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Diffstat (limited to 'indra/newview/llinventoryfunctions.cpp')
-rw-r--r-- | indra/newview/llinventoryfunctions.cpp | 855 |
1 files changed, 855 insertions, 0 deletions
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp new file mode 100644 index 0000000000..f3d9639dee --- /dev/null +++ b/indra/newview/llinventoryfunctions.cpp @@ -0,0 +1,855 @@ +/** + * @file llinventoryfunctions.cpp + * @brief Implementation of the inventory view and associated stuff. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include <utility> // for std::pair<> + +#include "llinventoryfunctions.h" + +// library includes +#include "llagent.h" +#include "llagentwearables.h" +#include "llcallingcard.h" +#include "llfloaterreg.h" +#include "llinventorydefines.h" +#include "llsdserialize.h" +#include "llfiltereditor.h" +#include "llspinctrl.h" +#include "llui.h" +#include "message.h" + +// newview includes +#include "llappearancemgr.h" +#include "llappviewer.h" +//#include "llfirstuse.h" +#include "llfloaterinventory.h" +#include "llfocusmgr.h" +#include "llfolderview.h" +#include "llgesturemgr.h" +#include "lliconctrl.h" +#include "llimview.h" +#include "llinventorybridge.h" +#include "llinventoryclipboard.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "lllineeditor.h" +#include "llmenugl.h" +#include "llpanelmaininventory.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewnotecard.h" +#include "llpreviewscript.h" +#include "llpreviewsound.h" +#include "llpreviewtexture.h" +#include "llresmgr.h" +#include "llscrollbar.h" +#include "llscrollcontainer.h" +#include "llselectmgr.h" +#include "llsidetray.h" +#include "llsidepanelinventory.h" +#include "lltabcontainer.h" +#include "lltooldraganddrop.h" +#include "lluictrlfactory.h" +#include "llviewermessage.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llviewerwindow.h" +#include "llvoavatarself.h" +#include "llwearablelist.h" + +BOOL LLInventoryState::sWearNewClothing = FALSE; +LLUUID LLInventoryState::sWearNewClothingTransactionID; + +// Generates a string containing the path to the item specified by +// item_id. +void append_path(const LLUUID& id, std::string& path) +{ + std::string temp; + const LLInventoryObject* obj = gInventory.getObject(id); + LLUUID parent_id; + if(obj) parent_id = obj->getParentUUID(); + std::string forward_slash("/"); + while(obj) + { + obj = gInventory.getCategory(parent_id); + if(obj) + { + temp.assign(forward_slash + obj->getName() + temp); + parent_id = obj->getParentUUID(); + } + } + path.append(temp); +} + +void change_item_parent(LLInventoryModel* model, + LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + BOOL restamp) +{ + if (item->getParentUUID() != new_parent_id) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent_id); + new_item->updateParentOnServer(restamp); + model->updateItem(new_item); + model->notifyObservers(); + } +} + +void change_category_parent(LLInventoryModel* model, + LLViewerInventoryCategory* cat, + const LLUUID& new_parent_id, + BOOL restamp) +{ + if (!model || !cat) + { + return; + } + + // Can't move a folder into a child of itself. + if (model->isObjectDescendentOf(new_parent_id, cat->getUUID())) + { + return; + } + + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); + update.push_back(new_folder); + model->accountForUpdate(update); + + LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); + new_cat->setParent(new_parent_id); + new_cat->updateParentOnServer(restamp); + model->updateCategory(new_cat); + model->notifyObservers(); +} + +void remove_category(LLInventoryModel* model, const LLUUID& cat_id) +{ + if (!model || !get_is_category_removable(model, cat_id)) + { + return; + } + + // Look for any gestures and deactivate them + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE); + + for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin(); + iter != descendent_items.end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + const LLUUID& item_id = item->getUUID(); + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureMgr::instance().isGestureActive(item_id)) + { + LLGestureMgr::instance().deactivateGesture(item_id); + } + } + + LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + if (cat) + { + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + change_category_parent(model, cat, trash_id, TRUE); + } +} + +void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name) +{ + LLViewerInventoryCategory* cat; + + if (!model || + !get_is_category_renameable(model, cat_id) || + (cat = model->getCategory(cat_id)) == NULL || + cat->getName() == new_name) + { + return; + } + + LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); + new_cat->rename(new_name); + new_cat->updateServer(FALSE); + model->updateCategory(new_cat); + + model->notifyObservers(); +} + +BOOL get_is_item_worn(const LLUUID& id) +{ + const LLViewerInventoryItem* item = gInventory.getItem(id); + if (!item) + return FALSE; + + // Consider the item as worn if it has links in COF. + if (LLAppearanceMgr::instance().isLinkInCOF(id)) + { + return TRUE; + } + + switch(item->getType()) + { + case LLAssetType::AT_OBJECT: + { + if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID())) + return TRUE; + break; + } + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_CLOTHING: + if(gAgentWearables.isWearingItem(item->getLinkedUUID())) + return TRUE; + break; + case LLAssetType::AT_GESTURE: + if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID())) + return TRUE; + break; + default: + break; + } + return FALSE; +} + +BOOL get_can_item_be_worn(const LLUUID& id) +{ + const LLViewerInventoryItem* item = gInventory.getItem(id); + if (!item) + return FALSE; + + if (LLAppearanceMgr::isLinkInCOF(item->getLinkedUUID())) + { + // an item having links in COF (i.e. a worn item) + return FALSE; + } + + if (gInventory.isObjectDescendentOf(id, LLAppearanceMgr::instance().getCOF())) + { + // a non-link object in COF (should not normally happen) + return FALSE; + } + + const LLUUID trash_id = gInventory.findCategoryUUIDForType( + LLFolderType::FT_TRASH); + + // item can't be worn if base obj in trash, see EXT-7015 + if (gInventory.isObjectDescendentOf(item->getLinkedUUID(), + trash_id)) + { + return false; + } + + switch(item->getType()) + { + case LLAssetType::AT_OBJECT: + { + if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID())) + { + // Already being worn + return FALSE; + } + else + { + // Not being worn yet. + return TRUE; + } + break; + } + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_CLOTHING: + if(gAgentWearables.isWearingItem(item->getLinkedUUID())) + { + // Already being worn + return FALSE; + } + else + { + // Not being worn yet. + return TRUE; + } + break; + default: + break; + } + return FALSE; +} + +BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id) +{ + if (!model) + { + return FALSE; + } + + // Can't delete an item that's in the library. + if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID())) + { + return FALSE; + } + + // Disable delete from COF folder; have users explicitly choose "detach/take off", + // unless the item is not worn but in the COF (i.e. is bugged). + if (LLAppearanceMgr::instance().getIsProtectedCOFItem(id)) + { + if (get_is_item_worn(id)) + { + return FALSE; + } + } + + const LLInventoryObject *obj = model->getItem(id); + if (obj && obj->getIsLinkType()) + { + return TRUE; + } + if (get_is_item_worn(id)) + { + return FALSE; + } + return TRUE; +} + +BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id) +{ + // NOTE: This function doesn't check the folder's children. + // See LLFolderBridge::isItemRemovable for a function that does + // consider the children. + + if (!model) + { + return FALSE; + } + + if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID())) + { + return FALSE; + } + + if (!isAgentAvatarValid()) return FALSE; + + const LLInventoryCategory* category = model->getCategory(id); + if (!category) + { + return FALSE; + } + + const LLFolderType::EType folder_type = category->getPreferredType(); + + if (LLFolderType::lookupIsProtectedType(folder_type)) + { + return FALSE; + } + + // Can't delete the outfit that is currently being worn. + if (folder_type == LLFolderType::FT_OUTFIT) + { + const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); + if (base_outfit_link && (category == base_outfit_link->getLinkedCategory())) + { + return FALSE; + } + } + + return TRUE; +} + +BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id) +{ + if (!model) + { + return FALSE; + } + + LLViewerInventoryCategory* cat = model->getCategory(id); + + if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) && + cat->getOwnerID() == gAgent.getID()) + { + return TRUE; + } + return FALSE; +} + +void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id) +{ + LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", item_uuid).with("object", object_id)); +} + +void show_item_profile(const LLUUID& item_uuid) +{ + LLUUID linked_uuid = gInventory.getLinkedItemID(item_uuid); + LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", linked_uuid)); +} + +void show_item_original(const