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-rw-r--r--indra/newview/llinventorybridge.h295
1 files changed, 60 insertions, 235 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 44165594ee..e7b3785a48 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -45,78 +45,12 @@ class LLInventoryPanel;
class LLInventoryModel;
class LLMenuGL;
class LLCallingCardObserver;
-
-enum EInventoryIcon
-{
- TEXTURE_ICON_NAME,
- SOUND_ICON_NAME,
- CALLINGCARD_ONLINE_ICON_NAME,
- CALLINGCARD_OFFLINE_ICON_NAME,
- LANDMARK_ICON_NAME,
- LANDMARK_VISITED_ICON_NAME,
- SCRIPT_ICON_NAME,
- CLOTHING_ICON_NAME,
- OBJECT_ICON_NAME,
- OBJECT_MULTI_ICON_NAME,
- NOTECARD_ICON_NAME,
- BODYPART_ICON_NAME,
- SNAPSHOT_ICON_NAME,
-
- BODYPART_SHAPE_ICON_NAME,
- BODYPART_SKIN_ICON_NAME,
- BODYPART_HAIR_ICON_NAME,
- BODYPART_EYES_ICON_NAME,
- CLOTHING_SHIRT_ICON_NAME,
- CLOTHING_PANTS_ICON_NAME,
- CLOTHING_SHOES_ICON_NAME,
- CLOTHING_SOCKS_ICON_NAME,
- CLOTHING_JACKET_ICON_NAME,
- CLOTHING_GLOVES_ICON_NAME,
- CLOTHING_UNDERSHIRT_ICON_NAME,
- CLOTHING_UNDERPANTS_ICON_NAME,
- CLOTHING_SKIRT_ICON_NAME,
- CLOTHING_ALPHA_ICON_NAME,
- CLOTHING_TATTOO_ICON_NAME,
-
- ANIMATION_ICON_NAME,
- GESTURE_ICON_NAME,
-
- LINKITEM_ICON_NAME,
- LINKFOLDER_ICON_NAME,
-
- ICON_NAME_COUNT
-};
-
-extern std::string ICON_NAME[ICON_NAME_COUNT];
-
-typedef std::pair<LLUUID, LLUUID> two_uuids_t;
-typedef std::list<two_uuids_t> two_uuids_list_t;
-typedef std::pair<LLUUID, two_uuids_list_t> uuid_move_list_t;
-
-struct LLMoveInv
-{
- LLUUID mObjectID;
- LLUUID mCategoryID;
- two_uuids_list_t mMoveList;
- void (*mCallback)(S32, void*);
- void* mUserData;
-};
-
-struct LLAttachmentRezAction
-{
- LLUUID mItemID;
- S32 mAttachPt;
-};
+class LLViewerJointAttachment;
typedef std::vector<std::string> menuentry_vec_t;
-const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type);
-void hide_context_entries(LLMenuGL& menu,
- const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries);
-
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInvFVBridge (& its derived classes)
+// Class LLInvFVBridge
//
// Short for Inventory-Folder-View-Bridge. This is an
// implementation class to be able to view inventory items.
@@ -177,7 +111,7 @@ public:
virtual void pasteFromClipboard() {}
virtual void pasteLinkFromClipboard() {}
void getClipboardEntries(bool show_asset_id, menuentry_vec_t &items,
- menuentry_vec_t &disabled_items, U32 flags);
+ menuentry_vec_t &disabled_items, U32 flags);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
@@ -227,17 +161,18 @@ protected:
const LLUUID mUUID; // item id
LLInventoryType::EType mInvType;
void purgeItem(LLInventoryModel *model, const LLUUID &uuid);
-
};
-/**
- * This class intended to build Folder View Bridge via LLInvFVBridge::createBridge.
- * It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge.
- */
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInvFVBridge
+//
+// This class intended to build Folder View Bridge via LLInvFVBridge::createBridge.
