diff options
Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
-rw-r--r-- | indra/newview/llinspectavatar.cpp | 75 |
1 files changed, 46 insertions, 29 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index 72994a4371..8f4fba244d 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -278,7 +278,7 @@ void LLInspectAvatar::onOpen(const LLSD& data) getChild<LLUICtrl>("gear_self_btn")->setVisible(self); getChild<LLUICtrl>("gear_btn")->setVisible(!self); - + // Position the inspector relative to the mouse cursor // Similar to how tooltips are positioned // See LLToolTipMgr::createToolTip @@ -403,7 +403,8 @@ void LLInspectAvatar::updateModeratorPanel() { bool enable_moderator_panel = false; - if (LLVoiceChannel::getCurrentVoiceChannel()) + if (LLVoiceChannel::getCurrentVoiceChannel() && + mAvatarID != gAgent.getID()) { LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID(); @@ -514,42 +515,58 @@ void LLInspectAvatar::toggleSelectedVoice(bool enabled) void LLInspectAvatar::updateVolumeSlider() { - // By convention, we only display and toggle voice mutes, not all mutes - bool is_muted = LLMuteList::getInstance()-> - isMuted(mAvatarID, LLMute::flagVoiceChat); - bool voice_enabled = gVoiceClient->getVoiceEnabled(mAvatarID); - LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); - mute_btn->setEnabled( voice_enabled ); - mute_btn->setValue( is_muted ); + bool voice_enabled = gVoiceClient->getVoiceEnabled(mAvatarID); - LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); - volume_slider->setEnabled( voice_enabled && !is_muted ); - const F32 DEFAULT_VOLUME = 0.5f; - F32 volume; - if (is_muted) + // Do not display volume slider and mute button if it + // is ourself or we are not in a voice channel together + if (!voice_enabled || (mAvatarID == gAgent.getID())) { - // it's clearer to display their volume as zero - volume = 0.f; + getChild<LLUICtrl>("mute_btn")->setVisible(false); + getChild<LLUICtrl>("volume_slider")->setVisible(false); } - else if (!voice_enabled) - { - // use nominal value rather than 0 - volume = DEFAULT_VOLUME; - } - else + + else { - // actual volume - volume = gVoiceClient->getUserVolume(mAvatarID); + getChild<LLUICtrl>("mute_btn")->setVisible(true); + getChild<LLUICtrl>("volume_slider")->setVisible(true); + + // By convention, we only display and toggle voice mutes, not all mutes + bool is_muted = LLMuteList::getInstance()-> + isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); - // *HACK: Voice client doesn't have any data until user actually - // says something. - if (volume == 0.f) + bool is_linden = LLStringUtil::endsWith(mAvatarName, " Linden"); + + mute_btn->setEnabled( !is_linden); + mute_btn->setValue( is_muted ); + + LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); + volume_slider->setEnabled( !is_muted ); + + const F32 DEFAULT_VOLUME = 0.5f; + F32 volume; + if (is_muted) { - volume = DEFAULT_VOLUME; + // it's clearer to display their volume as zero + volume = 0.f; } + else + { + // actual volume + volume = gVoiceClient->getUserVolume(mAvatarID); + + // *HACK: Voice client doesn't have any data until user actually + // says something. + if (volume == 0.f) + { + volume = DEFAULT_VOLUME; + } + } + volume_slider->setValue( (F64)volume ); } - volume_slider->setValue( (F64)volume ); + } void LLInspectAvatar::onClickMuteVolume() |