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-rw-r--r--indra/newview/llinventorybridge.cpp565
1 files changed, 303 insertions, 262 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 2cc61a69c1..02e7f0b9e2 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -2,31 +2,25 @@
* @file llinventorybridge.cpp
* @brief Implementation of the Inventory-Folder-View-Bridge classes.
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,19 +28,20 @@
#include "llinventorybridge.h"
// external projects
-#include "lltransfersourceasset.h"
+#include "lltransfersourceasset.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
-#include "llavataractions.h"
+#include "llattachmentsmgr.h"
+#include "llavataractions.h"
#include "llfloateropenobject.h"
#include "llfloaterreg.h"
#include "llfloaterworldmap.h"
#include "llfriendcard.h"
#include "llgesturemgr.h"
-#include "llgiveinventory.h"
+#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
#include "llinventoryclipboard.h"
@@ -106,7 +101,7 @@ void dec_busy_count()
void remove_inventory_category_from_avatar(LLInventoryCategory* category);
void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
// +=================================================+
@@ -444,7 +439,8 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
void hide_context_entries(LLMenuGL& menu,
const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries)
+ const menuentry_vec_t &disabled_entries,
+ BOOL append) // If append is TRUE, then new enabled entries
{
const LLView::child_list_t *list = menu.getChildList();
@@ -501,6 +497,10 @@ void hide_context_entries(LLMenuGL& menu,
// A bit of a hack so we can remember that some UI element explicitly set this to be visible
// so that some other UI element from multi-select doesn't later set this invisible.
menu_item->pushVisible(TRUE);
+ if (append)
+ {
+ menu_item->setEnabled(TRUE);
+ }
for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
{
if (*itor2 == name)
@@ -947,6 +947,8 @@ void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
BOOL LLInvFVBridge::canShare() const
{
+ if (!isAgentInventory()) return FALSE;
+
const LLInventoryModel* model = getInventoryModel();
if (!model) return FALSE;
@@ -958,9 +960,10 @@ BOOL LLInvFVBridge::canShare() const
return (BOOL)LLGiveInventory::isInventoryGiveAcceptable(item);
}
- // All categories can be given.
- const LLViewerInventoryCategory* cat = model->getCategory(mUUID);
- return (cat != NULL);
+ // Categories can be given.
+ if (model->getCategory(mUUID)) return TRUE;
+
+ return FALSE;
}
// +=================================================+
@@ -1262,6 +1265,12 @@ BOOL LLItemBridge::isItemRenameable() const
{
return FALSE;
}
+
+ if (!item->isFinished()) // EXT-8662
+ {
+ return FALSE;
+ }
+
return (item->getPermissions().allowModifyBy(gAgent.getID()));
}
return FALSE;
@@ -1439,7 +1448,7 @@ bool LLItemBridge::isRemoveAction(std::string action) const
// | LLFolderBridge |
// +=================================================+
-LLFolderBridge* LLFolderBridge::sSelf=NULL;
+LLHandle<LLFolderBridge> LLFolderBridge::sSelf;
// Can be moved to another folder
BOOL LLFolderBridge::isItemMovable() const
@@ -1619,85 +1628,71 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
BOOL drop)
{
- // This should never happen, but if an inventory item is incorrectly parented,
- // the UI will get confused and pass in a NULL.
- if(!inv_cat) return FALSE;
LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
+ if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
+ if (!model) return FALSE;
if (!isAgentAvatarValid()) return FALSE;
+ if (!isAgentInventory()) return FALSE; // cannot drag categories into library
- // cannot drag categories into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
// check to make sure source is agent inventory, and is represented there.
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
- BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
&& (LLToolDragAndDrop::SOURCE_AGENT == source);
BOOL accept = FALSE;
- S32 i;
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- if(is_agent_inventory)
+ if (is_agent_inventory)
{
- const LLUUID& cat_id = inv_cat->getUUID();
+ const LLUUID &cat_id = inv_cat->getUUID();
+ const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+
+ const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- // Is the destination the trash?
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- BOOL move_is_into_trash = (mUUID == trash_id)
- || model->isObjectDescendentOf(mUUID, trash_id);
- BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
- const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
- if (move_is_into_current_outfit || move_is_into_outfit)
- {
- // BAP - restrictions?
- is_movable = true;
- }
+ //--------------------------------------------------------------------------------
+ // Determine if folder can be moved.
