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-rw-r--r--indra/newview/llinventorybridge.cpp481
1 files changed, 371 insertions, 110 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index aff0bc4099..86c8a1a9b5 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -28,19 +28,21 @@
#include "llinventorybridge.h"
// external projects
-#include "lltransfersourceasset.h"
+#include "lltransfersourceasset.h"
+#include "llavatarnamecache.h" // IDEVO
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
-#include "llavataractions.h"
+#include "llattachmentsmgr.h"
+#include "llavataractions.h"
#include "llfloateropenobject.h"
#include "llfloaterreg.h"
#include "llfloaterworldmap.h"
#include "llfriendcard.h"
#include "llgesturemgr.h"
-#include "llgiveinventory.h"
+#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
#include "llinventoryclipboard.h"
@@ -100,8 +102,9 @@ void dec_busy_count()
void remove_inventory_category_from_avatar(LLInventoryCategory* category);
void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
+static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
// +=================================================+
// | LLInvFVBridge |
@@ -914,6 +917,14 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
// Only should happen for broken links.
new_listener = new LLLinkItemBridge(inventory, root, uuid);
break;
+ case LLAssetType::AT_MESH:
+ if(!(inv_type == LLInventoryType::IT_MESH))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLMeshBridge(inventory, root, uuid);
+ break;
+
default:
llinfos << "Unhandled asset type (llassetstorage.h): "
<< (S32)asset_type << llendl;
@@ -1641,16 +1652,19 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
&& (LLToolDragAndDrop::SOURCE_AGENT == source);
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+
BOOL accept = FALSE;
if (is_agent_inventory)
{
const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
- const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT);
- const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
//--------------------------------------------------------------------------------
// Determine if folder can be moved.
@@ -1688,6 +1702,21 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
}
}
+ if (move_is_into_landmarks)
+ {
+ for (S32 i=0; i < descendent_items.count(); ++i)
+ {
+ LLViewerInventoryItem* item = descendent_items[i];
+
+ // Don't move anything except landmarks and categories into Landmarks folder.
+ // We use getType() instead of getActua;Type() to allow links to landmarks and folders.
+ if (LLAssetType::AT_LANDMARK != item->getType() && LLAssetType::AT_CATEGORY != item->getType())
+ {
+ is_movable = FALSE;
+ break; // It's generally movable, but not into Landmarks.
+ }
+ }
+ }
//
//--------------------------------------------------------------------------------
@@ -1775,6 +1804,17 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
LLUUID category_id = mUUID;
accept = move_inv_category_world_to_agent(object_id, category_id, drop);
}
+ else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ {
+ // Accept folders that contain complete outfits.
+ accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(inv_cat->getUUID());
+
+ if (accept && drop)
+ {
+ LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, true, false);
+ }
+ }
+
return accept;
}
@@ -2234,6 +2274,9 @@ LLUIImagePtr LLFolderBridge::getIcon() const
LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
{
return LLUI::getUIImage(LLViewerFolderType::lookupIconName(preferred_type, FALSE));
+ /*case LLAssetType::AT_MESH:
+ control = "inv_folder_mesh.tga";
+ break;*/
}
LLUIImagePtr LLFolderBridge::getOpenIcon() const
@@ -2310,6 +2353,10 @@ void LLFolderBridge::pasteFromClipboard()
LLInventoryModel* model = getInventoryModel();
if(model && isClipboardPasteable())
{
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
@@ -2322,7 +2369,14 @@ void LLFolderBridge::pasteFromClipboard()
LLInventoryItem *item = model->getItem(item_id);
if (item)
{
- if(LLInventoryClipboard::instance().isCutMode())
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ if (can_move_to_outfit(item, move_is_into_current_outfit))
+ {
+ dropToOutfit(item, move_is_into_current_outfit);
+ }
+ }
+ else if(LLInventoryClipboard::instance().isCutMode())
{
// move_inventory_item() is not enough,
//we have to update inventory locally too
@@ -2350,9 +2404,13 @@ void LLFolderBridge::pasteFromClipboard()
void LLFolderBridge::pasteLinkFromClipboard()
{
- const LLInventoryModel* model = getInventoryModel();
+ LLInventoryModel* model = getInventoryModel();
if(model)
{
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
@@ -2362,7 +2420,15 @@ void LLFolderBridge::pasteLinkFromClipboard()
++iter)
{
const LLUUID &object_id = (*iter);
- if (LLInventoryCategory *cat = model->getCategory(object_id))
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ LLInventoryItem *item = model->getItem(object_id);
+ if (item && can_move_to_outfit(item, move_is_into_current_outfit))
