diff options
Diffstat (limited to 'indra/newview/llinventorybridge.h')
-rw-r--r-- | indra/newview/llinventorybridge.h | 558 |
1 files changed, 169 insertions, 389 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 32504091cb..757808eb93 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -44,78 +44,13 @@ class LLInventoryPanel; class LLInventoryModel; class LLMenuGL; - -enum EInventoryIcon -{ - TEXTURE_ICON_NAME, - SOUND_ICON_NAME, - CALLINGCARD_ONLINE_ICON_NAME, - CALLINGCARD_OFFLINE_ICON_NAME, - LANDMARK_ICON_NAME, - LANDMARK_VISITED_ICON_NAME, - SCRIPT_ICON_NAME, - CLOTHING_ICON_NAME, - OBJECT_ICON_NAME, - OBJECT_MULTI_ICON_NAME, - NOTECARD_ICON_NAME, - BODYPART_ICON_NAME, - SNAPSHOT_ICON_NAME, - - BODYPART_SHAPE_ICON_NAME, - BODYPART_SKIN_ICON_NAME, - BODYPART_HAIR_ICON_NAME, - BODYPART_EYES_ICON_NAME, - CLOTHING_SHIRT_ICON_NAME, - CLOTHING_PANTS_ICON_NAME, - CLOTHING_SHOES_ICON_NAME, - CLOTHING_SOCKS_ICON_NAME, - CLOTHING_JACKET_ICON_NAME, - CLOTHING_GLOVES_ICON_NAME, - CLOTHING_UNDERSHIRT_ICON_NAME, - CLOTHING_UNDERPANTS_ICON_NAME, - CLOTHING_SKIRT_ICON_NAME, - CLOTHING_ALPHA_ICON_NAME, - CLOTHING_TATTOO_ICON_NAME, - - ANIMATION_ICON_NAME, - GESTURE_ICON_NAME, - - LINKITEM_ICON_NAME, - LINKFOLDER_ICON_NAME, - - ICON_NAME_COUNT -}; - -extern std::string ICON_NAME[ICON_NAME_COUNT]; - -typedef std::pair<LLUUID, LLUUID> two_uuids_t; -typedef std::list<two_uuids_t> two_uuids_list_t; -typedef std::pair<LLUUID, two_uuids_list_t> uuid_move_list_t; - -struct LLMoveInv -{ - LLUUID mObjectID; - LLUUID mCategoryID; - two_uuids_list_t mMoveList; - void (*mCallback)(S32, void*); - void* mUserData; -}; - -struct LLAttachmentRezAction -{ - LLUUID mItemID; - S32 mAttachPt; -}; +class LLCallingCardObserver; +class LLViewerJointAttachment; typedef std::vector<std::string> menuentry_vec_t; -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type); -void hide_context_entries(LLMenuGL& menu, - const menuentry_vec_t &entries_to_show, - const menuentry_vec_t &disabled_entries); - //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInvFVBridge (& its derived classes) +// Class LLInvFVBridge // // Short for Inventory-Folder-View-Bridge. This is an // implementation class to be able to view inventory items. @@ -134,25 +69,31 @@ public: LLAssetType::EType actual_asset_type, LLInventoryType::EType inv_type, LLInventoryPanel* inventory, + LLFolderView* root, const LLUUID& uuid, U32 flags = 0x00); virtual ~LLInvFVBridge() {} - virtual const LLUUID& getUUID() const { return mUUID; } + BOOL isInOutfitsSidePanel() const; // allow context menus to be customized for side panel + BOOL canShare() const; + //-------------------------------------------------------------------- + // LLInvFVBridge functionality + //-------------------------------------------------------------------- + virtual const LLUUID& getUUID() const { return mUUID; } + virtual void clearDisplayName() {} virtual void restoreItem() {} virtual void restoreToWorld() {} - // LLFolderViewEventListener functions + //-------------------------------------------------------------------- + // Inherited LLFolderViewEventListener functions + //-------------------------------------------------------------------- virtual const std::string& getName() const; virtual const std::string& getDisplayName() const; virtual PermissionMask getPermissionMask() const; virtual LLFolderType::EType getPreferredType() const; virtual time_t getCreationDate() const; - virtual LLFontGL::StyleFlags getLabelStyle() const - { - return LLFontGL::NORMAL; - } + virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; } virtual std::string getLabelSuffix() const { return LLStringUtil::null; } virtual void openItem() {} virtual void closeItem() {} @@ -163,7 +104,7 @@ public: virtual BOOL isItemRemovable() const; virtual BOOL isItemMovable() const; virtual BOOL isItemInTrash() const; - + virtual BOOL isLink() const; //virtual BOOL removeItem() = 0; virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch); virtual void move(LLFolderViewEventListener* new_parent_bridge) {} @@ -175,19 +116,14 @@ public: virtual void pasteFromClipboard() {} virtual void pasteLinkFromClipboard() {} void getClipboardEntries(bool show_asset_id, menuentry_vec_t &items, - menuentry_vec_t &disabled_items, U32 flags); + menuentry_vec_t &disabled_items, U32 flags); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const; virtual BOOL dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data) { return FALSE; } virtual LLInventoryType::EType getInventoryType() const { return mInvType; } - - // LLInvFVBridge functionality - virtual void clearDisplayName() {} - - // Allow context menus to be customized for side panel. - bool isInOutfitsSidePanel() const; + virtual