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-rw-r--r--indra/newview/llinventorybridge.h558
1 files changed, 169 insertions, 389 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 32504091cb..757808eb93 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -44,78 +44,13 @@
class LLInventoryPanel;
class LLInventoryModel;
class LLMenuGL;
-
-enum EInventoryIcon
-{
- TEXTURE_ICON_NAME,
- SOUND_ICON_NAME,
- CALLINGCARD_ONLINE_ICON_NAME,
- CALLINGCARD_OFFLINE_ICON_NAME,
- LANDMARK_ICON_NAME,
- LANDMARK_VISITED_ICON_NAME,
- SCRIPT_ICON_NAME,
- CLOTHING_ICON_NAME,
- OBJECT_ICON_NAME,
- OBJECT_MULTI_ICON_NAME,
- NOTECARD_ICON_NAME,
- BODYPART_ICON_NAME,
- SNAPSHOT_ICON_NAME,
-
- BODYPART_SHAPE_ICON_NAME,
- BODYPART_SKIN_ICON_NAME,
- BODYPART_HAIR_ICON_NAME,
- BODYPART_EYES_ICON_NAME,
- CLOTHING_SHIRT_ICON_NAME,
- CLOTHING_PANTS_ICON_NAME,
- CLOTHING_SHOES_ICON_NAME,
- CLOTHING_SOCKS_ICON_NAME,
- CLOTHING_JACKET_ICON_NAME,
- CLOTHING_GLOVES_ICON_NAME,
- CLOTHING_UNDERSHIRT_ICON_NAME,
- CLOTHING_UNDERPANTS_ICON_NAME,
- CLOTHING_SKIRT_ICON_NAME,
- CLOTHING_ALPHA_ICON_NAME,
- CLOTHING_TATTOO_ICON_NAME,
-
- ANIMATION_ICON_NAME,
- GESTURE_ICON_NAME,
-
- LINKITEM_ICON_NAME,
- LINKFOLDER_ICON_NAME,
-
- ICON_NAME_COUNT
-};
-
-extern std::string ICON_NAME[ICON_NAME_COUNT];
-
-typedef std::pair<LLUUID, LLUUID> two_uuids_t;
-typedef std::list<two_uuids_t> two_uuids_list_t;
-typedef std::pair<LLUUID, two_uuids_list_t> uuid_move_list_t;
-
-struct LLMoveInv
-{
- LLUUID mObjectID;
- LLUUID mCategoryID;
- two_uuids_list_t mMoveList;
- void (*mCallback)(S32, void*);
- void* mUserData;
-};
-
-struct LLAttachmentRezAction
-{
- LLUUID mItemID;
- S32 mAttachPt;
-};
+class LLCallingCardObserver;
+class LLViewerJointAttachment;
typedef std::vector<std::string> menuentry_vec_t;
-const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type);
-void hide_context_entries(LLMenuGL& menu,
- const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries);
-
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInvFVBridge (& its derived classes)
+// Class LLInvFVBridge
//
// Short for Inventory-Folder-View-Bridge. This is an
// implementation class to be able to view inventory items.
@@ -134,25 +69,31 @@ public:
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
LLInventoryPanel* inventory,
+ LLFolderView* root,
const LLUUID& uuid,
U32 flags = 0x00);
virtual ~LLInvFVBridge() {}
- virtual const LLUUID& getUUID() const { return mUUID; }
+ BOOL isInOutfitsSidePanel() const; // allow context menus to be customized for side panel
+ BOOL canShare() const;
+ //--------------------------------------------------------------------
+ // LLInvFVBridge functionality
+ //--------------------------------------------------------------------
+ virtual const LLUUID& getUUID() const { return mUUID; }
+ virtual void clearDisplayName() {}
virtual void restoreItem() {}
virtual void restoreToWorld() {}
- // LLFolderViewEventListener functions
+ //--------------------------------------------------------------------
+ // Inherited LLFolderViewEventListener functions
+ //--------------------------------------------------------------------
virtual const std::string& getName() const;
virtual const std::string& getDisplayName() const;
virtual PermissionMask getPermissionMask() const;
virtual LLFolderType::EType getPreferredType() const;
virtual time_t getCreationDate() const;
- virtual LLFontGL::StyleFlags getLabelStyle() const
- {
- return LLFontGL::NORMAL;
- }
+ virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; }
virtual std::string getLabelSuffix() const { return LLStringUtil::null; }
virtual void openItem() {}
virtual void closeItem() {}
@@ -163,7 +104,7 @@ public:
virtual BOOL isItemRemovable() const;
virtual BOOL isItemMovable() const;
virtual BOOL isItemInTrash() const;
-
+ virtual BOOL isLink() const;
//virtual BOOL removeItem() = 0;
virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
virtual void move(LLFolderViewEventListener* new_parent_bridge) {}
@@ -175,19 +116,14 @@ public:
virtual void pasteFromClipboard() {}
virtual void pasteLinkFromClipboard() {}
void getClipboardEntries(bool show_asset_id, menuentry_vec_t &items,
- menuentry_vec_t &disabled_items, U32 flags);
+ menuentry_vec_t &disabled_items, U32 flags);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data) { return FALSE; }
virtual LLInventoryType::EType getInventoryType() const { return mInvType; }
-
- // LLInvFVBridge functionality
- virtual void clearDisplayName() {}
-
- // Allow context menus to be customized for side panel.