+ {
+ dropToOutfit(item, move_is_into_current_outfit);
+ }
+ }
+ else if (LLInventoryCategory *cat = model->getCategory(object_id))
{
const std::string empty_description = "";
link_inventory_item(
@@ -2470,6 +2536,10 @@ void LLFolderBridge::folderOptionsMenu()
{
disabled_items.push_back(std::string("Remove From Outfit"));
}
+ if (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID))
+ {
+ disabled_items.push_back(std::string("Replace Outfit"));
+ }
mItems.push_back(std::string("Outfit Separator"));
}
LLMenuGL* menup = dynamic_cast<LLMenuGL*>(mMenu.get());
@@ -2655,6 +2725,8 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data)
{
+ LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+
//llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
BOOL accept = FALSE;
switch(cargo_type)
@@ -2664,15 +2736,31 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
case DAD_CALLINGCARD:
case DAD_LANDMARK:
case DAD_SCRIPT:
+ case DAD_CLOTHING:
case DAD_OBJECT:
case DAD_NOTECARD:
- case DAD_CLOTHING:
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
+ case DAD_MESH:
+ accept = dragItemIntoFolder(inv_item, drop);
+ break;
case DAD_LINK:
- accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
- drop);
+ // DAD_LINK type might mean one of two asset types: AT_LINK or AT_LINK_FOLDER.
+ // If we have an item of AT_LINK_FOLDER type we should process the linked
+ // category being dragged or dropped into folder.
+ if (inv_item && LLAssetType::AT_LINK_FOLDER == inv_item->getActualType())
+ {
+ LLInventoryCategory* linked_category = gInventory.getCategory(inv_item->getLinkedUUID());
+ if (linked_category)
+ {
+ accept = dragCategoryIntoFolder((LLInventoryCategory*)linked_category, drop);
+ }
+ }
+ else
+ {
+ accept = dragItemIntoFolder(inv_item, drop);
+ }
break;
case DAD_CATEGORY:
if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
@@ -2684,7 +2772,11 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
}
break;
+ case DAD_ROOT_CATEGORY:
+ case DAD_NONE:
+ break;
default:
+ llwarns << "Unhandled cargo type for drag&drop " << cargo_type << llendl;
break;
}
return accept;
@@ -2851,6 +2943,85 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
return false;
}
+// Returns true if the item can be moved to Current Outfit or any outfit folder.
+static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit)
+{
+ if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT))
+ {
+ return FALSE;
+ }
+
+ if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID()))
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+// Returns TRUE if item is a landmark or a link to a landmark
+// and can be moved to Favorites or Landmarks folder.
+static BOOL can_move_to_landmarks(LLInventoryItem* inv_item)
+{
+ // Need to get the linked item to know its type because LLInventoryItem::getType()
+ // returns actual type AT_LINK for links, not the asset type of a linked item.
+ if (LLAssetType::AT_LINK == inv_item->getType())
+ {
+ LLInventoryItem* linked_item = gInventory.getItem(inv_item->getLinkedUUID());
+ if (linked_item)
+ {
+ return LLAssetType::AT_LANDMARK == linked_item->getType();
+ }
+ }
+
+ return LLAssetType::AT_LANDMARK == inv_item->getType();
+}
+
+void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item)
+{
+ // use callback to rearrange favorite landmarks after adding
+ // to have new one placed before target (on which it was dropped). See EXT-4312.
+ LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (drag_over_item && drag_over_item->getListener())
+ {
+ cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID());
+ }
+
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ cb);
+}
+
+void LLFolderBridge::dropToOutfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit)
+{
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getLinkedUUID(),
+ mUUID,
+ inv_item->getName(),
+ inv_item->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+}
+
// This is used both for testing whether an item can be dropped
// into the folder, as well as performing the actual drop, depending
// if drop == TRUE.
@@ -2863,20 +3034,24 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if(!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
+ const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
+
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_favorites = (mUUID == favorites_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
+
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
BOOL accept = FALSE;
LLViewerObject* object = NULL;
if(LLToolDragAndDrop::SOURCE_AGENT == source)
{
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
- const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
- const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
- const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
- const BOOL folder_allows_reorder = (mUUID == favorites_id);
//--------------------------------------------------------------------------------
// Determine if item can be moved.
