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-rw-r--r--indra/newview/llinventoryfunctions.cpp335
1 files changed, 275 insertions, 60 deletions
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 2885ba13fa..8487588404 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -41,6 +41,7 @@
#include "llagentwearables.h"
#include "llcallingcard.h"
#include "llfloaterreg.h"
+#include "llinventorydefines.h"
#include "llsdserialize.h"
#include "llfiltereditor.h"
#include "llspinctrl.h"
@@ -76,7 +77,6 @@
#include "lltabcontainer.h"
#include "lltooldraganddrop.h"
#include "lluictrlfactory.h"
-#include "llviewerinventory.h"
#include "llviewermessage.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
@@ -87,6 +87,217 @@
BOOL LLInventoryState::sWearNewClothing = FALSE;
LLUUID LLInventoryState::sWearNewClothingTransactionID;
+
+///----------------------------------------------------------------------------
+/// LLInventoryCollectFunctor implementations
+///----------------------------------------------------------------------------
+
+// static
+bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* item)
+{
+ if (!item)
+ return false;
+
+ bool allowed = false;
+
+ switch(item->getType())
+ {
+ case LLAssetType::AT_CALLINGCARD:
+ // not allowed
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ if (isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID()))
+ {
+ allowed = true;
+ }
+ break;
+
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(!gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ allowed = true;
+ }
+ break;
+ default:
+ allowed = true;
+ break;
+ }
+
+ return allowed;
+}
+
+bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat) return TRUE;
+ }
+ if(item)
+ {
+ if(item->getType() == mType) return TRUE;
+ }
+ return FALSE;
+}
+
+bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat) return FALSE;
+ }
+ if(item)
+ {
+ if(item->getType() == mType) return FALSE;
+ else return TRUE;
+ }
+ return TRUE;
+}
+
+bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(mType == LLAssetType::AT_CATEGORY)
+ {
+ if(cat)
+ {
+ return TRUE;
+ }
+ }
+ if(item)
+ {
+ if(item->getType() == mType)
+ {
+ LLPermissions perm = item->getPermissions();
+ if ((perm.getMaskBase() & mPerm) == mPerm)
+ {
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+bool LLBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (!item->getCreatorUUID().isNull())
+ && (item->getCreatorUUID() != gAgent.getID()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (item->getCreatorUUID().notNull())
+ && (item->getCreatorUUID() != gAgent.getID()))
+ {
+ mSeen.insert(item->getCreatorUUID());
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((LLAssetType::AT_CALLINGCARD == item->getType())
+ && (item->getCreatorUUID() == mBuddyID))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+bool LLNameCategoryCollector::operator()(
+ LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(cat)
+ {
+ if (!LLStringUtil::compareInsensitive(mName, cat->getName()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem();
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory();
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+ (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+ }
+}
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+///----------------------------------------------------------------------------
+/// LLAssetIDMatches
+///----------------------------------------------------------------------------
+bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ return (item && item->getAssetUUID() == mAssetID);
+}
+
+///----------------------------------------------------------------------------
+/// LLLinkedItemIDMatches
+///----------------------------------------------------------------------------
+bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ return (item &&
+ (item->getIsLinkType()) &&
+ (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID.
