref) { // it's the root cat->setParent(LLUUID::null); @@ -3343,7 +3337,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**) // If the item has already been added (e.g. from link prefetch), then it doesn't need to be re-added. if (gInventory.getItem(titem->getUUID())) { - llinfos << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl; + lldebugs << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl; continue; } gInventory.updateItem(titem); @@ -3721,513 +3715,6 @@ bool LLNameCategoryCollector::operator()( return false; } - - -///---------------------------------------------------------------------------- -/// Observers -///---------------------------------------------------------------------------- - -void LLInventoryCompletionObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mIncomplete.empty()) - { - for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - it = mIncomplete.erase(it); - continue; - } - if(item->isComplete()) - { - mComplete.push_back(*it); - it = mIncomplete.erase(it); - continue; - } - ++it; - } - if(mIncomplete.empty()) - { - done(); - } - } -} - -void LLInventoryCompletionObserver::watchItem(const LLUUID& id) -{ - if(id.notNull()) - { - mIncomplete.push_back(id); - } -} - - -void LLInventoryFetchObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mIncomplete.empty()) - { - for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - // BUG: This can cause done() to get called prematurely below. - // This happens with the LLGestureInventoryFetchObserver that - // loads gestures at startup. JC - it = mIncomplete.erase(it); - continue; - } - if(item->isComplete()) - { - mComplete.push_back(*it); - it = mIncomplete.erase(it); - continue; - } - ++it; - } - if(mIncomplete.empty()) - { - done(); - } - } - //llinfos << "LLInventoryFetchObserver::changed() mComplete size " << mComplete.size() << llendl; - //llinfos << "LLInventoryFetchObserver::changed() mIncomplete size " << mIncomplete.size() << llendl; -} - -bool LLInventoryFetchObserver::isEverythingComplete() const -{ - return mIncomplete.empty(); -} - -void fetch_items_from_llsd(const LLSD& items_llsd) -{ - if (!items_llsd.size()) return; - LLSD body; - body[0]["cap_name"] = "FetchInventory"; - body[1]["cap_name"] = "FetchLib"; - for (S32 i=0; i<items_llsd.size();i++) - { - if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString()) - { - body[0]["items"].append(items_llsd[i]); - continue; - } - if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString()) - { - body[1]["items"].append(items_llsd[i]); - continue; - } - } - - for (S32 i=0; i<body.size(); i++) - { - if (0 >= body[i].size()) continue; - std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString()); - - if (!url.empty()) - { - body[i]["agent_id"] = gAgent.getID(); - LLHTTPClient::post(url, body[i], new LLInventoryModel::fetchInventoryResponder(body[i])); - break; - } - - LLMessageSystem* msg = gMessageSystem; - BOOL start_new_message = TRUE; - for (S32 j=0; j<body[i]["items"].size(); j++) - { - LLSD item_entry = body[i]["items"][j]; - if(start_new_message) - { - start_new_message = FALSE; - msg->newMessageFast(_PREHASH_FetchInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID()); - msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID()); - if(msg->isSendFull(NULL)) - { - start_new_message = TRUE; - gAgent.sendReliableMessage(); - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - } - } -} - -void LLInventoryFetchObserver::fetchItems( - const LLInventoryFetchObserver::item_ref_t& ids) -{ - LLUUID owner_id; - LLSD items_llsd; - for(item_ref_t::const_iterator it = ids.begin(); it < ids.end(); ++it) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(item) - { - if(item->isComplete()) - { - // It's complete, so put it on the complete container. - mComplete.push_back(*it); - continue; - } - else - { - owner_id = item->getPermissions().getOwner(); - } - } - else - { - // assume it's agent inventory. - owner_id = gAgent.getID(); - } - - // It's incomplete, so put it on the incomplete container, and - // pack this on the message. - mIncomplete.push_back(*it); - - // Prepare the data to fetch - LLSD item_entry; - item_entry["owner_id"] = owner_id; - item_entry["item_id"] = (*it); - items_llsd.append(item_entry); - } - fetch_items_from_llsd(items_llsd); -} - -// virtual -void LLInventoryFetchDescendentsObserver::changed(U32 mask) -{ - for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) - { - it = mIncompleteFolders.erase(it); - continue; - } - if(isComplete(cat)) - { - mCompleteFolders.push_back(*it); - it = mIncompleteFolders.erase(it); - continue; - } - ++it; - } - if(mIncompleteFolders.empty()) - { - done(); - } -} - -void LLInventoryFetchDescendentsObserver::fetchDescendents( - const folder_ref_t& ids) -{ - for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) continue; - if(!isComplete(cat)) - { - cat->fetchDescendents(); //blindly fetch it without seeing if anything else is fetching it. - mIncompleteFolders.push_back(*it); //Add to list of things being downloaded for this observer. - } - else - { - mCompleteFolders.push_back(*it); - } - } -} - -bool LLInventoryFetchDescendentsObserver::isEverythingComplete() const -{ - return mIncompleteFolders.empty(); -} - -bool LLInventoryFetchDescendentsObserver::isComplete(LLViewerInventoryCategory* cat) -{ - S32 version = cat->getVersion(); - S32 descendents = cat->getDescendentCount(); - if((LLViewerInventoryCategory::VERSION_UNKNOWN == version) - || (LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN == descendents)) - { - return false; - } - // it might be complete - check known descendents against - // currently available. - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items); - if(!cats || !items) - { - // bit of a hack - pretend we're done if they are gone or - // incomplete. should never know, but it would suck if this - // kept tight looping because of a corrupt memory state. - return true; - } - S32 known = cats->count() + items->count(); - if(descendents == known) - { - // hey - we're done. - return true; - } - return false; -} - -void LLInventoryFetchComboObserver::changed(U32 mask) -{ - if(!mIncompleteItems.empty()) - { - for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - it = mIncompleteItems.erase(it); - continue; - } - if(item->isComplete()) - { - mCompleteItems.push_back(*it); - it = mIncompleteItems.erase(it); - continue; - } - ++it; - } - } - if(!mIncompleteFolders.empty()) - { - for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) - { - it = mIncompleteFolders.erase(it); - continue; - } - if(gInventory.isCategoryComplete(*it)) - { - mCompleteFolders.push_back(*it); - it = mIncompleteFolders.erase(it); - continue; - } - ++it; - } - } - if(!mDone && mIncompleteItems.empty() && mIncompleteFolders.empty()) - { - mDone = true; - done(); - } -} - -void LLInventoryFetchComboObserver::fetch( - const folder_ref_t& folder_ids, - const item_ref_t& item_ids) -{ - lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl; - for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*fit); - if(!cat) continue; - if(!gInventory.isCategoryComplete(*fit)) - { - cat->fetchDescendents(); - lldebugs << "fetching folder " << *fit <<llendl; - mIncompleteFolders.push_back(*fit); - } - else - { - mCompleteFolders.push_back(*fit); - lldebugs << "completing folder " << *fit <<llendl; - } - } - - // Now for the items - we fetch everything which is not a direct - // descendent of an incomplete folder because the item will show - // up in an inventory descendents message soon enough so we do not - // have to fetch it individually. - LLSD items_llsd; - LLUUID owner_id; - for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit) - { - LLViewerInventoryItem* item = gInventory.getItem(*iit); - if(!item) - { - lldebugs << "uanble to find item " << *iit << llendl; - continue; - } - if(item->isComplete()) - { - // It's complete, so put it on the complete container. - mCompleteItems.push_back(*iit); - lldebugs << "completing item " << *iit << llendl; - continue; - } - else - { - mIncompleteItems.push_back(*iit); - owner_id = item->getPermissions().getOwner(); - } - if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end()) - { - LLSD item_entry; - item_entry["owner_id"] = owner_id; - item_entry["item_id"] = (*iit); - items_llsd.append(item_entry); - } - else - { - lldebugs << "not worrying about " << *iit << llendl; - } - } - fetch_items_from_llsd(items_llsd); -} - -void LLInventoryExistenceObserver::watchItem(const LLUUID& id) -{ - if(id.notNull()) - { - mMIA.push_back(id); - } -} - -void LLInventoryExistenceObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mMIA.empty()) - { - for(item_ref_t::iterator it = mMIA.begin(); it < mMIA.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - ++it; - continue; - } - mExist.push_back(*it); - it = mMIA.erase(it); - } - if(mMIA.empty()) - { - done(); - } - } -} - -void LLInventoryAddedObserver::changed(U32 mask) -{ - if(!(mask & LLInventoryObserver::ADD)) - { - return; - } - - // *HACK: If this was in response to a packet off - // the network, figure out which item was updated. - LLMessageSystem* msg = gMessageSystem; - - std::string msg_name; - if (mMessageName.empty()) - { - msg_name = msg->getMessageName(); - } - else - { - msg_name = mMessageName; - } - - if (msg_name.empty()) - { - return; - } - - // We only want newly created inventory items. JC - if ( msg_name != "UpdateCreateInventoryItem") - { - return; - } - - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - for(S32 i = 0; i < num_blocks; ++i) - { - titem->unpackMessage(msg, _PREHASH_InventoryData, i); - if (!(titem->getUUID().isNull())) - { - //we don't do anything with null keys - mAdded.push_back(titem->getUUID()); - } - } - if (!mAdded.empty()) - { - done(); - } -} - -LLInventoryTransactionObserver::LLInventoryTransactionObserver( - const LLTransactionID& transaction_id) : - mTransactionID(transaction_id) -{ -} - -void LLInventoryTransactionObserver::changed(U32 mask) -{ - if(mask & LLInventoryObserver::ADD) - { - // This could be it - see if we are processing a bulk update - LLMessageSystem* msg = gMessageSystem; - if(msg->getMessageName() - && (0 == strcmp(msg->getMessageName(), "BulkUpdateInventory"))) - { - // we have a match for the message - now check the - // transaction id. - LLUUID id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, id); - if(id == mTransactionID) - { - // woo hoo, we found it - folder_ref_t folders; - item_ref_t items; - S32 count; - count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); - S32 i; - for(i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, id, i); - if(id.notNull()) - { - folders.push_back(id); - } - } - count = msg->getNumberOfBlocksFast(_PREHASH_ItemData); - for(i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_ItemData, _PREHASH_ItemID, id, i); - if(id.notNull()) - { - items.push_back(id); - } - } - - // call the derived class the implements this method. - done(folders, items); - } - } - } -} - - ///---------------------------------------------------------------------------- /// LLAssetIDMatches ///---------------------------------------------------------------------------- |