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+/**
+ * @file llinventoryfunctions.cpp
+ * @brief Implementation of the inventory view and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventoryfunctions.h"
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llinventorydefines.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+//#include "llfirstuse.h"
+#include "llfloaterinventory.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpanelmaininventory.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llsidepanelinventory.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+BOOL LLInventoryState::sWearNewClothing = FALSE;
+LLUUID LLInventoryState::sWearNewClothingTransactionID;
+
+// Generates a string containing the path to the item specified by
+// item_id.
+void append_path(const LLUUID& id, std::string& path)
+{
+ std::string temp;
+ const LLInventoryObject* obj = gInventory.getObject(id);
+ LLUUID parent_id;
+ if(obj) parent_id = obj->getParentUUID();
+ std::string forward_slash("/");
+ while(obj)
+ {
+ obj = gInventory.getCategory(parent_id);
+ if(obj)
+ {
+ temp.assign(forward_slash + obj->getName() + temp);
+ parent_id = obj->getParentUUID();
+ }
+ }
+ path.append(temp);
+}
+
+void change_item_parent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (item->getParentUUID() != new_parent_id)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+void change_category_parent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (!model || !cat)
+ {
+ return;
+ }
+
+ // Can't move a folder into a child of itself.
+ if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
+ {
+ return;
+ }
+
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ model->accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent_id);
+ new_cat->updateParentOnServer(restamp);
+ model->updateCategory(new_cat);
+ model->notifyObservers();
+}
+
+void remove_category(LLInventoryModel* model, const LLUUID& cat_id)
+{
+ if (!model || !get_is_category_removable(model, cat_id))
+ {
+ return;
+ }
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
+
+ for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
+ iter != descendent_items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ const LLUUID& item_id = item->getUUID();
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureMgr::instance().isGestureActive(item_id))
+ {
+ LLGestureMgr::instance().deactivateGesture(item_id);
+ }
+ }
+
+ LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if (cat)
+ {
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ change_category_parent(model, cat, trash_id, TRUE);
+ }
+}
+
+void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
+{
+ LLViewerInventoryCategory* cat;
+
+ if (!model ||
+ !get_is_category_renameable(model, cat_id) ||
+ (cat = model->getCategory(cat_id)) == NULL ||
+ cat->getName() == new_name)
+ {
+ return;
+ }
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->rename(new_name);
+ new_cat->updateServer(FALSE);
+ model->updateCategory(new_cat);
+
+ model->notifyObservers();
+}
+
+BOOL get_is_item_worn(const LLUUID& id)
+{
+ const LLViewerInventoryItem* item = gInventory.getItem(id);
+ if (!item)
+ return FALSE;
+
+ // Consider the item as worn if it has links in COF.
+ if (LLAppearanceMgr::instance().isLinkInCOF(id))
+ {
+ return TRUE;
+ }
+
+ switch(item->getType())
+ {
+ case LLAssetType::AT_OBJECT:
+ {
+ if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ }
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ case LLAssetType::AT_GESTURE:
+ if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+BOOL get_can_item_be_worn(const LLUUID& id)
+{
+ const LLViewerInventoryItem* item = gInventory.getItem(id);
+ if (!item)
+ return FALSE;
+
+ if (LLAppearanceMgr::isLinkInCOF(item->getLinkedUUID()))
+ {
+ // an item having links in COF (i.e. a worn item)
+ return FALSE;
+ }
+
+ if (gInventory.isObjectDescendentOf(id, LLAppearanceMgr::instance().getCOF()))
+ {
+ // a non-link object in COF (should not normally happen)
+ return FALSE;
+ }
+
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(
+ LLFolderType::FT_TRASH);
+
+ // item can't be worn if base obj in trash, see EXT-7015
+ if (gInventory.isObjectDescendentOf(item->getLinkedUUID(),
+ trash_id))
+ {
+ return false;
+ }
+
+ switch(item->getType())
+ {
+ case LLAssetType::AT_OBJECT:
+ {
+ if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
+ {
+ // Already being worn
+ return FALSE;
+ }
+ else
+ {
+ // Not being worn yet.
+ return TRUE;
+ }
+ break;
+ }
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
+ {
+ // Already being worn
+ return FALSE;
+ }
+ else
+ {
+ // Not being worn yet.
+ return TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id)
+{
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ // Can't delete an item that's in the library.