+ //
+ BOOL is_movable = TRUE;
+ if (LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()))
+ is_movable = FALSE;
+ if (move_is_into_outfit)
+ is_movable = FALSE;
if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ is_movable = FALSE;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
+ for (S32 i=0; i < descendent_categories.count(); ++i)
{
- is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // Can't move "special folders" (e.g. Textures Folder).
+ is_movable = FALSE;
+ break;
+ }
}
-
- if( is_movable )
+ if (move_is_into_trash)
{
- gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
-
- for( i = 0; i < descendent_categories.count(); i++ )
+ for (S32 i=0; i < descendent_items.count(); ++i)
{
- LLInventoryCategory* category = descendent_categories[i];
- if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ LLInventoryItem* item = descendent_items[i];
+ if (get_is_item_worn(item->getUUID()))
{
- // ...can't move "special folders" like Textures
is_movable = FALSE;
- break;
- }
- }
-
- if( is_movable )
- {
- if( move_is_into_trash )
- {
- for( i = 0; i < descendent_items.count(); i++ )
- {
- LLInventoryItem* item = descendent_items[i];
- if (get_is_item_worn(item->getUUID()))
- {
- is_movable = FALSE;
- break; // It's generally movable, but not into the trash!
- }
- }
+ break; // It's generally movable, but not into the trash.
}
}
}
+ //
+ //--------------------------------------------------------------------------------
+
accept = is_movable
&& (mUUID != cat_id) // Can't move a folder into itself
&& (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
@@ -1707,7 +1702,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// Look for any gestures and deactivate them
if (move_is_into_trash)
{
- for (i = 0; i < descendent_items.count(); i++)
+ for (S32 i=0; i < descendent_items.count(); i++)
{
LLInventoryItem* item = descendent_items[i];
if (item->getType() == LLAssetType::AT_GESTURE
@@ -2068,7 +2063,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask)
mContentsCount)
{
gInventory.removeObserver(this);
- LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, TRUE);
+ LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, FALSE);
delete this;
}
}
@@ -2397,8 +2392,11 @@ void LLFolderBridge::pasteLinkFromClipboard()
void LLFolderBridge::staticFolderOptionsMenu()
{
- if (!sSelf) return;
- sSelf->folderOptionsMenu();
+ LLFolderBridge* selfp = sSelf.get();
+ if (selfp)
+ {
+ selfp->folderOptionsMenu();
+ }
}
void LLFolderBridge::folderOptionsMenu()
@@ -2411,6 +2409,11 @@ void LLFolderBridge::folderOptionsMenu()
const LLInventoryCategory* category = model->getCategory(mUUID);
if(!category) return;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id == mUUID) return;
+ if (isItemInTrash()) return;
+ if (!isAgentInventory()) return;
+
LLFolderType::EType type = category->getPreferredType();
const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
// BAP change once we're no longer treating regular categories as ensembles.
@@ -2470,11 +2473,15 @@ void LLFolderBridge::folderOptionsMenu()
}
mItems.push_back(std::string("Outfit Separator"));
}
- hide_context_entries(*mMenu, mItems, disabled_items);
+ LLMenuGL* menup = dynamic_cast<LLMenuGL*>(mMenu.get());
+ if (menup)
+ {
+ hide_context_entries(*menup, mItems, disabled_items, TRUE);
- // Reposition the menu, in case we're adding items to an existing menu.
- mMenu->needsArrange();
- mMenu->arrangeAndClear();
+ // Reposition the menu, in case we're adding items to an existing menu.
+ menup->needsArrange();
+ menup->arrangeAndClear();
+ }
}
BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
@@ -2516,6 +2523,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mDisabledItems.push_back(std::string("New Body Parts"));
}
+ // clear out old menu and folder pointers
+ mMenu.markDead();
+ sSelf.markDead();
+
if(trash_id == mUUID)
{
// This is the trash.
@@ -2591,36 +2602,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
mWearables=TRUE;
}
-
- mMenu = &menu;
- sSelf = this;
-
-
- uuid_vec_t folders;
- LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
- if (category)
- {
- folders.push_back(category->getUUID());
- }
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
- fetch->startFetch();
- inc_busy_count();
- if(fetch->isFinished())
- {
- // everything is already here - call done.
