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Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
-rw-r--r-- | indra/newview/llinspectavatar.cpp | 794 |
1 files changed, 794 insertions, 0 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp new file mode 100644 index 0000000000..29dcb2c4d3 --- /dev/null +++ b/indra/newview/llinspectavatar.cpp @@ -0,0 +1,794 @@ +/** + * @file llinspectavatar.cpp + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinspectavatar.h" + +// viewer files +#include "llagent.h" +#include "llagentdata.h" +#include "llavataractions.h" +#include "llavatarnamecache.h" +#include "llavatarpropertiesprocessor.h" +#include "llcallingcard.h" +#include "lldateutil.h" +#include "llfloaterreporter.h" +#include "llfloaterworldmap.h" +#include "llimview.h" +#include "llinspect.h" +#include "llmutelist.h" +#include "llpanelblockedlist.h" +#include "llstartup.h" +#include "llspeakers.h" +#include "llviewermenu.h" +#include "llvoiceclient.h" +#include "llviewerobjectlist.h" +#include "lltransientfloatermgr.h" + +// Linden libraries +#include "llfloater.h" +#include "llfloaterreg.h" +#include "llmenubutton.h" +#include "lltextbox.h" +#include "lltooltip.h" // positionViewNearMouse() +#include "lltrans.h" +#include "lluictrl.h" + +#include "llavatariconctrl.h" + +class LLFetchAvatarData; + + +////////////////////////////////////////////////////////////////////////////// +// LLInspectAvatar +////////////////////////////////////////////////////////////////////////////// + +// Avatar Inspector, a small information window used when clicking +// on avatar names in the 2D UI and in the ambient inspector widget for +// the 3D world. +class LLInspectAvatar : public LLInspect, LLTransientFloater +{ + friend class LLFloaterReg; + +public: + // avatar_id - Avatar ID for which to show information + // Inspector will be positioned relative to current mouse position + LLInspectAvatar(const LLSD& avatar_id); + virtual ~LLInspectAvatar(); + + /*virtual*/ BOOL postBuild(void); + + // Because floater is single instance, need to re-parse data on each spawn + // (for example, inspector about same avatar but in different position) + /*virtual*/ void onOpen(const LLSD& avatar_id); + + // When closing they should close their gear menu + /*virtual*/ void onClose(bool app_quitting); + + // Update view based on information from avatar properties processor + void processAvatarData(LLAvatarData* data); + + // override the inspector mouse leave so timer is only paused if + // gear menu is not open + /* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask); + + virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; } + +private: + // Make network requests for all the data to display in this view. + // Used on construction and if avatar id changes. + void requestUpdate(); + + // Set the volume slider to this user's current client-side volume setting, + // hiding/disabling if the user is not nearby. + void updateVolumeSlider(); + + // Shows/hides moderator panel depending on voice state + void updateModeratorPanel(); + + // Moderator ability to enable/disable voice chat for avatar + void toggleSelectedVoice(bool enabled); + + // Button callbacks + void onClickAddFriend(); + void onClickViewProfile(); + void onClickIM(); + void onClickCall(); + void onClickTeleport(); + void onClickInviteToGroup(); + void onClickPay(); + void onClickShare(); + void onToggleMute(); + void onClickReport(); + void onClickFreeze(); + void onClickEject(); + void onClickZoomIn(); + void onClickFindOnMap(); + bool onVisibleFindOnMap(); + bool onVisibleFreezeEject(); + bool onVisibleZoomIn(); + void onClickMuteVolume(); + void onVolumeChange(const LLSD& data); + bool enableMute(); + bool enableUnmute(); + bool enableTeleportOffer(); + + // Is used to determine if "Add friend" option should be enabled in gear menu + bool