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-rw-r--r--indra/newview/llinventoryfunctions.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index f6d910820d..cd6f319f66 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -43,14 +43,14 @@ const S32 COMPUTE_STOCK_NOT_EVALUATED = -2;
**/
// Is this a parent folder to a worn item
-BOOL get_is_parent_to_worn_item(const LLUUID& id);
+bool get_is_parent_to_worn_item(const LLUUID& id);
// Is this item or its baseitem is worn, attached, etc...
-BOOL get_is_item_worn(const LLUUID& id);
-BOOL get_is_item_worn(const LLViewerInventoryItem* item);
+bool get_is_item_worn(const LLUUID& id);
+bool get_is_item_worn(const LLViewerInventoryItem* item);
// Could this item be worn (correct type + not already being worn)
-BOOL get_can_item_be_worn(const LLUUID& id);
+bool get_can_item_be_worn(const LLUUID& id);
bool get_is_item_removable(const LLInventoryModel* model, const LLUUID& id, bool check_worn);
@@ -58,10 +58,10 @@ bool get_is_item_removable(const LLInventoryModel* model, const LLUUID& id, bool
bool get_is_item_editable(const LLUUID& inv_item_id);
void handle_item_edit(const LLUUID& inv_item_id);
-BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
+bool get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
bool get_is_category_and_children_removable(LLInventoryModel* model, const LLUUID& folder_id, bool check_worn);
-BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
+bool get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
void show_item_profile(const LLUUID& item_uuid);
void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
@@ -110,7 +110,7 @@ bool is_only_cats_selected(const uuid_vec_t& selected_uuids);
bool is_only_items_selected(const uuid_vec_t& selected_uuids);
std::string get_category_path(LLUUID cat_id);
-bool can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
+bool can_move_to_outfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit);
bool can_move_to_landmarks(LLInventoryItem* inv_item);
bool can_move_to_my_outfits(LLInventoryModel* model, LLInventoryCategory* inv_cat, U32 wear_limit);
std::string get_localized_folder_name(LLUUID cat_uuid);
@@ -180,7 +180,7 @@ private:
// Base class for LLInventoryModel::collectDescendentsIf() method
// which accepts an instance of one of these objects to use as the
// function to determine if it should be added. Derive from this class
-// and override the () operator to return TRUE if you want to collect
+// and override the () operator to return true if you want to collect
// the category or item passed in.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryCollectFunctor
@@ -232,7 +232,7 @@ protected:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLIsType
//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// Implementation of a LLInventoryCollectFunctor which returns true if
// the type is the type passed in during construction.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -250,7 +250,7 @@ protected:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLIsNotType
//
-// Implementation of a LLInventoryCollectFunctor which returns FALSE if the
+// Implementation of a LLInventoryCollectFunctor which returns false if the
// type is the type passed in during construction, otherwise false.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLIsNotType : public LLInventoryCollectFunctor
@@ -267,7 +267,7 @@ protected:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLIsOfAssetType
//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// Implementation of a LLInventoryCollectFunctor which returns true if
// the item or category is of asset type passed in during construction.
// Link types are treated as links, not as the types they point to.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -286,7 +286,7 @@ protected:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLAssetIDAndTypeMatches
//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// Implementation of a LLInventoryCollectFunctor which returns true if
// the item matches both asset type and asset id.
// This is needed in case you are looking for a specific type with default id
// (since null is default for multiple asset types)
@@ -590,13 +590,13 @@ class LLInventoryState
{
public:
// HACK: Until we can route this info through the instant message hierarchy
- static BOOL sWearNewClothing;
+ static bool sWearNewClothing;
static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
};
struct LLInventoryAction
{
- static void doToSelected(LLInventoryModel* model, LLFolderView* root, const std::string& action, BOOL user_confirm = TRUE);
+ static void doToSelected(LLInventoryModel* model, LLFolderView* root, const std::string& action, bool user_confirm = true);
static void callback_doToSelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
static void callback_copySelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
static void onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response, LLHandle<LLFolderView> root);