diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 41 |
1 files changed, 25 insertions, 16 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 76c0d69dda..3071ef3b71 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1170,7 +1170,7 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action) void LLItemBridge::selectItem() { LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem()); - if(item && !item->isComplete()) + if(item && !item->isFinished()) { item->fetchFromServer(); } @@ -1970,13 +1970,17 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, } //Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver +class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver { public: - LLRightClickInventoryFetchObserver() : + LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : + LLInventoryFetchItemsObserver(ids), mCopyItems(false) { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : + LLRightClickInventoryFetchObserver(const uuid_vec_t& ids, + const LLUUID& cat_id, + bool copy_items) : + LLInventoryFetchItemsObserver(ids), mCatID(cat_id), mCopyItems(copy_items) { }; @@ -2000,7 +2004,11 @@ protected: class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver { public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} + LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids, + bool copy_items) : + LLInventoryFetchDescendentsObserver(ids), + mCopyItems(copy_items) + {} ~LLRightClickInventoryFetchDescendentsObserver() {} virtual void done(); protected: @@ -2043,14 +2051,14 @@ void LLRightClickInventoryFetchDescendentsObserver::done() } #endif - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mComplete.front(), mCopyItems); uuid_vec_t ids; for(S32 i = 0; i < count; ++i) { ids.push_back(item_array.get(i)->getUUID()); } + LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems); + // clean up, and remove this as an observer since the call to the // outfit could notify observers and throw us into an infinite // loop. @@ -2063,10 +2071,10 @@ void LLRightClickInventoryFetchDescendentsObserver::done() inc_busy_count(); // do the fetch - outfit->fetch(ids); + outfit->startFetch(); outfit->done(); //Not interested in waiting and this will be right 99% of the time. //Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) +/* if(outfit->isFinished()) { // everything is already here - call done. outfit->done(); @@ -2752,7 +2760,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) mMenu = &menu; sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); + uuid_vec_t folders; LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); @@ -2760,9 +2768,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { folders.push_back(category->getUUID()); } - fetch->fetch(folders); + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); + fetch->startFetch(); inc_busy_count(); - if(fetch->isEverythingComplete()) + if(fetch->isFinished()) { // everything is already here - call done. fetch->done(); @@ -3232,7 +3241,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) + if(item && item->isFinished()) { accept = TRUE; if(drop) @@ -4122,7 +4131,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) { rez_attachment(item, NULL); } - else if(item && item->isComplete()) + else if(item && item->isFinished()) { // must be in library. copy it to our inventory and put it on. LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); @@ -4765,7 +4774,7 @@ BOOL LLWearableBridge::canWearOnAvatar(void* user_data) if(!self->isAgentInventory()) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; + if(!item || !item->isFinished()) return FALSE; } return (!get_is_item_worn(self->mUUID)); } @@ -5385,7 +5394,7 @@ public: // must be in the inventory library. copy it to our inventory // and put it on right away. LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) + if(item && item->isFinished()) { LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); copy_inventory_item( |