+// It can be overridden with another way of creation necessary Inventory-Folder-View-Bridge.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryFVBridgeBuilder
{
public:
- virtual ~LLInventoryFVBridgeBuilder(){}
+ virtual ~LLInventoryFVBridgeBuilder() {}
virtual LLInvFVBridge* createBridge(LLAssetType::EType asset_type,
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
@@ -247,6 +182,48 @@ public:
U32 flags = 0x00) const;
};
+// Used by LLItemBridge::getIcon
+enum EInventoryIcon
+{
+ TEXTURE_ICON_NAME,
+ SOUND_ICON_NAME,
+ CALLINGCARD_ONLINE_ICON_NAME,
+ CALLINGCARD_OFFLINE_ICON_NAME,
+ LANDMARK_ICON_NAME,
+ LANDMARK_VISITED_ICON_NAME,
+ SCRIPT_ICON_NAME,
+ CLOTHING_ICON_NAME,
+ OBJECT_ICON_NAME,
+ OBJECT_MULTI_ICON_NAME,
+ NOTECARD_ICON_NAME,
+ BODYPART_ICON_NAME,
+ SNAPSHOT_ICON_NAME,
+
+ BODYPART_SHAPE_ICON_NAME,
+ BODYPART_SKIN_ICON_NAME,
+ BODYPART_HAIR_ICON_NAME,
+ BODYPART_EYES_ICON_NAME,
+ CLOTHING_SHIRT_ICON_NAME,
+ CLOTHING_PANTS_ICON_NAME,
+ CLOTHING_SHOES_ICON_NAME,
+ CLOTHING_SOCKS_ICON_NAME,
+ CLOTHING_JACKET_ICON_NAME,
+ CLOTHING_GLOVES_ICON_NAME,
+ CLOTHING_UNDERSHIRT_ICON_NAME,
+ CLOTHING_UNDERPANTS_ICON_NAME,
+ CLOTHING_SKIRT_ICON_NAME,
+ CLOTHING_ALPHA_ICON_NAME,
+ CLOTHING_TATTOO_ICON_NAME,
+
+ ANIMATION_ICON_NAME,
+ GESTURE_ICON_NAME,
+
+ LINKITEM_ICON_NAME,
+ LINKFOLDER_ICON_NAME,
+
+ ICON_NAME_COUNT
+};
+extern std::string ICON_NAME[ICON_NAME_COUNT];
class LLItemBridge : public LLInvFVBridge
{
@@ -290,7 +267,6 @@ protected:
mutable std::string mDisplayName;
};
-
class LLFolderBridge : public LLInvFVBridge
{
friend class LLInvFVBridge;
@@ -397,7 +373,6 @@ protected:
LLItemBridge(inventory, root, uuid) {}
};
-
class LLTextureBridge : public LLItemBridge
{
friend class LLInvFVBridge;
@@ -450,7 +425,6 @@ protected:
LLFolderView* root,
const LLUUID& uuid,
U32 flags = 0x00);
-
protected:
BOOL mVisited;
};
@@ -465,19 +439,15 @@ public:
virtual void performAction(LLInventoryModel* model, std::string action);
virtual void openItem();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
- //virtual void renameItem(const std::string& new_name);
- //virtual BOOL removeItem();
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data);
void refreshFolderViewItem();
-
protected:
LLCallingCardBridge(LLInventoryPanel* inventory,
LLFolderView* folder,
const LLUUID& uuid );
~LLCallingCardBridge();
-
protected:
LLCallingCardObserver* mObserver;
};
@@ -489,7 +459,6 @@ class LLNotecardBridge : public LLItemBridge
public:
virtual LLUIImagePtr getIcon() const;
virtual void openItem();
-
protected:
LLNotecardBridge(LLInventoryPanel* inventory,
LLFolderView* root,
@@ -523,7 +492,6 @@ protected:
: LLItemBridge(inventory, root, uuid) {}
};
-
class LLAnimationBridge : public LLItemBridge
{
friend class LLInvFVBridge;
@@ -541,7 +509,6 @@ protected:
LLItemBridge(inventory, root, uuid) {}
};
-
class LLObjectBridge : public LLItemBridge
{
friend class LLInvFVBridge;
@@ -568,14 +535,12 @@ protected:
BOOL mIsMultiObject;
};
-
class LLLSLTextBridge : public LLItemBridge
{
friend class LLInvFVBridge;
public:
virtual LLUIImagePtr getIcon() const;
virtual void openItem();
-
protected:
LLLSLTextBridge(LLInventoryPanel* inventory,
LLFolderView* root,
@@ -583,7 +548,6 @@ protected:
LLItemBridge(inventory, root, uuid) {}
};
-
class LLWearableBridge : public LLItemBridge
{
friend class LLInvFVBridge;
@@ -632,45 +596,38 @@ class LLLinkItemBridge : public LLItemBridge
friend class LLInvFVBridge;
public:
virtual const std::string& getPrefix() { return sPrefix; }
-
virtual LLUIImagePtr getIcon() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
-
protected:
LLLinkItemBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid) :
LLItemBridge(inventory, root, uuid) {}
-
protected:
static std::string sPrefix;
};
-
class LLLinkFolderBridge : public LLItemBridge
{
friend class LLInvFVBridge;
public:
virtual const std::string& getPrefix() { return sPrefix; }
-
virtual LLUIImagePtr getIcon() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual void performAction(LLInventoryModel* model, std::string action);
virtual void gotoItem();
-
protected:
LLLinkFolderBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid) :
LLItemBridge(inventory, root, uuid) {}
const LLUUID &getFolderID() const;
-
protected:
static std::string sPrefix;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInvFVBridgeAction (& its derived classes)
+// Class LLInvFVBridgeAction
//
// This is an implementation class to be able to
// perform action to view inventory items.
