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-rw-r--r--indra/newview/llinventorymodel.cpp1136
1 files changed, 62 insertions, 1074 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 83a466a243..15760bf155 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -35,6 +35,7 @@
#include "llagent.h"
#include "llagentwearables.h"
+#include "llappearancemgr.h"
#include "llinventorypanel.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -57,32 +58,16 @@
#include "process.h"
#endif
-BOOL LLInventoryModel::sBackgroundFetchActive = FALSE;
-BOOL LLInventoryModel::sAllFoldersFetched = FALSE;
-BOOL LLInventoryModel::sMyInventoryFetchStarted = FALSE;
-BOOL LLInventoryModel::sLibraryFetchStarted = FALSE;
-S32 LLInventoryModel::sNumFetchRetries = 0;
-F32 LLInventoryModel::sMinTimeBetweenFetches = 0.3f;
-F32 LLInventoryModel::sMaxTimeBetweenFetches = 10.f;
-BOOL LLInventoryModel::sTimelyFetchPending = FALSE;
-LLFrameTimer LLInventoryModel::sFetchTimer;
-S16 LLInventoryModel::sBulkFetchCount = 0;
-BOOL LLInventoryModel::sFirstTimeInViewer2 = TRUE;
-
// Increment this if the inventory contents change in a non-backwards-compatible way.
// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect.
const S32 LLInventoryModel::sCurrentInvCacheVersion = 2;
-
-// RN: for some reason, using std::queue in the header file confuses the compiler which things it's an xmlrpc_queue
-static std::deque<LLUUID> sFetchQueue;
+BOOL LLInventoryModel::sFirstTimeInViewer2 = TRUE;
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
//BOOL decompress_file(const char* src_filename, const char* dst_filename);
-const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f;
-const S32 MAX_FETCH_RETRIES = 10;
const char CACHE_FORMAT_STRING[] = "%s.inv";
struct InventoryIDPtrLess
@@ -335,30 +320,18 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
// specifies 'type' as what it defaults to containing. The category is
// not necessarily only for that type. *NOTE: This will create a new
// inventory category on the fly if one does not exist.
-const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder, bool find_in_library)
-{
- const LLUUID &rv = findCatUUID(t, find_in_library);
- if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
- {
- const LLUUID &root_id = gInventory.getRootFolderID();
- if(root_id.notNull())
- {
- return createNewCategory(root_id, t, LLStringUtil::null);
- }
- }
- return rv;
-}
-
-// Internal method which looks for a category with the specified
-// preferred type. Returns LLUUID::null if not found.
-const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type, bool find_in_library) const
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type,
+ bool create_folder,
+ bool find_in_library)
{
+ LLUUID rv = LLUUID::null;
+
const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID();
if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
{
- return root_id;
+ rv = root_id;
}
- if(root_id.notNull())
+ else if (root_id.notNull())
{
cat_array_t* cats = NULL;
cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
@@ -369,12 +342,21 @@ const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type,
{
if(cats->get(i)->getPreferredType() == preferred_type)
{
- return cats->get(i)->getUUID();
+ rv = cats->get(i)->getUUID();
+ break;
}
}
}
}
- return LLUUID::null;
+
+ if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
+ {
+ if(root_id.notNull())
+ {
+ return createNewCategory(root_id, preferred_type, LLStringUtil::null);
+ }
+ }
+ return rv;
}
// Convenience function to create a new category. You could call
@@ -585,6 +567,11 @@ const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
return item->getLinkedUUID();
}
+LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const
+{
+ return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL;
+}
+
LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID& id,
const LLUUID& start_folder_id)
{
@@ -599,27 +586,6 @@ LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID
return items;
}
-// Generates a string containing the path to the item specified by
-// item_id.
