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-rw-r--r--indra/newview/llinventorybridge.cpp97
1 files changed, 60 insertions, 37 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index c024304f26..da95eaefca 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -787,7 +787,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- if(item->getParentUUID() != new_parent_id)
+ if (item->getParentUUID() != new_parent_id)
{
LLInventoryModel::update_list_t update;
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
@@ -1113,6 +1113,9 @@ void LLItemBridge::restoreItem()
void LLItemBridge::restoreToWorld()
{
+ //Similar functionality to the drag and drop rez logic
+ bool remove_from_inventory = false;
+
LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
if (itemp)
{
@@ -1125,23 +1128,20 @@ void LLItemBridge::restoreToWorld()
msg->nextBlockFast(_PREHASH_InventoryData);
itemp->packMessage(msg);
msg->sendReliable(gAgent.getRegion()->getHost());
- }
-
- //Similar functionality to the drag and drop rez logic
- BOOL remove_from_inventory = FALSE;
- //remove local inventory copy, sim will deal with permissions and removing the item
- //from the actual inventory if its a no-copy etc
- if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
- {
- remove_from_inventory = TRUE;
- }
-
- // Check if it's in the trash. (again similar to the normal rez logic)
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
- {
- remove_from_inventory = TRUE;
+ //remove local inventory copy, sim will deal with permissions and removing the item
+ //from the actual inventory if its a no-copy etc
+ if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = true;
+ }
+
+ // Check if it's in the trash. (again similar to the normal rez logic)
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ {
+ remove_from_inventory = true;
+ }
}
if(remove_from_inventory)
@@ -1527,7 +1527,7 @@ BOOL LLFolderBridge::isUpToDate() const
BOOL LLFolderBridge::isItemCopyable() const
{
- return TRUE;
+ return FALSE;
}
BOOL LLFolderBridge::copyToClipboard() const
@@ -2232,7 +2232,10 @@ void LLFolderBridge::determineFolderType()
{
LLInventoryModel* model = getInventoryModel();
LLViewerInventoryCategory* category = model->getCategory(mUUID);
- category->determineFolderType();
+ if (category)
+ {
+ category->determineFolderType();
+ }
}
}
@@ -2429,7 +2432,9 @@ void LLFolderBridge::pasteFromClipboard()
{
// move_inventory_item() is not enough,
//we have to update inventory locally too
- changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+ LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ llassert(viitem);
+ changeItemParent(model, viitem, parent_id, FALSE);
}
else
{
@@ -2501,11 +2506,13 @@ void LLFolderBridge::folderOptionsMenu()
if(!model) return;
const LLInventoryCategory* category = model->getCategory(mUUID);
+ if(!category) return;
+
LLFolderType::EType type = category->getPreferredType();
- const bool is_system_folder = category && LLFolderType::lookupIsProtectedType(type);
+ const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
// BAP change once we're no longer treating regular categories as ensembles.
- const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
- LLFolderType::lookupIsEnsembleType(type));
+ const bool is_ensemble = (type == LLFolderType::FT_NONE ||
+ LLFolderType::lookupIsEnsembleType(type));
// calling card related functionality for folders.
@@ -3002,7 +3009,6 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
LLViewerObject* object = NULL;
if(LLToolDragAndDrop::SOURCE_AGENT == source)
{
-
BOOL is_movable = TRUE;
switch( inv_item->getActualType() )
{
@@ -3014,11 +3020,18 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_outof_current_outfit = LLAppearanceManager::instance().getIsInCOF(inv_item->getUUID());
+ // Can't explicitly drag things out of the COF.
+ if (move_is_outof_current_outfit)
+ {
+ is_movable = FALSE;
+ }
+
if(is_movable && move_is_into_trash)
{
is_movable = inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
@@ -3621,9 +3634,13 @@ void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
LLInventoryItem* item = getItem();
BOOL good_card = (item
- && (LLUUID::null != item->getCreatorUUID())
- && (item->getCreatorUUID() != gAgent.getID()));
- BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ && (LLUUID::null != item->getCreatorUUID())
+ && (item->getCreatorUUID() != gAgent.getID()));
+ BOOL user_online = FALSE;
+ if (item)
+ {
+ user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ }
items.push_back(std::string("Send Instant Message Separator"));
items.push_back(std::string("Send Instant Message"));
items.push_back(std::string("Offer Teleport..."));
@@ -3810,7 +3827,12 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode
BOOL inform_server = TRUE;
BOOL deactivate_similar = FALSE;
LLGestureManager::instance().setGestureLoadedCallback(mUUID, boost::bind(&LLGestureBridge::playGesture, mUUID));
- LLGestureManager::instance().activateGestureWithAsset(mUUID, gInventory.getItem(mUUID)->getAssetUUID(), inform_server, deactivate_similar);
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ llassert(item);
+ if (item)
+ {
+ LLGestureManager::instance().activateGestureWithAsset(mUUID, item->getAssetUUID(), inform_server, deactivate_similar);
+ }
}
else
{
@@ -4053,12 +4075,13 @@ void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
- }
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
- if (found_obj)
- {
- LLSelectMgr::getInstance()->remove(found_obj);
+
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
}
}
else LLItemBridge::performAction(folder, model, action);