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-rw-r--r--indra/newview/llinventorybridge.cpp970
1 files changed, 537 insertions, 433 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 2697ef25f9..fe8d1c4844 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -42,6 +42,7 @@
#include "llagent.h"
#include "llcallingcard.h"
#include "llcheckboxctrl.h" // for radio buttons
+#include "llfloaterreg.h"
#include "llradiogroup.h"
#include "llspinctrl.h"
#include "lltextbox.h"
@@ -86,6 +87,7 @@
#include "lluictrlfactory.h"
#include "llselectmgr.h"
#include "llfloateropenobject.h"
+#include "lltrans.h"
// Helpers
// bug in busy count inc/dec right now, logic is complex... do we really need it?
@@ -105,11 +107,11 @@ void dec_busy_count()
// Function declarations
struct LLWearableHoldingPattern;
void wear_inventory_category_on_avatar(LLInventoryCategory* category, BOOL append);
-void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata);
+void wear_inventory_category_on_avatar_step2( BOOL proceed, LLUUID category, BOOL append);
void wear_inventory_category_on_avatar_loop(LLWearable* wearable, void*);
void wear_inventory_category_on_avatar_step3(LLWearableHoldingPattern* holder, BOOL append);
void remove_inventory_category_from_avatar(LLInventoryCategory* category);
-void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
@@ -147,12 +149,6 @@ std::string ICON_NAME[ICON_NAME_COUNT] =
"inv_item_gesture.tga",
};
-struct LLWearInfo
-{
- LLUUID mCategoryID;
- BOOL mAppend;
-};
-
BOOL gAddToOutfit = FALSE;
// +=================================================+
@@ -190,7 +186,7 @@ time_t LLInvFVBridge::getCreationDate() const
// Can be destoryed (or moved to trash)
BOOL LLInvFVBridge::isItemRemovable()
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
if(model->isObjectDescendentOf(mUUID, gAgent.getInventoryRootID()))
{
@@ -208,14 +204,14 @@ BOOL LLInvFVBridge::isItemMovable()
// *TODO: make sure this does the right thing
void LLInvFVBridge::showProperties()
{
- LLShowProps::showProperties(mUUID);
+ LLFloaterProperties::show(mUUID);
}
void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
{
// Deactivate gestures when moving them into Trash
LLInvFVBridge* bridge;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
LLViewerInventoryItem* item = NULL;
LLViewerInventoryCategory* cat = NULL;
LLInventoryModel::cat_array_t descendent_categories;
@@ -263,7 +259,7 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
// we call LLInventoryModel::moveObject() to move everything
// around.
LLInvFVBridge* bridge;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLMessageSystem* msg = gMessageSystem;
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
@@ -367,7 +363,7 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
BOOL LLInvFVBridge::isClipboardPasteable() const
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
BOOL is_agent_inventory = model->isObjectDescendentOf(mUUID, gAgent.getInventoryRootID());
@@ -427,7 +423,6 @@ void hideContextEntries(LLMenuGL& menu,
void LLInvFVBridge::getClipboardEntries(bool show_asset_id, std::vector<std::string> &items,
std::vector<std::string> &disabled_items, U32 flags)
{
- // *TODO: Translate
items.push_back(std::string("Rename"));
if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
{
@@ -469,18 +464,17 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, std::vector<std::str
void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
std::vector<std::string> items;
std::vector<std::string> disabled_items;
if(isInTrash())
{
- items.push_back(std::string("Purge Item"));
+ items.push_back(std::string("PurgeItem"));
if (!isItemRemovable())
{
- disabled_items.push_back(std::string("Purge Item"));
+ disabled_items.push_back(std::string("PurgeItem"));
}
- items.push_back(std::string("Restore Item"));
+ items.push_back(std::string("RestoreItem"));
}
else
{
@@ -524,7 +518,7 @@ BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
LLInventoryObject* LLInvFVBridge::getInventoryObject() const
{
LLInventoryObject* obj = NULL;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(model)
{
obj = (LLInventoryObject*)model->getObject(mUUID);
@@ -532,9 +526,15 @@ LLInventoryObject* LLInvFVBridge::getInventoryObject() const
return obj;
}
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ return panel ? panel->getModel() : NULL;
+}
+
BOOL LLInvFVBridge::isInTrash() const
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
return model->isObjectDescendentOf(mUUID, trash_id);
@@ -542,7 +542,7 @@ BOOL LLInvFVBridge::isInTrash() const
BOOL LLInvFVBridge::isAgentInventory() const
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
if(gAgent.getInventoryRootID() == mUUID) return TRUE;
return model->isObjectDescendentOf(mUUID, gAgent.getInventoryRootID());
@@ -713,6 +713,10 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
case LLAssetType::AT_ROOT_CATEGORY:
new_listener = new LLFolderBridge(inventory, uuid);
break;
+
+ case LLAssetType::AT_FAVORITE:
+ new_listener = new LLFolderBridge(inventory, uuid);
+ break;
default:
llinfos << "Unhandled asset type (llassetstorage.h): "
@@ -809,7 +813,7 @@ void LLItemBridge::restoreItem()
LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
if(item)
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
LLUUID new_parent = model->findCategoryUUIDForType(item->getType());
// do not restamp on restore.
LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
@@ -916,11 +920,11 @@ std::string LLItemBridge::getLabelSuffix() const
BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID());
- // *TODO: Translate
+
const char* EMPTY = "";
- const char* NO_COPY = " (no copy)";
- const char* NO_MOD = " (no modify)";
- const char* NO_XFER = " (no transfer)";
+ const char* NO_COPY =LLTrans::getString("NO_COPY").c_str();
+ const char* NO_MOD = LLTrans::getString("NO_MOD").c_str();
+ const char* NO_XFER = LLTrans::getString("NO_XFER").c_str();
const char* scopy;
if(copy) scopy = EMPTY;
else scopy = NO_COPY;
@@ -959,10 +963,12 @@ BOOL LLItemBridge::isItemRenameable() const
BOOL LLItemBridge::renameItem(const std::string& new_name)
{
- if(!isItemRenameable()) return FALSE;
- LLPreview::rename(mUUID, getPrefix() + new_name);
- LLInventoryModel* model = mInventoryPanel->getModel();
- if(!model) return FALSE;
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
LLViewerInventoryItem* item = getItem();
if(item && (item->getName() != new_name))
{
@@ -987,7 +993,7 @@ BOOL LLItemBridge::removeItem()
}
// move it to the trash
LLPreview::hide(mUUID, TRUE);
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
LLViewerInventoryItem* item = getItem();
@@ -1042,7 +1048,7 @@ BOOL LLItemBridge::copyToClipboard() const
LLViewerInventoryItem* LLItemBridge::getItem() const
{
LLViewerInventoryItem* item = NULL;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(model)
{
item = (LLViewerInventoryItem*)model->getItem(mUUID);
@@ -1089,7 +1095,7 @@ void LLFolderBridge::selectItem()
// Can be destroyed (or moved to trash)
BOOL LLFolderBridge::isItemRemovable()
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model)
{
return FALSE;
@@ -1157,7 +1163,7 @@ BOOL LLFolderBridge::isItemRemovable()
BOOL LLFolderBridge::isUpToDate() const
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
if( !category )
@@ -1175,7 +1181,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// the UI will get confused and pass in a NULL.
if(!inv_cat) return FALSE;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLVOAvatar* avatar = gAgent.getAvatarObject();
@@ -1392,7 +1398,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
else
{
LLNotification::Params params("MoveInventoryFromObject");
- params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
LLNotifications::instance().forceResponse(params, 0);
}
}
@@ -1624,7 +1630,7 @@ void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model
}
else if ("removefromoutfit" == action)
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
@@ -1655,7 +1661,7 @@ void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model
void LLFolderBridge::openItem()
{
lldebugs << "LLFolderBridge::openItem()" << llendl;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
model->fetchDescendentsOf(mUUID);
}
@@ -1677,13 +1683,25 @@ void LLFolderBridge::restoreItem()
cat = (LLViewerInventoryCategory*)getCategory();
if(cat)
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
LLUUID new_parent = model->findCategoryUUIDForType(cat->getType());
// do not restamp children on restore
LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
}
}
+LLAssetType::EType LLFolderBridge::getPreferredType() const
+{
+ LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+
+ return preferred_type;
+}
+
// Icons for folders are based on the preferred type
LLUIImagePtr LLFolderBridge::getIcon() const
{
@@ -1742,6 +1760,10 @@ LLUIImagePtr LLFolderBridge::getIcon() const
case LLAssetType::AT_GESTURE:
control = "inv_folder_gesture.tga";
break;
+ case LLAssetType::AT_FAVORITE:
+ //TODO - need icon
+ control = "inv_folder_plain_closed.tga";
+ break;
default:
control = "inv_folder_plain_closed.tga";
break;
@@ -1751,9 +1773,11 @@ LLUIImagePtr LLFolderBridge::getIcon() const
BOOL LLFolderBridge::renameItem(const std::string& new_name)
{
- if(!isItemRenameable()) return FALSE;
- LLInventoryModel* model = mInventoryPanel->getModel();
- if(!model) return FALSE;
+ if(!isItemRenameable())
+ return FALSE;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
LLViewerInventoryCategory* cat = getCategory();
if(cat && (cat->getName() != new_name))
{
@@ -1776,7 +1800,7 @@ BOOL LLFolderBridge::removeItem()
}
// move it to the trash
LLPreview::hide(mUUID);
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLUUID trash_id;
@@ -1820,7 +1844,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const
void LLFolderBridge::pasteFromClipboard()
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(model && isClipboardPasteable())
{
LLInventoryItem* item = NULL;
@@ -1855,9 +1879,7 @@ void LLFolderBridge::folderOptionsMenu()
{
std::vector<std::string> disabled_items;
- // *TODO: Translate
-
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
const LLInventoryCategory* category = model->getCategory(mUUID);
@@ -1917,10 +1939,9 @@ BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInv
// Flags unused
void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
// std::vector<std::string> disabled_items;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
@@ -1950,31 +1971,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isAgentInventory()) // do not allow creating in library
{
- // only mature accounts can create undershirts/underwear
- /*if (!gAgent.isTeen())
- {
- sub_menu->append(new LLMenuItemCallGL("New Undershirt",
- &createNewUndershirt,
- NULL,
- (void*)this));
- sub_menu->append(new LLMenuItemCallGL("New Underpants",
- &createNewUnderpants,
- NULL,
- (void*)this));
- }*/
-
-/* BOOL contains_calling_cards = FALSE;
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
-
- LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
- model->collectDescendentsIf(mUUID,
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_callingcard);
- if(item_array.count() > 0) contains_calling_cards = TRUE;
-*/
mItems.push_back(std::string("New Folder"));
mItems.push_back(std::string("New Script"));
mItems.push_back(std::string("New Note"));
@@ -2035,7 +2031,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
BOOL LLFolderBridge::hasChildren() const
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLInventoryModel::EHasChildren has_children;
has_children = gInventory.categoryHasChildren(mUUID);
@@ -2077,7 +2073,7 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
LLViewerInventoryCategory* LLFolderBridge::getCategory() const
{
LLViewerInventoryCategory* cat = NULL;
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(model)
{
cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
@@ -2097,7 +2093,8 @@ void LLFolderBridge::createNewCategory(void* user_data)
{
LLFolderBridge* bridge = (LLFolderBridge*)user_data;
if(!bridge) return;
- LLInventoryPanel* panel = bridge->mInventoryPanel;
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ if (!panel) return;
LLInventoryModel* model = panel->getModel();
if(!model) return;
LLUUID id;
@@ -2201,7 +2198,7 @@ void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type)
void LLFolderBridge::modifyOutfit(BOOL append)
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
@@ -2252,7 +2249,7 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL drop)
{
- LLInventoryModel* model = mInventoryPanel->getModel();
+ LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
// cannot drag into library
@@ -2318,18 +2315,33 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if (LLInventoryView::getActiveInventory())
{
LLInventoryPanel* active_panel = LLInventoryView::getActiveInventory()->getPanel();
- if (active_panel && (mInventoryPanel != active_panel))
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (active_panel && (panel != active_panel))
{
active_panel->unSelectAll();
}
}
- // restamp if the move is into the trash.
- LLInvFVBridge::changeItemParent(
- model,
- (LLViewerInventoryItem*)inv_item,
- mUUID,
- move_is_into_trash);
+ LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
+ if (favorites_id == mUUID) // if target is the favorites folder we use copy
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else
+ {
+ // restamp if the move is into the trash.
+ LLInvFVBridge::changeItemParent(
+ model,
+ (LLViewerInventoryItem*)inv_item,
+ mUUID,
+ move_is_into_trash);
+ }
}
}
else if(LLToolDragAndDrop::SOURCE_WORLD == source)
@@ -2378,7 +2390,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
else
{
LLNotification::Params params("MoveInventoryFromObject");
- params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
LLNotifications::instance().forceResponse(params, 0);
}
}
@@ -2431,49 +2443,18 @@ LLUIImagePtr LLScriptBridge::getIcon() const
// | LLTextureBridge |
// +=================================================+
-std::string LLTextureBridge::sPrefix("Texture: ");
-
-
LLUIImagePtr LLTextureBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
}
-void open_texture(const LLUUID& item_id,
- const std::string& title,
- BOOL show_keep_discard,
- const LLUUID& source_id,
- BOOL take_focus)
-{
- // See if we can bring an exiting preview to the front
- if( !LLPreview::show( item_id, take_focus ) )
- {
- // There isn't one, so make a new preview
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
- rect.translate( left - rect.mLeft, top - rect.mTop );
-
- LLPreviewTexture* preview;
- preview = new LLPreviewTexture("preview texture",
- rect,
- title,
- item_id,
- LLUUID::null,
- show_keep_discard);
- preview->setSourceID(source_id);
- if(take_focus) preview->setFocus(TRUE);
-
- gFloaterView->adjustToFitScreen(preview, FALSE);
- }
-}
-
void LLTextureBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
- if(item)
+
+ if (item)
{
- open_texture(mUUID, getPrefix() + item->getName(), FALSE);
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
@@ -2481,9 +2462,6 @@ void LLTextureBridge::openItem()
// | LLSoundBridge |
// +=================================================+
-std::string LLSoundBridge::sPrefix("Sound: ");
-
-
LLUIImagePtr LLSoundBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
@@ -2491,6 +2469,13 @@ LLUIImagePtr LLSoundBridge::getIcon() const
void LLSoundBridge::openItem()
{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
// Changed this back to the way it USED to work:
// only open the preview dialog through the contextual right-click menu
// double-click just plays the sound
@@ -2501,18 +2486,7 @@ void LLSoundBridge::openItem()
openSoundPreview((void*)this);
//send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
}
-
-// if(!LLPreview::show(mUUID))
-// {
-// S32 left, top;
-// gFloaterView->getNewFloaterPosition(&left, &top);
-// LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
-// rect.translate(left - rect.mLeft, top - rect.mTop);
-// new LLPreviewSound("preview sound",
-// rect,
-// getPrefix() + getName(),
-// mUUID));
-// }
+*/
}
void LLSoundBridge::previewItem()
@@ -2527,20 +2501,7 @@ void LLSoundBridge::previewItem()
void LLSoundBridge::openSoundPreview(void* which)
{
LLSoundBridge *me = (LLSoundBridge *)which;
- if(!LLPreview::show(me->mUUID))
- {
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
- rect.translate(left - rect.mLeft, top - rect.mTop);
- LLPreviewSound* preview = new LLPreviewSound("preview sound",
- rect,
- me->getPrefix() + me->getName(),
- me->mUUID);
- preview->setFocus(TRUE);
- // Keep entirely onscreen.
