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+/**
+ * @file llinventoryfunctions.h
+ * @brief Miscellaneous inventory-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYICON_H
+#define LL_LLINVENTORYICON_H
+
+#include "llassettype.h"
+#include "llinventorytype.h"
+#include "lluiimage.h"
+
+class LLInventoryIcon
+{
+public:
+ enum EIconName
+ {
+ ICONNAME_TEXTURE,
+ ICONNAME_SOUND,
+ ICONNAME_CALLINGCARD_ONLINE,
+ ICONNAME_CALLINGCARD_OFFLINE,
+ ICONNAME_LANDMARK,
+ ICONNAME_LANDMARK_VISITED,
+ ICONNAME_SCRIPT,
+ ICONNAME_CLOTHING,
+ ICONNAME_OBJECT,
+ ICONNAME_OBJECT_MULTI,
+ ICONNAME_NOTECARD,
+ ICONNAME_BODYPART,
+ ICONNAME_SNAPSHOT,
+
+ ICONNAME_BODYPART_SHAPE,
+ ICONNAME_BODYPART_SKIN,
+ ICONNAME_BODYPART_HAIR,
+ ICONNAME_BODYPART_EYES,
+ ICONNAME_CLOTHING_SHIRT,
+ ICONNAME_CLOTHING_PANTS,
+ ICONNAME_CLOTHING_SHOES,
+ ICONNAME_CLOTHING_SOCKS,
+ ICONNAME_CLOTHING_JACKET,
+ ICONNAME_CLOTHING_GLOVES,
+ ICONNAME_CLOTHING_UNDERSHIRT,
+ ICONNAME_CLOTHING_UNDERPANTS,
+ ICONNAME_CLOTHING_SKIRT,
+ ICONNAME_CLOTHING_ALPHA,
+ ICONNAME_CLOTHING_TATTOO,
+
+ ICONNAME_ANIMATION,
+ ICONNAME_GESTURE,
+
+ ICONNAME_LINKITEM,
+ ICONNAME_LINKFOLDER,
+
+ ICONNAME_COUNT,
+
+ ICONNAME_NONE = -1
+ };
+
+ static const std::string& getIconName(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
+ U32 misc_flag = 0, // different meanings depending on item type
+ BOOL item_is_multi = FALSE);
+ static const std::string& getIconName(EIconName idx);
+
+ static LLUIImagePtr getIcon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
+ U32 misc_flag = 0, // different meanings depending on item type
+ BOOL item_is_multi = FALSE);
+ static LLUIImagePtr getIcon(EIconName idx);
+
+protected:
+ static EIconName assignWearableIcon(U32 misc_flag);
+};
+#endif // LL_LLINVENTORYICON_H
+
+
+