diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 779 |
1 files changed, 411 insertions, 368 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index c8d66549b7..569dfc08e2 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2,31 +2,25 @@ * @file llinventorybridge.cpp * @brief Implementation of the Inventory-Folder-View-Bridge classes. * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -34,19 +28,20 @@ #include "llinventorybridge.h" // external projects -#include "lltransfersourceasset.h" +#include "lltransfersourceasset.h" #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" -#include "llavataractions.h" +#include "llattachmentsmgr.h" +#include "llavataractions.h" #include "llfloateropenobject.h" #include "llfloaterreg.h" #include "llfloaterworldmap.h" #include "llfriendcard.h" #include "llgesturemgr.h" -#include "llgiveinventory.h" +#include "llgiveinventory.h" #include "llimfloater.h" #include "llimview.h" #include "llinventoryclipboard.h" @@ -72,7 +67,6 @@ #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llwearablelist.h" -#include "llpaneloutfitsinventory.h" typedef std::pair<LLUUID, LLUUID> two_uuids_t; typedef std::list<two_uuids_t> two_uuids_list_t; @@ -107,7 +101,7 @@ void dec_busy_count() void remove_inventory_category_from_avatar(LLInventoryCategory* category); void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); +bool confirm_attachment_rez(const LLSD& notification, const LLSD& response); void teleport_via_landmark(const LLUUID& asset_id); // +=================================================+ @@ -445,7 +439,8 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const void hide_context_entries(LLMenuGL& menu, const menuentry_vec_t &entries_to_show, - const menuentry_vec_t &disabled_entries) + const menuentry_vec_t &disabled_entries, + BOOL append) // If append is TRUE, then new enabled entries { const LLView::child_list_t *list = menu.getChildList(); @@ -453,13 +448,15 @@ void hide_context_entries(LLMenuGL& menu, // if the first element is a separator, it will not be shown. BOOL is_previous_entry_separator = TRUE; - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) + for (LLView::child_list_t::const_iterator itor = list->begin(); + itor != list->end(); + ++itor) { - std::string name = (*itor)->getName(); + LLView *menu_item = (*itor); + std::string name = menu_item->getName(); // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor); + LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item); if ((name == "More") && branchp) { hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); @@ -480,7 +477,7 @@ void hide_context_entries(LLMenuGL& menu, // between two separators). if (found) { - const BOOL is_entry_separator = (dynamic_cast<LLMenuItemSeparatorGL *>(*itor) != NULL); + const BOOL is_entry_separator = (dynamic_cast<LLMenuItemSeparatorGL *>(menu_item) != NULL); if (is_entry_separator && is_previous_entry_separator) found = false; is_previous_entry_separator = is_entry_separator; @@ -488,16 +485,27 @@ void hide_context_entries(LLMenuGL& menu, if (!found) { - (*itor)->setVisible(FALSE); + if (!menu_item->getLastVisible()) + { + menu_item->setVisible(FALSE); + } + menu_item->setEnabled(FALSE); } else { - (*itor)->setVisible(TRUE); + menu_item->setVisible(TRUE); + // A bit of a hack so we can remember that some UI element explicitly set this to be visible + // so that some other UI element from multi-select doesn't later set this invisible. + menu_item->pushVisible(TRUE); + if (append) + { + menu_item->setEnabled(TRUE); + } for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) { if (*itor2 == name) { - (*itor)->setEnabled(FALSE); + menu_item->setEnabled(FALSE); } } } @@ -511,17 +519,6 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, { const LLInventoryObject *obj = getInventoryObject(); - bool is_sidepanel = isInOutfitsSidePanel(); - if (is_sidepanel) - { - // Sidepanel includes restricted menu. - if (obj && obj->getIsLinkType() && !get_is_item_worn(mUUID)) - { - items.push_back(std::string("Remove Link")); - } - return; - } - if (obj) { if (obj->getIsLinkType()) @@ -948,18 +945,10 @@ void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) } } -BOOL LLInvFVBridge::isInOutfitsSidePanel() const -{ - LLInventoryPanel *my_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLPanelOutfitsInventory *outfit_panel = - dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); - if (!outfit_panel) - return FALSE; - return outfit_panel->isTabPanel(my_panel); -} - BOOL LLInvFVBridge::canShare() const { + if (!isAgentInventory()) return FALSE; + const LLInventoryModel* model = getInventoryModel(); if (!model) return FALSE; @@ -971,9 +960,10 @@ BOOL LLInvFVBridge::canShare() const return (BOOL)LLGiveInventory::isInventoryGiveAcceptable(item); } - // All categories can be given. - const LLViewerInventoryCategory* cat = model->getCategory(mUUID); - return (cat != NULL); + // Categories can be given. + if (model->getCategory(mUUID)) return TRUE; + + return FALSE; } // +=================================================+ @@ -1275,6 +1265,12 @@ BOOL LLItemBridge::isItemRenameable() const { return FALSE; } + + if (!item->isFinished()) // EXT-8662 + { + return FALSE; + } + return (item->getPermissions().allowModifyBy(gAgent.getID())); } return FALSE; @@ -1452,7 +1448,7 @@ bool LLItemBridge::isRemoveAction(std::string action) const // | LLFolderBridge | // +=================================================+ -LLFolderBridge* LLFolderBridge::sSelf=NULL; +LLHandle<LLFolderBridge> LLFolderBridge::sSelf; // Can be moved to another folder BOOL LLFolderBridge::isItemMovable() const @@ -1632,85 +1628,71 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, BOOL drop) { - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; + if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL + if (!model) return FALSE; if (!isAgentAvatarValid()) return FALSE; + if (!isAgentInventory()) return FALSE; // cannot drag categories into library - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } // check to make sure source is agent inventory, and is represented there. LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) + const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) && (LLToolDragAndDrop::SOURCE_AGENT == source); BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) + if (is_agent_inventory) { - const LLUUID& cat_id = inv_cat->getUUID(); + const LLUUID &cat_id = inv_cat->getUUID(); + const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + + const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); + const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } + //-------------------------------------------------------------------------------- + // Determine if folder can be moved. + // + BOOL is_movable = TRUE; + if (LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())) + is_movable = FALSE; + if (move_is_into_outfit) + is_movable = FALSE; if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) + is_movable = FALSE; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE); + for (S32 i=0; i < descendent_categories.count(); ++i) { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 + LLInventoryCategory* category = descendent_categories[i]; + if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + { + // Can't move "special folders" (e.g. Textures Folder). + is_movable = FALSE; + break; + } } - - if( is_movable ) + if (move_is_into_trash) { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) + for (S32 i=0; i < descendent_items.count(); ++i) { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + LLInventoryItem* item = descendent_items[i]; + if (get_is_item_worn(item->getUUID())) { - // ...can't move "special folders" like Textures is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if (get_is_item_worn(item->getUUID())) - { - is_movable = FALSE; - break; // It's generally movable, but not into the trash! - } - } + break; // It's generally movable, but not into the trash. } } } + // + //-------------------------------------------------------------------------------- + accept = is_movable && (mUUID != cat_id) // Can't move a folder into itself && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing @@ -1720,7 +1702,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, // Look for any gestures and deactivate them if (move_is_into_trash) { - for (i = 0; i < descendent_items.count(); i++) + for (S32 i=0; i < descendent_items.count(); i++) { LLInventoryItem* item = descendent_items[i]; if (item->getType() == LLAssetType::AT_GESTURE @@ -2081,7 +2063,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask) mContentsCount) { gInventory.removeObserver(this); - LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, TRUE); + LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, FALSE); delete this; } } @@ -2410,8 +2392,11 @@ void LLFolderBridge::pasteLinkFromClipboard() void LLFolderBridge::staticFolderOptionsMenu() { - if (!sSelf) return; - sSelf->folderOptionsMenu(); + LLFolderBridge* selfp = sSelf.get(); + if (selfp) + { + selfp->folderOptionsMenu(); + } } void LLFolderBridge::folderOptionsMenu() @@ -2424,23 +2409,19 @@ void LLFolderBridge::folderOptionsMenu() const LLInventoryCategory* category = model->getCategory(mUUID); if(!category) return; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id == mUUID) return; + if (isItemInTrash()) return; + if (!isAgentInventory()) return; + LLFolderType::EType type = category->getPreferredType(); const bool is_system_folder = LLFolderType::lookupIsProtectedType(type); // BAP change once we're no longer treating regular categories as ensembles. const bool is_ensemble = (type == LLFolderType::FT_NONE || LLFolderType::lookupIsEnsembleType(type)); - // calling card related functionality for folders. - - const bool is_sidepanel = isInOutfitsSidePanel(); - if (is_sidepanel) - { - mItems.push_back("Rename"); - addDeleteContextMenuOptions(mItems, disabled_items); - } - // Only enable calling-card related options for non-system folders. - if (!is_sidepanel && !is_system_folder) + if (!is_system_folder) { LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) @@ -2469,10 +2450,7 @@ void LLFolderBridge::folderOptionsMenu() checkFolderForContentsOfType(model, is_object) || checkFolderForContentsOfType(model, is_gesture) ) { - if (!is_sidepanel) - { - mItems.push_back(std::string("Folder Wearables Separator")); - } + mItems.push_back(std::string("Folder Wearables Separator")); // Only enable add/replace outfit for non-system folders. if (!is_system_folder) @@ -2489,17 +2467,25 @@ void