- fetch->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(fetch);
- }
- }
- else
- {
- mItems.push_back(std::string("--no options--"));
- mDisabledItems.push_back(std::string("--no options--"));
}
// Preemptively disable system folder removal if more than one item selected.
@@ -2636,6 +2617,30 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
hide_context_entries(menu, mItems, mDisabledItems);
+
+ // Add menu items that are dependent on the contents of the folder.
+ uuid_vec_t folders;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if (category)
+ {
+ folders.push_back(category->getUUID());
+ }
+
+ mMenu = menu.getHandle();
+ sSelf = getHandle();
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
+ fetch->startFetch();
+ inc_busy_count();
+ if(fetch->isFinished())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on its way - add an observer, and the inventory will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
}
BOOL LLFolderBridge::hasChildren() const
@@ -2847,18 +2852,16 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
return false;
}
+// This is used both for testing whether an item can be dropped
+// into the folder, as well as performing the actual drop, depending
+// if drop == TRUE.
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL drop)
{
LLInventoryModel* model = getInventoryModel();
- if(!model || !inv_item) return FALSE;
-
- // cannot drag into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
+ if(!model || !inv_item) return FALSE;
+ if(!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
@@ -2866,8 +2869,23 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
LLViewerObject* object = NULL;
if(LLToolDragAndDrop::SOURCE_AGENT == source)
{
+ const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
+ const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
+
+ const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
+ const BOOL folder_allows_reorder = (mUUID == favorites_id);
+
+ //--------------------------------------------------------------------------------
+ // Determine if item can be moved.
+ //
+
BOOL is_movable = TRUE;
- switch( inv_item->getActualType() )
+
+ switch (inv_item->getActualType())
{
case LLAssetType::AT_CATEGORY:
is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
@@ -2875,41 +2893,50 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
default:
break;
}
-
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
- const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
- const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
-
// Can't explicitly drag things out of the COF.
if (move_is_outof_current_outfit)
{
is_movable = FALSE;
}
-
- if(is_movable && move_is_into_trash)
+ if (move_is_into_trash)
{
- is_movable = inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
+ is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
}
-
- if ( is_movable )
+ if (is_movable)
{
// Don't allow creating duplicates in the Calling Card/Friends
// subfolders, see bug EXT-1599. Check is item direct descendent
// of target folder and forbid item's movement if it so.
// Note: isItemDirectDescendentOfCategory checks if
// passed category is in the Calling Card/Friends folder
- is_movable = ! LLFriendCardsManager::instance()
- .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ is_movable &= !LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(inv_item, getCategory());
+ }
+
+ //
+ //--------------------------------------------------------------------------------
+
+ //--------------------------------------------------------------------------------
+ // Determine if item can be moved & dropped
+ //
+
+ accept = TRUE;
+
+ if (!is_movable)
+ accept = FALSE;
+ if ((mUUID == inv_item->getParentUUID()) && !folder_allows_reorder)
+ accept = FALSE;
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) &&
+ (inv_item->getInventoryType() != LLInventoryType::IT_OBJECT))
+ accept = FALSE;
+ }
+ if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID()))
+ {
+ accept = FALSE;
}
- const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
- const BOOL folder_allows_reorder = (mUUID == favorites_id);
-
- // we can move item inside a folder only if this folder is Favorites. See EXT-719
- accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder);
if(accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
@@ -2917,10 +2944,8 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
LLGestureMgr::instance().deactivateGesture(inv_item->getUUID());
}
- // If an item is being dragged between windows, unselect
- // everything in the active window so that we don't follow
- // the selection to its new location (which is very
- // annoying).
+ // If an item is being dragged between windows, unselect everything in the active window
+ // so that we don't follow the selection to its new location (which is very annoying).
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
if (active_panel)
{
@@ -2931,7 +2956,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
}
- // if dragging from/into favorites folder only reorder items
+ //--------------------------------------------------------------------------------
+ // Destination folder logic
+ //
+
+ // REORDER
+ // (only reorder the item)
if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
{
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
@@ -2943,7 +2973,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId);
}
}
- else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+
+ // FAVORITES folder
+ // (copy the item)
+ else if (favorites_id == mUUID)
{
// use callback to rearrange favorite landmarks after adding
// to have new one placed before target (on which it was dropped). See EXT-4312.
