diff options
Diffstat (limited to 'indra/newview/llinventoryfunctions.cpp')
-rw-r--r-- | indra/newview/llinventoryfunctions.cpp | 335 |
1 files changed, 275 insertions, 60 deletions
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 2885ba13fa..8487588404 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -41,6 +41,7 @@ #include "llagentwearables.h" #include "llcallingcard.h" #include "llfloaterreg.h" +#include "llinventorydefines.h" #include "llsdserialize.h" #include "llfiltereditor.h" #include "llspinctrl.h" @@ -76,7 +77,6 @@ #include "lltabcontainer.h" #include "lltooldraganddrop.h" #include "lluictrlfactory.h" -#include "llviewerinventory.h" #include "llviewermessage.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" @@ -87,6 +87,217 @@ BOOL LLInventoryState::sWearNewClothing = FALSE; LLUUID LLInventoryState::sWearNewClothingTransactionID; + +///---------------------------------------------------------------------------- +/// LLInventoryCollectFunctor implementations +///---------------------------------------------------------------------------- + +// static +bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* item) +{ + if (!item) + return false; + + bool allowed = false; + + switch(item->getType()) + { + case LLAssetType::AT_CALLINGCARD: + // not allowed + break; + + case LLAssetType::AT_OBJECT: + if (isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID())) + { + allowed = true; + } + break; + + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_CLOTHING: + if(!gAgentWearables.isWearingItem(item->getUUID())) + { + allowed = true; + } + break; + default: + allowed = true; + break; + } + + return allowed; +} + +bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) return TRUE; + } + if(item) + { + if(item->getType() == mType) return TRUE; + } + return FALSE; +} + +bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) return FALSE; + } + if(item) + { + if(item->getType() == mType) return FALSE; + else return TRUE; + } + return TRUE; +} + +bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(mType == LLAssetType::AT_CATEGORY) + { + if(cat) + { + return TRUE; + } + } + if(item) + { + if(item->getType() == mType) + { + LLPermissions perm = item->getPermissions(); + if ((perm.getMaskBase() & mPerm) == mPerm) + { + return TRUE; + } + } + } + return FALSE; +} + +bool LLBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (!item->getCreatorUUID().isNull()) + && (item->getCreatorUUID() != gAgent.getID())) + { + return true; + } + } + return false; +} + + +bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (item->getCreatorUUID().notNull()) + && (item->getCreatorUUID() != gAgent.getID())) + { + mSeen.insert(item->getCreatorUUID()); + return true; + } + } + return false; +} + + +bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((LLAssetType::AT_CALLINGCARD == item->getType()) + && (item->getCreatorUUID() == mBuddyID)) + { + return TRUE; + } + } + return FALSE; +} + + +bool LLNameCategoryCollector::operator()( + LLInventoryCategory* cat, LLInventoryItem* item) +{ + if(cat) + { + if (!LLStringUtil::compareInsensitive(mName, cat->getName())) + { + return true; + } + } + return false; +} + +bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + // Valid COF items are: + // - links to wearables (body parts or clothing) + // - links to attachments + // - links to gestures + // - links to ensemble folders + LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); + if (linked_item) + { + LLAssetType::EType type = linked_item->getType(); + return (type == LLAssetType::AT_CLOTHING || + type == LLAssetType::AT_BODYPART || + type == LLAssetType::AT_GESTURE || + type == LLAssetType::AT_OBJECT); + } + else + { + LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); + // BAP remove AT_NONE support after ensembles are fully working? + return (linked_category && + ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || + (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); + } +} + +bool LLFindWearables::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((item->getType() == LLAssetType::AT_CLOTHING) + || (item->getType() == LLAssetType::AT_BODYPART)) + { + return TRUE; + } + } + return