- gFloaterView->adjustToFitScreen(preview, FALSE);
- }
+ LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
}
void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
@@ -2549,7 +2510,6 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
std::vector<std::string> items;
std::vector<std::string> disabled_items;
- // *TODO: Translate
if(isInTrash())
{
items.push_back(std::string("Purge Item"));
@@ -2578,8 +2538,6 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// | LLLandmarkBridge |
// +=================================================+
-std::string LLLandmarkBridge::sPrefix("Landmark: ");
-
LLUIImagePtr LLLandmarkBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
@@ -2590,7 +2548,6 @@ void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
std::vector<std::string> items;
std::vector<std::string> disabled_items;
- // *TODO: Translate
lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
if(isInTrash())
{
@@ -2617,6 +2574,20 @@ void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
+// Convenience function for the two functions below.
+static void teleport_via_landmark(const LLUUID& asset_id)
+{
+ gAgent.teleportViaLandmark( asset_id );
+
+ // we now automatically track the landmark you're teleporting to
+ // because you'll probably arrive at a telehub instead
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if( floater_world_map )
+ {
+ floater_world_map->trackLandmark( asset_id );
+ }
+}
+
// virtual
void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
{
@@ -2625,52 +2596,20 @@ void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* mod
LLViewerInventoryItem* item = getItem();
if(item)
{
- gAgent.teleportViaLandmark(item->getAssetUUID());
-
- // we now automatically track the landmark you're teleporting to
- // because you'll probably arrive at a telehub instead
- if( gFloaterWorldMap )
- {
- gFloaterWorldMap->trackLandmark( item->getAssetUUID() );
- }
+ teleport_via_landmark(item->getAssetUUID());
}
}
- if ("about" == action)
+ else if ("about" == action)
{
LLViewerInventoryItem* item = getItem();
if(item)
{
- open_landmark(item, std::string(" ") + getPrefix() + item->getName(), FALSE);
+ LLFloaterReg::showInstance("preview_landmark", LLSD(item->getUUID()), TAKE_FOCUS_YES);
}
}
- else LLItemBridge::performAction(folder, model, action);
-}
-
-void open_landmark(LLViewerInventoryItem* inv_item,
- const std::string& title,
- BOOL show_keep_discard,
- const LLUUID& source_id,
- BOOL take_focus)
-{
- // See if we can bring an exiting preview to the front
- if( !LLPreview::show( inv_item->getUUID(), take_focus ) )
+ else
{
- // There isn't one, so make a new preview
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewLandmarkRect");
- rect.translate( left - rect.mLeft, top - rect.mTop );
-
- LLPreviewLandmark* preview = new LLPreviewLandmark(title,
- rect,
- title,
- inv_item->getUUID(),
- show_keep_discard,
- inv_item);
- preview->setSourceID(source_id);
- if(take_focus) preview->setFocus(TRUE);
- // keep onscreen
- gFloaterView->adjustToFitScreen(preview, FALSE);
+ LLItemBridge::performAction(folder, model, action);
}
}
@@ -2681,15 +2620,7 @@ static bool open_landmark_callback(const LLSD& notification, const LLSD& respons
LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
if (option == 0)
{
- // HACK: This is to demonstrate teleport on double click for landmarks
- gAgent.teleportViaLandmark( asset_id );
-
- // we now automatically track the landmark you're teleporting to
- // because you'll probably arrive at a telehub instead
- if( gFloaterWorldMap )
- {
- gFloaterWorldMap->trackLandmark( asset_id );
- }
+ teleport_via_landmark(asset_id);
}
return false;
@@ -2700,15 +2631,23 @@ static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFro
void LLLandmarkBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
if( item )
{
// Opening (double-clicking) a landmark immediately teleports,
// but warns you the first time.