@@ -2963,38 +2996,50 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
std::string(),
cb);
}
+ // CURRENT OUTFIT or OUTFIT folder
+ // (link the item)
else if (move_is_into_current_outfit || move_is_into_outfit)
{
- // BAP - should skip if dup.
- if (move_is_into_current_outfit)
- {
- LLAppearanceMgr::instance().addCOFItemLink(inv_item);
- }
- else
+ if ((inv_item->getInventoryType() == LLInventoryType::IT_WEARABLE) ||
+ (inv_item->getInventoryType() == LLInventoryType::IT_GESTURE) ||
+ (inv_item->getInventoryType() == LLInventoryType::IT_OBJECT))
{
- LLPointer<LLInventoryCallback> cb = NULL;
- link_inventory_item(
- gAgent.getID(),
- inv_item->getLinkedUUID(),
- mUUID,
- inv_item->getName(),
- inv_item->getDescription(),
- LLAssetType::AT_LINK,
- cb);
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getLinkedUUID(),
+ mUUID,
+ inv_item->getName(),
+ inv_item->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
}
}
+ // NORMAL or TRASH folder
+ // (move the item, restamp if into trash)
else
{
- // restamp if the move is into the trash.
LLInvFVBridge::changeItemParent(
model,
(LLViewerInventoryItem*)inv_item,
mUUID,
move_is_into_trash);
}
+
+ //
+ //--------------------------------------------------------------------------------
+
}
}
- else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ else if (LLToolDragAndDrop::SOURCE_WORLD == source)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
@@ -3012,7 +3057,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL is_move = FALSE;
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
-// || gAgent.isGodlike())
+ // || gAgent.isGodlike())
{
accept = TRUE;
@@ -3892,7 +3937,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
{
- rez_attachment(item, NULL);
+ rez_attachment(item, NULL, true); // Replace if "Wear"ing.
}
else if(item && item->isFinished())
{
@@ -3908,23 +3953,16 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
}
gFocusMgr.setKeyboardFocus(NULL);
}
+ else if ("wear_add" == action)
+ {
+ LLAppearanceMgr::instance().wearItemOnAvatar(mUUID, true, false); // Don't replace if adding.
+ }
else if (isRemoveAction(action))
{
LLInventoryItem* item = gInventory.getItem(mUUID);
if(item)
{
- gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
- gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
-
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
- if (found_obj)
- {
- LLSelectMgr::getInstance()->remove(found_obj);
- }
+ LLVOAvatarSelf::detachAttachmentIntoInventory(item->getLinkedUUID());
}
}
else LLItemBridge::performAction(model, action);
@@ -3941,23 +3979,37 @@ std::string LLObjectBridge::getLabelSuffix() const
{
if (get_is_item_worn(mUUID))
{
+ if (!isAgentAvatarValid()) // Error condition, can't figure out attach point
+ {
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+ }
std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID);
-
+ if (attachment_point_name == LLStringUtil::null) // Error condition, invalid attach point
+ {
+ attachment_point_name = "Invalid Attachment";
+ }
// e.g. "(worn on ...)" / "(attached to ...)"
LLStringUtil::format_map_t args;
args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name);
+
return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
}
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
+ return LLItemBridge::getLabelSuffix();
}
-void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment, bool replace)
{
- LLSD payload;
- payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+ const LLUUID& item_id = item->getLinkedUUID();
+
+ // Check for duplicate request.
+ if (isAgentAvatarValid() &&
+ (gAgentAvatarp->attachmentWasRequested(item_id) ||
+ gAgentAvatarp->isWearingAttachment(item_id)))
+ {
+ llwarns << "duplicate attachment request, ignoring" << llendl;
+ return;
+ }
+ gAgentAvatarp->addAttachmentRequest(item_id);
S32 attach_pt = 0;
if (isAgentAvatarValid() && attachment)
@@ -3973,12 +4025,15 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
}
}
+ LLSD payload;
+ payload["item_id"] = item_id; // Wear the base object in case this is a link.
payload["attachment_point"] = attach_pt;
+ payload["is_add"] = !replace;
- if (!gSavedSettings.getBOOL("MultipleAttachments") &&
+ if (replace &&
(attachment && attachment->getNumObjects() > 0))
{
- LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_attachment_rez);
}
else
{
@@ -3986,7 +4041,7 @@ void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attach
}
}
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+bool confirm_attachment_rez(const LLSD& notification, const LLSD& response)
{
if (!gAgentAvatarp->canAttachMoreObjects())
{
@@ -3999,32 +4054,46 @@ bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& respon
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0/*YES*/)
{
- LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+ LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
if (itemp)
{
+ /*
+ {
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ return false;
+ }
+ */
+
+ // Queue up attachments to be sent in next idle tick, this way the
+ // attachments are batched up all into one message versus each attachment
+ // being sent in its own separate attachments message.