LLWearableType::EType getWearableType() const { return LLWearableType::WT_NONE; } //-------------------------------------------------------------------- // Convenience functions for adding various common menu options. @@ -197,9 +133,9 @@ protected: menuentry_vec_t &disabled_items); virtual void addDeleteContextMenuOptions(menuentry_vec_t &items, menuentry_vec_t &disabled_items); - + virtual void addOpenRightClickMenuOption(menuentry_vec_t &items); protected: - LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid); + LLInvFVBridge(LLInventoryPanel* inventory, LLFolderView* root, const LLUUID& uuid); LLInventoryObject* getInventoryObject() const; LLInventoryModel* getInventoryModel() const; @@ -208,7 +144,7 @@ protected: BOOL isLinkedObjectMissing() const; // Is this a linked obj whose baseobj is not in inventory? BOOL isAgentInventory() const; // false if lost or in the inventory library - BOOL isCOFFolder() const; // true if COF or descendent of. + BOOL isCOFFolder() const; // true if COF or descendent of virtual BOOL isItemPermissive() const; static void changeItemParent(LLInventoryModel* model, LLViewerInventoryItem* item, @@ -221,40 +157,45 @@ protected: void removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch); protected: LLHandle<LLPanel> mInventoryPanel; + LLFolderView* mRoot; const LLUUID mUUID; // item id LLInventoryType::EType mInvType; + BOOL mIsLink; void purgeItem(LLInventoryModel *model, const LLUUID &uuid); }; -/** - * This class intended to build Folder View Bridge via LLInvFVBridge::createBridge. - * It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge. - */ +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInvFVBridgeBuilder +// +// This class intended to build Folder View Bridge via LLInvFVBridge::createBridge. +// It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInventoryFVBridgeBuilder { public: - virtual ~LLInventoryFVBridgeBuilder(){} + virtual ~LLInventoryFVBridgeBuilder() {} virtual LLInvFVBridge* createBridge(LLAssetType::EType asset_type, LLAssetType::EType actual_asset_type, LLInventoryType::EType inv_type, LLInventoryPanel* inventory, + LLFolderView* root, const LLUUID& uuid, U32 flags = 0x00) const; }; - class LLItemBridge : public LLInvFVBridge { public: - LLItemBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLInvFVBridge(inventory, uuid) {} - - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + LLItemBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLInvFVBridge(inventory, root, uuid) {} + virtual void performAction(LLInventoryModel* model, std::string action); virtual void selectItem(); virtual void restoreItem(); virtual void restoreToWorld(); - virtual void gotoItem(LLFolderView *folder); + virtual void gotoItem(); virtual LLUIImagePtr getIcon() const; virtual const std::string& getDisplayName() const; virtual std::string getLabelSuffix() const; @@ -269,30 +210,33 @@ public: virtual BOOL hasChildren() const { return FALSE; } virtual BOOL isUpToDate() const { return TRUE; } - // override for LLInvFVBridge - virtual void clearDisplayName() { mDisplayName.clear(); } + /*virtual*/ void clearDisplayName() { mDisplayName.clear(); } LLViewerInventoryItem* getItem() const; - bool isAddAction(std::string action) const; bool isRemoveAction(std::string action) const; - protected: + BOOL confirmRemoveItem(const LLSD& notification, const LLSD& response); virtual BOOL isItemPermissive() const; static void buildDisplayName(LLInventoryItem* item, std::string& name); + mutable std::string mDisplayName; }; - class LLFolderBridge : public LLInvFVBridge { - friend class LLInvFVBridge; public: - BOOL dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop); - BOOL dragCategoryIntoFolder(LLInventoryCategory* inv_category, - BOOL drop); - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + LLFolderBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLInvFVBridge(inventory, root, uuid), + mCallingCards(FALSE), + mWearables(FALSE), + mMenu(NULL) {} + BOOL dragItemIntoFolder(LLInventoryItem* inv_item, BOOL drop); + BOOL dragCategoryIntoFolder(LLInventoryCategory* inv_category, BOOL drop); + + virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem(); virtual void closeItem(); virtual BOOL isItemRenameable() const; @@ -326,23 +270,16 @@ public: virtual BOOL isClipboardPasteableAsLink() const; virtual BOOL copyToClipboard() const; - static void createWearable(LLFolderBridge* bridge, EWearableType type); - static void createWearable(const LLUUID &parent_folder_id, EWearableType type); + static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type); LLViewerInventoryCategory* getCategory() const; protected: - LLFolderBridge(LLInventoryPanel* inventory, const