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-rw-r--r--indra/newview/llinventorymodel.cpp32
1 files changed, 26 insertions, 6 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index ea771661ec..8583cca103 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -66,6 +66,7 @@
#include "bufferstream.h"
#include "llcorehttputil.h"
#include "hbxxh.h"
+#include "llstartup.h"
//#define DIFF_INVENTORY_FILES
#ifdef DIFF_INVENTORY_FILES
@@ -450,8 +451,6 @@ LLInventoryModel::LLInventoryModel()
mHttpOptions(),
mHttpHeaders(),
mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
- mHttpPriorityFG(0),
- mHttpPriorityBG(0),
mCategoryLock(),
mItemLock(),
mValidationInfo(new LLInventoryValidationInfo)
@@ -961,6 +960,11 @@ const LLUUID LLInventoryModel::findUserDefinedCategoryUUIDForType(LLFolderType::
cat_id = LLUUID(gSavedPerAccountSettings.getString("AnimationUploadFolder"));
break;
}
+ case LLFolderType::FT_MATERIAL:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("PBRUploadFolder"));
+ break;
+ }
default:
break;
}
@@ -2639,6 +2643,7 @@ bool LLInventoryModel::loadSkeleton(
const LLSD& options,
const LLUUID& owner_id)
{
+ LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS(LOG_INV) << "importing inventory skeleton for " << owner_id << LL_ENDL;
typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t;
@@ -3247,7 +3252,6 @@ LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground,
handle = LLCoreHttpUtil::requestPostWithLLSD(request,
mHttpPolicyClass,
- (foreground ? mHttpPriorityFG : mHttpPriorityBG),
url,
body,
mHttpOptions,
@@ -3267,7 +3271,7 @@ LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground,
void LLInventoryModel::createCommonSystemCategories()
{
//amount of System Folder we should wait for
- sPendingSystemFolders = 8;
+ sPendingSystemFolders = 9;
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_TRASH);
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_FAVORITE);
@@ -3276,6 +3280,7 @@ void LLInventoryModel::createCommonSystemCategories()
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_LANDMARK); // folder should exist before user tries to 'landmark this'
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_SETTINGS);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MATERIAL); // probably should be server created
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_INBOX);
}
@@ -3318,6 +3323,8 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
LLInventoryModel::changed_items_t& cats_to_update,
bool &is_cache_obsolete)
{
+ LL_PROFILE_ZONE_NAMED("inventory load from file");
+
if(filename.empty())
{
LL_ERRS(LOG_INV) << "filename is Null!" << LL_ENDL;
@@ -3335,6 +3342,7 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
is_cache_obsolete = true; // Obsolete until proven current
+ //U64 lines_count = 0U;
std::string line;
LLPointer<LLSDParser> parser = new LLSDNotationParser();
while (std::getline(file, line))
@@ -3383,7 +3391,7 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
{
if(inv_item->getUUID().isNull())
{
- LL_WARNS(LOG_INV) << "Ignoring inventory with null item id: "
+ LL_DEBUGS(LOG_INV) << "Ignoring inventory with null item id: "
<< inv_item->getName() << LL_ENDL;
}
else
@@ -3399,6 +3407,14 @@ bool LLInventoryModel::loadFromFile(const std::string& filename,
}
}
}
+
+// TODO(brad) - figure out how to reenable this without breaking everything else
+// static constexpr U64 BATCH_SIZE = 512U;
+// if ((++lines_count % BATCH_SIZE) == 0)
+// {
+// // SL-19968 - make sure message system code gets a chance to run every so often
+// pump_idle_startup_network();
+// }
}
file.close();
@@ -4732,7 +4748,11 @@ LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const
else if (count_under_root > 1)
{
validation_info->mDuplicateRequiredSystemFolders.insert(folder_type);
- if (!is_automatic && folder_type != LLFolderType::FT_SETTINGS)
+ if (!is_automatic
+ && folder_type != LLFolderType::FT_SETTINGS
+ // FT_MATERIAL might need to be automatic like the rest of upload folders
+ && folder_type != LLFolderType::FT_MATERIAL
+ )
{
// It is a fatal problem or can lead to fatal problems for COF,
// outfits, trash and other non-automatic folders.