- // open_landmark(item, std::string(" ") + getPrefix() + item->getName(), FALSE);
+ // open_landmark(item);
LLSD payload;
payload["asset_id"] = item->getAssetUUID();
LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
}
+*/
}
@@ -2724,8 +2663,6 @@ void LLCallingCardObserver::changed(U32 mask)
// | LLCallingCardBridge |
// +=================================================+
-std::string LLCallingCardBridge::sPrefix("Calling Card: ");
-
LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
LLItemBridge(inventory, uuid)
{
@@ -2741,7 +2678,8 @@ LLCallingCardBridge::~LLCallingCardBridge()
void LLCallingCardBridge::refreshFolderViewItem()
{
- LLFolderViewItem* itemp = mInventoryPanel->getRootFolder()->getItemByID(mUUID);
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
if (itemp)
{
itemp->refresh();
@@ -2757,7 +2695,6 @@ void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel*
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
(!item->getCreatorUUID().isNull()))
{
- gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession(item->getName(), IM_NOTHING_SPECIAL, item->getCreatorUUID());
}
}
@@ -2800,17 +2737,24 @@ std::string LLCallingCardBridge::getLabelSuffix() const
void LLCallingCardBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
if(item && !item->getCreatorUUID().isNull())
{
BOOL online;
online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
LLFloaterAvatarInfo::showFromFriend(item->getCreatorUUID(), online);
}
+*/
}
void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
std::vector<std::string> items;
std::vector<std::string> disabled_items;
@@ -2931,68 +2875,27 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
// | LLNotecardBridge |
// +=================================================+
-std::string LLNotecardBridge::sPrefix("Note: ");
-
-
LLUIImagePtr LLNotecardBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
}
-void open_notecard(LLViewerInventoryItem* inv_item,
- const std::string& title,
- const LLUUID& object_id,
- BOOL show_keep_discard,
- const LLUUID& source_id,
- BOOL take_focus)
-{
- // See if we can bring an existing preview to the front
- if(!LLPreview::show(inv_item->getUUID(), take_focus))
- {
- // There isn't one, so make a new preview
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("NotecardEditorRect");
- rect.translate(left - rect.mLeft, top - rect.mTop);
- LLPreviewNotecard* preview;
- preview = new LLPreviewNotecard("preview notecard", rect, title,
- inv_item->getUUID(), object_id, inv_item->getAssetUUID(),
- show_keep_discard, inv_item);
- preview->setSourceID(source_id);
- if(take_focus) preview->setFocus(TRUE);
- // Force to be entirely onscreen.
- gFloaterView->adjustToFitScreen(preview, FALSE);
-
- //if (source_id.notNull())
- //{
- // // look for existing tabbed view for content from same source
- // LLPreview* existing_preview = LLPreview::getPreviewForSource(source_id);
- // if (existing_preview)
- // {
- // // found existing preview from this source
- // // is it already hosted in a multi-preview window?
- // LLMultiPreview* preview_hostp = (LLMultiPreview*)existing_preview->getHost();
- // if (!preview_hostp)
- // {
- // // create new multipreview if it doesn't exist
- // LLMultiPreview* preview_hostp = new LLMultiPreview(existing_preview->getRect());
- // preview_hostp->addFloater(existing_preview);
- // }
- // // add this preview to existing host
- // preview_hostp->addFloater(preview);
- // }
- //}
- }
-}
-
-
void LLNotecardBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+/*
+ LLViewerInventoryItem* item = getItem();
if (item)
{
- open_notecard(item, getPrefix() + item->getName(), LLUUID::null, FALSE);
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
}
+*/
}
@@ -3000,8 +2903,6 @@ void LLNotecardBridge::openItem()
// | LLGestureBridge |
// +=================================================+
-std::string LLGestureBridge::sPrefix("Gesture: ");
-
LLUIImagePtr LLGestureBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
@@ -3064,22 +2965,19 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode
void LLGestureBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
- if (!item) return;
-
- // See if we can bring an existing preview to the front
- if(!LLPreview::show(mUUID))
+
+ if (item)
{
- LLUUID item_id = mUUID;
- std::string title = getPrefix() + item->getName();
- LLUUID object_id = LLUUID::null;
-
- // TODO: save the rectangle
- LLPreviewGesture* preview = LLPreviewGesture::show(title, item_id, object_id);
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
preview->setFocus(TRUE);
-
- // Force to be entirely onscreen.
- gFloaterView->adjustToFitScreen(preview, FALSE);
}
+*/
}
BOOL LLGestureBridge::removeItem()
@@ -3091,7 +2989,6 @@ BOOL LLGestureBridge::removeItem()
void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
std::vector<std::string> items;
std::vector<std::string> disabled_items;
@@ -3115,15 +3012,6 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
items.push_back(std::string("Gesture Separator"));
items.push_back(std::string("Activate"));
items.push_back(std::string("Deactivate"));
-
- /*menu.append(new LLMenuItemCallGL("Activate",
- handleActivateGesture,
- enableActivateGesture,
- (void*)this));
- menu.append(new LLMenuItemCallGL("Deactivate",
- handleDeactivateGesture,
- enableDeactivateGesture,
- (void*)this));*/
}
hideContextEntries(menu, items, disabled_items);
}
@@ -3132,9 +3020,6 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// | LLAnimationBridge |
// +=================================================+
-std::string LLAnimationBridge::sPrefix("Animation: ");
-
-
LLUIImagePtr LLAnimationBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
@@ -3142,7 +3027,6 @@ LLUIImagePtr LLAnimationBridge::getIcon() const
void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
std::vector<std::string> items;
std::vector<std::string> disabled_items;
@@ -3176,32 +3060,18 @@ void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// virtual
void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
{
- S32 activate = 0;
-
if ((action == "playworld") || (action == "playlocal"))
{
-
- if ("playworld" == action) activate = 1;
- if ("playlocal" == action) activate = 2;
-
- // See if we can bring an existing preview to the front
- if( !LLPreview::show( mUUID ) )
+ if (getItem())
{
- // There isn't one, so make a new preview
- LLViewerInventoryItem* item = getItem();
- if( item )
+ LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+ if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+ if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+ if (preview)
{
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
- rect.translate( left - rect.mLeft, top - rect.mTop );
- LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
- rect,
- getPrefix() + item->getName(),
- mUUID,
- activate);
- // Force to be entirely onscreen.
