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-rw-r--r--indra/newview/llinventorybridge.cpp109
1 files changed, 48 insertions, 61 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index e9176da715..e04d3ec5a0 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -185,6 +185,11 @@ BOOL LLInvFVBridge::isItemRemovable()
{
return FALSE;
}
+ if (LLAppearanceManager::instance().getIsProtectedCOFItem(mUUID))
+ {
+ return FALSE;
+ }
+
const LLInventoryObject *obj = model->getItem(mUUID);
if (obj && obj->getIsLinkType())
{
@@ -574,8 +579,8 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
disabled_items.push_back(std::string("Paste As Link"));
}
}
- items.push_back(std::string("Paste Separator"));
+ items.push_back(std::string("Paste Separator"));
if (obj && obj->getIsLinkType() && !get_is_item_worn(mUUID))
{
@@ -712,14 +717,7 @@ BOOL LLInvFVBridge::isAgentInventory() const
BOOL LLInvFVBridge::isCOFFolder() const
{
- const LLInventoryModel* model = getInventoryModel();
- if(!model) return TRUE;
- const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
- {
- return TRUE;
- }
- return FALSE;
+ return LLAppearanceManager::instance().getIsInCOF(mUUID);
}
BOOL LLInvFVBridge::isItemPermissive() const
@@ -2931,27 +2929,6 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
return false;
}
-// See also LLInventorySort where landmarks in the Favorites folder are sorted.
-class LLViewerInventoryItemSort
-{
-public:
- bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
- {
- return a->getSortField() < b->getSortField();
- }
-};
-
-/**
- * Sorts passed items by LLViewerInventoryItem sort field.
- *
- * @param[in, out] items - array of items, not sorted.
- */
-void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items)
-{
- static LLViewerInventoryItemSort sort_functor;
- std::sort(items.begin(), items.end(), sort_functor);
-}
-
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL drop)
{
@@ -3034,36 +3011,34 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// if dragging from/into favorites folder only reorder items
if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
{
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLIsType is_type(LLAssetType::AT_LANDMARK);
- model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
-
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
if (itemp)
{
LLUUID srcItemId = inv_item->getUUID();
LLUUID destItemId = itemp->getListener()->getUUID();
-
- // ensure items are sorted properly before changing order. EXT-3498
- rearrange_item_order_by_sort_field(items);
-
- // update order
- LLInventoryModel::updateItemsOrder(items, srcItemId, destItemId);
-
- gInventory.saveItemsOrder(items);
+ gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId);
}
}
else if (favorites_id == mUUID) // if target is the favorites folder we use copy
{
+ // use callback to rearrange favorite landmarks after adding
+ // to have new one placed before target (on which it was dropped). See EXT-4312.
+ LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (drag_over_item && drag_over_item->getListener())
+ {
+ cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID());
+ }
+
copy_inventory_item(
gAgent.getID(),
inv_item->getPermissions().getOwner(),
inv_item->getUUID(),
mUUID,
std::string(),
- LLPointer<LLInventoryCallback>(NULL));
+ cb);
}
else if (move_is_into_current_outfit || move_is_into_outfit)
{
@@ -3710,18 +3685,6 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
return rv;
}
-BOOL LLCallingCardBridge::removeItem()
-{
- if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
- {
- LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
- return FALSE;
- }
- else
- {
- return LLItemBridge::removeItem();
- }
-}
// +=================================================+
// | LLNotecardBridge |
// +=================================================+
@@ -3833,8 +3796,25 @@ void LLGestureBridge::openItem()
BOOL LLGestureBridge::removeItem()
{
- // Force close the preview window, if it exists
- LLGestureManager::instance().deactivateGesture(mUUID);
+ // Grab class information locally since *this may be deleted
+ // within this function. Not a great pattern...
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+ const LLUUID item_id = mUUID;
+
+ // This will also force close the preview window, if it exists.
+ // This may actually delete *this, if mUUID is in the COF.
+ LLGestureManager::instance().deactivateGesture(item_id);
+
+ // If deactivateGesture deleted *this, then return out immediately.
+ if (!model->getObject(item_id))
+ {
+ return TRUE;
+ }
+
return LLItemBridge::removeItem();
}
@@ -4628,7 +4608,10 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
getClipboardEntries(true, items, disabled_items, flags);
- items.push_back(std::string("Wearable Separator"));
+ if (!is_sidepanel)
+ {
+ items.push_back(std::string("Wearable Separator"));
+ }
items.push_back(std::string("Wearable Edit"));
@@ -5093,8 +5076,12 @@ void LLLandmarkBridgeAction::doIt()
// Opening (double-clicking) a landmark immediately teleports,
// but warns you the first time.
LLSD payload;
- payload["asset_id"] = item->getAssetUUID();
- LLNotificationsUtil::add("TeleportFromLandmark", LLSD(), payload);
+ payload["asset_id"] = item->getAssetUUID();
+
+ LLSD args;
+ args["LOCATION"] = item->getName();
+
+ LLNotificationsUtil::add("TeleportFromLandmark", args, payload);
}
LLInvFVBridgeAction::doIt();