- bool isInOutfitsSidePanel() const;
+ virtual LLWearableType::EType getWearableType() const { return LLWearableType::WT_NONE; }
//--------------------------------------------------------------------
// Convenience functions for adding various common menu options.
@@ -197,9 +133,9 @@ protected:
menuentry_vec_t &disabled_items);
virtual void addDeleteContextMenuOptions(menuentry_vec_t &items,
menuentry_vec_t &disabled_items);
-
+ virtual void addOpenRightClickMenuOption(menuentry_vec_t &items);
protected:
- LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid);
+ LLInvFVBridge(LLInventoryPanel* inventory, LLFolderView* root, const LLUUID& uuid);
LLInventoryObject* getInventoryObject() const;
LLInventoryModel* getInventoryModel() const;
@@ -208,7 +144,7 @@ protected:
BOOL isLinkedObjectMissing() const; // Is this a linked obj whose baseobj is not in inventory?
BOOL isAgentInventory() const; // false if lost or in the inventory library
- BOOL isCOFFolder() const; // true if COF or descendent of.
+ BOOL isCOFFolder() const; // true if COF or descendent of
virtual BOOL isItemPermissive() const;
static void changeItemParent(LLInventoryModel* model,
LLViewerInventoryItem* item,
@@ -221,40 +157,45 @@ protected:
void removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch);
protected:
LLHandle<LLPanel> mInventoryPanel;
+ LLFolderView* mRoot;
const LLUUID mUUID; // item id
LLInventoryType::EType mInvType;
+ BOOL mIsLink;
void purgeItem(LLInventoryModel *model, const LLUUID &uuid);
};
-/**
- * This class intended to build Folder View Bridge via LLInvFVBridge::createBridge.
- * It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge.
- */
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInvFVBridgeBuilder
+//
+// This class intended to build Folder View Bridge via LLInvFVBridge::createBridge.
+// It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryFVBridgeBuilder
{
public:
- virtual ~LLInventoryFVBridgeBuilder(){}
+ virtual ~LLInventoryFVBridgeBuilder() {}
virtual LLInvFVBridge* createBridge(LLAssetType::EType asset_type,
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
LLInventoryPanel* inventory,
+ LLFolderView* root,
const LLUUID& uuid,
U32 flags = 0x00) const;
};
-
class LLItemBridge : public LLInvFVBridge
{
public:
- LLItemBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLInvFVBridge(inventory, uuid) {}
-
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ LLItemBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLInvFVBridge(inventory, root, uuid) {}
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void selectItem();
virtual void restoreItem();
virtual void restoreToWorld();
- virtual void gotoItem(LLFolderView *folder);
+ virtual void gotoItem();
virtual LLUIImagePtr getIcon() const;
virtual const std::string& getDisplayName() const;
virtual std::string getLabelSuffix() const;
@@ -269,30 +210,33 @@ public:
virtual BOOL hasChildren() const { return FALSE; }
virtual BOOL isUpToDate() const { return TRUE; }
- // override for LLInvFVBridge
- virtual void clearDisplayName() { mDisplayName.clear(); }
+ /*virtual*/ void clearDisplayName() { mDisplayName.clear(); }
LLViewerInventoryItem* getItem() const;
-
bool isAddAction(std::string action) const;
bool isRemoveAction(std::string action) const;
-
protected:
+ BOOL confirmRemoveItem(const LLSD& notification, const LLSD& response);
virtual BOOL isItemPermissive() const;
static void buildDisplayName(LLInventoryItem* item, std::string& name);
+
mutable std::string mDisplayName;
};
-
class LLFolderBridge : public LLInvFVBridge
{
- friend class LLInvFVBridge;
public:
- BOOL dragItemIntoFolder(LLInventoryItem* inv_item,
- BOOL drop);
- BOOL dragCategoryIntoFolder(LLInventoryCategory* inv_category,
- BOOL drop);
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ LLFolderBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLInvFVBridge(inventory, root, uuid),
+ mCallingCards(FALSE),
+ mWearables(FALSE),
+ mMenu(NULL) {}
+ BOOL dragItemIntoFolder(LLInventoryItem* inv_item, BOOL drop);
+ BOOL dragCategoryIntoFolder(LLInventoryCategory* inv_category, BOOL drop);
+
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
virtual void closeItem();
virtual BOOL isItemRenameable() const;
@@ -326,23 +270,16 @@ public:
virtual BOOL isClipboardPasteableAsLink() const;
virtual BOOL copyToClipboard() const;
- static void createWearable(LLFolderBridge* bridge, EWearableType type);
- static void createWearable(const LLUUID &parent_folder_id, EWearableType type);
+ static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type);