@@ -2922,18 +3097,15 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if (!is_movable)
accept = FALSE;
- if ((mUUID == inv_item->getParentUUID()) && !folder_allows_reorder)
+ if ((mUUID == inv_item->getParentUUID()) && !move_is_into_favorites)
accept = FALSE;
if (move_is_into_current_outfit || move_is_into_outfit)
{
- if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) &&
- (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) &&
- (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT))
- accept = FALSE;
+ accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
}
- if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID()))
+ else if (move_is_into_favorites || move_is_into_landmarks)
{
- accept = FALSE;
+ accept = can_move_to_landmarks(inv_item);
}
if(accept && drop)
@@ -2960,8 +3132,8 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
//
// REORDER
- // (only reorder the item)
- if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
+ // (only reorder the item in Favorites folder)
+ if ((mUUID == inv_item->getParentUUID()) && move_is_into_favorites)
{
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
@@ -2975,52 +3147,15 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// FAVORITES folder
// (copy the item)
- else if (favorites_id == mUUID)
+ else if (move_is_into_favorites)
{
- // use callback to rearrange favorite landmarks after adding
- // to have new one placed before target (on which it was dropped). See EXT-4312.
- LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
- if (drag_over_item && drag_over_item->getListener())
- {
- cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID());
- }
-
- copy_inventory_item(
- gAgent.getID(),
- inv_item->getPermissions().getOwner(),
- inv_item->getUUID(),
- mUUID,
- std::string(),
- cb);
+ dropToFavorites(inv_item);
}
// CURRENT OUTFIT or OUTFIT folder
// (link the item)
else if (move_is_into_current_outfit || move_is_into_outfit)
{
- if ((inv_item->getInventoryType() == LLInventoryType::IT_WEARABLE) ||
- (inv_item->getInventoryType() == LLInventoryType::IT_GESTURE) ||
- (inv_item->getInventoryType() == LLInventoryType::IT_OBJECT))
- {
- // BAP - should skip if dup.
- if (move_is_into_current_outfit)
- {
- LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true);
- }
- else
- {
- LLPointer<LLInventoryCallback> cb = NULL;
- link_inventory_item(
- gAgent.getID(),
- inv_item->getLinkedUUID(),
- mUUID,
- inv_item->getName(),
- inv_item->getDescription(),
- LLAssetType::AT_LINK,
- cb);
- }
- }
+ dropToOutfit(inv_item, move_is_into_current_outfit);
}
// NORMAL or TRASH folder
// (move the item, restamp if into trash)
@@ -3069,6 +3204,22 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
is_move = TRUE;
accept = TRUE;
}
+
+ // Don't allow placing an original item into Current Outfit or an outfit folder
+ // because they must contain only links to wearable items.
+ // *TODO: Probably we should create a link to an item if it was dragged to outfit or COF.
+ if(move_is_into_current_outfit || move_is_into_outfit)
+ {
+ accept = FALSE;
+ }
+ // Don't allow to move a single item to Favorites or Landmarks
+ // if it is not a landmark or a link to a landmark.
+ else if ((move_is_into_favorites || move_is_into_landmarks)
+ && !can_move_to_landmarks(inv_item))
+ {
+ accept = FALSE;
+ }
+
if(drop && accept)
{
LLMoveInv* move_inv = new LLMoveInv;
@@ -3095,7 +3246,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
{
- accept = TRUE;
+ // Don't allow placing an original item from a notecard to Current Outfit or an outfit folder
+ // because they must contain only links to wearable items.
+ accept = !(move_is_into_current_outfit || move_is_into_outfit);
+
if(drop)
{
copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
@@ -3108,15 +3262,42 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if(item && item->isFinished())
{
accept = TRUE;
- if(drop)
+
+ if (move_is_into_current_outfit || move_is_into_outfit)
{
- copy_inventory_item(
- gAgent.getID(),
- inv_item->getPermissions().getOwner(),
- inv_item->getUUID(),
- mUUID,
- std::string(),
- LLPointer<LLInventoryCallback>(NULL));
+ accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
+ }
+ // Don't allow to move a single item to Favorites or Landmarks
+ // if it is not a landmark or a link to a landmark.
