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-rwxr-xr-xindra/newview/llinventorymodel.cpp75
1 files changed, 64 insertions, 11 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 61accb01f1..7db1f29797 100755
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -369,15 +369,74 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
mItemLock[cat_id] = false;
}
+void LLInventoryModel::consolidateForType(const LLUUID& main_id, LLFolderType::EType type)
+{
+ // Make a list of folders that are not "main_id" and are of "type"
+ std::vector<LLUUID> folder_ids;
+ for (cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
+ {
+ LLViewerInventoryCategory* cat = cit->second;
+ if ((cat->getPreferredType() == type) && (cat->getUUID() != main_id))
+ {
+ folder_ids.push_back(cat->getUUID());
+ }
+ }
+
+ // Iterate through those folders
+ for (std::vector<LLUUID>::iterator folder_ids_it = folder_ids.begin(); folder_ids_it != folder_ids.end(); ++folder_ids_it)
+ {
+ LLUUID folder_id = (*folder_ids_it);
+
+ // Get the content of this folder
+ cat_array_t* cats;
+ item_array_t* items;
+ getDirectDescendentsOf(folder_id, cats, items);
+
+ // Move all items to the main folder
+ // Note : we get the list of UUIDs and iterate on them instead of iterating directly on item_array_t
+ // elements. This is because moving elements modify the maps and, consequently, invalidate iterators on them.
+ // This "gather and iterate" method is verbose but resilient.
+ std::vector<LLUUID> list_uuids;
+ for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ LLViewerInventoryItem* item = getItem(*it);
+ changeItemParent(item, main_id, TRUE);
+ }
+
+ // Move all folders to the main folder
+ list_uuids.clear();
+ for (cat_array_t::const_iterator it = cats->begin(); it != cats->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = getCategory(*it);
+ changeCategoryParent(cat, main_id, TRUE);
+ }
+
+ // Purge the emptied folder
+ // Note: we'd like to use purgeObject() but it doesn't cleanly eliminate the folder
+ // which leads to issues further down the road when the folder is found again
+ //purgeObject(folder_id);
+ // We remove the folder and empty the trash instead which seems to work
+ removeCategory(folder_id);
+ gInventory.emptyFolderType("", LLFolderType::FT_TRASH);
+ }
+}
+
// findCategoryUUIDForType() returns the uuid of the category that
// specifies 'type' as what it defaults to containing. The category is
// not necessarily only for that type. *NOTE: This will create a new
// inventory category on the fly if one does not exist.
-const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder/*,
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder/*,
bool find_in_library*/)
{
LLUUID rv = LLUUID::null;
-
const LLUUID &root_id = /*(find_in_library) ? gInventory.getLibraryRootFolderID() :*/ gInventory.getRootFolderID();
if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
{
@@ -587,7 +646,7 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
return id;
}
-// Starting with the object specified, add it's descendents to the
+// Starting with the object specified, add its descendents to the
// array provided, but do not add the inventory object specified by
// id. There is no guaranteed order. Neither array will be erased
// before adding objects to it. Do not store a copy of the pointers
@@ -1003,7 +1062,7 @@ void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat)
new_cat->copyViewerCategory(cat);
addCategory(new_cat);
- // make sure this category is correctly referenced by it's parent.
+ // make sure this category is correctly referenced by its parent.
cat_array_t* cat_array;
cat_array = getUnlockedCatArray(cat->getParentUUID());
if(cat_array)
@@ -1209,12 +1268,6 @@ void LLInventoryModel::updateLinkedObjectsFromPurge(const LLUUID &baseobj_id)
// folders, items, etc in a fairly efficient manner.
void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
{
- EHasChildren children = categoryHasChildren(id);
- if(children == CHILDREN_NO)
- {
- LL_INFOS() << "Not purging descendents of " << id << LL_ENDL;
- return;
- }
LLPointer<LLViewerInventoryCategory> cat = getCategory(id);
if (cat.notNull())
{
@@ -1225,7 +1278,7 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
<< " iterate and purge non hidden items" << LL_ENDL;
cat_array_t* categories;
item_array_t* items;
- // Get the list of direct descendants in tha categoy passed as argument
+ // Get the list of direct descendants in that category passed as argument
getDirectDescendentsOf(id, categories, items);
std::vector<LLUUID> list_uuids;
// Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)