LLViewerInventoryCategory* getCategory() const;
protected:
- LLFolderBridge(LLInventoryPanel* inventory, const LLUUID& uuid)
- : LLInvFVBridge(inventory, uuid),
-
- mCallingCards(FALSE),
- mWearables(FALSE),
- mMenu(NULL) {}
-
- // menu callbacks
+ //--------------------------------------------------------------------
+ // Menu callbacks
+ //--------------------------------------------------------------------
static void pasteClipboard(void* user_data);
static void createNewCategory(void* user_data);
-
static void createNewShirt(void* user_data);
static void createNewPants(void* user_data);
static void createNewShoes(void* user_data);
@@ -363,10 +300,17 @@ protected:
void modifyOutfit(BOOL append);
void determineFolderType();
+ menuentry_vec_t getMenuItems() { return mItems; } // returns a copy of current menu items
+
+
+ //--------------------------------------------------------------------
+ // Messy hacks for handling folder options
+ //--------------------------------------------------------------------
public:
static LLFolderBridge* sSelf;
static void staticFolderOptionsMenu();
void folderOptionsMenu();
+
private:
BOOL mCallingCards;
BOOL mWearables;
@@ -375,206 +319,160 @@ private:
menuentry_vec_t mDisabledItems;
};
-// DEPRECATED
-class LLScriptBridge : public LLItemBridge
-{
- friend class LLInvFVBridge;
-public:
- LLUIImagePtr getIcon() const;
-
-protected:
- LLScriptBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
- LLItemBridge(inventory, uuid) {}
-};
-
-
class LLTextureBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLTextureBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ LLInventoryType::EType type) :
+ LLItemBridge(inventory, root, uuid)
+ {
+ mInvType = type;
+ }
virtual LLUIImagePtr getIcon() const;
virtual void openItem();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
-
-protected:
- LLTextureBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type) :
- LLItemBridge(inventory, uuid), mInvType(type) {}
+ virtual void performAction(LLInventoryModel* model, std::string action);
bool canSaveTexture(void);
- LLInventoryType::EType mInvType;
};
class LLSoundBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual LLUIImagePtr getIcon() const;
+ LLSoundBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
virtual void openItem();
virtual void previewItem();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
static void openSoundPreview(void*);
-
-protected:
- LLSoundBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLItemBridge(inventory, uuid) {}
};
class LLLandmarkBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ LLLandmarkBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ U32 flags = 0x00);
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual LLUIImagePtr getIcon() const;
virtual void openItem();
-
-protected:
- LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags = 0x00);
-
protected:
BOOL mVisited;
};
-class LLCallingCardBridge;
-
-class LLCallingCardObserver : public LLFriendObserver
-{
-public:
- LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {}
- virtual ~LLCallingCardObserver() { mBridgep = NULL; }
- virtual void changed(U32 mask);
-
-protected:
- LLCallingCardBridge* mBridgep;
-};
-
class LLCallingCardBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLCallingCardBridge(LLInventoryPanel* inventory,
+ LLFolderView* folder,
+ const LLUUID& uuid );
+ ~LLCallingCardBridge();
virtual std::string getLabelSuffix() const;
//virtual const std::string& getDisplayName() const;
virtual LLUIImagePtr getIcon() const;
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
- //virtual void renameItem(const std::string& new_name);
- //virtual BOOL removeItem();
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data);
void refreshFolderViewItem();
-
-protected:
- LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid );
- ~LLCallingCardBridge();
-
protected:
LLCallingCardObserver* mObserver;
};
-
class LLNotecardBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual LLUIImagePtr getIcon() const;
+ LLNotecardBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
virtual void openItem();
-
-protected:
- LLNotecardBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLItemBridge(inventory, uuid) {}
};
class LLGestureBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual LLUIImagePtr getIcon() const;
-
+ LLGestureBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
// Only suffix for gesture items, not task items, because only
// gestures in your inventory can be active.
