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-rw-r--r--indra/newview/llhudrender.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/indra/newview/llhudrender.h b/indra/newview/llhudrender.h
index b541cd5036..5b95ff9b71 100644
--- a/indra/newview/llhudrender.h
+++ b/indra/newview/llhudrender.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llhudrender.h
* @brief LLHUDRender class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,25 +34,25 @@ class LLFontGL;
// Utility classes for rendering HUD elements
void hud_render_text(const LLWString &wstr,
- const LLVector3 &pos_agent,
- const LLFontGL &font,
- const U8 style,
- const LLFontGL::ShadowType,
- const F32 x_offset,
- const F32 y_offset,
- const LLColor4& color,
- const BOOL orthographic);
+ const LLVector3 &pos_agent,
+ const LLFontGL &font,
+ const U8 style,
+ const LLFontGL::ShadowType,
+ const F32 x_offset,
+ const F32 y_offset,
+ const LLColor4& color,
+ const BOOL orthographic);
// Legacy, slower
void hud_render_utf8text(const std::string &str,
- const LLVector3 &pos_agent,
- const LLFontGL &font,
- const U8 style,
- const LLFontGL::ShadowType,
- const F32 x_offset,
- const F32 y_offset,
- const LLColor4& color,
- const BOOL orthographic);
+ const LLVector3 &pos_agent,
+ const LLFontGL &font,
+ const U8 style,
+ const LLFontGL::ShadowType,
+ const F32 x_offset,
+ const F32 y_offset,
+ const LLColor4& color,
+ const BOOL orthographic);
#endif //LL_LLHUDRENDER_H