-void LLInventoryModel::appendPath(const LLUUID& id, std::string& path) const
-{
- std::string temp;
- const LLInventoryObject* obj = getObject(id);
- LLUUID parent_id;
- if(obj) parent_id = obj->getParentUUID();
- std::string forward_slash("/");
- while(obj)
- {
- obj = getCategory(parent_id);
- if(obj)
- {
- temp.assign(forward_slash + obj->getName() + temp);
- parent_id = obj->getParentUUID();
- }
- }
- path.append(temp);
-}
-
bool LLInventoryModel::isInventoryUsable() const
{
bool result = false;
@@ -755,8 +721,20 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
// Valid UUID; set the item UUID and rename it
new_item->setCreator(id);
std::string avatar_name;
- // Fetch the currect name
- gCacheName->get(id, FALSE, boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(), _1, _2, _3));
+
+ if (gCacheName->getFullName(id, avatar_name))
+ {
+ new_item->rename(avatar_name);
+ mask |= LLInventoryObserver::LABEL;
+ }
+ else
+ {
+ // Fetch the current name
+ gCacheName->get(id, FALSE,
+ boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(),
+ _1, _2, _3));
+ }
+
}
}
else if (new_item->getType() == LLAssetType::AT_GESTURE)
@@ -1040,98 +1018,6 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
}
}
-void LLInventoryModel::deleteFromServer(LLDynamicArray<LLUUID>& category_ids,
- LLDynamicArray<LLUUID>& item_ids)
-{
- // Store off tre UUIDS of parents which are being deleted (thus no
- // need to increment) and the parents which are being modified. We
- // have to increment the version of the parent with each message
- // sent upstream since the dataserver will increment each unique
- // parent per update message.
- std::set<LLUUID> ignore_parents;
- update_map_t inc_parents;
-
- S32 i;
- S32 count = category_ids.count();
- BOOL start_new_message = TRUE;
- LLMessageSystem* msg = gMessageSystem;
- LLPointer<LLViewerInventoryCategory> cat;
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- LLUUID cat_id = category_ids.get(i);
-
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, cat_id);
- cat = getCategory(cat_id);
- ignore_parents.insert(cat_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, cat_id);
- if(cat.notNull() && (ignore_parents.find(cat->getParentUUID())==ignore_parents.end()))
- {
- --inc_parents[cat->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_FolderData))
- {
- start_new_message = TRUE;
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
-
- count = item_ids.count();
- std::set<LLUUID>::iterator not_ignored = ignore_parents.end();
- LLPointer<LLViewerInventoryItem> item;
- if((0 == count) && (!start_new_message))
- {
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- }
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
- }
- LLUUID item_id = item_ids.get(i);
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- item = getItem(item_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, item_id);
- if(item.notNull() && (ignore_parents.find(item->getParentUUID()) == not_ignored))
- {
- --inc_parents[item->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_ItemData))
- {
- start_new_message = TRUE;
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- }
-}
-
// Add/remove an observer. If the observer is destroyed, be sure to
// remove it.
void LLInventoryModel::addObserver(LLInventoryObserver* observer)
@@ -1222,29 +1108,7 @@ void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
}
}
-// This method to prepares a set of mock inventory which provides
-// minimal functionality before the actual arrival of inventory.
-/*
-void LLInventoryModel::mock(const LLUUID& root_id)
-{
- llinfos << "LLInventoryModel::mock() " << root_id << llendl;
- if(root_id.isNull())
- {
- llwarns << "Not a valid root id" << llendl;
- return;
- }
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(
- root_id,
- LLUUID::null,
- LLAssetType::AT_CATEGORY,
- LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_INVENTORY),
- gAgent.getID());
- addCategory(cat);
- gInventory.buildParentChildMap();
-}
-*/
-
-//If we get back a normal response, handle it here
+// If we get back a normal response, handle it here
void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
{
start_new_inventory_observer();
@@ -1317,7 +1181,7 @@ void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::str
gInventory.notifyObservers("fetchinventory");
}
-bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id)
+bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
{
if(folder_id.isNull())
{
@@ -1342,544 +1206,7 @@ bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id)
//{
// known_descendents += items->count();
//}
- return cat->fetchDescendents();
-}
-
-//Initialize statics.
-bool LLInventoryModel::isBulkFetchProcessingComplete()
-{
- return sFetchQueue.empty() && sBulkFetchCount<=0;
-}
-
-class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder
-{
- public:
- LLInventoryModelFetchDescendentsResponder(const LLSD& request_sd) : mRequestSD(request_sd) {};
- //LLInventoryModelFetchDescendentsResponder() {};
- void result(const LLSD& content);
- void error(U32 status, const std::string& reason);
- public:
- typedef std::vector<LLViewerInventoryCategory*> folder_ref_t;
- protected:
- LLSD mRequestSD;
-};
-
-//If we get back a normal response, handle it here
-void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content)
-{
- if (content.has("folders"))
- {
-
- for(LLSD::array_const_iterator folder_it = content["folders"].beginArray();
- folder_it != content["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
-
-
- //LLUUID agent_id = folder_sd["agent_id"];
-
- //if(agent_id != gAgent.getID()) //This should never happen.