virtual LLFontGL::StyleFlags getLabelStyle() const;
virtual std::string getLabelSuffix() const;
-
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
virtual BOOL removeItem();
-
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
-
static void playGesture(const LLUUID& item_id);
-
-protected:
- LLGestureBridge(LLInventoryPanel* inventory, const LLUUID& uuid)
- : LLItemBridge(inventory, uuid) {}
};
-
class LLAnimationBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ LLAnimationBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
-
- virtual LLUIImagePtr getIcon() const;
virtual void openItem();
-
-protected:
- LLAnimationBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLItemBridge(inventory, uuid) {}
};
-
class LLObjectBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLObjectBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ LLInventoryType::EType type,
+ U32 flags);
virtual LLUIImagePtr getIcon() const;
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
- virtual LLFontGL::StyleFlags getLabelStyle() const;
virtual std::string getLabelSuffix() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual BOOL renameItem(const std::string& new_name);
-
LLInventoryObject* getObject() const;
-
-protected:
- LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags);
-
protected:
- static LLUUID sContextMenuItemID; // Only valid while the context menu is open.
- LLInventoryType::EType mInvType;
+ static LLUUID sContextMenuItemID; // Only valid while the context menu is open.
U32 mAttachPt;
BOOL mIsMultiObject;
};
-
class LLLSLTextBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
- virtual LLUIImagePtr getIcon() const;
+ LLLSLTextBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid ) :
+ LLItemBridge(inventory, root, uuid) {}
virtual void openItem();
-
-protected:
- LLLSLTextBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
- LLItemBridge(inventory, uuid) {}
};
-
class LLWearableBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLWearableBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ LLAssetType::EType asset_type,
+ LLInventoryType::EType inv_type,
+ LLWearableType::EType wearable_type);
virtual LLUIImagePtr getIcon() const;
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual std::string getLabelSuffix() const;
virtual BOOL renameItem(const std::string& new_name);
+ virtual LLWearableType::EType getWearableType() const { return mWearableType; }
static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu
static BOOL canWearOnAvatar( void* userdata );
@@ -594,61 +492,43 @@ public:
static void removeItemFromAvatar(LLViewerInventoryItem *item);
static void removeAllClothesFromAvatar();
void removeFromAvatar();
-
-protected:
- LLWearableBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLAssetType::EType asset_type, LLInventoryType::EType inv_type, EWearableType wearable_type) :
- LLItemBridge(inventory, uuid),
- mAssetType( asset_type ),
- mInvType(inv_type),
- mWearableType(wearable_type)
- {}
-
protected:
LLAssetType::EType mAssetType;
- LLInventoryType::EType mInvType;
- EWearableType mWearableType;
+ LLWearableType::EType mWearableType;
};
class LLLinkItemBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLLinkItemBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
virtual const std::string& getPrefix() { return sPrefix; }
-
- virtual LLUIImagePtr getIcon() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
-
-protected:
- LLLinkItemBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLItemBridge(inventory, uuid) {}
-
protected:
static std::string sPrefix;
};
-
class LLLinkFolderBridge : public LLItemBridge
{
- friend class LLInvFVBridge;
public:
+ LLLinkFolderBridge(LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLItemBridge(inventory, root, uuid) {}
virtual const std::string& getPrefix() { return sPrefix; }
-
virtual LLUIImagePtr getIcon() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
- virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
- virtual void gotoItem(LLFolderView *folder);
-
+ virtual void performAction(LLInventoryModel* model, std::string action);
+ virtual void gotoItem();
protected:
- LLLinkFolderBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
- LLItemBridge(inventory, uuid) {}
const LLUUID &getFolderID() const;
-
-protected:
static std::string sPrefix;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInvFVBridgeAction (& its derived classes)
+// Class LLInvFVBridgeAction
//
// This is an implementation class to be able to
// perform action to view inventory items.
