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-rw-r--r--indra/newview/llinventorybridge.cpp54
1 files changed, 36 insertions, 18 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index ac6aa307f2..5bfad0695c 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -38,7 +38,6 @@
#include "llappearancemgr.h"
#include "llavataractions.h"
#include "llfloatercustomize.h"
-#include "llfloaterinventory.h"
#include "llfloateropenobject.h"
#include "llfloaterreg.h"
#include "llfloaterworldmap.h"
@@ -125,8 +124,8 @@ std::string ICON_NAME[ICON_NAME_COUNT] =
"Inv_Animation",
"Inv_Gesture",
- "inv_item_linkitem.tga",
- "inv_item_linkfolder.tga"
+ "Inv_LinkItem",
+ "Inv_LinkFolder"
};
// +=================================================+
@@ -516,7 +515,7 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
if (obj && obj->getIsLinkType())
{
items.push_back(std::string("Find Original"));
- if (LLAssetType::lookupIsLinkType(obj->getType()))
+ if (isLinkedObjectMissing())
{
disabled_items.push_back(std::string("Find Original"));
}
@@ -666,6 +665,20 @@ BOOL LLInvFVBridge::isLinkedObjectInTrash() const
return FALSE;
}
+BOOL LLInvFVBridge::isLinkedObjectMissing() const
+{
+ const LLInventoryObject *obj = getInventoryObject();
+ if (!obj)
+ {
+ return TRUE;
+ }
+ if (obj->getIsLinkType() && LLAssetType::lookupIsLinkType(obj->getType()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
BOOL LLInvFVBridge::isAgentInventory() const
{
const LLInventoryModel* model = getInventoryModel();
@@ -856,9 +869,6 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
new_listener = new LLFolderBridge(inventory, uuid);
break;
case LLAssetType::AT_LINK:
- // Only should happen for broken links.
- new_listener = new LLLinkItemBridge(inventory, uuid);
- break;
case LLAssetType::AT_LINK_FOLDER:
// Only should happen for broken links.
new_listener = new LLLinkItemBridge(inventory, uuid);
@@ -1055,7 +1065,7 @@ void LLItemBridge::gotoItem(LLFolderView *folder)
LLInventoryObject *obj = getInventoryObject();
if (obj && obj->getIsLinkType())
{
- LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
if (active_panel)
{
active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
@@ -2941,9 +2951,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// everything in the active window so that we don't follow
// the selection to its new location (which is very
// annoying).
- if (LLFloaterInventory::getActiveInventory())
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if (active_panel)
{
- LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
if (active_panel && (panel != active_panel))
{
@@ -4091,7 +4101,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
items.push_back(std::string("Detach From Yourself"));
}
else
- if( !isInTrash() && !isLinkedObjectInTrash() )
+ if( !isInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing())
{
items.push_back(std::string("Attach Separator"));
items.push_back(std::string("Object Wear"));
@@ -4490,16 +4500,20 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else
{ // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
- BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+ BOOL can_open = ((flags & SUPPRESS_OPEN_ITEM) != SUPPRESS_OPEN_ITEM);
// If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
LLViewerInventoryItem* item = getItem();
- if( !no_open && item )
+ if (can_open && item)
{
- no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
- (item->getType() == LLAssetType::AT_BODYPART);
+ can_open = (item->getType() != LLAssetType::AT_CLOTHING) &&
+ (item->getType() != LLAssetType::AT_BODYPART);
}
- if (!no_open)
+ if (isLinkedObjectMissing())
+ {
+ can_open = FALSE;
+ }
+ if (can_open)
{
items.push_back(std::string("Open"));
}
@@ -4519,7 +4533,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
disabled_items.push_back(std::string("Wearable Edit"));
}
// Don't allow items to be worn if their baseobj is in the trash.
- if (isLinkedObjectInTrash())
+ if (isLinkedObjectInTrash() || isLinkedObjectMissing())
{
disabled_items.push_back(std::string("Wearable Wear"));
disabled_items.push_back(std::string("Wearable Add"));
@@ -5091,7 +5105,7 @@ LLUIImagePtr LLLinkItemBridge::getIcon() const
{
if (LLViewerInventoryItem *item = getItem())
{
- return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+ return get_item_icon(item->getActualType(), item->getInventoryType(), 0, FALSE);
}
return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
}
@@ -5103,6 +5117,9 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
std::vector<std::string> items;
std::vector<std::string> disabled_items;
+ items.push_back(std::string("Find Original"));
+ disabled_items.push_back(std::string("Find Original"));
+
if(isInTrash())
{
items.push_back(std::string("Purge Item"));
@@ -5115,6 +5132,7 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else
{
+ items.push_back(std::string("Properties"));
items.push_back(std::string("Delete"));
if (!isItemRemovable())
{