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Diffstat (limited to 'indra/newview/llinventoryfunctions.h')
-rw-r--r-- | indra/newview/llinventoryfunctions.h | 476 |
1 files changed, 476 insertions, 0 deletions
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h new file mode 100644 index 0000000000..cfe1747fd4 --- /dev/null +++ b/indra/newview/llinventoryfunctions.h @@ -0,0 +1,476 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYFUNCTIONS_H +#define LL_LLINVENTORYFUNCTIONS_H + +#include "llinventorytype.h" +#include "llfolderview.h" +#include "llfolderviewitem.h" + +/******************************************************************************** + ** ** + ** MISCELLANEOUS GLOBAL FUNCTIONS + **/ + +// Is this item or its baseitem is worn, attached, etc... +BOOL get_is_item_worn(const LLUUID& id); + +// Could this item be worn (correct type + not already being worn) +BOOL get_can_item_be_worn(const LLUUID& id); + +BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id); + +BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id); + +BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id); + +void show_item_profile(const LLUUID& item_uuid); +void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id); + +void show_item_original(const LLUUID& item_uuid); + +void change_item_parent(LLInventoryModel* model, + LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + BOOL restamp); + +void change_category_parent(LLInventoryModel* model, + LLViewerInventoryCategory* cat, + const LLUUID& new_parent_id, + BOOL restamp); + +void remove_category(LLInventoryModel* model, const LLUUID& cat_id); + +void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name); + +// Generates a string containing the path to the item specified by item_id. +void append_path(const LLUUID& id, std::string& path); + +/** Miscellaneous global functions + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** INVENTORY COLLECTOR FUNCTIONS + **/ + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryCollectFunctor +// +// Base class for LLInventoryModel::collectDescendentsIf() method +// which accepts an instance of one of these objects to use as the +// function to determine if it should be added. Derive from this class +// and override the () operator to return TRUE if you want to collect +// the category or item passed in. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCollectFunctor +{ +public: + virtual ~LLInventoryCollectFunctor(){}; + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0; + + static bool itemTransferCommonlyAllowed(const LLInventoryItem* item); +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLAssetIDMatches +// +// This functor finds inventory items pointing to the specified asset +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerInventoryItem; + +class LLAssetIDMatches : public LLInventoryCollectFunctor +{ +public: + LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {} + virtual ~LLAssetIDMatches() {} + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + +protected: + LLUUID mAssetID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLLinkedItemIDMatches +// +// This functor finds inventory items linked to the specific inventory id. +// Assumes the inventory id is itself not a linked item. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLLinkedItemIDMatches : public LLInventoryCollectFunctor +{ +public: + LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {} + virtual ~LLLinkedItemIDMatches() {} + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + +protected: + LLUUID mBaseItemID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsType +// +// Implementation of a LLInventoryCollectFunctor which returns TRUE if +// the type is the type passed in during construction. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLIsType : public LLInventoryCollectFunctor +{ +public: + LLIsType(LLAssetType::EType type) : mType(type) {} + virtual ~LLIsType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsNotType +// +// Implementation of a LLInventoryCollectFunctor which returns FALSE if the +// type is the type passed in during construction, otherwise false. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLIsNotType : public LLInventoryCollectFunctor +{ +public: + LLIsNotType(LLAssetType::EType type) : mType(type) {} + virtual ~LLIsNotType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsOfAssetType +// +// Implementation of a LLInventoryCollectFunctor which returns TRUE if +// the item or category is of asset type passed in during construction. +// Link types are treated as links, not as the types they point to. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLIsOfAssetType : public LLInventoryCollectFunctor +{ +public: + LLIsOfAssetType(LLAssetType::EType type) : mType(type) {} + virtual ~LLIsOfAssetType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; +}; + +class LLIsTypeWithPermissions : public LLInventoryCollectFunctor +{ +public: + LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id) + : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {} + virtual ~LLIsTypeWithPermissions() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLAssetType::EType mType; + PermissionBit mPerm; + LLUUID mAgentID; + LLUUID mGroupID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLBuddyCollector +// +// Simple class that collects calling cards that are not null, and not +// the agent. Duplicates are possible. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLBuddyCollector() {} + virtual ~LLBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLUniqueBuddyCollector +// +// Simple class that collects calling cards that are not null, and not +// the agent. Duplicates are discarded. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLUniqueBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLUniqueBuddyCollector() {} + virtual ~LLUniqueBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +protected: + std::set<LLUUID> mSeen; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLParticularBuddyCollector +// +// Simple class that collects calling cards that match a particular uuid +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLParticularBuddyCollector : public LLInventoryCollectFunctor +{ +public: + LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {} + virtual ~LLParticularBuddyCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLUUID mBuddyID; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLNameCategoryCollector +// +// Collects categories based on case-insensitive match of prefix +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLNameCategoryCollector : public LLInventoryCollectFunctor +{ +public: + LLNameCategoryCollector(const std::string& name) : mName(name) {} + virtual ~LLNameCategoryCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + std::string mName; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindCOFValidItems +// +// Collects items that can be legitimately linked to in the COF. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindCOFValidItems : public LLInventoryCollectFunctor +{ +public: + LLFindCOFValidItems() {} + virtual ~LLFindCOFValidItems() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindByMask +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindByMask : public LLInventoryCollectFunctor +{ +public: + LLFindByMask(U64 mask) + : mFilterMask(mask) + {} + + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + //converting an inventory type to a bitmap filter mask + if(item && (mFilterMask & (1LL << item->getInventoryType())) ) + { + return true; + } + + return false; + } + +private: + U64 mFilterMask; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindNonLinksByMask +// +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindNonLinksByMask : public LLInventoryCollectFunctor +{ +public: + LLFindNonLinksByMask(U64 mask) + : mFilterMask(mask) + {} + + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + if(item && !item->getIsLinkType() && (mFilterMask & (1LL << item->getInventoryType())) ) + { + return true; + } + + return false; + } + + void setFilterMask(U64 mask) + { + mFilterMask = mask; + } + +private: + U64 mFilterMask; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindWearables +// +// Collects wearables based on item type. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindWearables : public LLInventoryCollectFunctor +{ +public: + LLFindWearables() {} + virtual ~LLFindWearables() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFindWearablesEx +// +// Collects wearables based on given criteria. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFindWearablesEx : public LLInventoryCollectFunctor +{ +public: + LLFindWearablesEx(bool is_worn, bool include_body_parts = true); + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); +private: + bool mIncludeBodyParts; + bool mIsWorn; +}; + +//Inventory collect functor collecting wearables of a specific wearable type +class LLFindWearablesOfType : public LLInventoryCollectFunctor +{ +public: + LLFindWearablesOfType(LLWearableType::EType type) : mWearableType(type) {} + virtual ~LLFindWearablesOfType() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + void setType(LLWearableType::EType type); + +private: + LLWearableType::EType mWearableType; +}; + +/** Filter out wearables-links */ +class LLFindActualWearablesOfType : public LLFindWearablesOfType +{ +public: + LLFindActualWearablesOfType(LLWearableType::EType type) : LLFindWearablesOfType(type) {} + virtual ~LLFindActualWearablesOfType() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + if (item && item->getIsLinkType()) return false; + return LLFindWearablesOfType::operator()(cat, item); + } +}; + +/* Filters out items of a particular asset type */ +class LLIsTypeActual : public LLIsType +{ +public: + LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {} + virtual ~LLIsTypeActual() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + if (item && item->getIsLinkType()) return false; + return LLIsType::operator()(cat, item); + } +}; + +// Collect non-removable folders and items. +class LLFindNonRemovableObjects : public LLInventoryCollectFunctor +{ +public: + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); +}; + +/** Inventory Collector Functions + ** ** + *******************************************************************************/ + +class LLInventoryState +{ +public: + // HACK: Until we can route this info through the instant message hierarchy + static BOOL sWearNewClothing; + static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction +}; + +class LLSelectFirstFilteredItem : public LLFolderViewFunctor +{ +public: + LLSelectFirstFilteredItem() : mItemSelected(FALSE) {} + virtual ~LLSelectFirstFilteredItem() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); + BOOL wasItemSelected() { return mItemSelected; } +protected: + BOOL mItemSelected; +}; + +class LLOpenFilteredFolders : public LLFolderViewFunctor +{ +public: + LLOpenFilteredFolders() {} + virtual ~LLOpenFilteredFolders() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); +}; + +class LLSaveFolderState : public LLFolderViewFunctor +{ +public: + LLSaveFolderState() : mApply(FALSE) {} + virtual ~LLSaveFolderState() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item) {} + void setApply(BOOL apply); + void clearOpenFolders() { mOpenFolders.clear(); } +protected: + std::set<LLUUID> mOpenFolders; + BOOL mApply; +}; + +class LLOpenFoldersWithSelection : public LLFolderViewFunctor +{ +public: + LLOpenFoldersWithSelection() {} + virtual ~LLOpenFoldersWithSelection() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); +}; + +#endif // LL_LLINVENTORYFUNCTIONS_H + + + |