LLUUID& uuid) - : LLInvFVBridge(inventory, uuid), - - mCallingCards(FALSE), - mWearables(FALSE), - mMenu(NULL) {} - - // menu callbacks + //-------------------------------------------------------------------- + // Menu callbacks + //-------------------------------------------------------------------- static void pasteClipboard(void* user_data); static void createNewCategory(void* user_data); - static void createNewShirt(void* user_data); static void createNewPants(void* user_data); static void createNewShoes(void* user_data); @@ -363,10 +300,17 @@ protected: void modifyOutfit(BOOL append); void determineFolderType(); + menuentry_vec_t getMenuItems() { return mItems; } // returns a copy of current menu items + + + //-------------------------------------------------------------------- + // Messy hacks for handling folder options + //-------------------------------------------------------------------- public: static LLFolderBridge* sSelf; static void staticFolderOptionsMenu(); void folderOptionsMenu(); + private: BOOL mCallingCards; BOOL mWearables; @@ -375,206 +319,160 @@ private: menuentry_vec_t mDisabledItems; }; -// DEPRECATED -class LLScriptBridge : public LLItemBridge -{ - friend class LLInvFVBridge; -public: - LLUIImagePtr getIcon() const; - -protected: - LLScriptBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) {} -}; - - class LLTextureBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLTextureBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + LLInventoryType::EType type) : + LLItemBridge(inventory, root, uuid) + { + mInvType = type; + } virtual LLUIImagePtr getIcon() const; virtual void openItem(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); - -protected: - LLTextureBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type) : - LLItemBridge(inventory, uuid), mInvType(type) {} + virtual void performAction(LLInventoryModel* model, std::string action); bool canSaveTexture(void); - LLInventoryType::EType mInvType; }; class LLSoundBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual LLUIImagePtr getIcon() const; + LLSoundBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} virtual void openItem(); virtual void previewItem(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); static void openSoundPreview(void*); - -protected: - LLSoundBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLItemBridge(inventory, uuid) {} }; class LLLandmarkBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + LLLandmarkBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + U32 flags = 0x00); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); virtual LLUIImagePtr getIcon() const; virtual void openItem(); - -protected: - LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags = 0x00); - protected: BOOL mVisited; }; -class LLCallingCardBridge; - -class LLCallingCardObserver : public LLFriendObserver -{ -public: - LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {} - virtual ~LLCallingCardObserver() { mBridgep = NULL; } - virtual void changed(U32 mask); - -protected: - LLCallingCardBridge* mBridgep; -}; - class LLCallingCardBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLCallingCardBridge(LLInventoryPanel* inventory, + LLFolderView* folder, + const LLUUID& uuid ); + ~LLCallingCardBridge(); virtual std::string getLabelSuffix() const; //virtual const std::string& getDisplayName() const; virtual LLUIImagePtr getIcon() const; - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - //virtual void renameItem(const std::string& new_name); - //virtual BOOL removeItem(); virtual BOOL dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data); void refreshFolderViewItem(); - -protected: - LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ); - ~LLCallingCardBridge(); - protected: LLCallingCardObserver* mObserver; }; - class LLNotecardBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual LLUIImagePtr getIcon() const; + LLNotecardBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} virtual void openItem(); - -protected: - LLNotecardBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLItemBridge(inventory, uuid) {} }; class LLGestureBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual LLUIImagePtr getIcon() const; - + LLGestureBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} // Only suffix for gesture items, not task items, because only // gestures in your inventory can be active. virtual LLFontGL::StyleFlags getLabelStyle() const; virtual std::string getLabelSuffix() const; - - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem(); virtual BOOL removeItem(); - virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - static void playGesture(const LLUUID& item_id); - -protected: - LLGestureBridge(LLInventoryPanel* inventory, const