diff options
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llinventorymodel.cpp | 161 |
1 files changed, 124 insertions, 37 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index bca2a28dfd..935fe2b4d0 100644..100755 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -373,13 +373,12 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id) // specifies 'type' as what it defaults to containing. The category is // not necessarily only for that type. *NOTE: This will create a new // inventory category on the fly if one does not exist. -const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type, - bool create_folder, - bool find_in_library) +const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder/*, + bool find_in_library*/) { LLUUID rv = LLUUID::null; - const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID(); + const LLUUID &root_id = /*(find_in_library) ? gInventory.getLibraryRootFolderID() :*/ gInventory.getRootFolderID(); if(LLFolderType::FT_ROOT_INVENTORY == preferred_type) { rv = root_id; @@ -402,7 +401,44 @@ const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType prefe } } - if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library)) + if(rv.isNull() && isInventoryUsable() && (create_folder && true/*!find_in_library*/)) + { + if(root_id.notNull()) + { + return createNewCategory(root_id, preferred_type, LLStringUtil::null); + } + } + return rv; +} + +const LLUUID LLInventoryModel::findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder) +{ + LLUUID rv = LLUUID::null; + + const LLUUID &root_id = gInventory.getLibraryRootFolderID(); + if(LLFolderType::FT_ROOT_INVENTORY == preferred_type) + { + rv = root_id; + } + else if (root_id.notNull()) + { + cat_array_t* cats = NULL; + cats = get_ptr_in_map(mParentChildCategoryTree, root_id); + if(cats) + { + S32 count = cats->count(); + for(S32 i = 0; i < count; ++i) + { + if(cats->get(i)->getPreferredType() == preferred_type) + { + rv = cats->get(i)->getUUID(); + break; + } + } + } + } + + if(rv.isNull() && isInventoryUsable() && (create_folder && true/*!find_in_library*/)) { if(root_id.notNull()) { @@ -424,9 +460,10 @@ public: { } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("InvAPI") << "CreateInventoryCategory failed. status = " << status << ", reasion = \"" << reason << "\"" << LL_ENDL; + LL_WARNS("InvAPI") << "CreateInventoryCategory failed [status:" + << status << "]: " << content << LL_ENDL; } virtual void result(const LLSD& content) @@ -822,6 +859,11 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) { parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); new_item->setParent(parent_id); + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1); + update.push_back(new_folder); + accountForUpdate(update); + } item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id); if(item_array) @@ -945,6 +987,7 @@ void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat) cat_array->put(old_cat); } mask |= LLInventoryObserver::STRUCTURE; + mask |= LLInventoryObserver::INTERNAL; } if(old_cat->getName() != cat->getName()) { @@ -1240,14 +1283,33 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id) items, INCLUDE_TRASH); S32 count = items.count(); + + item_map_t::iterator item_map_end = mItemMap.end(); + cat_map_t::iterator cat_map_end = mCategoryMap.end(); + LLUUID uu_id; + for(S32 i = 0; i < count; ++i) { - deleteObject(items.get(i)->getUUID()); + uu_id = items.get(i)->getUUID(); + + // This check prevents the deletion of a previously deleted item. + // This is necessary because deletion is not done in a hierarchical + // order. The current item may have been already deleted as a child + // of its deleted parent. + if (mItemMap.find(uu_id) != item_map_end) + { + deleteObject(uu_id); + } } + count = categories.count(); for(S32 i = 0; i < count; ++i) { - deleteObject(categories.get(i)->getUUID()); + uu_id = categories.get(i)->getUUID(); + if (mCategoryMap.find(uu_id) != cat_map_end) + { + deleteObject(uu_id); + } } } } @@ -1349,7 +1411,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) item_array_t items; update_map_t update; S32 count = content["items"].size(); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -1382,10 +1443,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } U32 changes = 0x0; @@ -1399,10 +1456,9 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) } //If we get back an error (not found, etc...), handle it here -void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::string& reason) +void LLInventoryModel::fetchInventoryResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llinfos << "fetchInventory::error " - << status << ": " << reason << llendl; + llwarns << "fetchInventory error [status:" << status << "]: " << content << llendl; gInventory.notifyObservers(); } @@ -1759,6 +1815,7 @@ bool LLInventoryModel::loadSkeleton( update_map_t child_counts; cat_array_t categories; item_array_t items; + item_array_t