LLUUID& item_uuid) +{ + //sidetray inventory panel + LLSidepanelInventory *sidepanel_inventory = + dynamic_cast<LLSidepanelInventory *>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + + bool reset_inventory_filter = !LLSideTray::getInstance()->isPanelActive("sidepanel_inventory"); + + LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (!active_panel) + { + //this may happen when there is no floatera and other panel is active in inventory tab + + if (sidepanel_inventory) + { + sidepanel_inventory->showInventoryPanel(); + } + } + + active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (!active_panel) + { + return; + } + active_panel->setSelection(gInventory.getLinkedItemID(item_uuid), TAKE_FOCUS_NO); + + if(reset_inventory_filter) + { + //inventory floater + bool floater_inventory_visible = false; + + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) + { + LLFloaterInventory* floater_inventory = dynamic_cast<LLFloaterInventory*>(*iter); + if (floater_inventory) + { + LLPanelMainInventory* main_inventory = floater_inventory->getMainInventoryPanel(); + + main_inventory->onFilterEdit(""); + + if(floater_inventory->getVisible()) + { + floater_inventory_visible = true; + } + } + } + if(sidepanel_inventory && !floater_inventory_visible) + { + LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel(); + + main_inventory->onFilterEdit(""); + } + } +} + +///---------------------------------------------------------------------------- +/// LLInventoryCollectFunctor implementations +///---------------------------------------------------------------------------- + +// static +bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryItem* item) +{ + if (!item) + return false; + + switch(item->getType()) + { + case LLAssetType::AT_CALLINGCARD: + return false; + break; + case LLAssetType::AT_OBJECT: + if (isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID())) + return true; + break; + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_CLOTHING: + if(!gAgentWearables.isWearingItem(item->getUUID())) + return true; + break; + default: + return true; + break; + } + return false; +} + +bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) return TRUE; + } + if(item) + { + if(item->getType() == mType) return TRUE; + } + return FALSE; +} + +bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) return FALSE; + } + if(item) + { + if(item->getType() == mType) return FALSE; + else return TRUE; + } + return TRUE; +} + +bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) return TRUE; + } + if(item) + { + if(item->getActualType() == mType) return TRUE; + } + return FALSE; +} + +bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) + { + return TRUE; + } + } + if(item) + { + if(item->getType() == mType) + { + LLPermissions perm = item->getPermissions(); + if ((perm.getMaskBase() & mPerm) == mPerm) + { + return TRUE; + } + } + } + return FALSE; +} + +bool LLBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (!item->getCreatorUUID().isNull()) + && (item->getCreatorUUID() != gAgent.getID())) + { + return true; + } + } + return false; +} + + +bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (item->getCreatorUUID().notNull()) + && (item->getCreatorUUID() != gAgent.getID())) + { + mSeen.insert(item->getCreatorUUID()); + return true; + } + } + return false; +} + + +bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (item->getCreatorUUID() == mBuddyID)) + { + return TRUE; + } + } + return FALSE; +} + + +bool LLNameCategoryCollector::operator()( + LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(cat) + { + if (!LLStringUtil::compareInsensitive(mName, cat->getName())) + { + return true; + } + } + return false; +} + +bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + // Valid COF items are: + // - links to wearables (body parts or clothing) + // - links to attachments + // - links to gestures + // - links to ensemble folders + LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); + if (linked_item) + { + LLAssetType::EType type = linked_item->getType(); + return (type == LLAssetType::AT_CLOTHING || + type == LLAssetType::AT_BODYPART || + type == LLAssetType::AT_GESTURE || + type == LLAssetType::AT_OBJECT); + } + else + { + LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); + // BAP remove AT_NONE support after ensembles are fully working? + return (linked_category && + ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || + (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); + } +} + +bool