diff options
Diffstat (limited to 'indra/newview/llhudicon.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llhudicon.cpp | 112 |
1 files changed, 60 insertions, 52 deletions
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index eda1d3fc55..825c2b31be 100644..100755 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -2,31 +2,25 @@ * @file llhudicon.cpp * @brief LLHUDIcon class implementation * - * $LicenseInfo:firstyear=2006&license=viewergpl$ - * - * Copyright (c) 2006-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -39,6 +33,7 @@ #include "llviewerobject.h" #include "lldrawable.h" +#include "llvector4a.h" #include "llviewercamera.h" #include "llviewertexture.h" #include "llviewerwindow.h" @@ -103,28 +98,29 @@ void LLHUDIcon::renderIcon(BOOL for_select) // put icon above object, and in front // RN: don't use drawable radius, it's fricking HUGE - LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation()); icon_relative_pos.abs(); F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX], mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY], mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]); F32 up_distance = 0.5f * distance_scale; - LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f; + LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f; LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position; icon_to_cam.normVec(); icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f; - mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin()); + mDistance = dist_vec(icon_position, camera->getOrigin()); F32 alpha_factor = for_select ? 1.f : clamp_rescale(mDistance, DIST_START_FADE, DIST_END_FADE, 1.f, 0.f); LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; - LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); + camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); F32 scale_factor = 1.f; if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME) @@ -145,8 +141,8 @@ void LLHUDIcon::renderIcon(BOOL for_select) } F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ; - LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec; - LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec; + LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec; + LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec; LLVector3 lower_left = icon_position - (x_scale * 0.5f); LLVector3 lower_right = icon_position + (x_scale * 0.5f); @@ -206,12 +202,7 @@ void LLHUDIcon::render() renderIcon(FALSE); } -void LLHUDIcon::renderForSelect() -{ - renderIcon(TRUE); -} - -BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3* intersection) +BOOL LLHUDIcon::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection) { if (mHidden) return FALSE; @@ -226,26 +217,27 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en // put icon above object, and in front // RN: don't use drawable radius, it's fricking HUGE - LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation()); icon_relative_pos.abs(); F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX], mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY], mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]); F32 up_distance = 0.5f * distance_scale; - LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f; + LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f; LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position; icon_to_cam.normVec(); icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f; - mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin()); + mDistance = dist_vec(icon_position, camera->getOrigin()); LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; - LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); + camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); F32 scale_factor = 1.f; if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME) @@ -261,24 +253,40 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en } F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ; - LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec; - LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec; + LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec; + LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec; - LLVector3 lower_left = icon_position - (x_scale * 0.5f); - LLVector3 lower_right = icon_position + (x_scale * 0.5f); - LLVector3 upper_left = icon_position - (x_scale * 0.5f) + y_scale; - LLVector3 upper_right = icon_position + (x_scale * 0.5f) + y_scale; + LLVector4a x_scalea; + LLVector4a icon_positiona; + LLVector4a y_scalea; - - F32 t = 0.f; - LLVector3 dir = end-start; + x_scalea.load3(x_scale.mV); + x_scalea.mul(0.5f); + y_scalea.load3(y_scale.mV); + + icon_positiona.load3(icon_position.mV); + + LLVector4a lower_left; + lower_left.setSub(icon_positiona, x_scalea); + LLVector4a lower_right; + lower_right.setAdd(icon_positiona, x_scalea); + LLVector4a upper_left; + upper_left.setAdd(lower_left, y_scalea); + LLVector4a upper_right; + upper_right.setAdd(lower_right, y_scalea); + + LLVector4a dir; + dir.setSub(end, start); + + F32 a,b,t; - if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, start, dir, NULL, NULL, &t, FALSE) || - LLTriangleRayIntersect(upper_left, lower_left, lower_right, start, dir, NULL, NULL, &t, FALSE)) + if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, start, dir, a,b,t) || + LLTriangleRayIntersect(upper_left, lower_left, lower_right, start, dir, a,b,t)) { if (intersection) { - *intersection = start + dir*t; + dir.mul(t); + intersection->setAdd(start, dir); } return TRUE; } @@ -318,12 +326,12 @@ LLHUDIcon* LLHUDIcon::handlePick(S32 pick_id) } //static -LLHUDIcon* LLHUDIcon::lineSegmentIntersectAll(const LLVector3& start, const LLVector3& end, LLVector3* intersection) +LLHUDIcon* LLHUDIcon::lineSegmentIntersectAll(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection) { icon_instance_t::iterator icon_it; - LLVector3 local_end = end; - LLVector3 position; + LLVector4a local_end = end; + LLVector4a position; LLHUDIcon* ret = NULL; for(icon_it = sIconInstances.begin(); icon_it != sIconInstances.end(); ++icon_it) |