- gFloaterView->adjustToFitScreen(preview, FALSE);
+ preview->activate(activate);
}
}
}
@@ -3213,27 +3083,19 @@ void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* mo
void LLAnimationBridge::openItem()
{
- // See if we can bring an existing preview to the front
- if( !LLPreview::show( mUUID ) )
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
{
- // There isn't one, so make a new preview
- LLViewerInventoryItem* item = getItem();
- if( item )
- {
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
- rect.translate( left - rect.mLeft, top - rect.mTop );
- LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
- rect,
- getPrefix() + item->getName(),
- mUUID,
- 0);
- preview->setFocus(TRUE);
- // Force to be entirely onscreen.
- gFloaterView->adjustToFitScreen(preview, FALSE);
- }
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+*/
}
// +=================================================+
@@ -3241,9 +3103,6 @@ void LLAnimationBridge::openItem()
// +=================================================+
// static
-std::string LLObjectBridge::sPrefix("Object: ");
-
-// static
LLUUID LLObjectBridge::sContextMenuItemID;
BOOL LLObjectBridge::isItemRemovable()
@@ -3316,10 +3175,16 @@ void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model
void LLObjectBridge::openItem()
{
- /* Disabled -- this preview isn't useful. JC */
- // CP: actually, this code is required - made changes to match LLAnimationBridge::openItem() idiom
- // The properties preview is useful, converting to show object properties. - DaveP
- LLShowProps::showProperties(mUUID);
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+ /*
+ LLFloaterProperties::show(mUUID);
+ */
}
LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
@@ -3411,7 +3276,6 @@ static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("Rep
void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
std::vector<std::string> items;
std::vector<std::string> disabled_items;
if(isInTrash())
@@ -3457,35 +3321,36 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
LLMenuGL* attach_menu = menu.getChildMenuByName("Attach To", TRUE);
LLMenuGL* attach_hud_menu = menu.getChildMenuByName("Attach To HUD", TRUE);
LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if (attach_menu && (attach_menu->getChildCount() == 0) &&
- attach_hud_menu && (attach_hud_menu->getChildCount() == 0) &&
- avatarp)
+ if (attach_menu
+ && (attach_menu->getChildCount() == 0)
+ && attach_hud_menu
+ && (attach_hud_menu->getChildCount() == 0)
+ && avatarp)
{
for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
iter != avatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
- LLMenuItemCallGL *new_item;
- if (attachment->getIsHUDAttachment())
+ LLMenuItemCallGL::Params p;
+ std::string submenu_name = attachment->getName();
+ if (LLTrans::getString(submenu_name) != "")
{
- attach_hud_menu->append(new_item = new LLMenuItemCallGL(attachment->getName(),
- NULL, //&LLObjectBridge::attachToAvatar,
- NULL, &attach_label, (void*)attachment));
+ p.name = (" ")+LLTrans::getString(submenu_name)+" ";
}
else
{
- attach_menu->append(new_item = new LLMenuItemCallGL(attachment->getName(),
- NULL, //&LLObjectBridge::attachToAvatar,
- NULL, &attach_label, (void*)attachment));
- }
-
- LLSimpleListener* callback = mInventoryPanel->getListenerByName("Inventory.AttachObject");
-
- if (callback)
- {
- new_item->addListener(callback, "on_click", LLSD(attachment->getName()));
+ p.name = submenu_name;
}
+ LLSD cbparams;
+ cbparams["index"] = curiter->first;
+ cbparams["label"] = attachment->getName();
+ p.on_click.function_name = "Inventory.AttachObject";
+ p.on_click.parameter = LLSD(attachment->getName());
+ p.on_enable.function_name = "Attachment.Label";
+ p.on_enable.parameter = cbparams;
+ LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+ LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
}
}
}
@@ -3496,10 +3361,12 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
BOOL LLObjectBridge::renameItem(const std::string& new_name)
{
- if(!isItemRenameable()) return FALSE;
- LLPreview::rename(mUUID, getPrefix() + new_name);
- LLInventoryModel* model = mInventoryPanel->getModel();
- if(!model) return FALSE;
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
LLViewerInventoryItem* item = getItem();
if(item && (item->getName() != new_name))
{
@@ -3532,8 +3399,6 @@ BOOL LLObjectBridge::renameItem(const std::string& new_name)
// | LLLSLTextBridge |
// +=================================================+
-std::string LLLSLTextBridge::sPrefix("Script: ");
-
LLUIImagePtr LLLSLTextBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
@@ -3541,27 +3406,19 @@ LLUIImagePtr LLLSLTextBridge::getIcon() const
void LLLSLTextBridge::openItem()
{
- // See if we can bring an exiting preview to the front
- if(!LLPreview::show(mUUID))
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- // There isn't one, so make a new preview
- S32 left, top;
- gFloaterView->getNewFloaterPosition(&left, &top);
