diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 172 |
1 files changed, 81 insertions, 91 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 3350497326..7ec6440dc3 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -444,7 +444,8 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const void hide_context_entries(LLMenuGL& menu, const menuentry_vec_t &entries_to_show, - const menuentry_vec_t &disabled_entries) + const menuentry_vec_t &disabled_entries, + BOOL append) // If append is TRUE, then new enabled entries { const LLView::child_list_t *list = menu.getChildList(); @@ -501,6 +502,10 @@ void hide_context_entries(LLMenuGL& menu, // A bit of a hack so we can remember that some UI element explicitly set this to be visible // so that some other UI element from multi-select doesn't later set this invisible. menu_item->pushVisible(TRUE); + if (append) + { + menu_item->setEnabled(TRUE); + } for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) { if (*itor2 == name) @@ -1619,85 +1624,71 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, BOOL drop) { - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; + if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL + if (!model) return FALSE; if (!isAgentAvatarValid()) return FALSE; + if (!isAgentInventory()) return FALSE; // cannot drag categories into library - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } // check to make sure source is agent inventory, and is represented there. LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) + const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) && (LLToolDragAndDrop::SOURCE_AGENT == source); BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) + if (is_agent_inventory) { - const LLUUID& cat_id = inv_cat->getUUID(); + const LLUUID &cat_id = inv_cat->getUUID(); + const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + + const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); + const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } + //-------------------------------------------------------------------------------- + // Determine if folder can be moved. + // + BOOL is_movable = TRUE; + if (LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())) + is_movable = FALSE; + if (move_is_into_outfit) + is_movable = FALSE; if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) + is_movable = FALSE; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE); + for (S32 i=0; i < descendent_categories.count(); ++i) { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 + LLInventoryCategory* category = descendent_categories[i]; + if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + { + // Can't move "special folders" (e.g. Textures Folder). + is_movable = FALSE; + break; + } } - - if( is_movable ) + if (move_is_into_trash) { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) + for (S32 i=0; i < descendent_items.count(); ++i) { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + LLInventoryItem* item = descendent_items[i]; + if (get_is_item_worn(item->getUUID())) { - // ...can't move "special folders" like Textures is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if (get_is_item_worn(item->getUUID())) - { - is_movable = FALSE; - break; // It's generally movable, but not into the trash! - } - } + break; // It's generally movable, but not into the trash. } } } + // + //-------------------------------------------------------------------------------- + accept = is_movable && (mUUID != cat_id) // Can't move a folder into itself && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing @@ -1707,7 +1698,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, // Look for any gestures and deactivate them if (move_is_into_trash) { - for (i = 0; i < descendent_items.count(); i++) + for (S32 i=0; i < descendent_items.count(); i++) { LLInventoryItem* item = descendent_items[i]; if (item->getType() == LLAssetType::AT_GESTURE @@ -2068,7 +2059,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask) mContentsCount) { gInventory.removeObserver(this); - LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, TRUE); + LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, FALSE); delete this; } } @@ -2411,6 +2402,11 @@ void LLFolderBridge::folderOptionsMenu() const LLInventoryCategory* category = model->getCategory(mUUID); if(!category) return; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id == mUUID) return; + if (isItemInTrash()) return; + if (!isAgentInventory()) return; + LLFolderType::EType type = category->getPreferredType(); const bool is_system_folder = LLFolderType::lookupIsProtectedType(type); // BAP change once we're no longer treating regular categories as ensembles. @@ -2470,7 +2466,7 @@ void LLFolderBridge::folderOptionsMenu() } mItems.push_back(std::string("Outfit Separator")); } - hide_context_entries(*mMenu, mItems, disabled_items); + hide_context_entries(*mMenu, mItems, disabled_items, TRUE); // Reposition the menu, in case we're adding items to an existing menu. mMenu->needsArrange(); @@ -2594,28 +2590,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) mMenu = &menu; sSelf = this; - - - uuid_vec_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); - fetch->startFetch(); - inc_busy_count(); - if(fetch->isFinished()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } } // Preemptively disable system folder removal if more than one item selected. @@ -2637,6 +2611,27 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } hide_context_entries(menu, mItems, mDisabledItems); + + // Add menu items that are dependent on the contents of the folder. + uuid_vec_t folders; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if (category) + { + folders.push_back(category->getUUID()); + } + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); + fetch->startFetch(); + inc_busy_count(); + if(fetch->isFinished()) + { + // everything is already here - call done. + fetch->done(); + } + else + { + // it's all on its way - add an observer, and the inventory will call done for us when everything is here. + gInventory.addObserver(fetch); + } } BOOL LLFolderBridge::hasChildren() const @@ -2855,14 +2850,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, BOOL drop) { LLInventoryModel* model = getInventoryModel(); - if(!model || !inv_item) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } + if(!model || !inv_item) return FALSE; + if(!isAgentInventory()) return FALSE; // cannot drag into library if (!isAgentAvatarValid()) return FALSE; LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); @@ -2870,9 +2860,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, LLViewerObject* object = NULL; if(LLToolDragAndDrop::SOURCE_AGENT == source) { - const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); + const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false); const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); @@ -3008,7 +2998,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // BAP - should skip if dup. if (move_is_into_current_outfit) { - LLAppearanceMgr::instance().addCOFItemLink(inv_item); + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true); } else { |