isNotFriend(); + + void onAvatarNameCache(const LLUUID& agent_id, + const LLAvatarName& av_name); + +private: + LLUUID mAvatarID; + // Need avatar name information to spawn friend add request + LLAvatarName mAvatarName; + // an in-flight request for avatar properties from LLAvatarPropertiesProcessor + // is represented by this object + LLFetchAvatarData* mPropertiesRequest; +}; + +////////////////////////////////////////////////////////////////////////////// +// LLFetchAvatarData +////////////////////////////////////////////////////////////////////////////// + +// This object represents a pending request for avatar properties information +class LLFetchAvatarData : public LLAvatarPropertiesObserver +{ +public: + // If the inspector closes it will delete the pending request object, so the + // inspector pointer will be valid for the lifetime of this object + LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector) + : mAvatarID(avatar_id), + mInspector(inspector) + { + LLAvatarPropertiesProcessor* processor = + LLAvatarPropertiesProcessor::getInstance(); + // register ourselves as an observer + processor->addObserver(mAvatarID, this); + // send a request (duplicates will be suppressed inside the avatar + // properties processor) + processor->sendAvatarPropertiesRequest(mAvatarID); + } + + ~LLFetchAvatarData() + { + // remove ourselves as an observer + LLAvatarPropertiesProcessor::getInstance()-> + removeObserver(mAvatarID, this); + } + + void processProperties(void* data, EAvatarProcessorType type) + { + // route the data to the inspector + if (data + && type == APT_PROPERTIES) + { + LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data); + mInspector->processAvatarData(avatar_data); + } + } + + // Store avatar ID so we can un-register the observer on destruction + LLUUID mAvatarID; + LLInspectAvatar* mInspector; +}; + +LLInspectAvatar::LLInspectAvatar(const LLSD& sd) +: LLInspect( LLSD() ), // single_instance, doesn't really need key + mAvatarID(), // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec* + mAvatarName(), + mPropertiesRequest(NULL) +{ + mCommitCallbackRegistrar.add("InspectAvatar.ViewProfile", boost::bind(&LLInspectAvatar::onClickViewProfile, this)); + mCommitCallbackRegistrar.add("InspectAvatar.AddFriend", boost::bind(&LLInspectAvatar::onClickAddFriend, this)); + mCommitCallbackRegistrar.add("InspectAvatar.IM", + boost::bind(&LLInspectAvatar::onClickIM, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Call", boost::bind(&LLInspectAvatar::onClickCall, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Teleport", boost::bind(&LLInspectAvatar::onClickTeleport, this)); + mCommitCallbackRegistrar.add("InspectAvatar.InviteToGroup", boost::bind(&LLInspectAvatar::onClickInviteToGroup, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Pay", boost::bind(&LLInspectAvatar::onClickPay, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Share", boost::bind(&LLInspectAvatar::onClickShare, this)); + mCommitCallbackRegistrar.add("InspectAvatar.ToggleMute", boost::bind(&LLInspectAvatar::onToggleMute, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Freeze", + boost::bind(&LLInspectAvatar::onClickFreeze, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Eject", + boost::bind(&LLInspectAvatar::onClickEject, this)); + mCommitCallbackRegistrar.add("InspectAvatar.Report", boost::bind(&LLInspectAvatar::onClickReport, this)); + mCommitCallbackRegistrar.add("InspectAvatar.FindOnMap", boost::bind(&LLInspectAvatar::onClickFindOnMap, this)); + mCommitCallbackRegistrar.add("InspectAvatar.ZoomIn", boost::bind(&LLInspectAvatar::onClickZoomIn, this)); + mCommitCallbackRegistrar.add("InspectAvatar.DisableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, false)); + mCommitCallbackRegistrar.add("InspectAvatar.EnableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, true)); + mEnableCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this)); + mEnableCallbackRegistrar.add("InspectAvatar.VisibleFreezeEject", + boost::bind(&LLInspectAvatar::onVisibleFreezeEject, this)); + mEnableCallbackRegistrar.add("InspectAvatar.VisibleZoomIn", + boost::bind(&LLInspectAvatar::onVisibleZoomIn, this)); + mEnableCallbackRegistrar.add("InspectAvatar.Gear.Enable", boost::bind(&LLInspectAvatar::isNotFriend, this)); + mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableCall", boost::bind(&LLAvatarActions::canCall)); + mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableTeleportOffer", boost::bind(&LLInspectAvatar::enableTeleportOffer, this)); + mEnableCallbackRegistrar.add("InspectAvatar.EnableMute", boost::bind(&LLInspectAvatar::enableMute, this)); + mEnableCallbackRegistrar.add("InspectAvatar.EnableUnmute", boost::bind(&LLInspectAvatar::enableUnmute, this)); + + // can't make the properties request until the widgets are constructed + // as it might return immediately, so do it in postBuild. + + LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); + LLTransientFloater::init(this); +} + +LLInspectAvatar::~LLInspectAvatar() +{ + // clean up any pending requests so they don't call back into a deleted + // view + delete mPropertiesRequest; + mPropertiesRequest = NULL; + + LLTransientFloaterMgr::getInstance()->removeControlView(this); +} + +/*virtual*/ +BOOL LLInspectAvatar::postBuild(void) +{ + getChild<LLUICtrl>("add_friend_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickAddFriend, this) ); + + getChild<LLUICtrl>("view_profile_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickViewProfile, this) ); + + getChild<LLUICtrl>("mute_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickMuteVolume, this) ); + + getChild<LLUICtrl>("volume_slider")->setCommitCallback( + boost::bind(&LLInspectAvatar::onVolumeChange, this, _2)); + + return TRUE; +} + + +// Multiple calls to showInstance("inspect_avatar", foo) will provide different +// LLSD for foo, which we will catch here. +//virtual +void LLInspectAvatar::onOpen(const LLSD& data) +{ + // Start open animation + LLInspect::onOpen(data); + + // Extract appropriate avatar id + mAvatarID = data["avatar_id"]; + + BOOL self = mAvatarID == gAgent.getID(); + + getChild<LLUICtrl>("gear_self_btn")->setVisible(self); + getChild<LLUICtrl>("gear_btn")->setVisible(!self); + + // Position the inspector relative to the mouse cursor + // Similar to how tooltips are positioned + // See LLToolTipMgr::createToolTip + if (data.has("pos")) + { + LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger()); + } + else + { + LLUI::positionViewNearMouse(this); + } + + // can't call from constructor as widgets are not built yet + requestUpdate(); + + updateVolumeSlider(); + + updateModeratorPanel(); +} + +// virtual +void LLInspectAvatar::onClose(bool app_quitting) +{ + getChild<LLMenuButton>("gear_btn")->hideMenu(); +} + +void LLInspectAvatar::requestUpdate() +{ + // Don't make network requests when spawning from the debug menu at the + // login screen (which is useful to work on the layout). + if (mAvatarID.isNull()) + { + if (LLStartUp::getStartupState() >= STATE_STARTED) + { + // once we're running we don't want to show the test floater + // for bogus LLUUID::null links + closeFloater(); + } + return; + } + + // Clear out old data so it doesn't flash between old and new + getChild<LLUICtrl>("user_name")->setValue(""); + getChild<LLUICtrl>("user_name_small")->setValue(""); + getChild<LLUICtrl>("user_slid")->setValue(""); + getChild<LLUICtrl>("user_subtitle")->setValue(""); + getChild<LLUICtrl>("user_details")->setValue(""); + + // Make a new request for properties + delete mPropertiesRequest; + mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); + + // You can't re-add someone as a friend if they are already your friend + bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL; + bool is_self = (mAvatarID == gAgentID); + if (is_self) + { + getChild<LLUICtrl>("add_friend_btn")->setVisible(false); + getChild<LLUICtrl>("im_btn")->setVisible(false); + } + else if (is_friend) + { + getChild<LLUICtrl>("add_friend_btn")->setVisible(false); + getChild<LLUICtrl>("im_btn")->setVisible(true); + } + else + { + getChild<LLUICtrl>("add_friend_btn")->setVisible(true); + getChild<LLUICtrl>("im_btn")->setVisible(false); + } + + // Use an avatar_icon even though the image id will come down with the + // avatar properties because the avatar_icon code maintains a cache of icons + // and this may result in the image being visible sooner. + // *NOTE: This may generate a duplicate avatar properties request, but that + // will be suppressed internally in the avatar properties processor. + + //remove avatar id from cache to get fresh info + LLAvatarIconIDCache::getInstance()->remove(mAvatarID); + + getChild<LLUICtrl>("avatar_icon")->setValue(LLSD(mAvatarID) ); + + LLAvatarNameCache::get(mAvatarID, + boost::bind(&LLInspectAvatar::onAvatarNameCache, + this, _1, _2)); +} + +void LLInspectAvatar::processAvatarData(LLAvatarData* data) +{ + LLStringUtil::format_map_t args; + { + std::string birth_date = LLTrans::getString("AvatarBirthDateFormat"); + LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) data->born_on.secondsSinceEpoch())); + args["[BORN_ON]"] = birth_date; + } + args["[AGE]"] = LLDateUtil::ageFromDate(data->born_on, LLDate::now()); + args["[SL_PROFILE]"] = data->about_text; + args["[RW_PROFILE"] = data->fl_about_text; + args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data); + std::string payment_info = LLAvatarPropertiesProcessor::paymentInfo(data); + args["[PAYMENTINFO]"] = payment_info; + args["[COMMA]"] = (payment_info.empty() ? "" : ","); + + std::string subtitle = getString("Subtitle", args); + getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) ); + std::string details = getString("Details", args); + getChild<LLUICtrl>("user_details")->setValue( LLSD(details) ); + + // Delete the request object as it has been satisfied + delete mPropertiesRequest; + mPropertiesRequest = NULL; +} + +// For the avatar inspector, we only want to unpause the fade timer +// if neither the gear menu or self gear menu are open +void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask) +{ + LLMenuGL* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu(); + LLMenuGL* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu(); + if ( gear_menu && gear_menu->getVisible() && + gear_menu_self && gear_menu_self->getVisible() ) + { + return; + } + + if(childHasVisiblePopupMenu()) + { + return; + } + + mOpenTimer.unpause(); +} + +void LLInspectAvatar::updateModeratorPanel() +{ + bool enable_moderator_panel = false; + + if (LLVoiceChannel::getCurrentVoiceChannel() && + mAvatarID != gAgent.getID()) + { + LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID(); + + if (session_id != LLUUID::null) + { + LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id); + + if (speaker_mgr) + { + LLPointer<LLSpeaker> self_speakerp = speaker_mgr->findSpeaker(gAgent.getID()); + LLPointer<LLSpeaker> selected_speakerp = speaker_mgr->findSpeaker(mAvatarID); + + if(speaker_mgr->isVoiceActive() && selected_speakerp && + selected_speakerp->isInVoiceChannel() && + ((self_speakerp && self_speakerp->mIsModerator) || gAgent.isGodlike())) + { + getChild<LLUICtrl>("enable_voice")->setVisible(selected_speakerp->mModeratorMutedVoice); + getChild<LLUICtrl>("disable_voice")->setVisible(!selected_speakerp->mModeratorMutedVoice); + + enable_moderator_panel = true; + } + } + } + } + + if (enable_moderator_panel) + { + if (!getChild<LLUICtrl>("moderator_panel")->getVisible()) + { + getChild<LLUICtrl>("moderator_panel")->setVisible(true); + // stretch the floater so