U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
- if (gSavedSettings.getBOOL("MultipleAttachments"))
- attachment_pt |= ATTACHMENT_ADD;
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
- msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
- msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
- pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
- msg->addStringFast(_PREHASH_Name, itemp->getName());
- msg->addStringFast(_PREHASH_Description, itemp->getDescription());
- msg->sendReliable(gAgent.getRegion()->getHost());
+ BOOL is_add = notification["payload"]["is_add"].asBoolean();
+
+ LLAttachmentsMgr::instance().addAttachment(item_id,
+ attachment_pt,
+ is_add);
}
}
return false;
}
-static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_attachment_rez);
void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
@@ -4055,13 +4124,14 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
if( get_is_item_worn( mUUID ) )
{
- items.push_back(std::string("Attach Separator"));
+ items.push_back(std::string("Wearable And Object Separator"));
items.push_back(std::string("Detach From Yourself"));
}
else if (!isItemInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing() && !isCOFFolder())
{
- items.push_back(std::string("Attach Separator"));
- items.push_back(std::string("Object Wear"));
+ items.push_back(std::string("Wearable And Object Separator"));
+ items.push_back(std::string("Wearable And Object Wear"));
+ items.push_back(std::string("Wearable Add"));
items.push_back(std::string("Attach To"));
items.push_back(std::string("Attach To HUD"));
// commented out for DEV-32347
@@ -4069,7 +4139,8 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
if (!gAgentAvatarp->canAttachMoreObjects())
{
- disabled_items.push_back(std::string("Object Wear"));
+ disabled_items.push_back(std::string("Wearable And Object Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Attach To"));
disabled_items.push_back(std::string("Attach To HUD"));
}
@@ -4098,7 +4169,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
LLSD cbparams;
cbparams["index"] = curiter->first;
- cbparams["label"] = attachment->getName();
+ cbparams["label"] = p.name;
p.on_click.function_name = "Inventory.AttachObject";
p.on_click.parameter = LLSD(attachment->getName());
p.on_enable.function_name = "Attachment.Label";
@@ -4272,19 +4343,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_
LLViewerInventoryItem *obj_item = obj_item_array.get(i);
if (get_is_item_worn(obj_item->getUUID()))
{
- gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() );
-
- gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
-
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID());
- if (found_obj)
- {
- LLSelectMgr::getInstance()->remove(found_obj);
- }
+ LLVOAvatarSelf::detachAttachmentIntoInventory(obj_item->getLinkedUUID());
}
}
}
@@ -4411,7 +4470,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
getClipboardEntries(true, items, disabled_items, flags);
- items.push_back(std::string("Wearable Separator"));
+ items.push_back(std::string("Wearable And Object Separator"));
items.push_back(std::string("Wearable Edit"));
@@ -4422,7 +4481,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// Don't allow items to be worn if their baseobj is in the trash.
if (isLinkedObjectInTrash() || isLinkedObjectMissing() || isCOFFolder())
{
- disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Wearable Edit"));
}
@@ -4438,12 +4497,12 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
case LLAssetType::AT_BODYPART:
if (get_is_item_worn(item->getUUID()))
{
- disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Add"));
}
else
{
- items.push_back(std::string("Wearable Wear"));
+ items.push_back(std::string("Wearable And Object Wear"));
items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Take Off"));
disabled_items.push_back(std::string("Wearable Edit"));
@@ -4482,13 +4541,7 @@ void LLWearableBridge::onWearOnAvatar(void* user_data)
void LLWearableBridge::wearOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)
@@ -4499,13 +4552,7 @@ void LLWearableBridge::wearOnAvatar()
void LLWearableBridge::wearAddOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)
@@ -5063,13 +5110,7 @@ BOOL LLWearableBridgeAction::isAgentInventory() const
void LLWearableBridgeAction::wearOnAvatar()
{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)