+}
+
void LLSaveFolderState::setApply(BOOL apply)
{
mApply = apply;
@@ -196,6 +407,62 @@ void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
}
}
+static void assign_clothing_bodypart_icon(EInventoryIcon &idx, U32 attachment_point)
+{
+ const EWearableType wearable_type = EWearableType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & attachment_point);
+ switch(wearable_type)
+ {
+ case WT_SHAPE:
+ idx = BODYPART_SHAPE_ICON_NAME;
+ break;
+ case WT_SKIN:
+ idx = BODYPART_SKIN_ICON_NAME;
+ break;
+ case WT_HAIR:
+ idx = BODYPART_HAIR_ICON_NAME;
+ break;
+ case WT_EYES:
+ idx = BODYPART_EYES_ICON_NAME;
+ break;
+ case WT_SHIRT:
+ idx = CLOTHING_SHIRT_ICON_NAME;
+ break;
+ case WT_PANTS:
+ idx = CLOTHING_PANTS_ICON_NAME;
+ break;
+ case WT_SHOES:
+ idx = CLOTHING_SHOES_ICON_NAME;
+ break;
+ case WT_SOCKS:
+ idx = CLOTHING_SOCKS_ICON_NAME;
+ break;
+ case WT_JACKET:
+ idx = CLOTHING_JACKET_ICON_NAME;
+ break;
+ case WT_GLOVES:
+ idx = CLOTHING_GLOVES_ICON_NAME;
+ break;
+ case WT_UNDERSHIRT:
+ idx = CLOTHING_UNDERSHIRT_ICON_NAME;
+ break;
+ case WT_UNDERPANTS:
+ idx = CLOTHING_UNDERPANTS_ICON_NAME;
+ break;
+ case WT_SKIRT:
+ idx = CLOTHING_SKIRT_ICON_NAME;
+ break;
+ case WT_ALPHA:
+ idx = CLOTHING_ALPHA_ICON_NAME;
+ break;
+ case WT_TATTOO:
+ idx = CLOTHING_TATTOO_ICON_NAME;
+ break;
+ default:
+ break;
+ }
+}
+
+
const std::string& get_item_icon_name(LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type,
U32 attachment_point,
@@ -250,62 +517,11 @@ const std::string& get_item_icon_name(LLAssetType::EType asset_type,
break;
case LLAssetType::AT_CLOTHING:
idx = CLOTHING_ICON_NAME;
- case LLAssetType::AT_BODYPART :
- if(LLAssetType::AT_BODYPART == asset_type)
- {
- idx = BODYPART_ICON_NAME;
- }
- switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
- {
- case WT_SHAPE:
- idx = BODYPART_SHAPE_ICON_NAME;
- break;
- case WT_SKIN:
- idx = BODYPART_SKIN_ICON_NAME;
- break;
- case WT_HAIR:
- idx = BODYPART_HAIR_ICON_NAME;
- break;
- case WT_EYES:
- idx = BODYPART_EYES_ICON_NAME;
- break;
- case WT_SHIRT:
- idx = CLOTHING_SHIRT_ICON_NAME;
- break;
- case WT_PANTS:
- idx = CLOTHING_PANTS_ICON_NAME;
- break;
- case WT_SHOES:
- idx = CLOTHING_SHOES_ICON_NAME;
- break;
- case WT_SOCKS:
- idx = CLOTHING_SOCKS_ICON_NAME;
- break;
- case WT_JACKET:
- idx = CLOTHING_JACKET_ICON_NAME;
- break;
- case WT_GLOVES:
- idx = CLOTHING_GLOVES_ICON_NAME;
- break;
- case WT_UNDERSHIRT:
- idx = CLOTHING_UNDERSHIRT_ICON_NAME;
- break;
- case WT_UNDERPANTS:
- idx = CLOTHING_UNDERPANTS_ICON_NAME;
- break;
- case WT_SKIRT:
- idx = CLOTHING_SKIRT_ICON_NAME;
- break;
- case WT_ALPHA:
- idx = CLOTHING_ALPHA_ICON_NAME;
- break;
- case WT_TATTOO:
- idx = CLOTHING_TATTOO_ICON_NAME;
- break;
- default:
- // no-op, go with choice above
- break;
- }
+ assign_clothing_bodypart_icon(idx, attachment_point);
+ break;
+ case LLAssetType::AT_BODYPART:
+ idx = BODYPART_ICON_NAME;
+ assign_clothing_bodypart_icon(idx, attachment_point);
break;
case LLAssetType::AT_NOTECARD:
idx = NOTECARD_ICON_NAME;
@@ -348,8 +564,7 @@ BOOL get_is_item_worn(const LLUUID& id)
{
case LLAssetType::AT_OBJECT:
{
- const LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject();
- if(my_avatar && my_avatar->isWearingAttachment(item->getLinkedUUID()))
+ if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
return TRUE;
break;
}
@@ -359,7 +574,7 @@ BOOL get_is_item_worn(const LLUUID& id)
return TRUE;
break;
case LLAssetType::AT_GESTURE:
- if (LLGestureManager::instance().isGestureActive(item->getLinkedUUID()))
+ if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
return TRUE;
break;
default: