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path: root/indra/newview/llinspectavatar.cpp
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Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
-rw-r--r--indra/newview/llinspectavatar.cpp25
1 files changed, 22 insertions, 3 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp
index 7f206cb873..a2b3a54f51 100644
--- a/indra/newview/llinspectavatar.cpp
+++ b/indra/newview/llinspectavatar.cpp
@@ -93,6 +93,10 @@ public:
// Update view based on information from avatar properties processor
void processAvatarData(LLAvatarData* data);
+ // override the inspector mouse leave so timer is only paused if
+ // gear menu is not open
+ /* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask);
+
private:
// Make network requests for all the data to display in this view.
// Used on construction and if avatar id changes.
@@ -259,8 +263,6 @@ BOOL LLInspectAvatar::postBuild(void)
}
-
-
// Multiple calls to showInstance("inspect_avatar", foo) will provide different
// LLSD for foo, which we will catch here.
//virtual
@@ -276,7 +278,7 @@ void LLInspectAvatar::onOpen(const LLSD& data)
getChild<LLUICtrl>("gear_self_btn")->setVisible(self);
getChild<LLUICtrl>("gear_btn")->setVisible(!self);
-
+
// Position the inspector relative to the mouse cursor
// Similar to how tooltips are positioned
// See LLToolTipMgr::createToolTip
@@ -384,6 +386,19 @@ void LLInspectAvatar::processAvatarData(LLAvatarData* data)
mPropertiesRequest = NULL;
}
+// For the avatar inspector, we only want to unpause the fade timer
+// if neither the gear menu or self gear menu are open
+void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ LLMenuGL* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu();
+ LLMenuGL* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu();
+ if ( !(gear_menu && gear_menu->getVisible()) &&
+ !(gear_menu_self && gear_menu_self->getVisible()))
+ {
+ mOpenTimer.unpause();
+ }
+}
+
void LLInspectAvatar::updateModeratorPanel()
{
bool enable_moderator_panel = false;
@@ -503,13 +518,17 @@ void LLInspectAvatar::updateVolumeSlider()
bool is_muted = LLMuteList::getInstance()->
isMuted(mAvatarID, LLMute::flagVoiceChat);
bool voice_enabled = gVoiceClient->getVoiceEnabled(mAvatarID);
+ bool is_self = (mAvatarID == gAgent.getID());
LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn");
mute_btn->setEnabled( voice_enabled );
mute_btn->setValue( is_muted );
+ mute_btn->setVisible( voice_enabled && !is_self );
LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider");
volume_slider->setEnabled( voice_enabled && !is_muted );
+ volume_slider->setVisible( voice_enabled && !is_self );
+
const F32 DEFAULT_VOLUME = 0.5f;
F32 volume;
if (is_muted)