+ if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ // Disable delete from COF folder; have users explicitly choose "detach/take off",
+ // unless the item is not worn but in the COF (i.e. is bugged).
+ if (LLAppearanceMgr::instance().getIsProtectedCOFItem(id))
+ {
+ if (get_is_item_worn(id))
+ {
+ return FALSE;
+ }
+ }
+
+ const LLInventoryObject *obj = model->getItem(id);
+ if (obj && obj->getIsLinkType())
+ {
+ return TRUE;
+ }
+ if (get_is_item_worn(id))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id)
+{
+ // NOTE: This function doesn't check the folder's children.
+ // See LLFolderBridge::isItemRemovable for a function that does
+ // consider the children.
+
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ if (!isAgentAvatarValid()) return FALSE;
+
+ const LLInventoryCategory* category = model->getCategory(id);
+ if (!category)
+ {
+ return FALSE;
+ }
+
+ const LLFolderType::EType folder_type = category->getPreferredType();
+
+ if (LLFolderType::lookupIsProtectedType(folder_type))
+ {
+ return FALSE;
+ }
+
+ // Can't delete the outfit that is currently being worn.
+ if (folder_type == LLFolderType::FT_OUTFIT)
+ {
+ const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink();
+ if (base_outfit_link && (category == base_outfit_link->getLinkedCategory()))
+ {
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id)
+{
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ LLViewerInventoryCategory* cat = model->getCategory(id);
+
+ if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) &&
+ cat->getOwnerID() == gAgent.getID())
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id)
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", item_uuid).with("object", object_id));
+}
+
+void show_item_profile(const LLUUID& item_uuid)
+{
+ LLUUID linked_uuid = gInventory.getLinkedItemID(item_uuid);
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", linked_uuid));
+}
+
+void show_item_original(const LLUUID& item_uuid)
+{
+ //sidetray inventory panel
+ LLSidepanelInventory *sidepanel_inventory =
+ dynamic_cast<LLSidepanelInventory *>(LLSideTray::getInstance()->getPanel("sidepanel_inventory"));
+
+ bool reset_inventory_filter = !LLSideTray::getInstance()->isPanelActive("sidepanel_inventory");
+
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if (!active_panel)
+ {
+ //this may happen when there is no floatera and other panel is active in inventory tab
+
+ if (sidepanel_inventory)
+ {
+ sidepanel_inventory->showInventoryPanel();
+ }
+ }
+
+ active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if (!active_panel)
+ {
+ return;
+ }
+ active_panel->setSelection(gInventory.getLinkedItemID(item_uuid), TAKE_FOCUS_NO);
+
+ if(reset_inventory_filter)
+ {
+ //inventory floater
+ bool floater_inventory_visible = false;
+
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLFloaterInventory* floater_inventory = dynamic_cast<LLFloaterInventory*>(*iter);
+ if (floater_inventory)
+ {
+ LLPanelMainInventory* main_inventory = floater_inventory->getMainInventoryPanel();
+
+ main_inventory->onFilterEdit("");
+
+ if(floater_inventory->getVisible())
+ {
+ floater_inventory_visible = true;
+ }
+ }
+ }
+ if(sidepanel_inventory && !floater_inventory_visible)
+ {
+ LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel();
+
+ main_inventory->onFilterEdit("");
+ }
+ }
+}
+
+///----------------------------------------------------------------------------
+/// LLInventoryCollectFunctor implementations
+///----------------------------------------------------------------------------
+
+// static
+bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryItem* item)
+{
+ if (!item)
+ return false;
+
+ switch(item->getType())
+ {
+ case LLAssetType::AT_CALLINGCARD:
+ return false;
+ break;
+ case LLAssetType::AT_OBJECT:
+ if (isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID()))
+ return true;
+ break;
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(!gAgentWearables.isWearingItem(item->getUUID()))
+ return true;
+ break;
+ default:
+ return true;
+ break;
+ }
+ return false;
+}
+
+bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat) return TRUE;
+ }
+ if(item)
+ {
+ if(item->getType() == mType) return TRUE;
+ }
+ return FALSE;
+}
+
+bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat) return FALSE;
+ }
+ if(item)
+ {
+ if(item->getType() == mType) return FALSE;
+ else return TRUE;
+ }
+ return TRUE;
+}
+
+bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat) return TRUE;
+ }
+ if(item)
+ {
+ if(item->getActualType() == mType) return TRUE;
+ }
+ return FALSE;
+}
+
+bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat)
+ {
+ return TRUE;
+ }
+ }
+ if(item)
+ {
+ if(item->getType() == mType)
+ {
+ LLPermissions perm = item->getPermissions();
+ if ((perm.getMaskBase() & mPerm) == mPerm)
+ {
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+bool LLBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (!item->getCreatorUUID().isNull())
+ && (item->getCreatorUUID() != gAgent.getID()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (item->getCreatorUUID().notNull())
+ && (item->getCreatorUUID() != gAgent.getID()))
+ {
+ mSeen.insert(item->getCreatorUUID());
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (item->getCreatorUUID() == mBuddyID))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+bool LLNameCategoryCollector::operator()(
+ LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(cat)
+ {
+ if (!LLStringUtil::compareInsensitive(mName, cat->getName()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem();
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory();
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+ (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+ }
+}
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+LLFindWearablesEx::LLFindWearablesEx(bool is_worn, bool include_body_parts)
+: mIsWorn(is_worn)
+, mIncludeBodyParts(include_body_parts)
+{}
+
+bool LLFindWearablesEx::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ if (!vitem) return false;
+
+ // Skip non-wearables.
