diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 232 |
1 files changed, 211 insertions, 21 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index b15dcd993a..86c8a1a9b5 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -104,6 +104,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); bool confirm_attachment_rez(const LLSD& notification, const LLSD& response); void teleport_via_landmark(const LLUUID& asset_id); +static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit); // +=================================================+ // | LLInvFVBridge | @@ -916,6 +917,14 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, // Only should happen for broken links. new_listener = new LLLinkItemBridge(inventory, root, uuid); break; + case LLAssetType::AT_MESH: + if(!(inv_type == LLInventoryType::IT_MESH)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLMeshBridge(inventory, root, uuid); + break; + default: llinfos << "Unhandled asset type (llassetstorage.h): " << (S32)asset_type << llendl; @@ -1643,16 +1652,19 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) && (LLToolDragAndDrop::SOURCE_AGENT == source); + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL accept = FALSE; if (is_agent_inventory) { const LLUUID &cat_id = inv_cat->getUUID(); const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); - const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false); const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT); - const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id); //-------------------------------------------------------------------------------- // Determine if folder can be moved. @@ -1690,6 +1702,21 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } } } + if (move_is_into_landmarks) + { + for (S32 i=0; i < descendent_items.count(); ++i) + { + LLViewerInventoryItem* item = descendent_items[i]; + + // Don't move anything except landmarks and categories into Landmarks folder. + // We use getType() instead of getActua;Type() to allow links to landmarks and folders. + if (LLAssetType::AT_LANDMARK != item->getType() && LLAssetType::AT_CATEGORY != item->getType()) + { + is_movable = FALSE; + break; // It's generally movable, but not into Landmarks. + } + } + } // //-------------------------------------------------------------------------------- @@ -1777,6 +1804,17 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, LLUUID category_id = mUUID; accept = move_inv_category_world_to_agent(object_id, category_id, drop); } + else if (LLToolDragAndDrop::SOURCE_LIBRARY == source) + { + // Accept folders that contain complete outfits. + accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(inv_cat->getUUID()); + + if (accept && drop) + { + LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, true, false); + } + } + return accept; } @@ -2236,6 +2274,9 @@ LLUIImagePtr LLFolderBridge::getIcon() const LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) { return LLUI::getUIImage(LLViewerFolderType::lookupIconName(preferred_type, FALSE)); + /*case LLAssetType::AT_MESH: + control = "inv_folder_mesh.tga"; + break;*/ } LLUIImagePtr LLFolderBridge::getOpenIcon() const @@ -2312,6 +2353,10 @@ void LLFolderBridge::pasteFromClipboard() LLInventoryModel* model = getInventoryModel(); if(model && isClipboardPasteable()) { + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + const LLUUID parent_id(mUUID); LLDynamicArray<LLUUID> objects; @@ -2324,7 +2369,14 @@ void LLFolderBridge::pasteFromClipboard() LLInventoryItem *item = model->getItem(item_id); if (item) { - if(LLInventoryClipboard::instance().isCutMode()) + if (move_is_into_current_outfit || move_is_into_outfit) + { + if (can_move_to_outfit(item, move_is_into_current_outfit)) + { + dropToOutfit(item, move_is_into_current_outfit); + } + } + else if(LLInventoryClipboard::instance().isCutMode()) { // move_inventory_item() is not enough, //we have to update inventory locally too @@ -2352,9 +2404,13 @@ void LLFolderBridge::pasteFromClipboard() void LLFolderBridge::pasteLinkFromClipboard() { - const LLInventoryModel* model = getInventoryModel(); + LLInventoryModel* model = getInventoryModel(); if(model) { + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + const LLUUID parent_id(mUUID); LLDynamicArray<LLUUID> objects; @@ -2364,7 +2420,15 @@ void LLFolderBridge::pasteLinkFromClipboard() ++iter) { const LLUUID &object_id = (*iter); - if (LLInventoryCategory *cat = model->getCategory(object_id)) + if (move_is_into_current_outfit || move_is_into_outfit) + { + LLInventoryItem *item = model->getItem(object_id); + if (item && can_move_to_outfit(item, move_is_into_current_outfit)) + { + dropToOutfit(item, move_is_into_current_outfit); + } + } + else if (LLInventoryCategory *cat = model->getCategory(object_id)) { const std::string empty_description = ""; link_inventory_item( @@ -2661,6 +2725,8 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data) { + LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; + //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; BOOL accept = FALSE; switch(cargo_type) @@ -2670,15 +2736,31 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, case DAD_CALLINGCARD: case DAD_LANDMARK: case DAD_SCRIPT: + case DAD_CLOTHING: case DAD_OBJECT: case DAD_NOTECARD: - case DAD_CLOTHING: case DAD_BODYPART: case DAD_ANIMATION: case DAD_GESTURE: + case DAD_MESH: + accept = dragItemIntoFolder(inv_item, drop); + break; case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); + // DAD_LINK type might mean one of two asset types: AT_LINK or AT_LINK_FOLDER. + // If we have an item of AT_LINK_FOLDER type we should process the linked + // category being dragged or dropped into folder. + if (inv_item && LLAssetType::AT_LINK_FOLDER == inv_item->getActualType()) + { + LLInventoryCategory* linked_category = gInventory.getCategory(inv_item->getLinkedUUID()); + if (linked_category) + { + accept = dragCategoryIntoFolder((LLInventoryCategory*)linked_category, drop); + } + } + else + { + accept = dragItemIntoFolder(inv_item, drop); + } break; case DAD_CATEGORY: if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) @@ -2690,7 +2772,11 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); } break; + case DAD_ROOT_CATEGORY: + case DAD_NONE: + break; default: + llwarns << "Unhandled cargo type for drag&drop " << cargo_type << llendl; break; } return accept; @@ -2862,6 +2948,7 @@ static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_curr { if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) && (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) && + (inv_item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) && (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT)) { return FALSE; @@ -2875,6 +2962,24 @@ static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_curr return TRUE; } +// Returns TRUE if item is a landmark or a link to a landmark +// and can be moved to Favorites or Landmarks folder. +static BOOL can_move_to_landmarks(LLInventoryItem* inv_item) +{ + // Need to get the linked item to know its type because LLInventoryItem::getType() + // returns actual type AT_LINK for links, not the asset type of a linked item. + if (LLAssetType::AT_LINK == inv_item->getType()) + { + LLInventoryItem* linked_item = gInventory.getItem(inv_item->getLinkedUUID()); + if (linked_item) + { + return LLAssetType::AT_LANDMARK == linked_item->getType(); + } + } + + return LLAssetType::AT_LANDMARK == inv_item->getType(); +} + void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item) { // use callback to rearrange favorite landmarks after adding @@ -2931,9 +3036,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false); + const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false); const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + const BOOL move_is_into_favorites = (mUUID == favorites_id); const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id); LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); BOOL accept = FALSE; @@ -2944,7 +3052,6 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID()); - const BOOL folder_allows_reorder = (mUUID == favorites_id); //-------------------------------------------------------------------------------- // Determine if item can be moved. @@ -2990,12 +3097,16 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, if (!is_movable) accept = FALSE; - if ((mUUID == inv_item->getParentUUID()) && !folder_allows_reorder) + if ((mUUID == inv_item->getParentUUID()) && !move_is_into_favorites) accept = FALSE; if (move_is_into_current_outfit || move_is_into_outfit) { accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); } + else if (move_is_into_favorites || move_is_into_landmarks) + { + accept = can_move_to_landmarks(inv_item); + } if(accept && drop) { @@ -3021,8 +3132,8 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // // REORDER - // (only reorder the item) - if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) + // (only reorder the item in Favorites folder) + if ((mUUID == inv_item->getParentUUID()) && move_is_into_favorites) { LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; @@ -3036,7 +3147,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // FAVORITES folder // (copy the item) - else if (favorites_id == mUUID) + else if (move_is_into_favorites) { dropToFavorites(inv_item); } @@ -3101,6 +3212,13 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, { accept = FALSE; } + // Don't allow to move a single item to Favorites or Landmarks + // if it is not a landmark or a link to a landmark. + else if ((move_is_into_favorites || move_is_into_landmarks) + && !can_move_to_landmarks(inv_item)) + { + accept = FALSE; + } if(drop && accept) { @@ -3128,7 +3246,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, } else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) { - accept = TRUE; + // Don't allow placing an original item from a notecard to Current Outfit or an outfit folder + // because they must contain only links to wearable items. + accept = !(move_is_into_current_outfit || move_is_into_outfit); + if(drop) { copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), @@ -3146,12 +3267,18 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, { accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); } + // Don't allow to move a single item to Favorites or Landmarks + // if it is not a landmark or a link to a landmark. + else if (move_is_into_favorites || move_is_into_landmarks) + { + accept = can_move_to_landmarks(inv_item); + } if (accept && drop) { // FAVORITES folder // (copy the item) - if (favorites_id == mUUID) + if (move_is_into_favorites) { dropToFavorites(inv_item); } @@ -3641,6 +3768,7 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, case DAD_BODYPART: case DAD_ANIMATION: case DAD_GESTURE: + case DAD_MESH: { LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; const LLPermissions& perm = inv_item->getPermissions(); @@ -4563,10 +4691,18 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) else { items.push_back(std::string("Wearable And Object Wear")); - items.push_back(std::string("Wearable Add")); disabled_items.push_back(std::string("Take Off")); disabled_items.push_back(std::string("Wearable Edit")); } + + if (LLWearableType::getAllowMultiwear(mWearableType)) + { + items.push_back(std::string("Wearable Add")); + if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) + { + disabled_items.push_back(std::string("Wearable Add")); + } + } break; default: break; @@ -4809,6 +4945,7 @@ void LLWearableBridge::removeFromAvatar() } } + // +=================================================+ // | LLLinkItemBridge | // +=================================================+ @@ -4839,6 +4976,63 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } // +=================================================+ +// | LLMeshBridge | +// +=================================================+ + +LLUIImagePtr LLMeshBridge::getIcon() const +{ + return LLInventoryIcon::getIcon(LLAssetType::AT_MESH, LLInventoryType::IT_MESH, 0, FALSE); +} + +void LLMeshBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + // open mesh + } +} + +void LLMeshBridge::previewItem() +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + // preview mesh + } +} + + +void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLMeshBridge::buildContextMenu()" << llendl; + std::vector<std::string> items; + std::vector<std::string> disabled_items; + + if(isItemInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + + hide_context_entries(menu, items, disabled_items); +} + + +// +=================================================+ // | LLLinkBridge | // +=================================================+ // For broken folder links. @@ -5144,6 +5338,7 @@ public: { wearOnAvatar(); } + virtual ~LLWearableBridgeAction(){} protected: LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} @@ -5236,11 +5431,6 @@ void LLRecentItemsFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) menuentry_vec_t disabled_items, items = getMenuItems(); - items.erase(std::remove(items.begin(), items.end(), std::string("New Body Parts")), items.end()); - items.erase(std::remove(items.begin(), items.end(), std::string("New Clothes")), items.end()); - items.erase(std::remove(items.begin(), items.end(), std::string("New Note")), items.end()); - items.erase(std::remove(items.begin(), items.end(), std::string("New Gesture")), items.end()); - items.erase(std::remove(items.begin(), items.end(), std::string("New Script")), items.end()); items.erase(std::remove(items.begin(), items.end(), std::string("New Folder")), items.end()); hide_context_entries(menu, items, disabled_items); |