possible_broken_links; cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded. std::string owner_id_str; owner_id.toString(owner_id_str); @@ -1807,7 +1864,7 @@ bool LLInventoryModel::loadSkeleton( LLViewerInventoryCategory* tcat = *cit; // we can safely ignore anything loaded from file, but - // not sent down in the skeleton. + // not sent down in the skeleton. Must have been removed from inventory. if(cit == not_cached) { continue; @@ -1845,6 +1902,8 @@ bool LLInventoryModel::loadSkeleton( // Add all the items loaded which are parented to a // category with a correctly cached parent S32 bad_link_count = 0; + S32 good_link_count = 0; + S32 recovered_link_count = 0; cat_map_t::iterator unparented = mCategoryMap.end(); for(item_array_t::const_iterator item_iter = items.begin(); item_iter != items.end(); @@ -1861,26 +1920,56 @@ bool LLInventoryModel::loadSkeleton( // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache. if (item->getIsBrokenLink()) { - bad_link_count++; + //bad_link_count++; lldebugs << "Attempted to add cached link item without baseobj present ( name: " << item->getName() << " itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ). Ignoring and invalidating " << cat->getName() << " . " << llendl; - invalid_categories.insert(cit->second); + possible_broken_links.push_back(item); continue; } + else if (item->getIsLinkType()) + { + good_link_count++; + } addItem(item); cached_item_count += 1; ++child_counts[cat->getUUID()]; } } } - if (bad_link_count > 0) + if (possible_broken_links.size() > 0) { - llinfos << "Attempted to add " << bad_link_count - << " cached link items without baseobj present. " - << "The corresponding categories were invalidated." << llendl; + for(item_array_t::const_iterator item_iter = possible_broken_links.begin(); + item_iter != possible_broken_links.end(); + ++item_iter) + { + LLViewerInventoryItem *item = (*item_iter).get(); + const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); + const LLViewerInventoryCategory* cat = cit->second.get(); + if (item->getIsBrokenLink()) + { + bad_link_count++; + invalid_categories.insert(cit->second); + //llinfos << "link still broken: " << item->getName() << " in folder " << cat->getName() << llendl; + } + else + { + // was marked as broken because of loading order, its actually fine to load + addItem(item); + cached_item_count += 1; + ++child_counts[cat->getUUID()]; + recovered_link_count++; + } + } + + llinfos << "Attempted to add " << bad_link_count + << " cached link items without baseobj present. " + << good_link_count << " link items were successfully added. " + << recovered_link_count << " links added in recovery. " + << "The corresponding categories were invalidated." << llendl; } + } else { @@ -1902,8 +1991,9 @@ bool LLInventoryModel::loadSkeleton( { LLViewerInventoryCategory* cat = (*invalid_cat_it).get(); cat->setVersion(NO_VERSION); - llinfos << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl; + LL_DEBUGS("Inventory") << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl; } + LL_INFOS("Inventory") << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << llendl; // At this point, we need to set the known descendents for each // category which successfully cached so that we do not @@ -2440,7 +2530,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) item_array_t items; update_map_t update; S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -2472,10 +2561,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } if(account) { @@ -3202,6 +3287,7 @@ void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, c } //* @param[in] items vector of items in order to be saved. +/* void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items) { int sortField = 0; @@ -3223,7 +3309,7 @@ void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& item notifyObservers(); } - +*/ // See also LLInventorySort where landmarks in the Favorites folder are sorted. class LLViewerInventoryItemSort { @@ -3239,14 +3325,15 @@ public: * * @param[in, out] items - array of items, not sorted. */ -static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items) -{ - static LLViewerInventoryItemSort sort_functor; - std::sort(items.begin(), items.end(), sort_functor); -} +//static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items) +//{ +// static LLViewerInventoryItemSort sort_functor; +// std::sort(items.begin(), items.end(), sort_functor); +//} // * @param source_item_id - LLUUID of the source item to be moved into new position // * @param target_item_id - LLUUID of the target item before which source item should be placed. +/* void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id) { LLInventoryModel::cat_array_t cats; @@ -3263,7 +3350,7 @@ void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, saveItemsOrder(items); } - +*/ //---------------------------------------------------------------------------- // *NOTE: DEBUG functionality |