diff options
Diffstat (limited to 'indra/newview/llinventoryfunctions.h')
-rw-r--r-- | indra/newview/llinventoryfunctions.h | 256 |
1 files changed, 238 insertions, 18 deletions
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 968db84819..8b96ba29d9 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -38,15 +38,248 @@ #include "llfolderview.h" #include "llfolderviewitem.h" +/******************************************************************************** + ** ** + ** MISCELLANEOUS GLOBAL FUNCTIONS + **/ + +// Is this item or its baseitem is worn, attached, etc... +BOOL get_is_item_worn(const LLUUID& id); + +void show_item_profile(const LLUUID& item_uuid); + +void show_item_original(const LLUUID& item_uuid); + +void change_item_parent(LLInventoryModel* model, + LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + BOOL restamp); + +// Generates a string containing the path to the item specified by item_id. +void append_path(const LLUUID& id, std::string& path); + +/** Miscellaneous global functions + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** INVENTORY COLLECTOR FUNCTIONS + **/ + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryCollectFunctor +// +// Base class for LLInventoryModel::collectDescendentsIf() method +// which accepts an instance of one of these objects to use as the +// function to determine if it should be added. Derive from this class +// and override the () operator to return TRUE if you want to collect +// the category or item passed in. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCollectFunctor +{ +public: + virtual ~LLInventoryCollectFunctor(){}; + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0; + + static bool itemTransferCommonlyAllowed(const LLInventoryItem* item); +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLAssetIDMatches +// +// This functor finds inventory items pointing to the specified asset +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerInventoryItem; + +class LLAssetIDMatches : public LLInventoryCollectFunctor +{ +public: + LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {} + virtual ~LLAssetIDMatches() {} + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + +protected: + LLUUID mAssetID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLLinkedItemIDMatches +// +// This functor finds inventory items linked to the specific inventory id. +// Assumes the inventory id is itself not a linked item. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLLinkedItemIDMatches : public LLInventoryCollectFunctor +{ +public: + LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {} + virtual ~LLLinkedItemIDMatches() {} + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + +protected: + LLUUID mBaseItemID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsType +// +// Implementation of a LLInventoryCollectFunctor which returns TRUE if +// the type is the type passed in during construction. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLIsType : public LLInventoryCollectFunctor +{ +public: + LLIsType(LLAssetType::EType type) : mType(type) {} + virtual ~LLIsType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsNotType +// +// Implementation of a LLInventoryCollectFunctor which returns FALSE if the +// type is the type passed in during construction, otherwise false. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLIsNotType : public LLInventoryCollectFunctor +{ +public: + LLIsNotType(LLAssetType::EType type) : mType(type) {} + virtual ~LLIsNotType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; +}; + +class LLIsTypeWithPermissions : public LLInventoryCollectFunctor +{ +public: + LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id) + : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {} + virtual ~LLIsTypeWithPermissions() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; + PermissionBit mPerm; + LLUUID mAgentID; + LLUUID mGroupID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLBuddyCollector +// +// Simple class that collects calling cards that are not null, and not +// the agent. Duplicates are possible. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLBuddyCollector() {} + virtual ~LLBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +}; + //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLUniqueBuddyCollector // -// This is a collection of miscellaneous functions and classes -// that don't fit cleanly into any other class header. Eventually, -// we should figure out where to put these functions so that we can -// get rid of this generic file. +// Simple class that collects calling cards that are not null, and not +// the agent. Duplicates are discarded. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLUniqueBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLUniqueBuddyCollector() {} + virtual ~LLUniqueBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +protected: + std::set<LLUUID> mSeen; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLParticularBuddyCollector // +// Simple class that collects calling cards that match a particular uuid //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLParticularBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {} + virtual ~LLParticularBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLUUID mBuddyID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLNameCategoryCollector +// +// Collects categories based on case-insensitive match of prefix +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLNameCategoryCollector : public LLInventoryCollectFunctor +{ +public: + LLNameCategoryCollector(const std::string& name) : mName(name) {} + virtual ~LLNameCategoryCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + std::string mName; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindCOFValidItems +// +// Collects items that can be legitimately linked to in the COF. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindCOFValidItems : public LLInventoryCollectFunctor +{ +public: + LLFindCOFValidItems() {} + virtual ~LLFindCOFValidItems() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindWearables +// +// Collects wearables based on item type. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindWearables : public LLInventoryCollectFunctor +{ +public: + LLFindWearables() {} + virtual ~LLFindWearables() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +}; + +//Inventory collect functor collecting wearables of a specific wearable type +class LLFindWearablesOfType : public LLInventoryCollectFunctor +{ +public: + LLFindWearablesOfType(LLWearableType::EType type) : mWearableType(type) {} + virtual ~LLFindWearablesOfType() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + + const LLWearableType::EType mWearableType; +}; + +/** Inventory Collector Functions + ** ** + *******************************************************************************/ + class LLInventoryState { public: @@ -64,7 +297,7 @@ public: virtual void doItem(LLFolderViewItem* item); BOOL wasItemSelected() { return mItemSelected; } protected: - BOOL mItemSelected; + BOOL mItemSelected; }; class LLOpenFilteredFolders : public LLFolderViewFunctor @@ -99,19 +332,6 @@ public: virtual void doItem(LLFolderViewItem* item); }; -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -// Is this item or its baseitem is worn, attached, etc... -BOOL get_is_item_worn(const LLUUID& id); - #endif // LL_LLINVENTORYFUNCTIONS_H |