diff options
Diffstat (limited to 'indra/newview/llhudrender.cpp')
-rw-r--r-- | indra/newview/llhudrender.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index 886fe3da07..a02dc3355b 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -64,11 +64,12 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, const LLColor4& color, const BOOL orthographic) { + LLViewerCamera* camera = LLViewerCamera::getInstance(); // Do cheap plane culling - LLVector3 dir_vec = pos_agent - LLViewerCamera::getInstance()->getOrigin(); + LLVector3 dir_vec = pos_agent - camera->getOrigin(); dir_vec /= dir_vec.magVec(); - if (wstr.empty() || (!orthographic && dir_vec * LLViewerCamera::getInstance()->getAtAxis() <= 0.f)) + if (wstr.empty() || (!orthographic && dir_vec * camera->getAtAxis() <= 0.f)) { return; } @@ -77,20 +78,20 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLVector3 up_axis; if (orthographic) { - right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidth(), 0.f); - up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeight()); + right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidthRaw(), 0.f); + up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightRaw()); } else { - LLViewerCamera::getInstance()->getPixelVectors(pos_agent, up_axis, right_axis); + camera->getPixelVectors(pos_agent, up_axis, right_axis); } - LLCoordFrame render_frame = *LLViewerCamera::getInstance(); + LLCoordFrame render_frame = *camera; LLQuaternion rot; if (!orthographic) { rot = render_frame.getQuaternion(); - rot = rot * LLQuaternion(-F_PI_BY_TWO, LLViewerCamera::getInstance()->getYAxis()); - rot = rot * LLQuaternion(F_PI_BY_TWO, LLViewerCamera::getInstance()->getXAxis()); + rot = rot * LLQuaternion(-F_PI_BY_TWO, camera->getYAxis()); + rot = rot * LLQuaternion(F_PI_BY_TWO, camera->getXAxis()); } else { @@ -106,7 +107,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, //get the render_pos in screen space F64 winX, winY, winZ; - LLRect world_view_rect = gViewerWindow->getWorldViewRect(); + LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw(); S32 viewport[4]; viewport[0] = world_view_rect.mLeft; viewport[1] = world_view_rect.mBottom; |