- //{
- // llwarns << "Got a UpdateInventoryItem for the wrong agent."
- // << llendl;
- // break;
- //}
-
- LLUUID parent_id = folder_sd["folder_id"];
- LLUUID owner_id = folder_sd["owner_id"];
- S32 version = (S32)folder_sd["version"].asInteger();
- S32 descendents = (S32)folder_sd["descendents"].asInteger();
- LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
-
- if (parent_id.isNull())
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- if (lost_uuid.notNull())
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- titem->setParent(lost_uuid);
- titem->updateParentOnServer(FALSE);
- gInventory.updateItem(titem);
- gInventory.notifyObservers("fetchDescendents");
-
- }
- }
- }
-
- LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id);
- if (!pcat)
- {
- continue;
- }
-
- for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray();
- category_it != folder_sd["categories"].endArray();
- ++category_it)
- {
- LLSD category = *category_it;
- tcategory->fromLLSD(category);
-
- if (LLInventoryModel::sMyInventoryFetchStarted ||
- LLInventoryModel::sLibraryFetchStarted)
- {
- sFetchQueue.push_back(tcategory->getUUID());
- }
- else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) )
- {
- gInventory.updateCategory(tcategory);
- }
-
- }
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- gInventory.updateItem(titem);
- }
-
- // set version and descendentcount according to message.
- LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
- if(cat)
- {
- cat->setVersion(version);
- cat->setDescendentCount(descendents);
- cat->determineFolderType();
- }
-
- }
- }
-
- if (content.has("bad_folders"))
- {
- for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray();
- folder_it != content["bad_folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
-
- //These folders failed on the dataserver. We probably don't want to retry them.
- llinfos << "Folder " << folder_sd["folder_id"].asString()
- << "Error: " << folder_sd["error"].asString() << llendl;
- }
- }
-
- LLInventoryModel::incrBulkFetch(-1);
-
- if (LLInventoryModel::isBulkFetchProcessingComplete())
- {
- llinfos << "Inventory fetch completed" << llendl;
- LLInventoryModel::setAllFoldersFetched();
- }
-
- gInventory.notifyObservers("fetchDescendents");
-}
-
-//If we get back an error (not found, etc...), handle it here
-void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::string& reason)
-{
- llinfos << "LLInventoryModelFetchDescendentsResponder::error "
- << status << ": " << reason << llendl;
-
- LLInventoryModel::incrBulkFetch(-1);
-
- if (status==499) //timed out. Let's be awesome!
- {
- for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
- folder_it != mRequestSD["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
- LLUUID folder_id = folder_sd["folder_id"];
- sFetchQueue.push_front(folder_id);
- }
- }
- else
- {
- if (LLInventoryModel::isBulkFetchProcessingComplete())
- {
- LLInventoryModel::setAllFoldersFetched();
- }
- }
- gInventory.notifyObservers("fetchDescendents");
-}
-
-//static Bundle up a bunch of requests to send all at once.
-void LLInventoryModel::bulkFetch(std::string url)
-{
- //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
- //If there are items in sFetchQueue, we want to check the time since the last bulkFetch was
- //sent. If it exceeds our retry time, go ahead and fire off another batch.
- //Stopbackgroundfetch will be run from the Responder instead of here.
-
- S16 max_concurrent_fetches=8;
- F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
- if (sMinTimeBetweenFetches < new_min_time) sMinTimeBetweenFetches=new_min_time; //HACK! See above.
-
- if(gDisconnected
- || sBulkFetchCount > max_concurrent_fetches
- || sFetchTimer.getElapsedTimeF32() < sMinTimeBetweenFetches)
- {
- return; // just bail if we are disconnected.
