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-rw-r--r--indra/newview/llinventorybridge.cpp41
1 files changed, 25 insertions, 16 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 76c0d69dda..3071ef3b71 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1170,7 +1170,7 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
void LLItemBridge::selectItem()
{
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
- if(item && !item->isComplete())
+ if(item && !item->isFinished())
{
item->fetchFromServer();
}
@@ -1970,13 +1970,17 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
}
//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
{
public:
- LLRightClickInventoryFetchObserver() :
+ LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
+ LLInventoryFetchItemsObserver(ids),
mCopyItems(false)
{ };
- LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+ LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
+ const LLUUID& cat_id,
+ bool copy_items) :
+ LLInventoryFetchItemsObserver(ids),
mCatID(cat_id),
mCopyItems(copy_items)
{ };
@@ -2000,7 +2004,11 @@ protected:
class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
{
public:
- LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+ LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
+ bool copy_items) :
+ LLInventoryFetchDescendentsObserver(ids),
+ mCopyItems(copy_items)
+ {}
~LLRightClickInventoryFetchDescendentsObserver() {}
virtual void done();
protected:
@@ -2043,14 +2051,14 @@ void LLRightClickInventoryFetchDescendentsObserver::done()
}
#endif
- LLRightClickInventoryFetchObserver* outfit;
- outfit = new LLRightClickInventoryFetchObserver(mComplete.front(), mCopyItems);
uuid_vec_t ids;
for(S32 i = 0; i < count; ++i)
{
ids.push_back(item_array.get(i)->getUUID());
}
+ LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
+
// clean up, and remove this as an observer since the call to the
// outfit could notify observers and throw us into an infinite
// loop.
@@ -2063,10 +2071,10 @@ void LLRightClickInventoryFetchDescendentsObserver::done()
inc_busy_count();
// do the fetch
- outfit->fetch(ids);
+ outfit->startFetch();
outfit->done(); //Not interested in waiting and this will be right 99% of the time.
//Uncomment the following code for laggy Inventory UI.
-/* if(outfit->isEverythingComplete())
+/* if(outfit->isFinished())
{
// everything is already here - call done.
outfit->done();
@@ -2752,7 +2760,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mMenu = &menu;
sSelf = this;
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
uuid_vec_t folders;
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
@@ -2760,9 +2768,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
folders.push_back(category->getUUID());
}
- fetch->fetch(folders);
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
+ fetch->startFetch();
inc_busy_count();
- if(fetch->isEverythingComplete())
+ if(fetch->isFinished())
{
// everything is already here - call done.
fetch->done();
@@ -3232,7 +3241,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
- if(item && item->isComplete())
+ if(item && item->isFinished())
{
accept = TRUE;
if(drop)
@@ -4122,7 +4131,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
{
rez_attachment(item, NULL);
}
- else if(item && item->isComplete())
+ else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
@@ -4765,7 +4774,7 @@ BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
if(!self->isAgentInventory())
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
- if(!item || !item->isComplete()) return FALSE;
+ if(!item || !item->isFinished()) return FALSE;
}
return (!get_is_item_worn(self->mUUID));
}
@@ -5385,7 +5394,7 @@ public:
// must be in the inventory library. copy it to our inventory
// and put it on right away.
LLViewerInventoryItem* item = getItem();
- if(item && item->isComplete())
+ if(item && item->isFinished())
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(