@@ -680,7 +637,7 @@ class LLInvFVBridgeAction
{
public:
// This method is a convenience function which creates the correct
- // type of bridge action based on some basic information
+ // type of bridge action based on some basic information.
static LLInvFVBridgeAction* createAction(LLAssetType::EType asset_type,
const LLUUID& uuid,
LLInventoryModel* model);
@@ -689,149 +646,21 @@ public:
static void doAction(const LLUUID& uuid, LLInventoryModel* model);
virtual void doIt() {};
- virtual ~LLInvFVBridgeAction(){}//need this because of warning on OSX
+ virtual ~LLInvFVBridgeAction() {} // need this because of warning on OSX
protected:
LLInvFVBridgeAction(const LLUUID& id, LLInventoryModel* model) :
mUUID(id), mModel(model) {}
LLViewerInventoryItem* getItem() const;
protected:
- const LLUUID& mUUID; // item id
+ const LLUUID& mUUID; // item id
LLInventoryModel* mModel;
};
-
-class LLTextureBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLTextureBridgeAction(){}
-protected:
- LLTextureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLSoundBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLSoundBridgeAction(){}
-protected:
- LLSoundBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLLandmarkBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLLandmarkBridgeAction(){}
-protected:
- LLLandmarkBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLCallingCardBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLCallingCardBridgeAction(){}
-protected:
- LLCallingCardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLNotecardBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLNotecardBridgeAction(){}
-protected:
- LLNotecardBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLGestureBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLGestureBridgeAction(){}
-protected:
- LLGestureBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLAnimationBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLAnimationBridgeAction(){}
-protected:
- LLAnimationBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLObjectBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLObjectBridgeAction(){}
-protected:
- LLObjectBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLLSLTextBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt() ;
- virtual ~LLLSLTextBridgeAction(){}
-protected:
- LLLSLTextBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-};
-
-
-class LLWearableBridgeAction: public LLInvFVBridgeAction
-{
- friend class LLInvFVBridgeAction;
-public:
- virtual void doIt();
- virtual ~LLWearableBridgeAction(){}
-protected:
- LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model):LLInvFVBridgeAction(id,model){}
-
-
- BOOL isItemInTrash() const;
- // return true if the item is in agent inventory. if false, it
- // must be lost or in the inventory library.
- BOOL isAgentInventory() const;
-
- void wearOnAvatar();
-
-};
-
void wear_inventory_item_on_avatar(LLInventoryItem* item);
-class LLViewerJointAttachment;
-void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment);
+void rez_attachment(LLViewerInventoryItem* item,
+ LLViewerJointAttachment* attachment);
// Move items from an in-world object's "Contents" folder to a specified
// folder in agent inventory.
@@ -841,13 +670,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
void (*callback)(S32, void*) = NULL,
void* user_data = NULL);
-
-
-void teleport_via_landmark(const LLUUID& asset_id);
-
// Utility function to hide all entries except those in the list
void hide_context_entries(LLMenuGL& menu,
- const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries);
+ const menuentry_vec_t &entries_to_show,
+ const menuentry_vec_t &disabled_entries);
#endif // LL_LLINVENTORYBRIDGE_H