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-rw-r--r--indra/newview/llinventorybridge.h22
1 files changed, 13 insertions, 9 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 6e256edc05..daa6dbeeba 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -107,13 +107,15 @@ struct LLAttachmentRezAction
S32 mAttachPt;
};
+typedef std::vector<std::string> menuentry_vec_t;
+
const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type);
void hide_context_entries(LLMenuGL& menu,
- const std::vector<std::string> &entries_to_show,
- const std::vector<std::string> &disabled_entries);
+ const menuentry_vec_t &entries_to_show,
+ const menuentry_vec_t &disabled_entries);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInvFVBridge (& it's derived classes)
+// Class LLInvFVBridge (& its derived classes)
//
// Short for Inventory-Folder-View-Bridge. This is an
// implementation class to be able to view inventory items.
@@ -172,9 +174,11 @@ public:
virtual BOOL isClipboardPasteableAsLink() const;
virtual void pasteFromClipboard() {}
virtual void pasteLinkFromClipboard() {}
- void getClipboardEntries(bool show_asset_id, std::vector<std::string> &items,
- std::vector<std::string> &disabled_items, U32 flags);
+ void getClipboardEntries(bool show_asset_id, menuentry_vec_t &items,
+ menuentry_vec_t &disabled_items, U32 flags);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ virtual void addTrashContextMenuOptions(menuentry_vec_t &items,
+ menuentry_vec_t &disabled_items);
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
@@ -361,8 +365,8 @@ private:
BOOL mCallingCards;
BOOL mWearables;
LLMenuGL* mMenu;
- std::vector<std::string> mItems;
- std::vector<std::string> mDisabledItems;
+ menuentry_vec_t mItems;
+ menuentry_vec_t mDisabledItems;
};
// DEPRECATED
@@ -816,7 +820,7 @@ void teleport_via_landmark(const LLUUID& asset_id);
// Utility function to hide all entries except those in the list
void hide_context_entries(LLMenuGL& menu,
- const std::vector<std::string> &entries_to_show,
- const std::vector<std::string> &disabled_entries);
+ const menuentry_vec_t &entries_to_show,
+ const menuentry_vec_t &disabled_entries);
#endif // LL_LLINVENTORYBRIDGE_H