LLFindWearables::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((item->getType() == LLAssetType::AT_CLOTHING) + || (item->getType() == LLAssetType::AT_BODYPART)) + { + return TRUE; + } + } + return FALSE; +} + +LLFindWearablesEx::LLFindWearablesEx(bool is_worn, bool include_body_parts) +: mIsWorn(is_worn) +, mIncludeBodyParts(include_body_parts) +{} + +bool LLFindWearablesEx::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item); + if (!vitem) return false; + + // Skip non-wearables. + if (!vitem->isWearableType() && vitem->getType() != LLAssetType::AT_OBJECT) + { + return false; + } + + // Skip body parts if requested. + if (!mIncludeBodyParts && vitem->getType() == LLAssetType::AT_BODYPART) + { + return false; + } + + return (bool) get_is_item_worn(item->getUUID()) == mIsWorn; +} + +bool LLFindWearablesOfType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if (!item) return false; + if (item->getType() != LLAssetType::AT_CLOTHING && + item->getType() != LLAssetType::AT_BODYPART) + { + return false; + } + + LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item); + if (!vitem || vitem->getWearableType() != mWearableType) return false; + + return true; +} + +void LLFindWearablesOfType::setType(LLWearableType::EType type) +{ + mWearableType = type; +} + +bool LLFindNonRemovableObjects::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if (item) + { + return !get_is_item_removable(&gInventory, item->getUUID()); + } + if (cat) + { + return !get_is_category_removable(&gInventory, cat->getUUID()); + } + + llwarns << "Not a category and not an item?" << llendl; + return false; +} + +///---------------------------------------------------------------------------- +/// LLAssetIDMatches +///---------------------------------------------------------------------------- +bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return (item && item->getAssetUUID() == mAssetID); +} + +///---------------------------------------------------------------------------- +/// LLLinkedItemIDMatches +///---------------------------------------------------------------------------- +bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return (item && + (item->getIsLinkType()) && + (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID. +} + +void LLSaveFolderState::setApply(BOOL apply) +{ + mApply = apply; + // before generating new list of open folders, clear the old one + if(!apply) + { + clearOpenFolders(); + } +} + +void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); + if(mApply) + { + // we're applying the open state + LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); + if(!bridge) return; + LLUUID id(bridge->getUUID()); + if(mOpenFolders.find(id) != mOpenFolders.end()) + { + folder->setOpen(TRUE); + } + else + { + // keep selected filter in its current state, this is less jarring to user + if (!folder->isSelected()) + { + folder->setOpen(FALSE); + } + } + } + else + { + // we're recording state at this point + if(folder->isOpen()) + { + LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); + if(!bridge) return; + mOpenFolders.insert(bridge->getUUID()); + } + } +} + +void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) +{ + if (item->getFiltered()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} + +void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getFiltered() && folder->getParentFolder()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + // if this folder didn't pass the filter, and none of its descendants did + else if (!folder->getFiltered() && !folder->hasFilteredDescendants()) + { + folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); + } +} + +void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) +{ + if (item->getFiltered() && !mItemSelected) + { + item->getRoot()->setSelection(item, FALSE, FALSE); + if (item->getParentFolder()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + item->getRoot()->scrollToShowSelection(); + mItemSelected = TRUE; + } +} + +void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getFiltered() && !mItemSelected) + { + folder->getRoot()->setSelection(folder, FALSE, FALSE); + if (folder->getParentFolder()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + folder->getRoot()->scrollToShowSelection(); + mItemSelected = TRUE; + } +} + +void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) +{ + if (item->getParentFolder() && item->isSelected()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} + +void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getParentFolder() && folder->isSelected()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} |