- LLRect rect = gSavedSettings.getRect("PreviewScriptRect");
- rect.translate(left - rect.mLeft, top - rect.mTop);
-
- LLPreviewLSL* preview = new LLPreviewLSL("preview lsl text",
- rect,
- getPrefix() + item->getName(),
- mUUID);
- preview->setFocus(TRUE);
- // keep onscreen
- gFloaterView->adjustToFitScreen(preview, FALSE);
- }
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
+ /*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+ */
}
// +=================================================+
@@ -3897,30 +3754,18 @@ void wear_inventory_category_on_avatar( LLInventoryCategory* category, BOOL appe
lldebugs << "wear_inventory_category_on_avatar( " << category->getName()
<< " )" << llendl;
- LLWearInfo* userdata = new LLWearInfo;
- userdata->mAppend = append;
- userdata->mCategoryID = category->getUUID();
-
if( gFloaterCustomize )
{
- gFloaterCustomize->askToSaveIfDirty(
- wear_inventory_category_on_avatar_step2,
- userdata);
+ gFloaterCustomize->askToSaveIfDirty(boost::bind(wear_inventory_category_on_avatar_step2, _1, category->getUUID(), append));
}
else
{
- wear_inventory_category_on_avatar_step2(
- TRUE,
- userdata );
+ wear_inventory_category_on_avatar_step2(TRUE, category->getUUID(), append );
}
}
-
-void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
+void wear_inventory_category_on_avatar_step2( BOOL proceed, LLUUID category, BOOL append )
{
- LLWearInfo* wear_info = (LLWearInfo*)userdata;
- if (!wear_info) return;
-
// Find all the wearables that are in the category's subtree.
lldebugs << "wear_inventory_category_on_avatar_step2()" << llendl;
if(proceed)
@@ -3928,7 +3773,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLFindWearables is_wearable;
- gInventory.collectDescendentsIf(wear_info->mCategoryID,
+ gInventory.collectDescendentsIf(category,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -3939,7 +3784,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
LLInventoryModel::cat_array_t obj_cat_array;
LLInventoryModel::item_array_t obj_item_array;
LLIsType is_object( LLAssetType::AT_OBJECT );
- gInventory.collectDescendentsIf(wear_info->mCategoryID,
+ gInventory.collectDescendentsIf(category,
obj_cat_array,
obj_item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -3950,7 +3795,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
LLInventoryModel::cat_array_t gest_cat_array;
LLInventoryModel::item_array_t gest_item_array;
LLIsType is_gesture( LLAssetType::AT_GESTURE );
- gInventory.collectDescendentsIf(wear_info->mCategoryID,
+ gInventory.collectDescendentsIf(category,
gest_cat_array,
gest_item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -3960,7 +3805,6 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
if( !wearable_count && !obj_count && !gest_count)
{
LLNotifications::instance().add("CouldNotPutOnOutfit");
- delete wear_info;
return;
}
@@ -3979,7 +3823,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
// Update the inventory item labels to reflect the fact
// they are active.
- LLViewerInventoryCategory* catp = gInventory.getCategory(wear_info->mCategoryID);
+ LLViewerInventoryCategory* catp = gInventory.getCategory(category);
if (catp)
{
gInventory.updateCategory(catp);
@@ -4007,7 +3851,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
}
for(i = 0; i < wearable_count; ++i)
{
- gAddToOutfit = wear_info->mAppend;
+ gAddToOutfit = append;
found = found_container.get(i);
gWearableList.getAsset(found->mAssetID,
@@ -4020,7 +3864,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
//If not appending and the folder doesn't contain only gestures, take off all attachments.
- if (!wear_info->mAppend
+ if (!append
&& !(wearable_count == 0 && obj_count == 0 && gest_count > 0) )
{
LLAgent::userRemoveAllAttachments(NULL);
@@ -4061,7 +3905,7 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
msg->nextBlockFast(_PREHASH_HeaderData);
msg->addUUIDFast(_PREHASH_CompoundMsgID, compound_msg_id );
msg->addU8Fast(_PREHASH_TotalObjects, obj_count );
- msg->addBOOLFast(_PREHASH_FirstDetachAll, !wear_info->mAppend );
+ msg->addBOOLFast(_PREHASH_FirstDetachAll, !append );
}
LLInventoryItem* item = obj_item_array.get(i);
@@ -4082,8 +3926,6 @@ void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
}
}
}
- delete wear_info;
- wear_info = NULL;
}
void wear_inventory_category_on_avatar_loop(LLWearable* wearable, void* data)
@@ -4170,36 +4012,29 @@ void remove_inventory_category_from_avatar( LLInventoryCategory* category )
<< " )" << llendl;
- LLUUID* uuid = new LLUUID(category->getUUID());
-
if( gFloaterCustomize )
{
gFloaterCustomize->askToSaveIfDirty(
- remove_inventory_category_from_avatar_step2,
- uuid);
+ boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
}
else
{
- remove_inventory_category_from_avatar_step2(
- TRUE,
- uuid );
+ remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
}
}
-void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata)
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
{
// Find all the wearables that are in the category's subtree.
