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Diffstat (limited to 'indra/newview/llinventoryicon.cpp')
-rwxr-xr-xindra/newview/llinventoryicon.cpp122
1 files changed, 62 insertions, 60 deletions
diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp
index 34734d57c5..02a2475cfd 100755
--- a/indra/newview/llinventoryicon.cpp
+++ b/indra/newview/llinventoryicon.cpp
@@ -25,6 +25,8 @@
*/
#include "llviewerprecompiledheaders.h"
+
+#include "linden_common.h"
#include "llinventoryicon.h"
#include "lldictionary.h"
@@ -41,7 +43,7 @@ struct IconEntry : public LLDictionaryEntry
};
class LLIconDictionary : public LLSingleton<LLIconDictionary>,
- public LLDictionary<LLInventoryIcon::EIconName, IconEntry>
+ public LLDictionary<LLInventoryType::EIconName, IconEntry>
{
public:
LLIconDictionary();
@@ -49,48 +51,48 @@ public:
LLIconDictionary::LLIconDictionary()
{
- addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
- addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
- addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
-
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
- addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
- addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
-
- addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
- addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
- addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
-
- addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
-
- addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE"));
+ addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
+ addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
+ addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
+
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
+ addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
+ addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
+
+ addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
+ addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
+ addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
+
+ addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
+
+ addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE"));
}
LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
@@ -102,7 +104,7 @@ LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
return LLUI::getUIImage(icon_name);
}
-LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx)
+LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx)
{
return LLUI::getUIImage(getIconName(idx));
}
@@ -112,56 +114,56 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
U32 misc_flag,
BOOL item_is_multi)
{
- EIconName idx = ICONNAME_OBJECT;
+ LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT;
if (item_is_multi)
{
- idx = ICONNAME_OBJECT_MULTI;
+ idx = LLInventoryType::ICONNAME_OBJECT_MULTI;
return getIconName(idx);
}
switch(asset_type)
{
case LLAssetType::AT_TEXTURE:
- idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE;
+ idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE;
break;
case LLAssetType::AT_SOUND:
- idx = ICONNAME_SOUND;
+ idx = LLInventoryType::ICONNAME_SOUND;
break;
case LLAssetType::AT_CALLINGCARD:
- idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE;
break;
case LLAssetType::AT_LANDMARK:
- idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK;
break;
case LLAssetType::AT_SCRIPT:
case LLAssetType::AT_LSL_TEXT:
case LLAssetType::AT_LSL_BYTECODE:
- idx = ICONNAME_SCRIPT;
+ idx = LLInventoryType::ICONNAME_SCRIPT;
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
idx = assignWearableIcon(misc_flag);
break;
case LLAssetType::AT_NOTECARD:
- idx = ICONNAME_NOTECARD;
+ idx = LLInventoryType::ICONNAME_NOTECARD;
break;
case LLAssetType::AT_ANIMATION:
- idx = ICONNAME_ANIMATION;
+ idx = LLInventoryType::ICONNAME_ANIMATION;
break;
case LLAssetType::AT_GESTURE:
- idx = ICONNAME_GESTURE;
+ idx = LLInventoryType::ICONNAME_GESTURE;
break;
case LLAssetType::AT_LINK:
- idx = ICONNAME_LINKITEM;
+ idx = LLInventoryType::ICONNAME_LINKITEM;
break;
case LLAssetType::AT_LINK_FOLDER:
- idx = ICONNAME_LINKFOLDER;
+ idx = LLInventoryType::ICONNAME_LINKFOLDER;
break;
case LLAssetType::AT_OBJECT:
- idx = ICONNAME_OBJECT;
+ idx = LLInventoryType::ICONNAME_OBJECT;
break;
case LLAssetType::AT_MESH:
- idx = ICONNAME_MESH;
+ idx = LLInventoryType::ICONNAME_MESH;
default:
break;
}
@@ -170,13 +172,13 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
}
-const std::string& LLInventoryIcon::getIconName(EIconName idx)
+const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx)
{
const IconEntry *entry = LLIconDictionary::instance().lookup(idx);
return entry->mName;
}
-LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
+LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
{
const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag);
return LLWearableType::getIconName(wearable_type);