FALSE; +} + +///---------------------------------------------------------------------------- +/// LLAssetIDMatches +///---------------------------------------------------------------------------- +bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return (item && item->getAssetUUID() == mAssetID); +} + +///---------------------------------------------------------------------------- +/// LLLinkedItemIDMatches +///---------------------------------------------------------------------------- +bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return (item && + (item->getIsLinkType()) && + (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID. +} + void LLSaveFolderState::setApply(BOOL apply) { mApply = apply; @@ -196,6 +407,62 @@ void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) } } +static void assign_clothing_bodypart_icon(EInventoryIcon &idx, U32 attachment_point) +{ + const EWearableType wearable_type = EWearableType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & attachment_point); + switch(wearable_type) + { + case WT_SHAPE: + idx = BODYPART_SHAPE_ICON_NAME; + break; + case WT_SKIN: + idx = BODYPART_SKIN_ICON_NAME; + break; + case WT_HAIR: + idx = BODYPART_HAIR_ICON_NAME; + break; + case WT_EYES: + idx = BODYPART_EYES_ICON_NAME; + break; + case WT_SHIRT: + idx = CLOTHING_SHIRT_ICON_NAME; + break; + case WT_PANTS: + idx = CLOTHING_PANTS_ICON_NAME; + break; + case WT_SHOES: + idx = CLOTHING_SHOES_ICON_NAME; + break; + case WT_SOCKS: + idx = CLOTHING_SOCKS_ICON_NAME; + break; + case WT_JACKET: + idx = CLOTHING_JACKET_ICON_NAME; + break; + case WT_GLOVES: + idx = CLOTHING_GLOVES_ICON_NAME; + break; + case WT_UNDERSHIRT: + idx = CLOTHING_UNDERSHIRT_ICON_NAME; + break; + case WT_UNDERPANTS: + idx = CLOTHING_UNDERPANTS_ICON_NAME; + break; + case WT_SKIRT: + idx = CLOTHING_SKIRT_ICON_NAME; + break; + case WT_ALPHA: + idx = CLOTHING_ALPHA_ICON_NAME; + break; + case WT_TATTOO: + idx = CLOTHING_TATTOO_ICON_NAME; + break; + default: + break; + } +} + + const std::string& get_item_icon_name(LLAssetType::EType asset_type, LLInventoryType::EType inventory_type, U32 attachment_point, @@ -250,62 +517,11 @@ const std::string& get_item_icon_name(LLAssetType::EType asset_type, break; case LLAssetType::AT_CLOTHING: idx = CLOTHING_ICON_NAME; - case LLAssetType::AT_BODYPART : - if(LLAssetType::AT_BODYPART == asset_type) - { - idx = BODYPART_ICON_NAME; - } - switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point) - { - case WT_SHAPE: - idx = BODYPART_SHAPE_ICON_NAME; - break; - case WT_SKIN: - idx = BODYPART_SKIN_ICON_NAME; - break; - case WT_HAIR: - idx = BODYPART_HAIR_ICON_NAME; - break; - case WT_EYES: - idx = BODYPART_EYES_ICON_NAME; - break; - case WT_SHIRT: - idx = CLOTHING_SHIRT_ICON_NAME; - break; - case WT_PANTS: - idx = CLOTHING_PANTS_ICON_NAME; - break; - case WT_SHOES: - idx = CLOTHING_SHOES_ICON_NAME; - break; - case WT_SOCKS: - idx = CLOTHING_SOCKS_ICON_NAME; - break; - case WT_JACKET: - idx = CLOTHING_JACKET_ICON_NAME; - break; - case WT_GLOVES: - idx = CLOTHING_GLOVES_ICON_NAME; - break; - case WT_UNDERSHIRT: - idx = CLOTHING_UNDERSHIRT_ICON_NAME; - break; - case WT_UNDERPANTS: - idx = CLOTHING_UNDERPANTS_ICON_NAME; - break; - case WT_SKIRT: - idx = CLOTHING_SKIRT_ICON_NAME; - break; - case WT_ALPHA: - idx = CLOTHING_ALPHA_ICON_NAME; - break; - case WT_TATTOO: - idx = CLOTHING_TATTOO_ICON_NAME; - break; - default: - // no-op, go with choice above - break; - } + assign_clothing_bodypart_icon(idx, attachment_point); + break; + case LLAssetType::AT_BODYPART: + idx = BODYPART_ICON_NAME; + assign_clothing_bodypart_icon(idx, attachment_point); break; case LLAssetType::AT_NOTECARD: idx = NOTECARD_ICON_NAME; @@ -348,8 +564,7 @@ BOOL get_is_item_worn(const LLUUID& id) { case LLAssetType::AT_OBJECT: { - const LLVOAvatarSelf* my_avatar = gAgent.getAvatarObject(); - if(my_avatar && my_avatar->isWearingAttachment(item->getLinkedUUID())) + if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID())) return TRUE; break; } @@ -359,7 +574,7 @@ BOOL get_is_item_worn(const LLUUID& id) return TRUE; break; case LLAssetType::AT_GESTURE: - if (LLGestureManager::instance().isGestureActive(item->getLinkedUUID())) + if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID())) return TRUE; break; default: |