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-rw-r--r--indra/newview/llinventoryitemslist.h150
1 files changed, 136 insertions, 14 deletions
diff --git a/indra/newview/llinventoryitemslist.h b/indra/newview/llinventoryitemslist.h
index b496f4b9e9..bc04eb6f5b 100644
--- a/indra/newview/llinventoryitemslist.h
+++ b/indra/newview/llinventoryitemslist.h
@@ -47,37 +47,159 @@ class LLIconCtrl;
class LLTextBox;
class LLViewerInventoryItem;
-class LLPanelInventoryListItem : public LLPanel
+/**
+ * @class LLPanelInventoryListItemBase
+ *
+ * Base class for Inventory flat list item. Panel consists of inventory icon
+ * and inventory item name.
+ * This class is able to display widgets(buttons) on left(before icon) and right(after text-box) sides
+ * of panel.
+ *
+ * How to use (see LLPanelClothingListItem for example):
+ * - implement init() to build panel from xml
+ * - create new xml file, fill it with widgets you want to dynamically show/hide/reshape on left/right sides
+ * - redefine postBuild()(call base implementation) and add needed widgets to needed sides,
+ *
+ */
+class LLPanelInventoryListItemBase : public LLPanel
{
public:
- static LLPanelInventoryListItem* createItemPanel(const LLViewerInventoryItem* item);
+ static LLPanelInventoryListItemBase* create(LLViewerInventoryItem* item);
+
+ virtual void draw();
+
+ /**
+ * Let item know it need to be refreshed in next draw()
+ */
+ void setNeedsRefresh(bool needs_refresh){ mNeedsRefresh = needs_refresh; }
+
+ bool getNeedsRefresh(){ return mNeedsRefresh; }
+
+ /**
+ * Add widget to left side
+ */
+ void addWidgetToLeftSide(const std::string& name, bool show_widget = true);
+ void addWidgetToLeftSide(LLUICtrl* ctrl, bool show_widget = true);
- virtual ~LLPanelInventoryListItem();
+ /**
+ * Add widget to right side, widget is supposed to be child of calling panel
+ */
+ void addWidgetToRightSide(const std::string& name, bool show_widget = true);
+ void addWidgetToRightSide(LLUICtrl* ctrl, bool show_widget = true);
+
+ /**
+ * Mark widgets as visible. Only visible widgets take part in reshaping children
+ */
+ void setShowWidget(const std::string& name, bool show);
+ void setShowWidget(LLUICtrl* ctrl, bool show);
+
+ /**
+ * Set spacing between widgets during reshape
+ */
+ void setWidgetSpacing(S32 spacing) { mWidgetSpacing = spacing; }
+ S32 getWidgetSpacing() { return mWidgetSpacing; }
+
+ /**
+ * Inheritors need to call base implementation of postBuild()
+ */
/*virtual*/ BOOL postBuild();
+
+ /**
+ * Handles item selection
+ */
/*virtual*/ void setValue(const LLSD& value);
- void updateItem();
+ /**
+ * Handles filter request
+ */
+ /*virtual*/ S32 notify(const LLSD& info);
+
+ /* Highlights item */
+ /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
+ /* Removes item highlight */
+ /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
- void onMouseEnter(S32 x, S32 y, MASK mask);
- void onMouseLeave(S32 x, S32 y, MASK mask);
+ virtual ~LLPanelInventoryListItemBase(){}
protected:
- LLPanelInventoryListItem(const LLViewerInventoryItem* item);
+
+ LLPanelInventoryListItemBase(LLViewerInventoryItem* item);
+
+ typedef std::vector<LLUICtrl*> widget_array_t;
+
+ /**
+ * Use it from a factory function to build panel, do not build panel in constructor
+ */
+ virtual void init();
+
+ /**
+ * Called after inventory item was updated, update panel widgets to reflect inventory changes.
+ */
+ virtual void updateItem();
+
+ /** setter for mIconCtrl */
+ void setIconCtrl(LLIconCtrl* icon) { mIconCtrl = icon; }
+ /** setter for MTitleCtrl */
+ void setTitleCtrl(LLTextBox* tb) { mTitleCtrl = tb; }
+
+ void setLeftWidgetsWidth(S32 width) { mLeftWidgetsWidth = width; }
+ void setRightWidgetsWidth(S32 width) { mRightWidgetsWidth = width; }
+
+ /**
+ * Set all widgets from both side visible/invisible. Only enabled widgets
+ * (see setShowWidget()) can become visible
+ */
+ virtual void setWidgetsVisible(bool visible);
+
+ /**
+ * Reshape all child widgets - icon, text-box and side widgets
+ */
+ virtual void reshapeWidgets();
+
+ /** set wearable type icon image */
+ void setIconImage(const LLUIImagePtr& image);
+
+ /** Set item title - inventory item name usually */
+ void setTitle(const std::string& title, const std::string& highlit_text);
private:
- LLIconCtrl* mIcon;
- LLTextBox* mTitle;
- LLUIImagePtr mItemIcon;
- std::string mItemName;
+ /** reshape left side widgets
+ * Deprecated for now. Disabled reshape left for now to reserve space for 'delete'
+ * button in LLPanelClothingListItem according to Neal's comment (https://codereview.productengine.com/secondlife/r/325/)
+ */
+ void reshapeLeftWidgets();
+
+ /** reshape right side widgets */
+ void reshapeRightWidgets();
+
+ /** reshape remaining widgets */
+ void reshapeMiddleWidgets();
+
+ LLViewerInventoryItem* mItem;
+
+ LLIconCtrl* mIconCtrl;
+ LLTextBox* mTitleCtrl;
+
+ LLUIImagePtr mIconImage;
std::string mHighlightedText;
+
+ widget_array_t mLeftSideWidgets;
+ widget_array_t mRightSideWidgets;
+ S32 mWidgetSpacing;
+
+ S32 mLeftWidgetsWidth;
+ S32 mRightWidgetsWidth;
+ bool mNeedsRefresh;
};
-class LLInventoryItemsList : public LLFlatListView
+//////////////////////////////////////////////////////////////////////////
+
+class LLInventoryItemsList : public LLFlatListViewEx
{
public:
- struct Params : public LLInitParam::Block<Params, LLFlatListView::Params>
+ struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params>
{
Params();
};
@@ -117,7 +239,7 @@ protected:
/**
* Add an item to the list
*/
- void addNewItem(LLViewerInventoryItem* item);
+ virtual void addNewItem(LLViewerInventoryItem* item, bool rearrange = true);
private:
uuid_vec_t mIDs; // IDs of items that were added in refreshList().