- LLUUID* category_id = (LLUUID *)userdata;
-
lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
if(proceed)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLFindWearables is_wearable;
- gInventory.collectDescendentsIf(*category_id,
+ gInventory.collectDescendentsIf(category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -4210,7 +4045,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata)
LLInventoryModel::cat_array_t obj_cat_array;
LLInventoryModel::item_array_t obj_item_array;
LLIsType is_object( LLAssetType::AT_OBJECT );
- gInventory.collectDescendentsIf(*category_id,
+ gInventory.collectDescendentsIf(category_id,
obj_cat_array,
obj_item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -4221,7 +4056,7 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata)
LLInventoryModel::cat_array_t gest_cat_array;
LLInventoryModel::item_array_t gest_item_array;
LLIsType is_gesture( LLAssetType::AT_GESTURE );
- gInventory.collectDescendentsIf(*category_id,
+ gInventory.collectDescendentsIf(category_id,
gest_cat_array,
gest_item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -4283,8 +4118,6 @@ void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata)
}
}
}
- delete category_id;
- category_id = NULL;
}
BOOL LLWearableBridge::renameItem(const std::string& new_name)
@@ -4364,6 +4197,13 @@ void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* mod
void LLWearableBridge::openItem()
{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
if( isInTrash() )
{
LLNotifications::instance().add("CannotWearTrash");
@@ -4398,11 +4238,11 @@ void LLWearableBridge::openItem()
LLNotifications::instance().add("CannotWearInfoNotComplete");
}
}
+ */
}
void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- // *TODO: Translate
lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
std::vector<std::string> items;
std::vector<std::string> disabled_items;
@@ -4445,23 +4285,10 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
disabled_items.push_back(std::string("Wearable Edit"));
}
- //menu.appendSeparator();
- //menu.append(new LLMenuItemCallGL("Wear",
- // LLWearableBridge::onWearOnAvatar,
- // LLWearableBridge::canWearOnAvatar,
- // (void*)this));
- //menu.append(new LLMenuItemCallGL("Edit",
- // LLWearableBridge::onEditOnAvatar,
- // LLWearableBridge::canEditOnAvatar,
- // (void*)this));
if( item && (item->getType() == LLAssetType::AT_CLOTHING) )
{
items.push_back(std::string("Take Off"));
- /*menu.append(new LLMenuItemCallGL("Take Off",
- LLWearableBridge::onRemoveFromAvatar,
- LLWearableBridge::canRemoveFromAvatar,
- (void*)this));*/
}
}
hideContextEntries(menu, items, disabled_items);
@@ -4586,7 +4413,8 @@ void LLWearableBridge::editOnAvatar()
if( wearable )
{
// Set the tab to the right wearable.
- LLFloaterCustomize::setCurrentWearableType( wearable->getType() );
+ if (gFloaterCustomize)
+ gFloaterCustomize->setCurrentWearableType( wearable->getType() );
if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
{
@@ -4646,3 +4474,279 @@ void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
}
delete item_id;
}
+
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ action = new LLTextureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ action = new LLSoundBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ action = new LLLandmarkBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ action = new LLCallingCardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ action = new LLObjectBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ action = new LLNotecardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ action = new LLAnimationBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ action = new LLGestureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ action = new LLLSLTextBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ action = new LLWearableBridgeAction(uuid,model);
+
+ break;
+
+ default:
+ break;
+ }
+ return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+ if(mModel)
+ return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+ return NULL;
+}
+
+//virtual
+void LLTextureBridgeAction::doIt()
+{
+ if (getItem())
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLSoundBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLandmarkBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLCallingCardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item && !item->getCreatorUUID().isNull())
+ {
+ BOOL online;
+ online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+ LLFloaterAvatarInfo::showFromFriend(item->getCreatorUUID(), online);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLGestureBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLAnimationBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLObjectBridgeAction::doIt()
+{
+ LLFloaterProperties::show(mUUID);
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLSLTextBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+ if(!mModel) return FALSE;
+ LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+ if(!mModel) return FALSE;
+ if(gAgent.getInventoryRootID() == mUUID) return TRUE;
+ return mModel->isObjectDescendentOf(mUUID, gAgent.getInventoryRootID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgent.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+ if( isInTrash() )
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if( !gAgent.isWearingItem( mUUID ) )
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+
+ LLInvFVBridgeAction::doIt();
+}