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Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
| -rw-r--r-- | indra/newview/llinspectavatar.cpp | 260 | 
1 files changed, 260 insertions, 0 deletions
| diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp new file mode 100644 index 0000000000..72f89d2e72 --- /dev/null +++ b/indra/newview/llinspectavatar.cpp @@ -0,0 +1,260 @@ +/**  + * @file llinspectavatar.cpp + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + *  + * Copyright (c) 2009, Linden Research, Inc. + *  + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab.  Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + *  + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + *  + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + *  + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinspectavatar.h" + +// viewer files +#include "llagentdata.h" +#include "llavataractions.h" +#include "llavatarpropertiesprocessor.h" +#include "llcallingcard.h" + +// linden libraries +#include "lltooltip.h"	// positionViewNearMouse() +#include "lluictrl.h" + +// This object represents a pending request for avatar properties information +class LLFetchAvatarData : public LLAvatarPropertiesObserver +{ +public: +	// If the inspector closes it will delete the pending request object, so the +	// inspector pointer will be valid for the lifetime of this object +	LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector) +		:	mAvatarID(avatar_id), +			mInspector(inspector) +	{ +		LLAvatarPropertiesProcessor* processor =  +			LLAvatarPropertiesProcessor::getInstance(); +		// register ourselves as an observer +		processor->addObserver(mAvatarID, this); +		// send a request (duplicates will be suppressed inside the avatar +		// properties processor) +		processor->sendAvatarPropertiesRequest(mAvatarID); +	} + +	~LLFetchAvatarData() +	{ +		// remove ourselves as an observer +		LLAvatarPropertiesProcessor::getInstance()-> +			removeObserver(mAvatarID, this); +	} + +	void processProperties(void* data, EAvatarProcessorType type) +	{ +		// route the data to the inspector +		if (data +			&& type == APT_PROPERTIES) +		{ +			LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data); +			mInspector->processAvatarData(avatar_data); +		} +	} + +	// Store avatar ID so we can un-register the observer on destruction +	LLUUID mAvatarID; +	LLInspectAvatar* mInspector; +}; + +LLInspectAvatar::LLInspectAvatar(const LLSD& sd) +:	LLFloater( LLSD() ),	// single_instance, doesn't really need key +	mAvatarID(),			// set in onOpen() +	mFirstName(), +	mLastName(), +	mPropertiesRequest(NULL) +{ +	// can't make the properties request until the widgets are constructed +	// as it might return immediately, so do it in postBuild. +} + +LLInspectAvatar::~LLInspectAvatar() +{ +	// clean up any pending requests so they don't call back into a deleted +	// view +	delete mPropertiesRequest; +	mPropertiesRequest = NULL; +} + +/*virtual*/ +BOOL LLInspectAvatar::postBuild(void) +{ +	getChild<LLUICtrl>("add_friend_btn")->setCommitCallback( +		boost::bind(&LLInspectAvatar::onClickAddFriend, this) ); + +	getChild<LLUICtrl>("view_profile_btn")->setCommitCallback( +		boost::bind(&LLInspectAvatar::onClickViewProfile, this) ); + +	return TRUE; +} + +void LLInspectAvatar::draw() +{ +	static LLCachedControl<F32> FADE_OUT_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f); +	if (mCloseTimer.getStarted()) +	{ +		F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_OUT_TIME, 1.f, 0.f); +		LLViewDrawContext context(alpha); +		LLFloater::draw(); +		if (mCloseTimer.getElapsedTimeF32() > FADE_OUT_TIME) +		{ +			closeFloater(false); +		} +	} +	else +	{ +		LLFloater::draw(); +	} +} + + +// Multiple calls to showInstance("inspect_avatar", foo) will provide different +// LLSD for foo, which we will catch here. +//virtual +void LLInspectAvatar::onOpen(const LLSD& data) +{ +	mCloseTimer.stop(); + +	// Extract appropriate avatar id +	mAvatarID = data.isUUID() ? data : data["avatar_id"]; + +	// Position the inspector relative to the mouse cursor +	// Similar to how tooltips are positioned +	// See LLToolTipMgr::createToolTip +	if (data.has("pos")) +	{ +		LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger()); +	} +	else +	{ +		LLUI::positionViewNearMouse(this); +	} + +	// can't call from constructor as widgets are not built yet +	requestUpdate(); +} + +//virtual +void LLInspectAvatar::onFocusLost() +{ +	// Start closing when we lose focus +	mCloseTimer.start(); +} + +void LLInspectAvatar::requestUpdate() +{ +	// Don't make network requests when spawning from the debug menu at the +	// login screen (which is useful to work on the layout). +	if (mAvatarID.isNull()) +	{ +		getChild<LLUICtrl>("user_subtitle")-> +			setValue("Test subtitle"); +		getChild<LLUICtrl>("user_details")-> +			setValue("Test details\nTest line 2"); +		return; +	} + +	// Clear out old data so it doesn't flash between old and new +	getChild<LLUICtrl>("user_name")->setValue(""); +	getChild<LLUICtrl>("user_subtitle")->setValue(""); +	getChild<LLUICtrl>("user_details")->setValue(""); +	 +	// Make a new request for properties +	delete mPropertiesRequest; +	mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); + +	// You can't re-add someone as a friend if they are already your friend +	bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL; +	bool is_self = (mAvatarID == gAgentID); +	childSetEnabled("add_friend_btn", !is_friend && !is_self); + +	// Use an avatar_icon even though the image id will come down with the +	// avatar properties because the avatar_icon code maintains a cache of icons +	// and this may result in the image being visible sooner. +	// *NOTE: This may generate a duplicate avatar properties request, but that +	// will be suppressed internally in the avatar properties processor. +	childSetValue("avatar_icon", LLSD(mAvatarID) ); + +	gCacheName->get(mAvatarID, FALSE, +		boost::bind(&LLInspectAvatar::nameUpdatedCallback, +			this, _1, _2, _3, _4)); +} + +void LLInspectAvatar::processAvatarData(LLAvatarData* data) +{ +	LLStringUtil::format_map_t args; +	args["[BORN_ON]"] = data->born_on; +	args["[AGE]"] = LLAvatarPropertiesProcessor::ageFromDate(data->born_on); +	args["[SL_PROFILE]"] = data->about_text; +	args["[RW_PROFILE"] = data->fl_about_text; +	args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data); +	args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(data); + +	std::string subtitle = getString("Subtitle", args); +	getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) ); +	std::string details = getString("Details", args); +	getChild<LLUICtrl>("user_details")->setValue( LLSD(details) ); + +	// Delete the request object as it has been satisfied +	delete mPropertiesRequest; +	mPropertiesRequest = NULL; +} + +void LLInspectAvatar::nameUpdatedCallback( +	const LLUUID& id, +	const std::string& first, +	const std::string& last, +	BOOL is_group) +{ +	// Possibly a request for an older inspector +	if (id != mAvatarID) return; + +	mFirstName = first; +	mLastName = last; +	std::string name = first + " " + last; + +	childSetValue("user_name", LLSD(name) ); +} + +void LLInspectAvatar::onClickAddFriend() +{ +	std::string name; +	name.assign(mFirstName); +	name.append(" "); +	name.append(mLastName); + +	LLAvatarActions::requestFriendshipDialog(mAvatarID, name); +} + +void LLInspectAvatar::onClickViewProfile() +{ +	LLAvatarActions::showProfile(mAvatarID); +} | 
