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-rw-r--r--indra/newview/llinventorymodel.cpp43
1 files changed, 15 insertions, 28 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 0d0cc7dea8..38a417f1a2 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -31,40 +31,25 @@
*/
#include "llviewerprecompiledheaders.h"
-
#include "llinventorymodel.h"
-#include "llassetstorage.h"
-#include "llcrc.h"
-#include "lldir.h"
-#include "llsys.h"
-#include "llxfermanager.h"
-#include "message.h"
-
#include "llagent.h"
#include "llagentwearables.h"
-#include "llfloater.h"
-#include "llfocusmgr.h"
-#include "llinventorybridge.h"
-#include "llinventoryfunctions.h"
#include "llinventorypanel.h"
#include "llfloaterinventory.h"
-#include "llviewerfoldertype.h"
-#include "llviewerinventory.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "llwindow.h"
+#include "llviewercontrol.h"
+#include "llpreview.h"
#include "llviewermessage.h"
+#include "llviewerfoldertype.h"
#include "llviewerwindow.h"
-#include "llviewerregion.h"
#include "llappviewer.h"
-#include "lldbstrings.h"
-#include "llviewerstats.h"
-#include "llmutelist.h"
-#include "llnotifications.h"
+#include "llviewerregion.h"
#include "llcallbacklist.h"
-#include "llpreview.h"
-#include "llviewercontrol.h"
#include "llvoavatarself.h"
-#include "llsdutil.h"
-#include <deque>
//#define DIFF_INVENTORY_FILES
#ifdef DIFF_INVENTORY_FILES
@@ -341,7 +326,7 @@ const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bo
const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type, bool find_in_library) const
{
const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID();
- if(LLFolderType::FT_CATEGORY == preferred_type)
+ if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
{
return root_id;
}
@@ -886,7 +871,8 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
// Delete a particular inventory object by ID.
void LLInventoryModel::deleteObject(const LLUUID& id)
{
- purgeLinkedObjects(id);
+ // Disabling this; let users manually purge linked objects.
+ // purgeLinkedObjects(id);
lldebugs << "LLInventoryModel::deleteObject()" << llendl;
LLPointer<LLInventoryObject> obj = getObject(id);
if(obj)
@@ -923,13 +909,14 @@ void LLInventoryModel::deleteObject(const LLUUID& id)
}
addChangedMask(LLInventoryObserver::REMOVE, id);
obj = NULL; // delete obj
+ gInventory.notifyObservers();
}
}
// Delete a particular inventory item by ID, and remove it from the server.
void LLInventoryModel::purgeObject(const LLUUID &id)
{
- lldebugs << "LLInventoryModel::purgeObject()" << llendl;
+ lldebugs << "LLInventoryModel::purgeObject() [ id: " << id << " ] " << llendl;
LLPointer<LLInventoryObject> obj = getObject(id);
if(obj)
{
@@ -2463,7 +2450,7 @@ void LLInventoryModel::buildParentChildMap()
{
cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
}
- else if(LLFolderType::FT_CATEGORY == pref)
+ else if(LLFolderType::FT_ROOT_INVENTORY == pref)
{
// it's the root
cat->setParent(LLUUID::null);
@@ -3343,7 +3330,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
// If the item has already been added (e.g. from link prefetch), then it doesn't need to be re-added.
if (gInventory.getItem(titem->getUUID()))
{
- llinfos << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl;
+ lldebugs << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl;
continue;
}
gInventory.updateItem(titem);