@@ -658,159 +538,63 @@ class LLInvFVBridgeAction
{
public:
// This method is a convenience function which creates the correct
- // type of bridge action based on some basic information
+ // type of bridge action based on some basic information.
static LLInvFVBridgeAction* createAction(LLAssetType::EType asset_type,
- const LLUUID& uuid,LLInventoryModel* model);
-
+ const LLUUID& uuid,
+ LLInventoryModel* model);
static void doAction(LLAssetType::EType asset_type,
const LLUUID& uuid, LLInventoryModel* model);
static void doAction(const LLUUID& uuid, LLInventoryModel* model);
- virtual void doIt() { };
- virtual ~LLInvFVBridgeAction(){}//need this because of warning on OSX
+ virtual void doIt() {};
+ virtual ~LLInvFVBridgeAction() {} // need this because of warning on OSX
protected:
- LLInvFVBridgeAction(const LLUUID& id,LLInventoryModel* model):mUUID(id),mModel(model){}
-
+ LLInvFVBridgeAction(const LLUUID& id, LLInventoryModel* model) :
+ mUUID(id), mModel(model) {}
LLViewerInventoryItem* getItem() const;
protected:
- const LLUUID& mUUID; // item id
+ const LLUUID& mUUID; // item id
LLInventoryModel* mModel;
-
-};
-
-
-
-class LLTextureBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLTextureBridgeAction(){}
-protected:
- LLTextureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLSoundBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLSoundBridgeAction(){}
-protected:
- LLSoundBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLLandmarkBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLLandmarkBridgeAction(){}
-protected:
- LLLandmarkBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLCallingCardBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLCallingCardBridgeAction(){}
-protected:
- LLCallingCardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLNotecardBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLNotecardBridgeAction(){}
-protected:
- LLNotecardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLGestureBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLGestureBridgeAction(){}
-protected:
- LLGestureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLAnimationBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLAnimationBridgeAction(){}
-protected:
- LLAnimationBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLObjectBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLObjectBridgeAction(){}
-protected:
- LLObjectBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
};
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Recent Inventory Panel related classes
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLLSLTextBridgeAction: public LLInvFVBridgeAction
+// Overridden version of the Inventory-Folder-View-Bridge for Folders
+class LLRecentItemsFolderBridge : public LLFolderBridge
{
- friend class LLInvFVBridgeAction;
public:
- virtual void doIt() ;
- virtual ~LLLSLTextBridgeAction(){}
-protected:
- LLLSLTextBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
+ // Creates context menu for Folders related to Recent Inventory Panel.
+ // Uses base logic and than removes from visible items "New..." menu items.
+ LLRecentItemsFolderBridge(LLInventoryType::EType type,
+ LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid) :
+ LLFolderBridge(inventory, root, uuid)
+ {
+ mInvType = type;
+ }
+ /*virtual*/ void buildContextMenu(LLMenuGL& menu, U32 flags);
};
-
-class LLWearableBridgeAction: public LLInvFVBridgeAction
+// Bridge builder to create Inventory-Folder-View-Bridge for Recent Inventory Panel
+class LLRecentInventoryBridgeBuilder : public LLInventoryFVBridgeBuilder
{
- friend class LLInvFVBridgeAction;
public:
- virtual void doIt();
- virtual ~LLWearableBridgeAction(){}
-protected:
- LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-
- BOOL isItemInTrash() const;
- // return true if the item is in agent inventory. if false, it
- // must be lost or in the inventory library.
- BOOL isAgentInventory() const;
-
- void wearOnAvatar();
-
+ // Overrides FolderBridge for Recent Inventory Panel.
+ // It use base functionality for bridges other than FolderBridge.
+ virtual LLInvFVBridge* createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ U32 flags = 0x00) const;
};
-void wear_inventory_item_on_avatar(LLInventoryItem* item);
-
-class LLViewerJointAttachment;
-void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment);
+void rez_attachment(LLViewerInventoryItem* item,
+ LLViewerJointAttachment* attachment);
// Move items from an in-world object's "Contents" folder to a specified
// folder in agent inventory.
@@ -820,13 +604,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
void (*callback)(S32, void*) = NULL,
void* user_data = NULL);
-
-
-void teleport_via_landmark(const LLUUID& asset_id);
-
// Utility function to hide all entries except those in the list
void hide_context_entries(LLMenuGL& menu,
- const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries);
+ const menuentry_vec_t &entries_to_show,
+ const menuentry_vec_t &disabled_entries);
#endif // LL_LLINVENTORYBRIDGE_H