LLFolderBridge::folderOptionsMenu() mItems.push_back(std::string("Wear As Ensemble")); } mItems.push_back(std::string("Remove From Outfit")); - if (!areAnyContentsWorn(model)) + if (!LLAppearanceMgr::getCanRemoveFromCOF(mUUID)) { disabled_items.push_back(std::string("Remove From Outfit")); } + if (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID)) + { + disabled_items.push_back(std::string("Replace Outfit")); + } mItems.push_back(std::string("Outfit Separator")); } - hide_context_entries(*mMenu, mItems, disabled_items); + LLMenuGL* menup = dynamic_cast<LLMenuGL*>(mMenu.get()); + if (menup) + { + hide_context_entries(*menup, mItems, disabled_items, TRUE); - // Reposition the menu, in case we're adding items to an existing menu. - mMenu->needsArrange(); - mMenu->arrangeAndClear(); + // Reposition the menu, in case we're adding items to an existing menu. + menup->needsArrange(); + menup->arrangeAndClear(); + } } BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) @@ -2514,19 +2500,6 @@ BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInv return ((item_array.count() > 0) ? TRUE : FALSE ); } -BOOL LLFolderBridge::areAnyContentsWorn(LLInventoryModel* model) const -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWorn is_worn; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_worn); - return (item_array.size() > 0); -} - // Flags unused void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { @@ -2554,6 +2527,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) mDisabledItems.push_back(std::string("New Body Parts")); } + // clear out old menu and folder pointers + mMenu.markDead(); + sSelf.markDead(); + if(trash_id == mUUID) { // This is the trash. @@ -2629,36 +2606,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { mWearables=TRUE; } - - mMenu = &menu; - sSelf = this; - - - uuid_vec_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); - fetch->startFetch(); - inc_busy_count(); - if(fetch->isFinished()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); } // Preemptively disable system folder removal if more than one item selected. @@ -2674,6 +2621,30 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } hide_context_entries(menu, mItems, mDisabledItems); + + // Add menu items that are dependent on the contents of the folder. + uuid_vec_t folders; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if (category) + { + folders.push_back(category->getUUID()); + } + + mMenu = menu.getHandle(); + sSelf = getHandle(); + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); + fetch->startFetch(); + inc_busy_count(); + if(fetch->isFinished()) + { + // everything is already here - call done. + fetch->done(); + } + else + { + // it's all on its way - add an observer, and the inventory will call done for us when everything is here. + gInventory.addObserver(fetch); + } } BOOL LLFolderBridge::hasChildren() const @@ -2885,27 +2856,102 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response return false; } -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) +// Returns true if the item can be moved to Current Outfit or any outfit folder. +static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit) { - LLInventoryModel* model = getInventoryModel(); - if(!model || !inv_item) return FALSE; + if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) && + (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) && + (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT)) + { + return FALSE; + } - // cannot drag into library - if(!isAgentInventory()) + if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID())) { return FALSE; } + return TRUE; +} + +void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item) +{ + // use callback to rearrange favorite landmarks after adding + // to have new one placed before target (on which it was dropped). See EXT-4312. + LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback(); + LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); + LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; + if (drag_over_item && drag_over_item->getListener()) + { + cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID()); + } + + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + cb); +} + +void LLFolderBridge::dropToOutfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit) +{ + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true); + } + else + { + LLPointer<LLInventoryCallback> cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_item->getLinkedUUID(), + mUUID, + inv_item->getName(), + inv_item->getDescription(), + LLAssetType::AT_LINK, + cb); + } +} + +// This is used both for testing whether an item can be dropped +// into the folder, as well as performing the actual drop, depending +// if drop == TRUE. +BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, + BOOL drop) +{ + LLInventoryModel* model = getInventoryModel(); + + if(!model || !inv_item) return FALSE; + if(!isAgentInventory()) return FALSE; // cannot drag into library if (!isAgentAvatarValid()) return FALSE; + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false); + + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); BOOL accept = FALSE; LLViewerObject* object = NULL; if(LLToolDragAndDrop::SOURCE_AGENT == source) { + const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); + + const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); + const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID()); + const BOOL folder_allows_reorder = (mUUID == favorites_id); + + //-------------------------------------------------------------------------------- + // Determine if item can be moved. + // + BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) + + switch (inv_item->getActualType()) { case LLAssetType::AT_CATEGORY: is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); @@ -2913,41 +2959,43 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, default: break; } - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID()); - // Can't explicitly drag things out of the COF. if (move_is_outof_current_outfit) { is_movable = FALSE; } - - if(is_movable && move_is_into_trash) + if (move_is_into_trash) { - is_movable = inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID()); + is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID()); } - - if ( is_movable ) + if (is_movable) { // Don't allow creating duplicates in the Calling Card/Friends // subfolders, see bug EXT-1599. Check is item direct descendent // of target folder and forbid item's movement if it so. // Note: isItemDirectDescendentOfCategory checks if // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); + is_movable &= !LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(inv_item, getCategory()); + } + + // + //-------------------------------------------------------------------------------- + + //-------------------------------------------------------------------------------- + // Determine if item can be moved & dropped + // + + accept = TRUE; + + if (!is_movable) + accept = FALSE; + if ((mUUID == inv_item->getParentUUID()) && !folder_allows_reorder) + accept = FALSE; + if (move_is_into_current_outfit || move_is_into_outfit) + { + accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); } - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - const BOOL folder_allows_reorder = (mUUID == favorites_id); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder); if(accept && drop) { if (inv_item->getType() == LLAssetType::AT_GESTURE @@ -2955,10 +3003,8 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, { LLGestureMgr::instance().deactivateGesture(inv_item->getUUID()); } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). + // If an item is being dragged between windows, unselect everything in the active window + // so that we don't follow the selection to its new location (which is very annoying). LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE); if (active_panel) { @@ -2969,7 +3015,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, } } - // if dragging from/into favorites folder only reorder items + //-------------------------------------------------------------------------------- + // Destination folder logic + // + + // REORDER + // (only reorder the item) if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) { LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); @@ -2981,58 +3032,36 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId); } } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - // use callback to rearrange favorite landmarks after adding - // to have new one placed before target (on which it was dropped). See EXT-4312. - LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback(); - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (drag_over_item && drag_over_item->getListener()) - { - cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID()); - } - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - cb); + // FAVORITES folder + // (copy the item) + else if (favorites_id == mUUID) + { + dropToFavorites(inv_item); } + // CURRENT OUTFIT or OUTFIT folder + // (link the item) else if (move_is_into_current_outfit || move_is_into_outfit) { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceMgr::instance().addCOFItemLink(inv_item); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getLinkedUUID(), - mUUID, - inv_item->getName(), - inv_item->getDescription(), - LLAssetType::AT_LINK, - cb); - } + dropToOutfit(inv_item, move_is_into_current_outfit); } + // NORMAL or TRASH folder + // (move the item, restamp if into trash) else { - // restamp if the move is into the trash. LLInvFVBridge::changeItemParent( model, (LLViewerInventoryItem*)inv_item, mUUID, move_is_into_trash); } + + // + //-------------------------------------------------------------------------------- + } } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) + else if (LLToolDragAndDrop::SOURCE_WORLD == source) { // Make sure the object exists. If we allowed dragging from // anonymous objects, it would be possible to bypass @@ -3050,7 +3079,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, BOOL is_move = FALSE; if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) + // || gAgent.isGodlike()) { accept = TRUE; @@ -3063,6 +3092,15 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, is_move = TRUE; accept = TRUE; } + + // Don't allow placing an original item into Current Outfit or an outfit folder + // because they must contain only links to wearable items. + // *TODO: Probably we should create a link to an item if it was dragged to outfit or COF. + if(move_is_into_current_outfit || move_is_into_outfit) + { + accept = FALSE; + } + if(drop && accept) { LLMoveInv* move_inv = new LLMoveInv; @@ -3102,15 +3140,36 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, if(item && item->isFinished()) { accept = TRUE; - if(drop) + + if (move_is_into_current_outfit || move_is_into_outfit) { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); + accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); + } + + if (accept && drop) + { + // FAVORITES folder + // (copy the item) + if (favorites_id == mUUID) + { + dropToFavorites(inv_item); + } + // CURRENT OUTFIT or OUTFIT folder + // (link the item) + else if (move_is_into_current_outfit || move_is_into_outfit) + { + dropToOutfit(inv_item, move_is_into_current_outfit); + } + else + { + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + LLPointer<LLInventoryCallback>(NULL)); + } } } } @@ -3776,13 +3835,9 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { disabled_items.push_back(std::string("Share")); } - bool is_sidepanel = isInOutfitsSidePanel(); - if (!is_sidepanel) - { - addOpenRightClickMenuOption(items); - items.push_back(std::string("Properties")); - } + addOpenRightClickMenuOption(items); + items.push_back(std::string("Properties")); getClipboardEntries(true, items, disabled_items, flags); @@ -3934,7 +3989,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) item = (LLViewerInventoryItem*)gInventory.getItem(object_id); if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) { - rez_attachment(item, NULL); + rez_attachment(item, NULL, true); // Replace if "Wear"ing. } else if(item && item->isFinished()) { @@ -3950,23 +4005,16 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) } gFocusMgr.setKeyboardFocus(NULL); } + else if ("wear_add" == action) + { + LLAppearanceMgr::instance().wearItemOnAvatar(mUUID, true, false); // Don't replace if adding. + } else if (isRemoveAction(action)) { LLInventoryItem* item = gInventory.getItem(mUUID); if(item) { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } + LLVOAvatarSelf::detachAttachmentIntoInventory(item->getLinkedUUID()); } } else LLItemBridge::performAction(model, action); @@ -3983,23 +4031,37 @@ std::string LLObjectBridge::getLabelSuffix() const { if (get_is_item_worn(mUUID)) { + if (!isAgentAvatarValid()) // Error condition, can't figure out attach point + { + return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); + } std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID); - + if (attachment_point_name == LLStringUtil::null) // Error condition, invalid attach point + { + attachment_point_name = "Invalid Attachment"; + } // e.g. "(worn on ...)" / "(attached to ...)" LLStringUtil::format_map_t args; args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name); + return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); } - else - { - return LLItemBridge::getLabelSuffix(); - } + return LLItemBridge::getLabelSuffix(); } -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) +void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment, bool replace) { - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. + const LLUUID& item_id = item->getLinkedUUID(); + + // Check for duplicate request. + if (isAgentAvatarValid() && + (gAgentAvatarp->attachmentWasRequested(item_id) || + gAgentAvatarp->isWearingAttachment(item_id))) + { + llwarns << "duplicate attachment request, ignoring" << llendl; + return; + } + gAgentAvatarp->addAttachmentRequest(item_id); S32 attach_pt = 0; if (isAgentAvatarValid() && attachment) @@ -4015,21 +4077,23 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach } } + LLSD payload; + payload["item_id"] = item_id; // Wear the base object in case this is a link. payload["attachment_point"] = attach_pt; + payload["is_add"] = !replace; -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) + if (replace && + (attachment && attachment->getNumObjects() > 0)) { - LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); + LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_attachment_rez); } else -#endif { LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); } } -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) +bool confirm_attachment_rez(const LLSD& notification, const LLSD& response) { if (!gAgentAvatarp->canAttachMoreObjects()) { @@ -4042,32 +4106,46 @@ bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& respon S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0/*YES*/) { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); + LLUUID item_id = notification["payload"]["item_id"].asUUID(); + LLViewerInventoryItem* itemp = gInventory.getItem(item_id); if (itemp) { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); + /* + { + U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); + msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); + msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); + pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); + msg->addStringFast(_PREHASH_Name, itemp->getName()); + msg->addStringFast(_PREHASH_Description, itemp->getDescription()); + msg->sendReliable(gAgent.getRegion()->getHost()); + return false; + } + */ + + // Queue up attachments to be sent in next idle tick, this way the + // attachments are batched up all into one message versus each attachment + // being sent in its own separate