it can accommodate the moderator panel + reshape(getRect().getWidth(), getRect().getHeight() + getChild<LLUICtrl>("moderator_panel")->getRect().getHeight()); + } + } + else if (getChild<LLUICtrl>("moderator_panel")->getVisible()) + { + getChild<LLUICtrl>("moderator_panel")->setVisible(false); + // shrink the inspector floater back to original size + reshape(getRect().getWidth(), getRect().getHeight() - getChild<LLUICtrl>("moderator_panel")->getRect().getHeight()); + } +} + +void LLInspectAvatar::toggleSelectedVoice(bool enabled) +{ + LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID(); + LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id); + + if (speaker_mgr) + { + if (!gAgent.getRegion()) + return; + + std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest"); + LLSD data; + data["method"] = "mute update"; + data["session-id"] = session_id; + data["params"] = LLSD::emptyMap(); + data["params"]["agent_id"] = mAvatarID; + data["params"]["mute_info"] = LLSD::emptyMap(); + // ctrl value represents ability to type, so invert + data["params"]["mute_info"]["voice"] = !enabled; + + class MuteVoiceResponder : public LLHTTPClient::Responder + { + public: + MuteVoiceResponder(const LLUUID& session_id) + { + mSessionID = session_id; + } + + virtual void error(U32 status, const std::string& reason) + { + llwarns << status << ": " << reason << llendl; + + if ( gIMMgr ) + { + //403 == you're not a mod + //should be disabled if you're not a moderator + if ( 403 == status ) + { + gIMMgr->showSessionEventError( + "mute", + "not_a_moderator", + mSessionID); + } + else + { + gIMMgr->showSessionEventError( + "mute", + "generic", + mSessionID); + } + } + } + + private: + LLUUID mSessionID; + }; + + LLHTTPClient::post( + url, + data, + new MuteVoiceResponder(speaker_mgr->getSessionID())); + } + + closeFloater(); + +} + +void LLInspectAvatar::updateVolumeSlider() +{ + bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); + + // Do not display volume slider and mute button if it + // is ourself or we are not in a voice channel together + if (!voice_enabled || (mAvatarID == gAgent.getID())) + { + getChild<LLUICtrl>("mute_btn")->setVisible(false); + getChild<LLUICtrl>("volume_slider")->setVisible(false); + } + + else + { + getChild<LLUICtrl>("mute_btn")->setVisible(true); + getChild<LLUICtrl>("volume_slider")->setVisible(true); + + // By convention, we only display and toggle voice mutes, not all mutes + bool is_muted = LLMuteList::getInstance()-> + isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); + + bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); + + mute_btn->setEnabled( !is_linden); + mute_btn->setValue( is_muted ); + + LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); + volume_slider->setEnabled( !is_muted ); + + F32 volume; + + if (is_muted) + { + // it's clearer to display their volume as zero + volume = 0.f; + } + else + { + // actual volume + volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); + } + volume_slider->setValue( (F64)volume ); + } + +} + +void LLInspectAvatar::onClickMuteVolume() +{ + // By convention, we only display and toggle voice mutes, not all mutes + LLMuteList* mute_list = LLMuteList::getInstance(); + bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLMute mute(mAvatarID, mAvatarName.getLegacyName(), LLMute::AGENT); + if (!is_muted) + { + mute_list->add(mute, LLMute::flagVoiceChat); + } + else + { + mute_list->remove(mute, LLMute::flagVoiceChat); + } + + updateVolumeSlider(); +} + +void LLInspectAvatar::onVolumeChange(const LLSD& data) +{ + F32 volume = (F32)data.asReal(); + LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); +} + +void LLInspectAvatar::onAvatarNameCache( + const LLUUID& agent_id, + const LLAvatarName& av_name) +{ + if (agent_id == mAvatarID) + { + getChild<LLUICtrl>("user_name")->setValue(av_name.mDisplayName); + getChild<LLUICtrl>("user_name_small")->setValue(av_name.mDisplayName); + getChild<LLUICtrl>("user_slid")->setValue(av_name.mUsername); + mAvatarName = av_name; + + // show smaller display name if too long to display in regular size + if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth()) + { + getChild<LLUICtrl>("user_name_small")->setVisible( true ); + getChild<LLUICtrl>("user_name")->setVisible( false ); + } + else + { + getChild<LLUICtrl>("user_name_small")->setVisible( false ); + getChild<LLUICtrl>("user_name")->setVisible( true ); + + } + + } +} + +void LLInspectAvatar::onClickAddFriend() +{ + LLAvatarActions::requestFriendshipDialog(mAvatarID, mAvatarName.getLegacyName()); + closeFloater(); +} + +void LLInspectAvatar::onClickViewProfile() +{ + LLAvatarActions::showProfile(mAvatarID); + closeFloater(); +} + +bool LLInspectAvatar::isNotFriend() +{ + return !LLAvatarActions::isFriend(mAvatarID); +} + +bool LLInspectAvatar::onVisibleFindOnMap() +{ + return gAgent.isGodlike() || is_agent_mappable(mAvatarID); +} + +bool LLInspectAvatar::onVisibleFreezeEject() +{ + return enable_freeze_eject( LLSD(mAvatarID) ); +} + +bool LLInspectAvatar::onVisibleZoomIn() +{ + return gObjectList.findObject(mAvatarID); +} + +void LLInspectAvatar::onClickIM() +{ + LLAvatarActions::startIM(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickCall() +{ + LLAvatarActions::startCall(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickTeleport() +{ + LLAvatarActions::offerTeleport(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickInviteToGroup() +{ + LLAvatarActions::inviteToGroup(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickPay() +{ + LLAvatarActions::pay(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickShare() +{ + LLAvatarActions::share(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onToggleMute() +{ + LLMute mute(mAvatarID, mAvatarName.getLegacyName(), LLMute::AGENT); + + if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName)) + { + LLMuteList::getInstance()->remove(mute); + } + else + { + LLMuteList::getInstance()->add(mute); + } + + LLPanelBlockedList::showPanelAndSelect(mute.mID); + closeFloater(); +} + +void LLInspectAvatar::onClickReport() +{ + LLFloaterReporter::showFromAvatar(mAvatarID, mAvatarName.getCompleteName()); + closeFloater(); +} + +void LLInspectAvatar::onClickFreeze() +{ + handle_avatar_freeze( LLSD(mAvatarID) ); + closeFloater(); +} + +void LLInspectAvatar::onClickEject() +{ + handle_avatar_eject( LLSD(mAvatarID) ); + closeFloater(); +} + +void LLInspectAvatar::onClickZoomIn() +{ + handle_zoom_to_object(mAvatarID); + closeFloater(); +} + +void LLInspectAvatar::onClickFindOnMap() +{ + gFloaterWorldMap->trackAvatar(mAvatarID, mAvatarName.mDisplayName); + LLFloaterReg::showInstance("world_map"); +} + + +bool LLInspectAvatar::enableMute() +{ + bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); + bool is_self = mAvatarID == gAgent.getID(); + + if (!is_linden && !is_self && !LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName())) + { + return true; + } + else + { + return false; + } +} + +bool LLInspectAvatar::enableUnmute() +{ + bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden"); + bool is_self = mAvatarID == gAgent.getID(); + + if (!is_linden && !is_self && LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName())) + { + return true; + } + else + { + return false; + } +} + +bool LLInspectAvatar::enableTeleportOffer() +{ + return LLAvatarActions::canOfferTeleport(mAvatarID); +} + +////////////////////////////////////////////////////////////////////////////// +// LLInspectAvatarUtil +////////////////////////////////////////////////////////////////////////////// +void LLInspectAvatarUtil::registerFloater() +{ + LLFloaterReg::add("inspect_avatar", "inspect_avatar.xml", + &LLFloaterReg::build<LLInspectAvatar>); +} |