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-rw-r--r--indra/newview/llinventorybridge.cpp94
1 files changed, 93 insertions, 1 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 099f863dc9..ab3e60b2fa 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -125,7 +125,9 @@ std::string ICON_NAME[ICON_NAME_COUNT] =
"Inv_Gesture",
"Inv_LinkItem",
- "Inv_LinkFolder"
+ "Inv_LinkFolder",
+
+ "Inv_Mesh"
};
// +=================================================+
@@ -899,6 +901,14 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
// Only should happen for broken links.
new_listener = new LLLinkItemBridge(inventory, uuid);
break;
+ case LLAssetType::AT_MESH:
+ if(!(inv_type == LLInventoryType::IT_MESH))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLMeshBridge(inventory, uuid);
+ break;
+
default:
llinfos << "Unhandled asset type (llassetstorage.h): "
<< (S32)asset_type << llendl;
@@ -2238,6 +2248,9 @@ LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
return LLUI::getUIImage("Inv_LookFolderClosed");
}
return LLUI::getUIImage("Inv_FolderClosed");
+ /*case LLAssetType::AT_MESH:
+ control = "inv_folder_mesh.tga";
+ break;*/
}
LLUIImagePtr LLFolderBridge::getOpenIcon() const
@@ -2734,6 +2747,7 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
case DAD_ANIMATION:
case DAD_GESTURE:
case DAD_LINK:
+ case DAD_MESH:
accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
drop);
break;
@@ -3636,6 +3650,7 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
+ case DAD_MESH:
{
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
const LLPermissions& perm = inv_item->getPermissions();
@@ -4952,6 +4967,65 @@ void LLWearableBridge::removeFromAvatar()
}
}
+
+// +=================================================+
+// | LLMeshBridge |
+// +=================================================+
+
+LLUIImagePtr LLMeshBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_MESH, LLInventoryType::IT_MESH, 0, FALSE);
+}
+
+void LLMeshBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ // open mesh
+ }
+}
+
+void LLMeshBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // preview mesh
+ }
+}
+
+
+void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLMeshBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+
LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
const LLUUID& uuid,LLInventoryModel* model)
{
@@ -5000,6 +5074,12 @@ LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_
break;
+ case LLAssetType::AT_MESH:
+ action = new LLMeshBridgeAction(uuid,model);
+ break;
+
+
+
default:
break;
}
@@ -5238,6 +5318,18 @@ void LLWearableBridgeAction::doIt()
LLInvFVBridgeAction::doIt();
}
+//virtual
+void LLMeshBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // do it
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
// +=================================================+
// | LLLinkItemBridge |
// +=================================================+