diff options
Diffstat (limited to 'indra/newview/llhudrender.cpp')
-rw-r--r-- | indra/newview/llhudrender.cpp | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index aa440c6cf5..373b1a087f 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -42,7 +42,6 @@ #include <glm/gtc/type_ptr.hpp> void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent, - LLFontVertexBuffer *font_buffer, const LLFontGL &font, const U8 style, const LLFontGL::ShadowType shadow, @@ -51,11 +50,10 @@ void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent, const bool orthographic) { LLWString wstr(utf8str_to_wstring(str)); - hud_render_text(wstr, pos_agent, font_buffer, font, style, shadow, x_offset, y_offset, color, orthographic); + hud_render_text(wstr, pos_agent, font, style, shadow, x_offset, y_offset, color, orthographic); } void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, - LLFontVertexBuffer *font_buffer, const LLFontGL &font, const U8 style, const LLFontGL::ShadowType shadow, @@ -109,7 +107,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw(); glm::ivec4 viewport(world_view_rect.mLeft, world_view_rect.mBottom, world_view_rect.getWidth(), world_view_rect.getHeight()); - glm::vec3 win_coord = glm::project(glm::make_vec3(render_pos.mV), get_current_modelview(), get_current_projection(), viewport); + glm::vec3 win_coord = glm::project(glm::make_vec3(LLVector4(render_pos).mV), get_current_modelview(), get_current_projection(), viewport); //fonts all render orthographically, set up projection`` gGL.matrixMode(LLRender::MM_PROJECTION); @@ -128,14 +126,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLUI::translate((F32) win_coord.x*1.0f/LLFontGL::sScaleX, (F32) win_coord.y*1.0f/(LLFontGL::sScaleY), -(((F32) win_coord.z*2.f)-1.f)); F32 right_x; - if (font_buffer) - { - font_buffer->render(&font, wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true); - } - else - { - font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true); - } + font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true); LLUI::popMatrix(); gGL.popMatrix(); |