attachments message. U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); + BOOL is_add = notification["payload"]["is_add"].asBoolean(); + + LLAttachmentsMgr::instance().addAttachment(item_id, + attachment_pt, + is_add); } } return false; } -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); +static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_attachment_rez); void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { @@ -4084,12 +4162,8 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { disabled_items.push_back(std::string("Share")); } - bool is_sidepanel = isInOutfitsSidePanel(); - if (!is_sidepanel) - { - items.push_back(std::string("Properties")); - } + items.push_back(std::string("Properties")); getClipboardEntries(true, items, disabled_items, flags); @@ -4102,13 +4176,14 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) if( get_is_item_worn( mUUID ) ) { - items.push_back(std::string("Attach Separator")); + items.push_back(std::string("Wearable And Object Separator")); items.push_back(std::string("Detach From Yourself")); } else if (!isItemInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing() && !isCOFFolder()) { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); + items.push_back(std::string("Wearable And Object Separator")); + items.push_back(std::string("Wearable And Object Wear")); + items.push_back(std::string("Wearable Add")); items.push_back(std::string("Attach To")); items.push_back(std::string("Attach To HUD")); // commented out for DEV-32347 @@ -4116,7 +4191,8 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) if (!gAgentAvatarp->canAttachMoreObjects()) { - disabled_items.push_back(std::string("Object Wear")); + disabled_items.push_back(std::string("Wearable And Object Wear")); + disabled_items.push_back(std::string("Wearable Add")); disabled_items.push_back(std::string("Attach To")); disabled_items.push_back(std::string("Attach To HUD")); } @@ -4145,7 +4221,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } LLSD cbparams; cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); + cbparams["label"] = p.name; p.on_click.function_name = "Inventory.AttachObject"; p.on_click.parameter = LLSD(attachment->getName()); p.on_enable.function_name = "Attachment.Label"; @@ -4319,19 +4395,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_ LLViewerInventoryItem *obj_item = obj_item_array.get(i); if (get_is_item_worn(obj_item->getUUID())) { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } + LLVOAvatarSelf::detachAttachmentIntoInventory(obj_item->getLinkedUUID()); } } } @@ -4438,30 +4502,27 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { can_open = FALSE; } - items.push_back(std::string("Share")); if (!canShare()) { disabled_items.push_back(std::string("Share")); } - bool is_sidepanel = isInOutfitsSidePanel(); - if (can_open && !is_sidepanel) + if (can_open) { addOpenRightClickMenuOption(items); } - - if (!is_sidepanel) + else { - items.push_back(std::string("Properties")); + disabled_items.push_back(std::string("Open")); + disabled_items.push_back(std::string("Open Original")); } + items.push_back(std::string("Properties")); + getClipboardEntries(true, items, disabled_items, flags); - if (!is_sidepanel) - { - items.push_back(std::string("Wearable Separator")); - } + items.push_back(std::string("Wearable And Object Separator")); items.push_back(std::string("Wearable Edit")); @@ -4472,7 +4533,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // Don't allow items to be worn if their baseobj is in the trash. if (isLinkedObjectInTrash() || isLinkedObjectMissing() || isCOFFolder()) { - disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable And Object Wear")); disabled_items.push_back(std::string("Wearable Add")); disabled_items.push_back(std::string("Wearable Edit")); } @@ -4488,12 +4549,12 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) case LLAssetType::AT_BODYPART: if (get_is_item_worn(item->getUUID())) { - disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable And Object Wear")); disabled_items.push_back(std::string("Wearable Add")); } else { - items.push_back(std::string("Wearable Wear")); + items.push_back(std::string("Wearable And Object Wear")); items.push_back(std::string("Wearable Add")); disabled_items.push_back(std::string("Take Off")); disabled_items.push_back(std::string("Wearable Edit")); @@ -4532,13 +4593,7 @@ void LLWearableBridge::onWearOnAvatar(void* user_data) void LLWearableBridge::wearOnAvatar() { - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded"); - return; - } + // TODO: investigate wearables may not be loaded at this point EXT-8231 LLViewerInventoryItem* item = getItem(); if(item) @@ -4549,13 +4604,7 @@ void LLWearableBridge::wearOnAvatar() void LLWearableBridge::wearAddOnAvatar() { - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded"); - return; - } + // TODO: investigate wearables may not be loaded at this point EXT-8231 LLViewerInventoryItem* item = getItem(); if(item) @@ -5113,13 +5162,7 @@ BOOL LLWearableBridgeAction::isAgentInventory() const void LLWearableBridgeAction::wearOnAvatar() { - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded"); - return; - } + // TODO: investigate wearables may not be loaded at this point EXT-8231 LLViewerInventoryItem* item = getItem(); if(item) |