diff options
Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
-rw-r--r-- | indra/newview/llinspectavatar.cpp | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp new file mode 100644 index 0000000000..72f89d2e72 --- /dev/null +++ b/indra/newview/llinspectavatar.cpp @@ -0,0 +1,260 @@ +/** + * @file llinspectavatar.cpp + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinspectavatar.h" + +// viewer files +#include "llagentdata.h" +#include "llavataractions.h" +#include "llavatarpropertiesprocessor.h" +#include "llcallingcard.h" + +// linden libraries +#include "lltooltip.h" // positionViewNearMouse() +#include "lluictrl.h" + +// This object represents a pending request for avatar properties information +class LLFetchAvatarData : public LLAvatarPropertiesObserver +{ +public: + // If the inspector closes it will delete the pending request object, so the + // inspector pointer will be valid for the lifetime of this object + LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector) + : mAvatarID(avatar_id), + mInspector(inspector) + { + LLAvatarPropertiesProcessor* processor = + LLAvatarPropertiesProcessor::getInstance(); + // register ourselves as an observer + processor->addObserver(mAvatarID, this); + // send a request (duplicates will be suppressed inside the avatar + // properties processor) + processor->sendAvatarPropertiesRequest(mAvatarID); + } + + ~LLFetchAvatarData() + { + // remove ourselves as an observer + LLAvatarPropertiesProcessor::getInstance()-> + removeObserver(mAvatarID, this); + } + + void processProperties(void* data, EAvatarProcessorType type) + { + // route the data to the inspector + if (data + && type == APT_PROPERTIES) + { + LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data); + mInspector->processAvatarData(avatar_data); + } + } + + // Store avatar ID so we can un-register the observer on destruction + LLUUID mAvatarID; + LLInspectAvatar* mInspector; +}; + +LLInspectAvatar::LLInspectAvatar(const LLSD& sd) +: LLFloater( LLSD() ), // single_instance, doesn't really need key + mAvatarID(), // set in onOpen() + mFirstName(), + mLastName(), + mPropertiesRequest(NULL) +{ + // can't make the properties request until the widgets are constructed + // as it might return immediately, so do it in postBuild. +} + +LLInspectAvatar::~LLInspectAvatar() +{ + // clean up any pending requests so they don't call back into a deleted + // view + delete mPropertiesRequest; + mPropertiesRequest = NULL; +} + +/*virtual*/ +BOOL LLInspectAvatar::postBuild(void) +{ + getChild<LLUICtrl>("add_friend_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickAddFriend, this) ); + + getChild<LLUICtrl>("view_profile_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickViewProfile, this) ); + + return TRUE; +} + +void LLInspectAvatar::draw() +{ + static LLCachedControl<F32> FADE_OUT_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f); + if (mCloseTimer.getStarted()) + { + F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_OUT_TIME, 1.f, 0.f); + LLViewDrawContext context(alpha); + LLFloater::draw(); + if (mCloseTimer.getElapsedTimeF32() > FADE_OUT_TIME) + { + closeFloater(false); + } + } + else + { + LLFloater::draw(); + } +} + + +// Multiple calls to showInstance("inspect_avatar", foo) will provide different +// LLSD for foo, which we will catch here. +//virtual +void LLInspectAvatar::onOpen(const LLSD& data) +{ + mCloseTimer.stop(); + + // Extract appropriate avatar id + mAvatarID = data.isUUID() ? data : data["avatar_id"]; + + // Position the inspector relative to the mouse cursor + // Similar to how tooltips are positioned + // See LLToolTipMgr::createToolTip + if (data.has("pos")) + { + LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger()); + } + else + { + LLUI::positionViewNearMouse(this); + } + + // can't call from constructor as widgets are not built yet + requestUpdate(); +} + +//virtual +void LLInspectAvatar::onFocusLost() +{ + // Start closing when we lose focus + mCloseTimer.start(); +} + +void LLInspectAvatar::requestUpdate() +{ + // Don't make network requests when spawning from the debug menu at the + // login screen (which is useful to work on the layout). + if (mAvatarID.isNull()) + { + getChild<LLUICtrl>("user_subtitle")-> + setValue("Test subtitle"); + getChild<LLUICtrl>("user_details")-> + setValue("Test details\nTest line 2"); + return; + } + + // Clear out old data so it doesn't flash between old and new + getChild<LLUICtrl>("user_name")->setValue(""); + getChild<LLUICtrl>("user_subtitle")->setValue(""); + getChild<LLUICtrl>("user_details")->setValue(""); + + // Make a new request for properties + delete mPropertiesRequest; + mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); + + // You can't re-add someone as a friend if they are already your friend + bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL; + bool is_self = (mAvatarID == gAgentID); + childSetEnabled("add_friend_btn", !is_friend && !is_self); + + // Use an avatar_icon even though the image id will come down with the + // avatar properties because the avatar_icon code maintains a cache of icons + // and this may result in the image being visible sooner. + // *NOTE: This may generate a duplicate avatar properties request, but that + // will be suppressed internally in the avatar properties processor. + childSetValue("avatar_icon", LLSD(mAvatarID) ); + + gCacheName->get(mAvatarID, FALSE, + boost::bind(&LLInspectAvatar::nameUpdatedCallback, + this, _1, _2, _3, _4)); +} + +void LLInspectAvatar::processAvatarData(LLAvatarData* data) +{ + LLStringUtil::format_map_t args; + args["[BORN_ON]"] = data->born_on; + args["[AGE]"] = LLAvatarPropertiesProcessor::ageFromDate(data->born_on); + args["[SL_PROFILE]"] = data->about_text; + args["[RW_PROFILE"] = data->fl_about_text; + args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data); + args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(data); + + std::string subtitle = getString("Subtitle", args); + getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) ); + std::string details = getString("Details", args); + getChild<LLUICtrl>("user_details")->setValue( LLSD(details) ); + + // Delete the request object as it has been satisfied + delete mPropertiesRequest; + mPropertiesRequest = NULL; +} + +void LLInspectAvatar::nameUpdatedCallback( + const LLUUID& id, + const std::string& first, + const std::string& last, + BOOL is_group) +{ + // Possibly a request for an older inspector + if (id != mAvatarID) return; + + mFirstName = first; + mLastName = last; + std::string name = first + " " + last; + + childSetValue("user_name", LLSD(name) ); +} + +void LLInspectAvatar::onClickAddFriend() +{ + std::string name; + name.assign(mFirstName); + name.append(" "); + name.append(mLastName); + + LLAvatarActions::requestFriendshipDialog(mAvatarID, name); +} + +void LLInspectAvatar::onClickViewProfile() +{ + LLAvatarActions::showProfile(mAvatarID); +} |