LLUUID& uuid) - : LLItemBridge(inventory, uuid) {} }; - class LLAnimationBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + LLAnimationBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} + virtual void performAction(LLInventoryModel* model, std::string action); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - - virtual LLUIImagePtr getIcon() const; virtual void openItem(); - -protected: - LLAnimationBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLItemBridge(inventory, uuid) {} }; - class LLObjectBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLObjectBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + LLInventoryType::EType type, + U32 flags); virtual LLUIImagePtr getIcon() const; - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem(); - virtual LLFontGL::StyleFlags getLabelStyle() const; virtual std::string getLabelSuffix() const; virtual void buildContextMenu(LLMenuGL& menu, U32 flags); virtual BOOL renameItem(const std::string& new_name); - LLInventoryObject* getObject() const; - -protected: - LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags); - protected: - static LLUUID sContextMenuItemID; // Only valid while the context menu is open. - LLInventoryType::EType mInvType; + static LLUUID sContextMenuItemID; // Only valid while the context menu is open. U32 mAttachPt; BOOL mIsMultiObject; }; - class LLLSLTextBridge : public LLItemBridge { - friend class LLInvFVBridge; public: - virtual LLUIImagePtr getIcon() const; + LLLSLTextBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid ) : + LLItemBridge(inventory, root, uuid) {} virtual void openItem(); - -protected: - LLLSLTextBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) {} }; - class LLWearableBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLWearableBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + LLAssetType::EType asset_type, + LLInventoryType::EType inv_type, + LLWearableType::EType wearable_type); virtual LLUIImagePtr getIcon() const; - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); virtual std::string getLabelSuffix() const; virtual BOOL renameItem(const std::string& new_name); + virtual LLWearableType::EType getWearableType() const { return mWearableType; } static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu static BOOL canWearOnAvatar( void* userdata ); @@ -594,61 +492,43 @@ public: static void removeItemFromAvatar(LLViewerInventoryItem *item); static void removeAllClothesFromAvatar(); void removeFromAvatar(); - -protected: - LLWearableBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLAssetType::EType asset_type, LLInventoryType::EType inv_type, EWearableType wearable_type) : - LLItemBridge(inventory, uuid), - mAssetType( asset_type ), - mInvType(inv_type), - mWearableType(wearable_type) - {} - protected: LLAssetType::EType mAssetType; - LLInventoryType::EType mInvType; - EWearableType mWearableType; + LLWearableType::EType mWearableType; }; class LLLinkItemBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLLinkItemBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} virtual const std::string& getPrefix() { return sPrefix; } - - virtual LLUIImagePtr getIcon() const; virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - -protected: - LLLinkItemBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLItemBridge(inventory, uuid) {} - protected: static std::string sPrefix; }; - class LLLinkFolderBridge : public LLItemBridge { - friend class LLInvFVBridge; public: + LLLinkFolderBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLItemBridge(inventory, root, uuid) {} virtual const std::string& getPrefix() { return sPrefix; } - virtual LLUIImagePtr getIcon() const; virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); - virtual void gotoItem(LLFolderView *folder); - + virtual void performAction(LLInventoryModel* model, std::string action); + virtual void gotoItem(); protected: - LLLinkFolderBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : - LLItemBridge(inventory, uuid) {} const LLUUID &getFolderID() const; - -protected: static std::string sPrefix; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInvFVBridgeAction (& its derived classes) +// Class LLInvFVBridgeAction // // This is an implementation class to be able to // perform action to view inventory items. @@ -658,159 +538,63 @@ class LLInvFVBridgeAction { public: // This method is a convenience function which creates the correct - // type of bridge action based on some basic information + // type of bridge action based on some basic information. static LLInvFVBridgeAction* createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model); - + const LLUUID& uuid, + LLInventoryModel* model); static void doAction(LLAssetType::EType asset_type, const