diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 116 |
1 files changed, 22 insertions, 94 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ec3c9b60d2..ab3e60b2fa 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2461,7 +2461,7 @@ void LLFolderBridge::folderOptionsMenu() const LLInventoryCategory* category = model->getCategory(mUUID); LLFolderType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); + const bool is_system_folder = category && LLFolderType::lookupIsProtectedType(type); // BAP change once we're no longer treating regular categories as ensembles. const bool is_ensemble = category && (type == LLFolderType::FT_NONE || LLFolderType::lookupIsEnsembleType(type)); @@ -2475,8 +2475,8 @@ void LLFolderBridge::folderOptionsMenu() mItems.push_back("Delete"); } - // Only enable calling-card related options for non-default folders. - if (!is_sidepanel && !is_default_folder) + // Only enable calling-card related options for non-system folders. + if (!is_sidepanel && !is_system_folder) { LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) @@ -2510,10 +2510,14 @@ void LLFolderBridge::folderOptionsMenu() mItems.push_back(std::string("Folder Wearables Separator")); } - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) + // Only enable add/replace outfit for non-system folders. + if (!is_system_folder) { - mItems.push_back(std::string("Add To Outfit")); + // Adding an outfit onto another (versus replacing) doesn't make sense. + if (type != LLFolderType::FT_OUTFIT) + { + mItems.push_back(std::string("Add To Outfit")); + } mItems.push_back(std::string("Replace Outfit")); } if (is_ensemble) @@ -2941,80 +2945,6 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response return false; } -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - - // Tell the parent folder to refresh its sort order. - gInventory.addChangedMask(LLInventoryObserver::SORT, item->getParentUUID()); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -// See also LLInventorySort where landmarks in the Favorites folder are sorted. -class LLViewerInventoryItemSort -{ -public: - bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b) - { - return a->getSortField() < b->getSortField(); - } -}; - -/** - * Sorts passed items by LLViewerInventoryItem sort field. - * - * @param[in, out] items - array of items, not sorted. - */ -void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items) -{ - static LLViewerInventoryItemSort sort_functor; - std::sort(items.begin(), items.end(), sort_functor); -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, BOOL drop) { @@ -3097,36 +3027,34 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // if dragging from/into favorites folder only reorder items if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; if (itemp) { LLUUID srcItemId = inv_item->getUUID(); LLUUID destItemId = itemp->getListener()->getUUID(); - - // ensure items are sorted properly before changing order. EXT-3498 - rearrange_item_order_by_sort_field(items); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); + gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId); } } else if (favorites_id == mUUID) // if target is the favorites folder we use copy { + // use callback to rearrange favorite landmarks after adding + // to have new one placed before target (on which it was dropped). See EXT-4312. + LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback(); + LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); + LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; + if (drag_over_item && drag_over_item->getListener()) + { + cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID()); + } + copy_inventory_item( gAgent.getID(), inv_item->getPermissions().getOwner(), inv_item->getUUID(), mUUID, std::string(), - LLPointer<LLInventoryCallback>(NULL)); + cb); } else if (move_is_into_current_outfit || move_is_into_outfit) { |