- }
-
- U32 folder_count=0;
- U32 max_batch_size=5;
-
- U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1;
-
- LLSD body;
- LLSD body_lib;
- while( !(sFetchQueue.empty() ) && (folder_count < max_batch_size) )
- {
- if (sFetchQueue.front().isNull()) //DEV-17797
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = LLUUID::null.asString();
- folder_sd["owner_id"] = gAgent.getID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
- body["folders"].append(folder_sd);
- folder_count++;
- }
- else
- {
-
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
-
- if (cat)
- {
- if ( LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = cat->getUUID();
- folder_sd["owner_id"] = cat->getOwnerID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
-
- if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
- body_lib["folders"].append(folder_sd);
- else
- body["folders"].append(folder_sd);
- folder_count++;
- }
- if (sMyInventoryFetchStarted ||
- sLibraryFetchStarted)
- { //Already have this folder but append child folders to list.
- // add all children to queue
- parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
- if (cat_it != gInventory.mParentChildCategoryTree.end())
- {
- cat_array_t* child_categories = cat_it->second;
-
- for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
- {
- sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
- }
- }
-
- }
- }
- }
- sFetchQueue.pop_front();
- }
-
- if (folder_count > 0)
- {
- sBulkFetchCount++;
- if (body["folders"].size())
- {
- LLHTTPClient::post(url, body, new LLInventoryModelFetchDescendentsResponder(body),300.0);
- }
- if (body_lib["folders"].size())
- {
- std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents");
- LLHTTPClient::post(url_lib, body_lib, new LLInventoryModelFetchDescendentsResponder(body_lib),300.0);
- }
- sFetchTimer.reset();
- }
- else if (isBulkFetchProcessingComplete())
- {
- setAllFoldersFetched();
- }
-}
-
-bool fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id)
-{
- for (std::deque<LLUUID>::iterator it = sFetchQueue.begin();
- it != sFetchQueue.end(); ++it)
- {
- const LLUUID& fetch_id = *it;
- if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
- return false;
- }
- return true;
-}
-
-/* static */
-bool LLInventoryModel::libraryFetchStarted()
-{
- return sLibraryFetchStarted;
-}
-
-/* static */
-bool LLInventoryModel::libraryFetchCompleted()
-{
- return libraryFetchStarted() && fetchQueueContainsNoDescendentsOf(gInventory.getLibraryRootFolderID());
-}
-
-/* static */
-bool LLInventoryModel::libraryFetchInProgress()
-{
- return libraryFetchStarted() && !libraryFetchCompleted();
-}
-
-/* static */
-bool LLInventoryModel::myInventoryFetchStarted()
-{
- return sMyInventoryFetchStarted;
-}
-
-/* static */
-bool LLInventoryModel::myInventoryFetchCompleted()
-{
- return myInventoryFetchStarted() && fetchQueueContainsNoDescendentsOf(gInventory.getRootFolderID());
-}
-
-/* static */
-bool LLInventoryModel::myInventoryFetchInProgress()
-{
- return myInventoryFetchStarted() && !myInventoryFetchCompleted();
-}
-
-// static
-bool LLInventoryModel::isEverythingFetched()
-{
- return sAllFoldersFetched;
-}
-
-//static
-BOOL LLInventoryModel::backgroundFetchActive()
-{
- return sBackgroundFetchActive;
-}
-
-void LLInventoryModel::startBackgroundFetch(const LLUUID& cat_id)
-{
- if (!sAllFoldersFetched)
- {
- sBackgroundFetchActive = TRUE;
- if (cat_id.isNull())
- {
- if (!sMyInventoryFetchStarted)
- {
- sMyInventoryFetchStarted = TRUE;
- sFetchQueue.push_back(gInventory.getRootFolderID());
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
- }
- if (!sLibraryFetchStarted)
- {
- sLibraryFetchStarted = TRUE;
- sFetchQueue.push_back(gInventory.getLibraryRootFolderID());
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
- }
- }
- else
- {
- // specific folder requests go to front of queue
- if (sFetchQueue.empty() || sFetchQueue.front() != cat_id)
- {
- sFetchQueue.push_front(cat_id);
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
- }
- if (cat_id == gInventory.getLibraryRootFolderID())
- {
- sLibraryFetchStarted = TRUE;
- }
- if (cat_id == gInventory.getRootFolderID())
- {
- sMyInventoryFetchStarted = TRUE;
- }
- }
- }
-}
-
-//static
-void LLInventoryModel::findLostItems()
-{
- sBackgroundFetchActive = TRUE;
- sFetchQueue.push_back(LLUUID::null);
- gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
-}
-
-//static
-void LLInventoryModel::stopBackgroundFetch()
-{
- if (sBackgroundFetchActive)
- {
- sBackgroundFetchActive = FALSE;
- gIdleCallbacks.deleteFunction(&LLInventoryModel::backgroundFetch, NULL);
- sBulkFetchCount=0;
- sMinTimeBetweenFetches=0.0f;
- }
-}
-
-// static
-void LLInventoryModel::setAllFoldersFetched()
-{
- if (sMyInventoryFetchStarted &&
- sLibraryFetchStarted)
- {
- sAllFoldersFetched = TRUE;
- }
- stopBackgroundFetch();
-}
-
-//static
-void LLInventoryModel::backgroundFetch(void*)
-{
- if (sBackgroundFetchActive && gAgent.getRegion())
- {
- //If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
- std::string url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents");
- if (!url.empty())
- {
- bulkFetch(url);
- return;
- }
-
- //DEPRECATED OLD CODE FOLLOWS.