LLUUID& uuid, LLInventoryModel* model); static void doAction(const LLUUID& uuid, LLInventoryModel* model); - virtual void doIt() { }; - virtual ~LLInvFVBridgeAction(){}//need this because of warning on OSX + virtual void doIt() {}; + virtual ~LLInvFVBridgeAction() {} // need this because of warning on OSX protected: - LLInvFVBridgeAction(const LLUUID& id,LLInventoryModel* model):mUUID(id),mModel(model){} - + LLInvFVBridgeAction(const LLUUID& id, LLInventoryModel* model) : + mUUID(id), mModel(model) {} LLViewerInventoryItem* getItem() const; protected: - const LLUUID& mUUID; // item id + const LLUUID& mUUID; // item id LLInventoryModel* mModel; - -}; - - - -class LLTextureBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLTextureBridgeAction(){} -protected: - LLTextureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLSoundBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLSoundBridgeAction(){} -protected: - LLSoundBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLLandmarkBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLLandmarkBridgeAction(){} -protected: - LLLandmarkBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLCallingCardBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLCallingCardBridgeAction(){} -protected: - LLCallingCardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLNotecardBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLNotecardBridgeAction(){} -protected: - LLNotecardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLGestureBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLGestureBridgeAction(){} -protected: - LLGestureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLAnimationBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLAnimationBridgeAction(){} -protected: - LLAnimationBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - -}; - - -class LLObjectBridgeAction: public LLInvFVBridgeAction -{ - friend class LLInvFVBridgeAction; -public: - virtual void doIt() ; - virtual ~LLObjectBridgeAction(){} -protected: - LLObjectBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Recent Inventory Panel related classes +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLLSLTextBridgeAction: public LLInvFVBridgeAction +// Overridden version of the Inventory-Folder-View-Bridge for Folders +class LLRecentItemsFolderBridge : public LLFolderBridge { - friend class LLInvFVBridgeAction; public: - virtual void doIt() ; - virtual ~LLLSLTextBridgeAction(){} -protected: - LLLSLTextBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - + // Creates context menu for Folders related to Recent Inventory Panel. + // Uses base logic and than removes from visible items "New..." menu items. + LLRecentItemsFolderBridge(LLInventoryType::EType type, + LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + LLFolderBridge(inventory, root, uuid) + { + mInvType = type; + } + /*virtual*/ void buildContextMenu(LLMenuGL& menu, U32 flags); }; - -class LLWearableBridgeAction: public LLInvFVBridgeAction +// Bridge builder to create Inventory-Folder-View-Bridge for Recent Inventory Panel +class LLRecentInventoryBridgeBuilder : public LLInventoryFVBridgeBuilder { - friend class LLInvFVBridgeAction; public: - virtual void doIt(); - virtual ~LLWearableBridgeAction(){} -protected: - LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){} - - - BOOL isItemInTrash() const; - // return true if the item is in agent inventory. if false, it - // must be lost or in the inventory library. - BOOL isAgentInventory() const; - - void wearOnAvatar(); - + // Overrides FolderBridge for Recent Inventory Panel. + // It use base functionality for bridges other than FolderBridge. + virtual LLInvFVBridge* createBridge(LLAssetType::EType asset_type, + LLAssetType::EType actual_asset_type, + LLInventoryType::EType inv_type, + LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + U32 flags = 0x00) const; }; -void wear_inventory_item_on_avatar(LLInventoryItem* item); - -class LLViewerJointAttachment; -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment); +void rez_attachment(LLViewerInventoryItem* item, + LLViewerJointAttachment* attachment); // Move items from an in-world object's "Contents" folder to a specified // folder in agent inventory. @@ -820,13 +604,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, void (*callback)(S32, void*) = NULL, void* user_data = NULL); - - -void teleport_via_landmark(const LLUUID& asset_id); - // Utility function to hide all entries except those in the list void hide_context_entries(LLMenuGL& menu, - const menuentry_vec_t &entries_to_show, - const menuentry_vec_t &disabled_entries); + const menuentry_vec_t &entries_to_show, + const menuentry_vec_t &disabled_entries); #endif // LL_LLINVENTORYBRIDGE_H |