+ if (!vitem->isWearableType() && vitem->getType() != LLAssetType::AT_OBJECT)
+ {
+ return false;
+ }
+
+ // Skip body parts if requested.
+ if (!mIncludeBodyParts && vitem->getType() == LLAssetType::AT_BODYPART)
+ {
+ return false;
+ }
+
+ return (bool) get_is_item_worn(item->getUUID()) == mIsWorn;
+}
+
+bool LLFindWearablesOfType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if (!item) return false;
+ if (item->getType() != LLAssetType::AT_CLOTHING &&
+ item->getType() != LLAssetType::AT_BODYPART)
+ {
+ return false;
+ }
+
+ LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ if (!vitem || vitem->getWearableType() != mWearableType) return false;
+
+ return true;
+}
+
+void LLFindWearablesOfType::setType(LLWearableType::EType type)
+{
+ mWearableType = type;
+}
+
+bool LLFindNonRemovableObjects::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if (item)
+ {
+ return !get_is_item_removable(&gInventory, item->getUUID());
+ }
+ if (cat)
+ {
+ return !get_is_category_removable(&gInventory, cat->getUUID());
+ }
+
+ llwarns << "Not a category and not an item?" << llendl;
+ return false;
+}
+
+///----------------------------------------------------------------------------
+/// LLAssetIDMatches
+///----------------------------------------------------------------------------
+bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ return (item && item->getAssetUUID() == mAssetID);
+}
+
+///----------------------------------------------------------------------------
+/// LLLinkedItemIDMatches
+///----------------------------------------------------------------------------
+bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ return (item &&
+ (item->getIsLinkType()) &&
+ (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID.
+}
+
+void LLSaveFolderState::setApply(BOOL apply)
+{
+ mApply = apply;
+ // before generating new list of open folders, clear the old one
+ if(!apply)
+ {
+ clearOpenFolders();
+ }
+}
+
+void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+ if(mApply)
+ {
+ // we're applying the open state
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ LLUUID id(bridge->getUUID());
+ if(mOpenFolders.find(id) != mOpenFolders.end())
+ {
+ folder->setOpen(TRUE);
+ }
+ else
+ {
+ // keep selected filter in its current state, this is less jarring to user
+ if (!folder->isSelected())
+ {
+ folder->setOpen(FALSE);
+ }
+ }
+ }
+ else
+ {
+ // we're recording state at this point
+ if(folder->isOpen())
+ {
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ mOpenFolders.insert(bridge->getUUID());
+ }
+ }
+}
+
+void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ // if this folder didn't pass the filter, and none of its descendants did
+ else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
+ {
+ folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
+ }
+}
+
+void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered() && !mItemSelected)
+ {
+ item->getRoot()->setSelection(item, FALSE, FALSE);
+ if (item->getParentFolder())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ item->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && !mItemSelected)
+ {
+ folder->getRoot()->setSelection(folder, FALSE, FALSE);
+ if (folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ folder->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
+{
+ if (item->getParentFolder() && item->isSelected())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getParentFolder() && folder->isSelected())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}