- // no more categories to fetch, stop fetch process
- if (sFetchQueue.empty())
- {
- llinfos << "Inventory fetch completed" << llendl;
-
- setAllFoldersFetched();
- return;
- }
-
- F32 fast_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.1f);
- F32 slow_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.5f);
- if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() > slow_fetch_time)
- {
- // double timeouts on failure
- sMinTimeBetweenFetches = llmin(sMinTimeBetweenFetches * 2.f, 10.f);
- sMaxTimeBetweenFetches = llmin(sMaxTimeBetweenFetches * 2.f, 120.f);
- llinfos << "Inventory fetch times grown to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
- // fetch is no longer considered "timely" although we will wait for full time-out
- sTimelyFetchPending = FALSE;
- }
-
- while(1)
- {
- if (sFetchQueue.empty())
- {
- break;
- }
-
- if(gDisconnected)
- {
- // just bail if we are disconnected.
- break;
- }
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
-
- // category has been deleted, remove from queue.
- if (!cat)
- {
- sFetchQueue.pop_front();
- continue;
- }
-
- if (sFetchTimer.getElapsedTimeF32() > sMinTimeBetweenFetches &&
- LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- // category exists but has no children yet, fetch the descendants
- // for now, just request every time and rely on retry timer to throttle
- if (cat->fetchDescendents())
- {
- sFetchTimer.reset();
- sTimelyFetchPending = TRUE;
- }
- else
- {
- // The catagory also tracks if it has expired and here it says it hasn't
- // yet. Get out of here because nothing is going to happen until we
- // update the timers.
- break;
- }
- }
- // do I have all my children?
- else if (gInventory.isCategoryComplete(sFetchQueue.front()))
- {
- // finished with this category, remove from queue
- sFetchQueue.pop_front();
-
- // add all children to queue
- parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
- if (cat_it != gInventory.mParentChildCategoryTree.end())
- {
- cat_array_t* child_categories = cat_it->second;
-
- for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
- {
- sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
- }
- }
-
- // we received a response in less than the fast time
- if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() < fast_fetch_time)
- {
- // shrink timeouts based on success
- sMinTimeBetweenFetches = llmax(sMinTimeBetweenFetches * 0.8f, 0.3f);
- sMaxTimeBetweenFetches = llmax(sMaxTimeBetweenFetches * 0.8f, 10.f);
- //llinfos << "Inventory fetch times shrunk to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
- }
-
- sTimelyFetchPending = FALSE;
- continue;
- }
- else if (sFetchTimer.getElapsedTimeF32() > sMaxTimeBetweenFetches)
- {
- // received first packet, but our num descendants does not match db's num descendants
- // so try again later
- LLUUID fetch_id = sFetchQueue.front();
- sFetchQueue.pop_front();
-
- if (sNumFetchRetries++ < MAX_FETCH_RETRIES)
- {
- // push on back of queue
- sFetchQueue.push_back(fetch_id);
- }
- sTimelyFetchPending = FALSE;
- sFetchTimer.reset();
- break;
- }
-
- // not enough time has elapsed to do a new fetch
- break;
- }
- }
+ return cat->fetch();
}
void LLInventoryModel::cache(
@@ -1935,7 +1262,11 @@ void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
void LLInventoryModel::addItem(LLViewerInventoryItem* item)
{
- //llinfos << "LLInventoryModel::addItem()" << llendl;
+ /*
+ const LLViewerInventoryCategory* cat = gInventory.getCategory(item->getParentUUID()); // Seraph remove for 2.1
+ const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND"; // Seraph remove for 2.1