+ else if (move_is_into_favorites || move_is_into_landmarks)
+ {
+ accept = can_move_to_landmarks(inv_item);
+ }
+
+ if (accept && drop)
+ {
+ // FAVORITES folder
+ // (copy the item)
+ if (move_is_into_favorites)
+ {
+ dropToFavorites(inv_item);
+ }
+ // CURRENT OUTFIT or OUTFIT folder
+ // (link the item)
+ else if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ dropToOutfit(inv_item, move_is_into_current_outfit);
+ }
+ else
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
}
}
}
@@ -3450,6 +3631,13 @@ void LLCallingCardBridge::performAction(LLInventoryModel* model, std::string act
{
std::string callingcard_name;
gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+ // IDEVO
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::useDisplayNames()
+ && LLAvatarNameCache::get(item->getCreatorUUID(), &av_name))
+ {
+ callingcard_name = av_name.mDisplayName + " (" + av_name.mUsername + ")";
+ }
LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
if (session_id != LLUUID::null)
{
@@ -3580,6 +3768,7 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
+ case DAD_MESH:
{
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
const LLPermissions& perm = inv_item->getPermissions();
@@ -3978,22 +4167,22 @@ std::string LLObjectBridge::getLabelSuffix() const
{
if (get_is_item_worn(mUUID))
{
- if (!isAgentAvatarValid())
+ if (!isAgentAvatarValid()) // Error condition, can't figure out attach point
{
return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
}
-
std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID);
-
+ if (attachment_point_name == LLStringUtil::null) // Error condition, invalid attach point
+ {
+ attachment_point_name = "Invalid Attachment";
+ }
// e.g. "(worn on ...)" / "(attached to ...)"
LLStringUtil::format_map_t args;
args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name);
+
return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
}
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
+ return LLItemBridge::getLabelSuffix();
}
void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment, bool replace)
@@ -4024,19 +4213,15 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
}
}
- if (!replace)
- {
- attach_pt |= ATTACHMENT_ADD;
- }
-
LLSD payload;
payload["item_id"] = item_id; // Wear the base object in case this is a link.
payload["attachment_point"] = attach_pt;
+ payload["is_add"] = !replace;
if (replace &&
(attachment && attachment->getNumObjects() > 0))
{
- LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_attachment_rez);
}
else
{
@@ -4044,7 +4229,7 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
}
}
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+bool confirm_attachment_rez(const LLSD& notification, const LLSD& response)
{
if (!gAgentAvatarp->canAttachMoreObjects())
{
@@ -4062,27 +4247,41 @@ bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& respon
if (itemp)
{
+ /*
+ {
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ return false;
+ }
+ */
+
+ // Queue up attachments to be sent in next idle tick, this way the
+ // attachments are batched up all into one message versus each attachment
+ // being sent in its own separate attachments message.
U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
-
+ BOOL is_add = notification["payload"]["is_add"].asBoolean();
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
- msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
- msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
- pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
- msg->addStringFast(_PREHASH_Name, itemp->getName());
- msg->addStringFast(_PREHASH_Description, itemp->getDescription());
- msg->sendReliable(gAgent.getRegion()->getHost());
+ LLAttachmentsMgr::instance().addAttachment(item_id,
+ attachment_pt,
+ is_add);
}
}
return false;
}
-static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_attachment_rez);
void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
@@ -4492,10 +4691,18 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
else
{
items.push_back(std::string("Wearable And Object Wear"));
- items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Take Off"));
disabled_items.push_back(std::string("Wearable Edit"));
}
+
+ if (LLWearableType::getAllowMultiwear(mWearableType))
+ {
+ items.push_back(std::string("Wearable Add"));
+ if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
+ {
+ disabled_items.push_back(std::string("Wearable Add"));
+ }
+ }
break;
default:
break;
@@ -4738,6 +4945,7 @@ void LLWearableBridge::removeFromAvatar()
}
}
+
// +=================================================+
// | LLLinkItemBridge |
// +=================================================+
@@ -4768,6 +4976,63 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
// +=================================================+
+// | LLMeshBridge |
+// +=================================================+
+
+LLUIImagePtr LLMeshBridge::getIcon() const
+{
+ return LLInventoryIcon::getIcon(LLAssetType::AT_MESH, LLInventoryType::IT_MESH, 0, FALSE);
+}
+
+void LLMeshBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ // open mesh
+ }
+}
+
+void LLMeshBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // preview mesh
+ }
+}
+
+
+void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLMeshBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isItemInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
// | LLLinkBridge |
// +=================================================+
// For broken folder links.
@@ -5073,6 +5338,7 @@ public:
{
wearOnAvatar();
}
+
virtual ~LLWearableBridgeAction(){}
protected:
LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
@@ -5165,11 +5431,6 @@ void LLRecentItemsFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
menuentry_vec_t disabled_items, items = getMenuItems();
- items.erase(std::remove(items.begin(), items.end(), std::string("New Body Parts")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Clothes")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Note")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Gesture")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Script")), items.end());
items.erase(std::remove(items.begin(), items.end(), std::string("New Folder")), items.end());
hide_context_entries(menu, items, disabled_items);