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+/**
+ * @file llinventoryfunctions.h
+ * @brief Miscellaneous inventory-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYFUNCTIONS_H
+#define LL_LLINVENTORYFUNCTIONS_H
+
+#include "llinventorytype.h"
+#include "llfolderview.h"
+#include "llfolderviewitem.h"
+
+/********************************************************************************
+ ** **
+ ** MISCELLANEOUS GLOBAL FUNCTIONS
+ **/
+
+// Is this item or its baseitem is worn, attached, etc...
+BOOL get_is_item_worn(const LLUUID& id);
+
+// Could this item be worn (correct type + not already being worn)
+BOOL get_can_item_be_worn(const LLUUID& id);
+
+BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id);
+
+BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
+
+BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
+
+void show_item_profile(const LLUUID& item_uuid);
+void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
+
+void show_item_original(const LLUUID& item_uuid);
+
+void change_item_parent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
+void change_category_parent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
+void remove_category(LLInventoryModel* model, const LLUUID& cat_id);
+
+void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
+
+// Generates a string containing the path to the item specified by item_id.
+void append_path(const LLUUID& id, std::string& path);
+
+/** Miscellaneous global functions
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** INVENTORY COLLECTOR FUNCTIONS
+ **/
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryCollectFunctor
+//
+// Base class for LLInventoryModel::collectDescendentsIf() method
+// which accepts an instance of one of these objects to use as the
+// function to determine if it should be added. Derive from this class
+// and override the () operator to return TRUE if you want to collect
+// the category or item passed in.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCollectFunctor
+{
+public:
+ virtual ~LLInventoryCollectFunctor(){};
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
+
+ static bool itemTransferCommonlyAllowed(const LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLAssetIDMatches
+//
+// This functor finds inventory items pointing to the specified asset
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerInventoryItem;
+
+class LLAssetIDMatches : public LLInventoryCollectFunctor
+{
+public:
+ LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
+ virtual ~LLAssetIDMatches() {}
+ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+
+protected:
+ LLUUID mAssetID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLLinkedItemIDMatches
+//
+// This functor finds inventory items linked to the specific inventory id.
+// Assumes the inventory id is itself not a linked item.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
+{
+public:
+ LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
+ virtual ~LLLinkedItemIDMatches() {}
+ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+
+protected:
+ LLUUID mBaseItemID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsType
+//
+// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// the type is the type passed in during construction.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLIsType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsNotType
+//
+// Implementation of a LLInventoryCollectFunctor which returns FALSE if the
+// type is the type passed in during construction, otherwise false.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLIsNotType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsNotType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsOfAssetType
+//
+// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// the item or category is of asset type passed in during construction.
+// Link types are treated as links, not as the types they point to.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLIsOfAssetType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsOfAssetType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsOfAssetType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
+{
+public:
+ LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
+ : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
+ virtual ~LLIsTypeWithPermissions() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+ PermissionBit mPerm;
+ LLUUID mAgentID;
+ LLUUID mGroupID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLBuddyCollector
+//
+// Simple class that collects calling cards that are not null, and not
+// the agent. Duplicates are possible.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLBuddyCollector() {}
+ virtual ~LLBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLUniqueBuddyCollector
+//
+// Simple class that collects calling cards that are not null, and not
+// the agent. Duplicates are discarded.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLUniqueBuddyCollector() {}
+ virtual ~LLUniqueBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+protected:
+ std::set<LLUUID> mSeen;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLParticularBuddyCollector
+//
+// Simple class that collects calling cards that match a particular uuid
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLParticularBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