+ llinfos << "Added item [ name:" << item->getName() << " UUID:" << item->getUUID() << " type:" << item->getActualType() << " ] to folder [ name:" << cat_name << " uuid:" << item->getParentUUID() << " ]" << llendl; // Seraph remove for 2.1
+ */
llassert(item);
if(item)
@@ -2389,88 +1720,6 @@ bool LLInventoryModel::loadSkeleton(
return rv;
}
-bool LLInventoryModel::loadMeat(const LLSD& options, const LLUUID& owner_id)
-{
- llinfos << "importing inventory for " << owner_id << llendl;
- bool rv = true;
- for(LLSD::array_const_iterator it = options.beginArray(),
- end = options.endArray(); it != end; ++it)
- {
- LLSD name = (*it)["name"];
- LLSD item_id = (*it)["item_id"];
- LLSD parent_id = (*it)["parent_id"];
- LLSD asset_type = (*it)["type"];
- LLSD data_id = (*it)["data_id"];
- if(name.isDefined()
- && item_id.isDefined()
- && parent_id.isDefined()
- && asset_type.isDefined()
- && data_id.isDefined())
- {
- LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem;
- item->rename(name.asString());
- item->setUUID(item_id.asUUID());
- item->setParent(parent_id.asUUID());
- LLAssetType::EType type = (LLAssetType::EType)asset_type.asInteger();
- item->setType(type);
-
- LLSD llsd_inv_type = (*it)["inv_type"];
- if(llsd_inv_type.isDefined())
- {
- LLInventoryType::EType inv_type = (LLInventoryType::EType)llsd_inv_type.asInteger();
- item->setInventoryType(inv_type);
- }
-
- if(LLAssetType::AT_CALLINGCARD == type)
- {
- LLPermissions perm;
- perm.init(data_id.asUUID(), owner_id, LLUUID::null, LLUUID::null);
- item->setPermissions(perm);
- }
- else
- {
- LLPermissions default_perm;
- default_perm.init(LLUUID::null, owner_id, LLUUID::null, LLUUID::null);
- LLSD llsd_perm_mask = (*it)["perm_mask"];
- if(llsd_perm_mask.isDefined())
- {
- PermissionMask perm_mask = llsd_perm_mask.asInteger();
- default_perm.initMasks(
- perm_mask, perm_mask, perm_mask, perm_mask, perm_mask);
- }
- else
- {
- default_perm.initMasks(
- PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE);
- }
- item->setPermissions(default_perm);
- item->setAssetUUID(data_id.asUUID());
- }
-
- LLSD flags = (*it)["flags"];
- if(flags.isDefined())
- {
- // Not sure how well LLSD.asInteger() maps to
- // unsigned long - using strtoul()
- item->setFlags(strtoul(flags.asString().c_str(), NULL, 0));
- }
-
- LLSD time = (*it)["time"];
- if(time.isDefined())
- {
- item->setCreationDate(time.asInteger());
- }
- addItem(item);
- }
- else
- {
- llwarns << "Unable to import near " << name.asString() << llendl;
- rv = false;
- }
- }
- return rv;
-}
-
// This is a brute force method to rebuild the entire parent-child
// relations. The overall operation has O(NlogN) performance, which
// should be sufficient for our needs.
@@ -2595,7 +1844,7 @@ void LLInventoryModel::buildParentChildMap()
}
count = items.count();
lost = 0;
- std::vector<LLUUID> lost_item_ids;
+ uuid_vec_t lost_item_ids;
for(i = 0; i < count; ++i)
{
LLPointer<LLViewerInventoryItem> item;
@@ -2634,7 +1883,7 @@ void LLInventoryModel::buildParentChildMap()
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- for(std::vector<LLUUID>::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
{
if(start_new_message)
{
@@ -2738,73 +1987,6 @@ bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
return (mID > rhs.mID);
}
-// Given the current state of the inventory items, figure out the
-// clone information. *FIX: This is sub-optimal, since we can insert
-// this information snurgically, but this makes sure the implementation
-// works before we worry about optimization.
