diff options
Diffstat (limited to 'indra/newview/llhudobject.h')
| -rw-r--r-- | indra/newview/llhudobject.h | 140 | 
1 files changed, 70 insertions, 70 deletions
diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index d6b355e336..8c628e3f92 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -1,25 +1,25 @@ -/**  +/**   * @file llhudobject.h   * @brief LLHUDObject class definition   *   * $LicenseInfo:firstyear=2002&license=viewerlgpl$   * Second Life Viewer Source Code   * Copyright (C) 2010, Linden Research, Inc. - *  + *   * This library is free software; you can redistribute it and/or   * modify it under the terms of the GNU Lesser General Public   * License as published by the Free Software Foundation;   * version 2.1 of the License only. - *  + *   * This library is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   * Lesser General Public License for more details. - *  + *   * You should have received a copy of the GNU Lesser General Public   * License along with this library; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA - *  + *   * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA   * $/LicenseInfo$   */ @@ -36,7 +36,7 @@  #include "v4color.h"  #include "v3math.h"  #include "v3dmath.h" -#include "lldrawpool.h"		// TODO: eliminate, unused below +#include "lldrawpool.h"     // TODO: eliminate, unused below  #include <list>  class LLViewerCamera; @@ -48,76 +48,76 @@ class LLHUDEffect;  class LLHUDObject : public LLRefCount  {  public: -	virtual void markDead(); -	virtual F32 getDistance() const; -	virtual void setSourceObject(LLViewerObject* objectp); -	virtual void setTargetObject(LLViewerObject* objectp); -	virtual LLViewerObject* getSourceObject() { return mSourceObject; } -	virtual LLViewerObject* getTargetObject() { return mTargetObject; } - -	void setPositionGlobal(const LLVector3d &position_global); -	void setPositionAgent(const LLVector3 &position_agent); - -	bool isVisible() const { return mVisible; } - -	U8 getType() const { return mType; } - -	LLVector3d getPositionGlobal() const { return mPositionGlobal; } - -	static LLHUDObject *addHUDObject(const U8 type); -	static LLHUDEffect *addHUDEffect(const U8 type); -	static void updateAll(); -	static void renderAll(); -	static void renderAllForSelect(); -	static void renderAllForTimer(); - -	// Some objects may need to update when window shape changes -	static void reshapeAll(); - -	static void cleanupHUDObjects(); - -	enum -	{ -		LL_HUD_TEXT, -		LL_HUD_ICON, -		LL_HUD_CONNECTOR, -		LL_HUD_FLEXIBLE_OBJECT,			// Ventrella -		LL_HUD_ANIMAL_CONTROLS,			// Ventrella -		LL_HUD_LOCAL_ANIMATION_OBJECT,	// Ventrella -		LL_HUD_CLOTH,					// Ventrella -		LL_HUD_EFFECT_BEAM, -		LL_HUD_EFFECT_GLOW, -		LL_HUD_EFFECT_POINT, -		LL_HUD_EFFECT_TRAIL, -		LL_HUD_EFFECT_SPHERE, -		LL_HUD_EFFECT_SPIRAL, -		LL_HUD_EFFECT_EDIT, -		LL_HUD_EFFECT_LOOKAT, -		LL_HUD_EFFECT_POINTAT, -		LL_HUD_EFFECT_VOICE_VISUALIZER,	// Ventrella -		LL_HUD_NAME_TAG, -		LL_HUD_EFFECT_BLOB -	}; +    virtual void markDead(); +    virtual F32 getDistance() const; +    virtual void setSourceObject(LLViewerObject* objectp); +    virtual void setTargetObject(LLViewerObject* objectp); +    virtual LLViewerObject* getSourceObject() { return mSourceObject; } +    virtual LLViewerObject* getTargetObject() { return mTargetObject; } + +    void setPositionGlobal(const LLVector3d &position_global); +    void setPositionAgent(const LLVector3 &position_agent); + +    bool isVisible() const { return mVisible; } + +    U8 getType() const { return mType; } + +    LLVector3d getPositionGlobal() const { return mPositionGlobal; } + +    static LLHUDObject *addHUDObject(const U8 type); +    static LLHUDEffect *addHUDEffect(const U8 type); +    static void updateAll(); +    static void renderAll(); +    static void renderAllForSelect(); +    static void renderAllForTimer(); + +    // Some objects may need to update when window shape changes +    static void reshapeAll(); + +    static void cleanupHUDObjects(); + +    enum +    { +        LL_HUD_TEXT, +        LL_HUD_ICON, +        LL_HUD_CONNECTOR, +        LL_HUD_FLEXIBLE_OBJECT,         // Ventrella +        LL_HUD_ANIMAL_CONTROLS,         // Ventrella +        LL_HUD_LOCAL_ANIMATION_OBJECT,  // Ventrella +        LL_HUD_CLOTH,                   // Ventrella +        LL_HUD_EFFECT_BEAM, +        LL_HUD_EFFECT_GLOW, +        LL_HUD_EFFECT_POINT, +        LL_HUD_EFFECT_TRAIL, +        LL_HUD_EFFECT_SPHERE, +        LL_HUD_EFFECT_SPIRAL, +        LL_HUD_EFFECT_EDIT, +        LL_HUD_EFFECT_LOOKAT, +        LL_HUD_EFFECT_POINTAT, +        LL_HUD_EFFECT_VOICE_VISUALIZER, // Ventrella +        LL_HUD_NAME_TAG, +        LL_HUD_EFFECT_BLOB +    };  protected: -	static void sortObjects(); +    static void sortObjects(); + +    LLHUDObject(const U8 type); +    virtual ~LLHUDObject(); -	LLHUDObject(const U8 type); -	virtual ~LLHUDObject(); +    virtual void render() = 0; +    virtual void renderForTimer() {}; -	virtual void render() = 0; -	virtual void renderForTimer() {}; -	  protected: -	U8				mType; -	bool			mDead; -	bool			mVisible; -	LLVector3d		mPositionGlobal; -	LLPointer<LLViewerObject> mSourceObject; -	LLPointer<LLViewerObject> mTargetObject; +    U8              mType; +    bool            mDead; +    bool            mVisible; +    LLVector3d      mPositionGlobal; +    LLPointer<LLViewerObject> mSourceObject; +    LLPointer<LLViewerObject> mTargetObject;  private: -	typedef std::list<LLPointer<LLHUDObject> > hud_object_list_t; -	static hud_object_list_t sHUDObjects; +    typedef std::list<LLPointer<LLHUDObject> > hud_object_list_t; +    static hud_object_list_t sHUDObjects;  };  #endif // LL_LLHUDOBJECT_H  | 
