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-rw-r--r--indra/newview/llinventorybridge.cpp275
1 files changed, 142 insertions, 133 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 96dba5717a..9e7224d9b8 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1619,85 +1619,71 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
BOOL drop)
{
- // This should never happen, but if an inventory item is incorrectly parented,
- // the UI will get confused and pass in a NULL.
- if(!inv_cat) return FALSE;
LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
+ if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
+ if (!model) return FALSE;
if (!isAgentAvatarValid()) return FALSE;
+ if (!isAgentInventory()) return FALSE; // cannot drag categories into library
- // cannot drag categories into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
// check to make sure source is agent inventory, and is represented there.
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
- BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
&& (LLToolDragAndDrop::SOURCE_AGENT == source);
BOOL accept = FALSE;
- S32 i;
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- if(is_agent_inventory)
+ if (is_agent_inventory)
{
- const LLUUID& cat_id = inv_cat->getUUID();
+ const LLUUID &cat_id = inv_cat->getUUID();
+ const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+
+ const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- // Is the destination the trash?
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- BOOL move_is_into_trash = (mUUID == trash_id)
- || model->isObjectDescendentOf(mUUID, trash_id);
- BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
- const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
- if (move_is_into_current_outfit || move_is_into_outfit)
- {
- // BAP - restrictions?
- is_movable = true;
- }
+ //--------------------------------------------------------------------------------
+ // Determine if folder can be moved.
+ //
+ BOOL is_movable = TRUE;
+ if (LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()))
+ is_movable = FALSE;
+ if (move_is_into_outfit)
+ is_movable = FALSE;
if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ is_movable = FALSE;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
+ for (S32 i=0; i < descendent_categories.count(); ++i)
{
- is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // Can't move "special folders" (e.g. Textures Folder).
+ is_movable = FALSE;
+ break;
+ }
}
-
- if( is_movable )
+ if (move_is_into_trash)
{
- gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
-
- for( i = 0; i < descendent_categories.count(); i++ )
+ for (S32 i=0; i < descendent_items.count(); ++i)
{
- LLInventoryCategory* category = descendent_categories[i];
- if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ LLInventoryItem* item = descendent_items[i];
+ if (get_is_item_worn(item->getUUID()))
{
- // ...can't move "special folders" like Textures
is_movable = FALSE;
- break;
- }
- }
-
- if( is_movable )
- {
- if( move_is_into_trash )
- {
- for( i = 0; i < descendent_items.count(); i++ )
- {
- LLInventoryItem* item = descendent_items[i];
- if (get_is_item_worn(item->getUUID()))
- {
- is_movable = FALSE;
- break; // It's generally movable, but not into the trash!
- }
- }
+ break; // It's generally movable, but not into the trash.
}
}
}
+ //
+ //--------------------------------------------------------------------------------
+
accept = is_movable
&& (mUUID != cat_id) // Can't move a folder into itself
&& (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
@@ -1707,7 +1693,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// Look for any gestures and deactivate them
if (move_is_into_trash)
{
- for (i = 0; i < descendent_items.count(); i++)
+ for (S32 i=0; i < descendent_items.count(); i++)
{
LLInventoryItem* item = descendent_items[i];
if (item->getType() == LLAssetType::AT_GESTURE
@@ -2617,11 +2603,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
gInventory.addObserver(fetch);
}
}
- else
- {
- mItems.push_back(std::string("--no options--"));
- mDisabledItems.push_back(std::string("--no options--"));
- }
// Preemptively disable system folder removal if more than one item selected.
if ((flags & FIRST_SELECTED_ITEM) == 0)
@@ -2635,6 +2616,12 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mDisabledItems.push_back(std::string("Share"));
}
+ if (mItems.empty())
+ {
+ mItems.push_back(std::string("--no options--"));
+ mDisabledItems.push_back(std::string("--no options--"));
+ }
+
hide_context_entries(menu, mItems, mDisabledItems);
}
@@ -2847,18 +2834,16 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
return false;
}
+// This is used both for testing whether an item can be dropped
+// into the folder, as well as performing the actual drop, depending
+// if drop == TRUE.
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL drop)
{
LLInventoryModel* model = getInventoryModel();
- if(!model || !inv_item) return FALSE;
-
- // cannot drag into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
+ if(!model || !inv_item) return FALSE;
+ if(!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
@@ -2866,8 +2851,23 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
LLViewerObject* object = NULL;
if(LLToolDragAndDrop::SOURCE_AGENT == source)
{
+ const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
+
+ const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
+ const BOOL folder_allows_reorder = (mUUID == favorites_id);
+
+ //--------------------------------------------------------------------------------
+ // Determine if item can be moved.
+ //
+
BOOL is_movable = TRUE;
- switch( inv_item->getActualType() )
+
+ switch (inv_item->getActualType())
{
case LLAssetType::AT_CATEGORY:
is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
@@ -2875,41 +2875,50 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
default:
break;
}
-
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
- const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
- const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
-
// Can't explicitly drag things out of the COF.
if (move_is_outof_current_outfit)
{
is_movable = FALSE;
}
-
- if(is_movable && move_is_into_trash)
+ if (move_is_into_trash)
{
- is_movable = inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
+ is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
}
-
- if ( is_movable )
+ if (is_movable)
{
// Don't allow creating duplicates in the Calling Card/Friends
// subfolders, see bug EXT-1599. Check is item direct descendent
// of target folder and forbid item's movement if it so.
// Note: isItemDirectDescendentOfCategory checks if
// passed category is in the Calling Card/Friends folder
- is_movable = ! LLFriendCardsManager::instance()
- .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ is_movable &= !LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(inv_item, getCategory());
+ }
+
+ //
+ //--------------------------------------------------------------------------------
+
+ //--------------------------------------------------------------------------------
+ // Determine if item can be moved & dropped
+ //
+
+ accept = TRUE;
+
+ if (!is_movable)
+ accept = FALSE;
+ if ((mUUID == inv_item->getParentUUID()) && !folder_allows_reorder)
+ accept = FALSE;
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT))
+ accept = FALSE;
+ }
+ if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID()))
+ {
+ accept = FALSE;
}
- const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
- const BOOL folder_allows_reorder = (mUUID == favorites_id);
-
- // we can move item inside a folder only if this folder is Favorites. See EXT-719
- accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder);
if(accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
@@ -2917,10 +2926,8 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
LLGestureMgr::instance().deactivateGesture(inv_item->getUUID());
}
- // If an item is being dragged between windows, unselect
- // everything in the active window so that we don't follow
- // the selection to its new location (which is very
- // annoying).
+ // If an item is being dragged between windows, unselect everything in the active window
+ // so that we don't follow the selection to its new location (which is very annoying).
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
if (active_panel)
{
@@ -2931,7 +2938,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
}
- // if dragging from/into favorites folder only reorder items
+ //--------------------------------------------------------------------------------
+ // Destination folder logic
+ //
+
+ // REORDER
+ // (only reorder the item)
if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
{
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
@@ -2943,7 +2955,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId);
}
}
- else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+
+ // FAVORITES folder
+ // (copy the item)
+ else if (favorites_id == mUUID)
{
// use callback to rearrange favorite landmarks after adding
// to have new one placed before target (on which it was dropped). See EXT-4312.
@@ -2963,38 +2978,50 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
std::string(),
cb);
}
+ // CURRENT OUTFIT or OUTFIT folder
+ // (link the item)
else if (move_is_into_current_outfit || move_is_into_outfit)
{
- // BAP - should skip if dup.
- if (move_is_into_current_outfit)
+ if ((inv_item->getInventoryType() == LLInventoryType::IT_WEARABLE) ||
+ (inv_item->getInventoryType() == LLInventoryType::IT_GESTURE) ||
+ (inv_item->getInventoryType() == LLInventoryType::IT_OBJECT))
{
- LLAppearanceMgr::instance().addCOFItemLink(inv_item);
- }
- else
- {
- LLPointer<LLInventoryCallback> cb = NULL;
- link_inventory_item(
- gAgent.getID(),
- inv_item->getLinkedUUID(),
- mUUID,
- inv_item->getName(),
- inv_item->getDescription(),
- LLAssetType::AT_LINK,
- cb);
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getLinkedUUID(),
+ mUUID,
+ inv_item->getName(),
+ inv_item->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
}
}
+ // NORMAL or TRASH folder
+ // (move the item, restamp if into trash)
else
{
- // restamp if the move is into the trash.
LLInvFVBridge::changeItemParent(
model,
(LLViewerInventoryItem*)inv_item,
mUUID,
move_is_into_trash);
}
+
+ //
+ //--------------------------------------------------------------------------------
+
}
}
- else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ else if (LLToolDragAndDrop::SOURCE_WORLD == source)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
@@ -3012,7 +3039,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL is_move = FALSE;
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
-// || gAgent.isGodlike())
+ // || gAgent.isGodlike())
{
accept = TRUE;
@@ -4482,13 +4509,7 @@ void LLWearableBridge::onWearOnAvatar(void* user_data)
void LLWearableBridge::wearOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)
@@ -4499,13 +4520,7 @@ void LLWearableBridge::wearOnAvatar()
void LLWearableBridge::wearAddOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)
@@ -5063,13 +5078,7 @@ BOOL LLWearableBridgeAction::isAgentInventory() const
void LLWearableBridgeAction::wearOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)