-//void LLInventoryModel::recalculateCloneInformation()
-//{
-// //dumpInventory();
-//
-// // This implements a 'multi-map' like structure to keep track of
-// // how many clones we find.
-// typedef LLDynamicArray<LLViewerInventoryItem*> viewer_item_array_t;
-// typedef std::map<LLUUIDAndName, viewer_item_array_t*> clone_map_t;
-// clone_map_t clone_map;
-// LLUUIDAndName id_and_name;
-// viewer_item_array_t* clones = NULL;
-// LLViewerInventoryItem* item = NULL;
-// for(item = (LLViewerInventoryItem*)mItemMap.getFirstData();
-// item != NULL;
-// item = (LLViewerInventoryItem*)mItemMap.getNextData())
-// {
-// if(item->getType() == LLAssetType::AT_CALLINGCARD)
-// {
-// // if it's a calling card, we key off of the creator id, not
-// // the asset id.
-// id_and_name.mID = item->getCreatorUUID();
-// }
-// else
-// {
-// // if it's not a calling card, we key clones from the
-// // asset id.
-// id_and_name.mID = item->getAssetUUID();
-// }
-// if(id_and_name.mID == LLUUID::null)
-// {
-// continue;
-// }
-// id_and_name.mName = item->getName();
-// if(clone_map.checkData(id_and_name))
-// {
-// clones = clone_map.getData(id_and_name);
-// }
-// else
-// {
-// clones = new viewer_item_array_t;
-// clone_map.addData(id_and_name, clones);
-// }
-// clones->put(item);
-// }
-//
-// S32 count = 0;
-// for(clones = clone_map.getFirstData();
-// clones != NULL;
-// clones = clone_map.getNextData())
-// {
-// count = clones->count();
-// for(S32 i = 0; i < count; i++)
-// {
-// item = clones->get(i);
-// item->setCloneCount(count - 1);
-// //clones[i] = NULL;
-// }
-// delete clones;
-// }
-// clone_map.removeAllData();
-// //dumpInventory();
-//}
-
// static
bool LLInventoryModel::loadFromFile(const std::string& filename,
LLInventoryModel::cat_array_t& categories,
@@ -3094,7 +2276,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
return;
}
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- std::vector<LLUUID> item_ids;
+ uuid_vec_t item_ids;
update_map_t update;
for(S32 i = 0; i < count; ++i)
{
@@ -3110,7 +2292,7 @@ void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -3190,7 +2372,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
<< llendl;
return;
}
- std::vector<LLUUID> folder_ids;
+ uuid_vec_t folder_ids;
update_map_t update;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
for(S32 i = 0; i < count; ++i)
@@ -3204,7 +2386,7 @@ void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
}
}
gInventory.accountForUpdate(update);
- for(std::vector<LLUUID>::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
+ for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
{
gInventory.deleteObject(*it);
}
@@ -3317,7 +2499,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- std::vector<LLUUID> wearable_ids;
+ uuid_vec_t wearable_ids;
item_array_t items;
std::list<InventoryCallbackInfo> cblist;
for(i = 0; i < count; ++i)
@@ -3392,7 +2574,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
{
LLViewerInventoryItem* wearable_item;
wearable_item = gInventory.getItem(wearable_ids[i]);
- wear_inventory_item_on_avatar(wearable_item);
+ LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
}
}
@@ -3650,6 +2832,10 @@ static LLInventoryModel::item_array_t::iterator find_item_iter_by_uuid(LLInvento
}
// static
+// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
+// * before calling this method.