+ virtual ~LLParticularBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLUUID mBuddyID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLNameCategoryCollector
+//
+// Collects categories based on case-insensitive match of prefix
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLNameCategoryCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLNameCategoryCollector(const std::string& name) : mName(name) {}
+ virtual ~LLNameCategoryCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ std::string mName;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindCOFValidItems
+//
+// Collects items that can be legitimately linked to in the COF.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindCOFValidItems : public LLInventoryCollectFunctor
+{
+public:
+ LLFindCOFValidItems() {}
+ virtual ~LLFindCOFValidItems() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindByMask
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindByMask : public LLInventoryCollectFunctor
+{
+public:
+ LLFindByMask(U64 mask)
+ : mFilterMask(mask)
+ {}
+
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ //converting an inventory type to a bitmap filter mask
+ if(item && (mFilterMask & (1LL << item->getInventoryType())) )
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+private:
+ U64 mFilterMask;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindNonLinksByMask
+//
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindNonLinksByMask : public LLInventoryCollectFunctor
+{
+public:
+ LLFindNonLinksByMask(U64 mask)
+ : mFilterMask(mask)
+ {}
+
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if(item && !item->getIsLinkType() && (mFilterMask & (1LL << item->getInventoryType())) )
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ void setFilterMask(U64 mask)
+ {
+ mFilterMask = mask;
+ }
+
+private:
+ U64 mFilterMask;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindWearables
+//
+// Collects wearables based on item type.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindWearables : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearables() {}
+ virtual ~LLFindWearables() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindWearablesEx
+//
+// Collects wearables based on given criteria.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindWearablesEx : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearablesEx(bool is_worn, bool include_body_parts = true);
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+private:
+ bool mIncludeBodyParts;
+ bool mIsWorn;
+};
+
+//Inventory collect functor collecting wearables of a specific wearable type
+class LLFindWearablesOfType : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearablesOfType(LLWearableType::EType type) : mWearableType(type) {}
+ virtual ~LLFindWearablesOfType() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ void setType(LLWearableType::EType type);
+
+private:
+ LLWearableType::EType mWearableType;
+};
+
+/** Filter out wearables-links */
+class LLFindActualWearablesOfType : public LLFindWearablesOfType
+{
+public:
+ LLFindActualWearablesOfType(LLWearableType::EType type) : LLFindWearablesOfType(type) {}
+ virtual ~LLFindActualWearablesOfType() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (item && item->getIsLinkType()) return false;
+ return LLFindWearablesOfType::operator()(cat, item);
+ }
+};
+
+/* Filters out items of a particular asset type */
+class LLIsTypeActual : public LLIsType
+{
+public:
+ LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {}
+ virtual ~LLIsTypeActual() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (item && item->getIsLinkType()) return false;
+ return LLIsType::operator()(cat, item);
+ }
+};
+
+// Collect non-removable folders and items.
+class LLFindNonRemovableObjects : public LLInventoryCollectFunctor
+{
+public:
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+};
+
+/** Inventory Collector Functions
+ ** **
+ *******************************************************************************/
+
+class LLInventoryState
+{
+public:
+ // HACK: Until we can route this info through the instant message hierarchy
+ static BOOL sWearNewClothing;
+ static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
+};
+
+class LLSelectFirstFilteredItem : public LLFolderViewFunctor
+{
+public:
+ LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
+ virtual ~LLSelectFirstFilteredItem() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+ BOOL wasItemSelected() { return mItemSelected; }
+protected:
+ BOOL mItemSelected;
+};
+
+class LLOpenFilteredFolders : public LLFolderViewFunctor
+{
+public:
+ LLOpenFilteredFolders() {}
+ virtual ~LLOpenFilteredFolders() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+class LLSaveFolderState : public LLFolderViewFunctor
+{
+public:
+ LLSaveFolderState() : mApply(FALSE) {}
+ virtual ~LLSaveFolderState() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item) {}
+ void setApply(BOOL apply);
+ void clearOpenFolders() { mOpenFolders.clear(); }
+protected:
+ std::set<LLUUID> mOpenFolders;
+ BOOL mApply;
+};
+
+class LLOpenFoldersWithSelection : public LLFolderViewFunctor
+{
+public:
+ LLOpenFoldersWithSelection() {}
+ virtual ~LLOpenFoldersWithSelection() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+#endif // LL_LLINVENTORYFUNCTIONS_H
+
+
+