+// * @param src_item_id - LLUUID of inventory item to be moved in new position
+// * @param dest_item_id - LLUUID of inventory item before which source item should be placed.
void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id)
{
LLInventoryModel::item_array_t::iterator it_src = find_item_iter_by_uuid(items, src_item_id);
@@ -3665,6 +2851,7 @@ void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, c
items.insert(it_dest, src_item);
}
+//* @param[in] items vector of items in order to be saved.
void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items)
{
int sortField = 0;
@@ -3708,6 +2895,8 @@ static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& i
std::sort(items.begin(), items.end(), sort_functor);
}
+// * @param source_item_id - LLUUID of the source item to be moved into new position
+// * @param target_item_id - LLUUID of the target item before which source item should be placed.
void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id)
{
LLInventoryModel::cat_array_t cats;
@@ -3764,207 +2953,6 @@ void LLInventoryModel::dumpInventory() const
}
///----------------------------------------------------------------------------
-/// LLInventoryCollectFunctor implementations
-///----------------------------------------------------------------------------
-
-// static
-bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* item)
-{
- if (!item)
- return false;
-
- bool allowed = false;
- LLVOAvatarSelf* my_avatar = NULL;
-
- switch(item->getType())
- {
- case LLAssetType::AT_CALLINGCARD:
- // not allowed
- break;
-
- case LLAssetType::AT_OBJECT:
- my_avatar = gAgent.getAvatarObject();
- if(my_avatar && !my_avatar->isWearingAttachment(item->getUUID()))
- {
- allowed = true;
- }
- break;
-
- case LLAssetType::AT_BODYPART:
- case LLAssetType::AT_CLOTHING:
- if(!gAgentWearables.isWearingItem(item->getUUID()))
- {
- allowed = true;
- }
- break;
-
- default:
- allowed = true;
- break;
- }
-
- return allowed;
-}
-
-bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat) return TRUE;
- }
- if(item)
- {
- if(item->getType() == mType) return TRUE;
- }
- return FALSE;
-}
-
-bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat) return FALSE;
- }
- if(item)
- {
- if(item->getType() == mType) return FALSE;
- else return TRUE;
- }
- return TRUE;
-}
-
-bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- if(mType == LLAssetType::AT_CATEGORY)
- {
- if(cat)
- {
- return TRUE;
- }
- }
- if(item)
- {
- if(item->getType() == mType)
- {
- LLPermissions perm = item->getPermissions();
- if ((perm.getMaskBase() & mPerm) == mPerm)
- {
- return TRUE;
- }
- }
- }
- return FALSE;
-}
-
-
-//bool LLIsClone::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-//{
-// if(cat) return FALSE;
-// if(item)
-// {
-// if(mItemMap->getType() == LLAssetType::AT_CALLINGCARD)
-// {
-// if((item->getType() == LLAssetType::AT_CALLINGCARD)
-// && !(item->getCreatorUUID().isNull())
-// && (item->getCreatorUUID() == mItemMap->getCreatorUUID()))
-// {
-// return TRUE;
-// }
-// }
-// else
-// {
-// if((item->getType() == mItemMap->getType())
-// && !(item->getAssetUUID().isNull())
-// && (item->getAssetUUID() == mItemMap->getAssetUUID())
-// && (item->getName() == mItemMap->getName()))
-// {
-// return TRUE;
-// }
-// }
-// }
-// return FALSE;
-//}
-
-bool LLBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (!item->getCreatorUUID().isNull())
- && (item->getCreatorUUID() != gAgent.getID()))
- {
- return true;
- }
- }
- return false;
-}
-
-
-bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (item->getCreatorUUID().notNull())
- && (item->getCreatorUUID() != gAgent.getID()))
- {
- mSeen.insert(item->getCreatorUUID());
- return true;
- }
- }
- return false;
-}
-
-
-bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((LLAssetType::AT_CALLINGCARD == item->getType())
- && (item->getCreatorUUID() == mBuddyID))
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-bool LLNameCategoryCollector::operator()(
- LLInventoryCategory* cat, LLInventoryItem* item)
-{
- if(cat)
- {
- if (!LLStringUtil::compareInsensitive(mName, cat->getName()))
- {
- return true;
- }
- }
- return false;
-}
-
-///----------------------------------------------------------------------------
-/// LLAssetIDMatches
-///----------------------------------------------------------------------------
-bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- return (item && item->getAssetUUID() == mAssetID);
-}
-
-///----------------------------------------------------------------------------
-/// LLLinkedItemIDMatches
-///----------------------------------------------------------------------------
-bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- return (item &&
- (item->getIsLinkType()) &&
- (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID.
-}
-
-///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------